/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ /* * This file is part of the LibreOffice project. * * This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. * * This file incorporates work covered by the following license notice: * * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed * with this work for additional information regarding copyright * ownership. The ASF licenses this file to you under the Apache * License, Version 2.0 (the "License"); you may not use this file * except in compliance with the License. You may obtain a copy of * the License at http://www.apache.org/licenses/LICENSE-2.0 . */ #include #include #include #include #include #include #include namespace drawinglayer::primitive2d { Primitive2DReference WrongSpellPrimitive2D::create2DDecomposition(const geometry::ViewInformation2D& /*rViewInformation*/) const { // This *was* a view-independent primitive before (see before this commit), // but was never really used, but handled in various processors anyways. // Since the current VCL primitive renderer and it's functions used in // VCL do render this always in one discrete pixel size I decided to // adapt this primitive to do that, too, but - due to being a primitive - // with the correct invalidate/hit-ranges etc. // I use here DiscreteMetricDependentPrimitive2D which already implements // buffering and providing the discrete size using 'getDiscreteUnit()' plus // the needed updates to buffering, what makes the rest simple. // NOTE: If one day the (in my opinion) also good looking view-independent // version should be needed again, just revert this change if (basegfx::fTools::lessOrEqual(getStop(), getStart())) { // stop smaller or equal to start, done return nullptr; } // get the font height (part of scale), so decompose the matrix basegfx::B2DVector aScale, aTranslate; double fRotate, fShearX; getTransformation().decompose(aScale, aTranslate, fRotate, fShearX); constexpr double constMinimumFontHeight(5.0); if (aScale.getY() / getDiscreteUnit() < constMinimumFontHeight) { // font height smaller constMinimumFontHeight pixels -> decompose to empty return nullptr; } // calculate distances based on a static default (to allow testing in debugger) static const double fDefaultDistance(0.03); const double fFontHeight(aScale.getY()); const double fUnderlineDistance(fFontHeight * fDefaultDistance); // the Y-distance needs to be relative to FontHeight since the points get // transformed with the transformation containing that scale already. const double fRelativeUnderlineDistance(basegfx::fTools::equalZero(aScale.getY()) ? 0.0 : fUnderlineDistance / aScale.getY()); // get start/stop positions and WaveLength, base all calculations for discrete // waveline on these initial values basegfx::B2DPoint aStart(getTransformation() * basegfx::B2DPoint(getStart(), fRelativeUnderlineDistance)); const basegfx::B2DPoint aStop(getTransformation() * basegfx::B2DPoint(getStop(), fRelativeUnderlineDistance)); const double fWaveLength(getDiscreteUnit() * 8); // get pre-calculated vector and controlPoint for one wave segment basegfx::B2DVector aVector(aStop - aStart); double fLength(aVector.getLength()); aVector.normalize(); basegfx::B2DVector aControl(basegfx::getPerpendicular(aVector)); aVector *= fWaveLength; aControl = aControl * (fWaveLength * 0.5) + aVector * 0.5; // create geometry basegfx::B2DPolygon aWave; aWave.append(aStart); while (fLength > fWaveLength) { // one WaveSegment per WaveLength basegfx::B2DPoint aNew(aStart + aVector); aWave.appendBezierSegment( aStart + aControl, aNew - aControl, aNew); aStart = aNew; fLength -= fWaveLength; } if (fLength > fWaveLength * 0.2) { // if rest is more than 20% of WaveLength, create // remaining snippet and add it basegfx::B2DPoint aNew(aStart + aVector); basegfx::B2DCubicBezier aRest( aStart, aStart + aControl, aNew - aControl, aNew); aRest = aRest.snippet(0.0, fLength/fWaveLength); aWave.appendBezierSegment( aRest.getControlPointA(), aRest.getControlPointB(), aRest.getEndPoint()); } // create & return primitive return new PolygonHairlinePrimitive2D( std::move(aWave), getColor()); } WrongSpellPrimitive2D::WrongSpellPrimitive2D( basegfx::B2DHomMatrix aTransformation, double fStart, double fStop, const basegfx::BColor& rColor) : DiscreteMetricDependentPrimitive2D(), maTransformation(std::move(aTransformation)), mfStart(fStart), mfStop(fStop), maColor(rColor) { } bool WrongSpellPrimitive2D::operator==(const BasePrimitive2D& rPrimitive) const { if(DiscreteMetricDependentPrimitive2D::operator==(rPrimitive)) { const WrongSpellPrimitive2D& rCompare = static_cast(rPrimitive); return (getTransformation() == rCompare.getTransformation() && getStart() == rCompare.getStart() && getStop() == rCompare.getStop() && getColor() == rCompare.getColor()); } return false; } // provide unique ID sal_uInt32 WrongSpellPrimitive2D::getPrimitive2DID() const { return PRIMITIVE2D_ID_WRONGSPELLPRIMITIVE2D; } } // end of namespace /* vim:set shiftwidth=4 softtabstop=4 expandtab: */