/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ /************************************************************************* * * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. * * Copyright 2000, 2010 Oracle and/or its affiliates. * * OpenOffice.org - a multi-platform office productivity suite * * This file is part of OpenOffice.org. * * OpenOffice.org is free software: you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License version 3 * only, as published by the Free Software Foundation. * * OpenOffice.org is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License version 3 for more details * (a copy is included in the LICENSE file that accompanied this code). * * You should have received a copy of the GNU Lesser General Public License * version 3 along with OpenOffice.org. If not, see * * for a copy of the LGPLv3 License. * ************************************************************************/ #include "headless/svpgdi.hxx" #include "headless/svpbmp.hxx" #include #include #include #include #include #include #include #include #if OSL_DEBUG_LEVEL > 2 #include #include #include #include #endif #include #include using namespace basegfx; using namespace basebmp; inline void dbgOut( const BitmapDeviceSharedPtr& #if OSL_DEBUG_LEVEL > 2 rDevice #endif ) { #if OSL_DEBUG_LEVEL > 2 static int dbgStreamNum = 0; rtl::OStringBuffer aBuf( 256 ); aBuf.append( "debug" ); mkdir( aBuf.getStr(), 0777 ); aBuf.append( "/" ); aBuf.append( sal_Int64(reinterpret_cast(rDevice.get())), 16 ); mkdir( aBuf.getStr(), 0777 ); aBuf.append( "/bmp" ); aBuf.append( sal_Int32(dbgStreamNum++) ); std::fstream bmpstream( aBuf.getStr(), std::ios::out ); debugDump( rDevice, bmpstream ); #endif } // =========================================================================== bool SvpSalGraphics::drawAlphaBitmap( const SalTwoRect&, const SalBitmap& /*rSourceBitmap*/, const SalBitmap& /*rAlphaBitmap*/ ) { // TODO(P3) implement alpha blending return false; } bool SvpSalGraphics::drawAlphaRect( long /*nX*/, long /*nY*/, long /*nWidth*/, long /*nHeight*/, sal_uInt8 /*nTransparency*/ ) { // TODO(P3) implement alpha blending return false; } SvpSalGraphics::SvpSalGraphics() : m_bUseLineColor( true ), m_aLineColor( COL_BLACK ), m_bUseFillColor( false ), m_aFillColor( COL_WHITE ), m_aTextColor( COL_BLACK ), m_aDrawMode( DrawMode_PAINT ), m_eTextFmt( Format::EIGHT_BIT_GREY ), m_bClipSetup( false ) { for( int i = 0; i < MAX_FALLBACK; ++i ) m_pServerFont[i] = NULL; } SvpSalGraphics::~SvpSalGraphics() { } void SvpSalGraphics::setDevice( BitmapDeviceSharedPtr& rDevice ) { m_aOrigDevice = rDevice; ResetClipRegion(); // determine matching bitmap format for masks sal_uInt32 nDeviceFmt = m_aDevice->getScanlineFormat(); DBG_ASSERT( (nDeviceFmt <= (sal_uInt32)Format::MAX), "SVP::setDevice() with invalid bitmap format" ); switch( nDeviceFmt ) { case Format::EIGHT_BIT_GREY: case Format::SIXTEEN_BIT_LSB_TC_MASK: case Format::SIXTEEN_BIT_MSB_TC_MASK: case Format::TWENTYFOUR_BIT_TC_MASK: case Format::THIRTYTWO_BIT_TC_MASK: m_eTextFmt = Format::EIGHT_BIT_GREY; break; default: m_eTextFmt = Format::ONE_BIT_LSB_GREY; break; } } void SvpSalGraphics::GetResolution( sal_Int32& rDPIX, sal_Int32& rDPIY ) { rDPIX = rDPIY = 96; } sal_uInt16 SvpSalGraphics::GetBitCount() const { return SvpElement::getBitCountFromScanlineFormat( m_aDevice->getScanlineFormat() ); } long SvpSalGraphics::GetGraphicsWidth() const { if( m_aDevice.get() ) { B2IVector aSize = m_aOrigDevice->getSize(); return aSize.getX(); } return 0; } void SvpSalGraphics::ResetClipRegion() { m_aDevice = m_aOrigDevice; m_aClipMap.reset(); m_bClipSetup = true; m_aClipRegion.SetNull(); } // verify clip for the whole area is setup void SvpSalGraphics::ensureClip() { if (m_bClipSetup) return; m_aDevice = m_aOrigDevice; B2IVector aSize = m_aDevice->getSize(); m_aClipMap = createBitmapDevice( aSize, false, Format::ONE_BIT_MSB_GREY ); m_aClipMap->clear( basebmp::Color(0xFFFFFFFF) ); // fprintf( stderr, "non rect clip region set with %d rects:\n", // (int)m_aClipRegion.GetRectCount() ); ImplRegionInfo aInfo; long nX, nY, nW, nH; bool bRegionRect = m_aClipRegion.ImplGetFirstRect(aInfo, nX, nY, nW, nH ); while( bRegionRect ) { if ( nW && nH ) { B2DPolyPolygon aFull; aFull.append( tools::createPolygonFromRect( B2DRectangle( nX, nY, nX+nW, nY+nH ) ) ); m_aClipMap->fillPolyPolygon( aFull, basebmp::Color(0), DrawMode_PAINT ); } // fprintf( stderr, "\t %ld,%ld %ldx%ld\n", nX, nY, nW, nH ); bRegionRect = m_aClipRegion.ImplGetNextRect( aInfo, nX, nY, nW, nH ); } m_bClipSetup = true; } SvpSalGraphics::ClipUndoHandle::~ClipUndoHandle() { if( m_aDevice.get() ) m_rGfx.m_aDevice = m_aDevice; } // setup a clip rectangle -only- iff we have to; if aRange // is entirely contained inside an existing clip frame, we // will avoid setting up the clip bitmap. Similarly if the // range doesn't appear at all we return true to avoid // rendering bool SvpSalGraphics::isClippedSetup( const basegfx::B2IBox &aRange, SvpSalGraphics::ClipUndoHandle &rUndo ) { if( m_bClipSetup ) return false; if( m_aClipRegion.IsEmpty() ) // no clipping return false; // fprintf( stderr, "ensureClipFor: %d, %d %dx%d\n", // aRange.getMinX(), aRange.getMinY(), // (int)aRange.getWidth(), (int)aRange.getHeight() ); // first see if aRange is purely internal to one of the clip regions Rectangle aRect( Point( aRange.getMinX(), aRange.getMinY() ), Size( aRange.getWidth(), aRange.getHeight() ) ); // then see if we are overlapping with just one int nHit = 0; Rectangle aIterRect, aHitRect; RegionHandle aHnd = m_aClipRegion.BeginEnumRects(); while( m_aClipRegion.GetNextEnumRect( aHnd, aIterRect ) ) { if( aIterRect.IsOver( aRect ) ) { aHitRect = aIterRect; nHit++; } } m_aClipRegion.EndEnumRects (aHnd); if( nHit == 0 ) // rendering outside any clipping region { // fprintf (stderr, "denegerate case detected ...\n"); return true; } else if( nHit == 1 ) // common path: rendering against just one clipping region { if( aHitRect.IsInside( aRect ) ) { // fprintf (stderr, " is inside ! avoid deeper clip ...\n"); return false; } // fprintf (stderr, " operation only overlaps with a single clip zone\n" ); rUndo.m_aDevice = m_aDevice; m_aDevice = basebmp::subsetBitmapDevice( m_aOrigDevice, basegfx::B2IBox (aHitRect.Left(), aHitRect.Top(), aHitRect.Right(), aHitRect.Bottom()) ); return false; } // fprintf (stderr, "URK: complex & slow clipping case\n" ); // horribly slow & complicated case ... ensureClip(); return false; } // Clipping by creating unconditional mask bitmaps is horribly // slow so defer it, as much as possible. It is common to get // 3 rectangles pushed, and have to create a vast off-screen // mask only to destroy it shortly afterwards. That is // particularly galling if we render only to a small, // well defined rectangular area inside one of these clip // rectangles. // // ensureClipFor() or ensureClip() need to be called before // real rendering. FIXME: we should prolly push this down to // bitmapdevice instead. bool SvpSalGraphics::setClipRegion( const Region& i_rClip ) { m_aClipRegion = i_rClip; m_aClipMap.reset(); if( i_rClip.IsEmpty() ) m_bClipSetup = true; else if( i_rClip.GetRectCount() == 1 ) { m_aClipMap.reset(); Rectangle aBoundRect( i_rClip.GetBoundRect() ); m_aDevice = basebmp::subsetBitmapDevice( m_aOrigDevice, basegfx::B2IBox(aBoundRect.Left(),aBoundRect.Top(),aBoundRect.Right(),aBoundRect.Bottom()) ); m_bClipSetup = true; } else m_bClipSetup = false; return true; } void SvpSalGraphics::SetLineColor() { m_bUseLineColor = false; } void SvpSalGraphics::SetLineColor( SalColor nSalColor ) { m_bUseLineColor = true; m_aLineColor = basebmp::Color( nSalColor ); } void SvpSalGraphics::SetFillColor() { m_bUseFillColor = false; } void SvpSalGraphics::SetFillColor( SalColor nSalColor ) { m_bUseFillColor = true; m_aFillColor = basebmp::Color( nSalColor ); } void SvpSalGraphics::SetXORMode( bool bSet, bool ) { m_aDrawMode = bSet ? DrawMode_XOR : DrawMode_PAINT; } void SvpSalGraphics::SetROPLineColor( SalROPColor nROPColor ) { m_bUseLineColor = true; switch( nROPColor ) { case SAL_ROP_0: m_aLineColor = basebmp::Color( 0 ); break; case SAL_ROP_1: m_aLineColor = basebmp::Color( 0xffffff ); break; case SAL_ROP_INVERT: m_aLineColor = basebmp::Color( 0xffffff ); break; } } void SvpSalGraphics::SetROPFillColor( SalROPColor nROPColor ) { m_bUseFillColor = true; switch( nROPColor ) { case SAL_ROP_0: m_aFillColor = basebmp::Color( 0 ); break; case SAL_ROP_1: m_aFillColor = basebmp::Color( 0xffffff ); break; case SAL_ROP_INVERT: m_aFillColor = basebmp::Color( 0xffffff ); break; } } void SvpSalGraphics::SetTextColor( SalColor nSalColor ) { m_aTextColor = basebmp::Color( nSalColor ); } void SvpSalGraphics::drawPixel( long nX, long nY ) { if( m_bUseLineColor ) { ensureClip(); m_aDevice->setPixel( B2IPoint( nX, nY ), m_aLineColor, m_aDrawMode, m_aClipMap ); } dbgOut( m_aDevice ); } void SvpSalGraphics::drawPixel( long nX, long nY, SalColor nSalColor ) { basebmp::Color aColor( nSalColor ); ensureClip(); m_aDevice->setPixel( B2IPoint( nX, nY ), aColor, m_aDrawMode, m_aClipMap ); dbgOut( m_aDevice ); } void SvpSalGraphics::drawLine( long nX1, long nY1, long nX2, long nY2 ) { if( m_bUseLineColor ) { ensureClip(); // FIXME: for ... m_aDevice->drawLine( B2IPoint( nX1, nY1 ), B2IPoint( nX2, nY2 ), m_aLineColor, m_aDrawMode, m_aClipMap ); } dbgOut( m_aDevice ); } void SvpSalGraphics::drawRect( long nX, long nY, long nWidth, long nHeight ) { if( m_bUseLineColor || m_bUseFillColor ) { B2DPolygon aRect = tools::createPolygonFromRect( B2DRectangle( nX, nY, nX+nWidth, nY+nHeight ) ); ensureClip(); // FIXME: for ... if( m_bUseFillColor ) { B2DPolyPolygon aPolyPoly( aRect ); m_aDevice->fillPolyPolygon( aPolyPoly, m_aFillColor, m_aDrawMode, m_aClipMap ); } if( m_bUseLineColor ) m_aDevice->drawPolygon( aRect, m_aLineColor, m_aDrawMode, m_aClipMap ); } dbgOut( m_aDevice ); } void SvpSalGraphics::drawPolyLine( sal_uLong nPoints, const SalPoint* pPtAry ) { if( m_bUseLineColor && nPoints ) { B2DPolygon aPoly; aPoly.append( B2DPoint( pPtAry->mnX, pPtAry->mnY ), nPoints ); for( sal_uLong i = 1; i < nPoints; i++ ) aPoly.setB2DPoint( i, B2DPoint( pPtAry[i].mnX, pPtAry[i].mnY ) ); aPoly.setClosed( false ); ensureClip(); // FIXME: for ... m_aDevice->drawPolygon( aPoly, m_aLineColor, m_aDrawMode, m_aClipMap ); } dbgOut( m_aDevice ); } void SvpSalGraphics::drawPolygon( sal_uLong nPoints, const SalPoint* pPtAry ) { if( ( m_bUseLineColor || m_bUseFillColor ) && nPoints ) { B2DPolygon aPoly; aPoly.append( B2DPoint( pPtAry->mnX, pPtAry->mnY ), nPoints ); for( sal_uLong i = 1; i < nPoints; i++ ) aPoly.setB2DPoint( i, B2DPoint( pPtAry[i].mnX, pPtAry[i].mnY ) ); ensureClip(); // FIXME: for ... if( m_bUseFillColor ) { aPoly.setClosed( true ); m_aDevice->fillPolyPolygon( B2DPolyPolygon(aPoly), m_aFillColor, m_aDrawMode, m_aClipMap ); } if( m_bUseLineColor ) { aPoly.setClosed( false ); m_aDevice->drawPolygon( aPoly, m_aLineColor, m_aDrawMode, m_aClipMap ); } } dbgOut( m_aDevice ); } void SvpSalGraphics::drawPolyPolygon( sal_uInt32 nPoly, const sal_uInt32* pPointCounts, PCONSTSALPOINT* pPtAry ) { if( ( m_bUseLineColor || m_bUseFillColor ) && nPoly ) { B2DPolyPolygon aPolyPoly; for( sal_uInt32 nPolygon = 0; nPolygon < nPoly; nPolygon++ ) { sal_uInt32 nPoints = pPointCounts[nPolygon]; if( nPoints ) { PCONSTSALPOINT pPoints = pPtAry[nPolygon]; B2DPolygon aPoly; aPoly.append( B2DPoint( pPoints->mnX, pPoints->mnY ), nPoints ); for( sal_uInt32 i = 1; i < nPoints; i++ ) aPoly.setB2DPoint( i, B2DPoint( pPoints[i].mnX, pPoints[i].mnY ) ); aPolyPoly.append( aPoly ); } } ensureClip(); // FIXME: for ... if( m_bUseFillColor ) { aPolyPoly.setClosed( true ); m_aDevice->fillPolyPolygon( aPolyPoly, m_aFillColor, m_aDrawMode, m_aClipMap ); } if( m_bUseLineColor ) { aPolyPoly.setClosed( false ); nPoly = aPolyPoly.count(); for( sal_uInt32 i = 0; i < nPoly; i++ ) m_aDevice->drawPolygon( aPolyPoly.getB2DPolygon(i), m_aLineColor, m_aDrawMode, m_aClipMap ); } } dbgOut( m_aDevice ); } bool SvpSalGraphics::drawPolyLine( const ::basegfx::B2DPolygon&, double /*fTransparency*/, const ::basegfx::B2DVector& /*rLineWidths*/, basegfx::B2DLineJoin /*eJoin*/ ) { // TODO: implement and advertise OutDevSupport_B2DDraw support return false; } sal_Bool SvpSalGraphics::drawPolyLineBezier( sal_uLong, const SalPoint*, const sal_uInt8* ) { return sal_False; } sal_Bool SvpSalGraphics::drawPolygonBezier( sal_uLong, const SalPoint*, const sal_uInt8* ) { return sal_False; } sal_Bool SvpSalGraphics::drawPolyPolygonBezier( sal_uInt32, const sal_uInt32*, const SalPoint* const*, const sal_uInt8* const* ) { return sal_False; } bool SvpSalGraphics::drawPolyPolygon( const basegfx::B2DPolyPolygon&, double /*fTransparency*/ ) { // TODO: maybe BaseBmp can draw B2DPolyPolygons directly return false; } void SvpSalGraphics::copyArea( long nDestX, long nDestY, long nSrcX, long nSrcY, long nSrcWidth, long nSrcHeight, sal_uInt16 /*nFlags*/ ) { B2IBox aSrcRect( nSrcX, nSrcY, nSrcX+nSrcWidth, nSrcY+nSrcHeight ); B2IBox aDestRect( nDestX, nDestY, nDestX+nSrcWidth, nDestY+nSrcHeight ); // fprintf( stderr, "copyArea %ld pixels - clip region %d\n", // (long)(nSrcWidth * nSrcHeight), m_aClipMap.get() != NULL ); SvpSalGraphics::ClipUndoHandle aUndo( this ); if( !isClippedSetup( aDestRect, aUndo ) ) m_aDevice->drawBitmap( m_aOrigDevice, aSrcRect, aDestRect, DrawMode_PAINT, m_aClipMap ); dbgOut( m_aDevice ); } void SvpSalGraphics::copyBits( const SalTwoRect* pPosAry, SalGraphics* pSrcGraphics ) { SvpSalGraphics* pSrc = pSrcGraphics ? static_cast(pSrcGraphics) : this; B2IBox aSrcRect( pPosAry->mnSrcX, pPosAry->mnSrcY, pPosAry->mnSrcX+pPosAry->mnSrcWidth, pPosAry->mnSrcY+pPosAry->mnSrcHeight ); B2IBox aDestRect( pPosAry->mnDestX, pPosAry->mnDestY, pPosAry->mnDestX+pPosAry->mnDestWidth, pPosAry->mnDestY+pPosAry->mnDestHeight ); SvpSalGraphics::ClipUndoHandle aUndo( this ); if( !isClippedSetup( aDestRect, aUndo ) ) m_aDevice->drawBitmap( pSrc->m_aOrigDevice, aSrcRect, aDestRect, DrawMode_PAINT, m_aClipMap ); dbgOut( m_aDevice ); } void SvpSalGraphics::drawBitmap( const SalTwoRect* pPosAry, const SalBitmap& rSalBitmap ) { const SvpSalBitmap& rSrc = static_cast(rSalBitmap); B2IBox aSrcRect( pPosAry->mnSrcX, pPosAry->mnSrcY, pPosAry->mnSrcX+pPosAry->mnSrcWidth, pPosAry->mnSrcY+pPosAry->mnSrcHeight ); B2IBox aDestRect( pPosAry->mnDestX, pPosAry->mnDestY, pPosAry->mnDestX+pPosAry->mnDestWidth, pPosAry->mnDestY+pPosAry->mnDestHeight ); SvpSalGraphics::ClipUndoHandle aUndo( this ); if( !isClippedSetup( aDestRect, aUndo ) ) m_aDevice->drawBitmap( rSrc.getBitmap(), aSrcRect, aDestRect, DrawMode_PAINT, m_aClipMap ); dbgOut( m_aDevice ); } void SvpSalGraphics::drawBitmap( const SalTwoRect*, const SalBitmap&, SalColor ) { // SNI, as in X11 plugin } void SvpSalGraphics::drawBitmap( const SalTwoRect* pPosAry, const SalBitmap& rSalBitmap, const SalBitmap& rTransparentBitmap ) { const SvpSalBitmap& rSrc = static_cast(rSalBitmap); const SvpSalBitmap& rSrcTrans = static_cast(rTransparentBitmap); B2IBox aSrcRect( pPosAry->mnSrcX, pPosAry->mnSrcY, pPosAry->mnSrcX+pPosAry->mnSrcWidth, pPosAry->mnSrcY+pPosAry->mnSrcHeight ); B2IBox aDestRect( pPosAry->mnDestX, pPosAry->mnDestY, pPosAry->mnDestX+pPosAry->mnDestWidth, pPosAry->mnDestY+pPosAry->mnDestHeight ); SvpSalGraphics::ClipUndoHandle aUndo( this ); if( !isClippedSetup( aDestRect, aUndo ) ) m_aDevice->drawMaskedBitmap( rSrc.getBitmap(), rSrcTrans.getBitmap(), aSrcRect, aDestRect, DrawMode_PAINT, m_aClipMap ); dbgOut( m_aDevice ); } void SvpSalGraphics::drawMask( const SalTwoRect* pPosAry, const SalBitmap& rSalBitmap, SalColor nMaskColor ) { const SvpSalBitmap& rSrc = static_cast(rSalBitmap); B2IBox aSrcRect( pPosAry->mnSrcX, pPosAry->mnSrcY, pPosAry->mnSrcX+pPosAry->mnSrcWidth, pPosAry->mnSrcY+pPosAry->mnSrcHeight ); B2IPoint aDestPoint( pPosAry->mnDestX, pPosAry->mnDestY ); // BitmapDevice::drawMaskedColor works with 0==transparent, // 255==opaque. drawMask() semantic is the other way // around. Therefore, invert mask. BitmapDeviceSharedPtr aCopy = cloneBitmapDevice( B2IVector( pPosAry->mnSrcWidth, pPosAry->mnSrcHeight ), rSrc.getBitmap() ); basebmp::Color aBgColor( COL_WHITE ); aCopy->clear(aBgColor); basebmp::Color aFgColor( COL_BLACK ); aCopy->drawMaskedColor( aFgColor, rSrc.getBitmap(), aSrcRect, B2IPoint() ); basebmp::Color aColor( nMaskColor ); B2IBox aSrcRect2( 0, 0, pPosAry->mnSrcWidth, pPosAry->mnSrcHeight ); const B2IBox aClipRect( aDestPoint, B2ITuple( aSrcRect.getWidth(), aSrcRect.getHeight() ) ); SvpSalGraphics::ClipUndoHandle aUndo( this ); if( !isClippedSetup( aClipRect, aUndo ) ) m_aDevice->drawMaskedColor( aColor, aCopy, aSrcRect, aDestPoint, m_aClipMap ); dbgOut( m_aDevice ); } SalBitmap* SvpSalGraphics::getBitmap( long nX, long nY, long nWidth, long nHeight ) { BitmapDeviceSharedPtr aCopy = cloneBitmapDevice( B2IVector( nWidth, nHeight ), m_aDevice ); B2IBox aSrcRect( nX, nY, nX+nWidth, nY+nHeight ); B2IBox aDestRect( 0, 0, nWidth, nHeight ); SvpSalGraphics::ClipUndoHandle aUndo( this ); if( !isClippedSetup( aDestRect, aUndo ) ) aCopy->drawBitmap( m_aOrigDevice, aSrcRect, aDestRect, DrawMode_PAINT ); SvpSalBitmap* pBitmap = new SvpSalBitmap(); pBitmap->setBitmap( aCopy ); return pBitmap; } SalColor SvpSalGraphics::getPixel( long nX, long nY ) { basebmp::Color aColor( m_aOrigDevice->getPixel( B2IPoint( nX, nY ) ) ); return aColor.toInt32(); } void SvpSalGraphics::invert( long nX, long nY, long nWidth, long nHeight, SalInvert /*nFlags*/ ) { // FIXME: handle SAL_INVERT_50 and SAL_INVERT_TRACKFRAME B2DPolygon aRect = tools::createPolygonFromRect( B2DRectangle( nX, nY, nX+nWidth, nY+nHeight ) ); B2DPolyPolygon aPolyPoly( aRect ); B2IBox aDestRange( nX, nY, nX + nWidth, nY + nHeight ); SvpSalGraphics::ClipUndoHandle aUndo( this ); if( !isClippedSetup( aDestRange, aUndo ) ) m_aDevice->fillPolyPolygon( aPolyPoly, basebmp::Color( 0xffffff ), DrawMode_XOR, m_aClipMap ); dbgOut( m_aDevice ); } void SvpSalGraphics::invert( sal_uLong nPoints, const SalPoint* pPtAry, SalInvert /*nFlags*/ ) { // FIXME: handle SAL_INVERT_50 and SAL_INVERT_TRACKFRAME B2DPolygon aPoly; aPoly.append( B2DPoint( pPtAry->mnX, pPtAry->mnY ), nPoints ); for( sal_uLong i = 1; i < nPoints; i++ ) aPoly.setB2DPoint( i, B2DPoint( pPtAry[i].mnX, pPtAry[i].mnY ) ); aPoly.setClosed( true ); ensureClip(); // FIXME for ... m_aDevice->fillPolyPolygon( B2DPolyPolygon(aPoly), basebmp::Color( 0xffffff ), DrawMode_XOR, m_aClipMap ); dbgOut( m_aDevice ); } sal_Bool SvpSalGraphics::drawEPS( long, long, long, long, void*, sal_uLong ) { return sal_False; } SystemFontData SvpSalGraphics::GetSysFontData( int nFallbacklevel ) const { SystemFontData aSysFontData; if (nFallbacklevel >= MAX_FALLBACK) nFallbacklevel = MAX_FALLBACK - 1; if (nFallbacklevel < 0 ) nFallbacklevel = 0; aSysFontData.nSize = sizeof( SystemFontData ); aSysFontData.nFontId = 0; aSysFontData.nFontFlags = 0; aSysFontData.bFakeBold = false; aSysFontData.bFakeItalic = false; aSysFontData.bAntialias = true; return aSysFontData; } SystemGraphicsData SvpSalGraphics::GetGraphicsData() const { return SystemGraphicsData(); } bool SvpSalGraphics::supportsOperation( OutDevSupportType ) const { return false; } /* vim:set shiftwidth=4 softtabstop=4 expandtab: */