This changes all generated API headers (.hpp and .hdl) to use a
namespace alias 'css' instead of the pointlessly long com::sun::star
Makes the change in cppumaker & associated tools, adds a global
namespace alias definition in sal/types.h, and removes a kiloton
of local, now pointless-to-harmful versions of that alias from all
over the code.
Change-Id: Ice5a644a6b971a981f01dc0589d48f5add31cc0f
...that (indirectly) allocates memory via rtl/alloc.h, thereby causing the
rtl_cache_wsupdate_init thread to be spawned before main, as on Mac OS X that
would interfere with the code in sal_detail_initialize to close all file
descriptors >= 3 -- on Mac OS X the pthreads implementation makes use of KQUEUE
file descriptors.
* This commit removes enough global static data to make ui-preview work again on
Mac OS X (where it crashed at startup when the main thread closed the KQUEUE fd
used by pthreads implementation threads). gengal uses further static data (at
least from module sb), so needs further clean-up.
* Avoiding global static instances derived from class Application required the
introduction of vcl/vclmain.hxx.
* That the vcl library was linked against the static vclmain library (which only
provides an implementation of main) appears to me to be a historic relic (all
executables should either include a SAL_IMPLEMENT_MAIN or link against vclmain),
so I removed that.
Change-Id: I048aa616208cb3a1b9bd8dcc3b729ba1665729bd
There are basicically two classes of cases:
1) Where the code is for obscure historical reasons or what I see as
misguided "optimization" split into a more libraries than necessary,
and these then are loaded at run-time. Instead, just use direct
linking.
2) Where dynamic loading is part of the functionality offered to some
upper (scripting etc) layer, or where some system-specific non-LO
library is loaded dynamically, as it is not necessarily present on
end-user machines. Can't have such in the DISABLE_DYNLOADING case.
Change-Id: I9eceac5fb635245def2f4f3320821447bb7cd8c0
Always link in gb_STDLIBS, except when the library explicitly opts out
with gb_LinkTarget_disable_standard_system_libs.
Change-Id: I489a99114fbfa46d0421a27cf6c7b899dc268a4a
the intent of this header has canged over time. now it is already
systematically included with ustring.hxx and the operator overload it
provide fit nicely there...
Just to be safe, since that include as been added to the api during the
3.5 timeframe and therefore is already in 'production'
the header remain and simply attempt to include ustring.hxx
but a warning is issued indicating that this header should not be used
anymore... in a couple of major release we will thenr emove it completely
All internal users of that header are converted.
Change-Id: I8934c55f089e29d78c0f5649b7c87b2ecf024bad
Reviewed-on: https://gerrit.libreoffice.org/634
Tested-by: Norbert Thiebaud <nthiebaud@gmail.com>
Reviewed-by: Norbert Thiebaud <nthiebaud@gmail.com>
Evidently on Windows, the newfangled ucpp handles #include "foo"
differently from #include <foo> and treats it as a relative path, while
the angle brackets always result in absolute paths.
Since relative paths result in infinite rebuilds if make is invoked in a
different directory, don't use #include "foo" in IDL files.
Change-Id: Iedcda3a4be5542389a0be086f14541cda8dc5323
http://lists.freedesktop.org/archives/libreoffice/2012-April/029940.html
The RTL_USING #define (set by gbuild for anything that's not public
API) allows to use such classes simply by their name, without having
to use the namespace or do explicit using rtl::OUString (which half
of the sources do anyway).
Change-Id: I7edaf12cd278489cdc1d5ff782f0a86361c13c0a
This is a follow up to d015384e1d "Fixed
ThreadPool (and dependent ORequestThread) life cycle" that still had some
problems:
* First, if Bridge::terminate was first entered from the reader or writer
thread, it would not join on that thread, so that thread could still be running
during exit.
That has been addressed by giving Bridge::dispose new semantics: It waits until
both Bridge::terminate has completed (even if that was called from a different
thread) and all spawned threads (reader, writer, ORequestThread workers) have
been joined. (This implies that Bridge::dispose must not be called from such a
thread, to avoid deadlock.)
* Second, if Bridge::terminate was first entered from an ORequestThread, the
call to uno_threadpool_dispose(0) to join on all such worker threads could
deadlock.
That has been addressed by making the last call to uno_threadpool_destroy wait
to join on all worker threads, and by calling uno_threadpool_destroy only from
the final Bridge::terminate (from Bridge::dispose), to avoid deadlock. (The
special semantics of uno_threadpool_dispose(0) are no longer needed and have
been removed, as they conflicted with the fix for the third problem below.)
* Third, once uno_threadpool_destroy had called uno_threadpool_dispose(0), the
ThreadAdmin singleton had been disposed, so no new remote bridges could
successfully be created afterwards.
That has been addressed by making ThreadAdmin a member of ThreadPool, and making
(only) those uno_ThreadPool handles with overlapping life spans share one
ThreadPool instance (which thus is no longer a singleton, either).
Additionally, ORequestThread has been made more robust (in the style of
salhelper::Thread) to avoid races.
Change-Id: I2cbd1b3f9aecc1bf4649e482d2c22b33b471788f
Unfortunately this --enable-dbg-util only problem (caused by
_GLIBCXX_DEUBG) resurfaced, perhaps because of new std::string based
logging in sal; adapt all map files to export the unique symbol.
At least with sw_complex test under load, it happened that an ORequestThread
could still process a remote release request while the main thread was already
in exit(3). This was because (a) ThreadPool never joined with the spawned
worker threads (which has been rectified by calling uno_threadpool_dispose(0)
from the final uno_threadpool_destroy), and (b) binaryurp::Bridge called
uno_threadpool_destroy only from its destructor (which could go as late as
exit(3)) instead of from terminate.
Additional clean up:
* Access to Bridge's threadPool_ is now cleanly controlled by mutex_ (even
though that might not be necessary in every case).
* ThreadPool's stopDisposing got renamed to destroy, to make meaning clearer.
Change-Id: I45fa76e80e790a11065e7bf8ac9d92af2e62f262
this removes dmake completely out of the build for migrated modules
build.pl now assumes modules to be gbuild, unless there is a
prj/dmake file
Change-Id: I674a036b182ee13c5ec093e83cb3d38133112d3b
(This reverts commit 0ba6bd3ddc025666a6d4bb0640bf443728b23bd3.)
The problems worked-around there are no longer observed by me, so they
were hopefully only a temporal problem (the real root cause had never
been found back then). If problems start to pop up again, we'll need
to have another look at this.
Naming convention for gbuild methods:
- "add" is used for stuff that is logically a part of the target
(i.e. not registered at the Module, but defined in the target's makefile)
- "use" is used for stuff that is logically a different target
(i.e. it is registered at the Module, has it's own makefile, may be
in a different module than the target)