/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ /* * This file is part of the LibreOffice project. * * This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include using namespace SkiaHelper; WinSkiaSalGraphicsImpl::WinSkiaSalGraphicsImpl(WinSalGraphics& rGraphics, SalGeometryProvider* mpProvider) : SkiaSalGraphicsImpl(rGraphics, mpProvider) , mWinParent(rGraphics) { } void WinSkiaSalGraphicsImpl::createWindowSurfaceInternal(bool forceRaster) { assert(!mWindowContext); assert(!mSurface); SkiaZone zone; sk_app::DisplayParams displayParams; assert(GetWidth() > 0 && GetHeight() > 0); displayParams.fSurfaceProps = *surfaceProps(); switch (forceRaster ? RenderRaster : renderMethodToUse()) { case RenderRaster: mWindowContext = sk_app::window_context_factory::MakeRasterForWin(mWinParent.gethWnd(), displayParams); if (mWindowContext) mSurface = mWindowContext->getBackbufferSurface(); break; case RenderVulkan: mWindowContext = sk_app::window_context_factory::MakeVulkanForWin(mWinParent.gethWnd(), displayParams); // See flushSurfaceToWindowContext(). if (mWindowContext) mSurface = createSkSurface(GetWidth(), GetHeight()); break; case RenderMetal: abort(); break; } } void WinSkiaSalGraphicsImpl::freeResources() {} void WinSkiaSalGraphicsImpl::Flush() { performFlush(); } bool WinSkiaSalGraphicsImpl::TryRenderCachedNativeControl(ControlCacheKey const& rControlCacheKey, int nX, int nY) { static bool gbCacheEnabled = !getenv("SAL_WITHOUT_WIDGET_CACHE"); if (!gbCacheEnabled) return false; auto& controlsCache = SkiaControlsCache::get(); SkiaControlCacheType::const_iterator iterator = controlsCache.find(rControlCacheKey); if (iterator == controlsCache.end()) return false; preDraw(); SAL_INFO("vcl.skia.trace", "tryrendercachednativecontrol(" << this << "): " << SkIRect::MakeXYWH(nX, nY, iterator->second->width(), iterator->second->height())); addUpdateRegion( SkRect::MakeXYWH(nX, nY, iterator->second->width(), iterator->second->height())); mSurface->getCanvas()->drawImage(iterator->second, nX, nY); postDraw(); return true; } bool WinSkiaSalGraphicsImpl::RenderAndCacheNativeControl(CompatibleDC& rWhite, CompatibleDC& rBlack, int nX, int nY, ControlCacheKey& aControlCacheKey) { assert(dynamic_cast(&rWhite)); assert(dynamic_cast(&rBlack)); sk_sp image = static_cast(rBlack).getAsImageDiff( static_cast(rWhite)); preDraw(); SAL_INFO("vcl.skia.trace", "renderandcachednativecontrol(" << this << "): " << SkIRect::MakeXYWH(nX, nY, image->width(), image->height())); addUpdateRegion(SkRect::MakeXYWH(nX, nY, image->width(), image->height())); mSurface->getCanvas()->drawImage(image, nX, nY); postDraw(); if (!aControlCacheKey.canCacheControl()) return true; SkiaControlCachePair pair(aControlCacheKey, std::move(image)); SkiaControlsCache::get().insert(std::move(pair)); return true; } sk_sp WinSkiaSalGraphicsImpl::createDirectWriteTypeface(const WinFontInstance* pWinFont) try { using sal::systools::ThrowIfFailed; IDWriteFactory* dwriteFactory = WinSalGraphics::getDWriteFactory(); if (!dwriteDone) { dwriteFontMgr = SkFontMgr_New_DirectWrite(dwriteFactory); dwriteDone = true; } if (!dwriteFontMgr) return nullptr; IDWriteFontFace* fontFace = pWinFont->GetDWFontFace(); if (!fontFace) return nullptr; sal::systools::COMReference collection; ThrowIfFailed(dwriteFactory->GetSystemFontCollection(&collection), SAL_WHERE); sal::systools::COMReference font; // As said above, this fails for our fonts. if (FAILED(collection->GetFontFromFontFace(fontFace, &font))) { // If not found in system collection, try our private font collection. // If that's not possible we'll fall back to Skia's GDI-based font rendering. if (!dwritePrivateCollection || FAILED(dwritePrivateCollection->GetFontFromFontFace(fontFace, &font))) { // Our private fonts are installed using AddFontResourceExW( FR_PRIVATE ) // and that does not make them available to the DWrite system font // collection. For such cases attempt to update a collection of // private fonts with this newly used font. sal::systools::COMReference dwriteFactory3; ThrowIfFailed(dwriteFactory->QueryInterface(&dwriteFactory3), SAL_WHERE); if (!dwriteFontSetBuilder) ThrowIfFailed(dwriteFactory3->CreateFontSetBuilder(&dwriteFontSetBuilder), SAL_WHERE); UINT32 numberOfFiles; ThrowIfFailed(fontFace->GetFiles(&numberOfFiles, nullptr), SAL_WHERE); if (numberOfFiles != 1) return nullptr; sal::systools::COMReference fontFile; ThrowIfFailed(fontFace->GetFiles(&numberOfFiles, &fontFile), SAL_WHERE); BOOL isSupported; DWRITE_FONT_FILE_TYPE fileType; UINT32 numberOfFonts; ThrowIfFailed(fontFile->Analyze(&isSupported, &fileType, nullptr, &numberOfFonts), SAL_WHERE); if (!isSupported) return nullptr; // For each font within the font file, get a font face reference and add to the builder. for (UINT32 fontIndex = 0; fontIndex < numberOfFonts; ++fontIndex) { sal::systools::COMReference fontFaceReference; if (FAILED(dwriteFactory3->CreateFontFaceReference(fontFile.get(), fontIndex, DWRITE_FONT_SIMULATIONS_NONE, &fontFaceReference))) continue; // Leave it to DirectWrite to read properties directly out of the font files dwriteFontSetBuilder->AddFontFaceReference(fontFaceReference.get()); } sal::systools::COMReference fontSet; ThrowIfFailed(dwriteFontSetBuilder->CreateFontSet(&fontSet), SAL_WHERE); ThrowIfFailed(dwriteFactory3->CreateFontCollectionFromFontSet(fontSet.get(), &dwritePrivateCollection), SAL_WHERE); ThrowIfFailed(dwritePrivateCollection->GetFontFromFontFace(fontFace, &font), SAL_WHERE); } } sal::systools::COMReference fontFamily; ThrowIfFailed(font->GetFontFamily(&fontFamily), SAL_WHERE); return sk_sp( SkCreateTypefaceDirectWrite(dwriteFontMgr, fontFace, font.get(), fontFamily.get())); } catch (const sal::systools::ComError& e) { SAL_DETAIL_LOG_STREAM(SAL_DETAIL_ENABLE_LOG_INFO, ::SAL_DETAIL_LOG_LEVEL_INFO, "vcl.skia", e.what(), "HRESULT 0x" << OUString::number(e.GetHresult(), 16) << ": " << WindowsErrorStringFromHRESULT(e.GetHresult())); return nullptr; } bool WinSkiaSalGraphicsImpl::DrawTextLayout(const GenericSalLayout& rLayout) { assert(dynamic_cast(&rLayout.GetFont())); SkiaWinFontInstance& rWinFont = static_cast(rLayout.GetFont()); const vcl::font::FontSelectPattern& rFSD = rWinFont.GetFontSelectPattern(); if (rFSD.mnHeight == 0) return false; const HFONT hLayoutFont = rWinFont.GetHFONT(); LOGFONTW logFont; if (GetObjectW(hLayoutFont, sizeof(logFont), &logFont) == 0) { assert(false); return false; } sk_sp typeface = rWinFont.GetSkiaTypeface(); if (!typeface) { typeface = createDirectWriteTypeface(&rWinFont); bool dwrite = true; if (!typeface) // fall back to GDI text rendering { // If lfWidth is kept, then with hScale != 1 characters get too wide, presumably // because the horizontal scaling gets applied twice if GDI is used for drawing (tdf#141715). // Using lfWidth /= hScale gives slightly incorrect sizes, for a reason I don't understand. // LOGFONT docs say that 0 means GDI will find out the right value on its own somehow, // and it apparently works. logFont.lfWidth = 0; // Reset LOGFONT orientation, the proper orientation is applied by drawGenericLayout(), // and keeping this would make it get applied once more when doing the actual GDI drawing. // Resetting it here does not seem to cause any problem. logFont.lfOrientation = 0; logFont.lfEscapement = 0; typeface = SkCreateTypefaceFromLOGFONT(logFont); dwrite = false; if (!typeface) return false; } // Cache the typeface. rWinFont.SetSkiaTypeface(typeface, dwrite); } SkFont font(typeface); bool bSubpixelPositioning = rLayout.GetSubpixelPositioning(); SkFont::Edging ePreferredAliasing = bSubpixelPositioning ? SkFont::Edging::kSubpixelAntiAlias : fontEdging; if (bSubpixelPositioning) { // note that SkFont defaults to a BaselineSnap of true, so I think really only // subpixel in text direction font.setSubpixel(true); } font.setEdging(logFont.lfQuality == NONANTIALIASED_QUALITY ? SkFont::Edging::kAlias : ePreferredAliasing); double nHeight = rFSD.mnHeight; double nWidth = rFSD.mnWidth ? rFSD.mnWidth * rWinFont.GetAverageWidthFactor() : nHeight; font.setSize(nHeight); font.setScaleX(nWidth / nHeight); SkFont verticalFont(font); verticalFont.setSize(nWidth); verticalFont.setScaleX(nHeight / nWidth); assert(dynamic_cast(mWinParent.GetImpl())); SkiaSalGraphicsImpl* impl = static_cast(mWinParent.GetImpl()); COLORREF color = ::GetTextColor(mWinParent.getHDC()); Color salColor(GetRValue(color), GetGValue(color), GetBValue(color)); impl->drawGenericLayout(rLayout, salColor, font, verticalFont); return true; } SkFont::Edging WinSkiaSalGraphicsImpl::fontEdging; void WinSkiaSalGraphicsImpl::initFontInfo() { // Skia needs to be explicitly told what kind of antialiasing should be used, // get it from system settings. This does not actually matter for the text // rendering itself, since Skia has been patched to simply use the setting // from the LOGFONT, which gets set by VCL's ImplGetLogFontFromFontSelect() // and that one normally uses DEFAULT_QUALITY, so Windows will select // the appropriate AA setting. But Skia internally chooses the format to which // the glyphs will be rendered based on this setting (subpixel AA requires colors, // others do not). fontEdging = SkFont::Edging::kAlias; SkPixelGeometry pixelGeometry = kUnknown_SkPixelGeometry; BOOL set; if (SystemParametersInfo(SPI_GETFONTSMOOTHING, 0, &set, 0) && set) { UINT set2; if (SystemParametersInfo(SPI_GETFONTSMOOTHINGTYPE, 0, &set2, 0) && set2 == FE_FONTSMOOTHINGCLEARTYPE) { fontEdging = SkFont::Edging::kSubpixelAntiAlias; if (SystemParametersInfo(SPI_GETFONTSMOOTHINGORIENTATION, 0, &set2, 0) && set2 == FE_FONTSMOOTHINGORIENTATIONBGR) // No idea how to tell if it's horizontal or vertical. pixelGeometry = kBGR_H_SkPixelGeometry; else pixelGeometry = kRGB_H_SkPixelGeometry; // default } else fontEdging = SkFont::Edging::kAntiAlias; } setPixelGeometry(pixelGeometry); } void WinSkiaSalGraphicsImpl::ClearDevFontCache() { dwriteFontMgr.reset(); dwriteFontSetBuilder.clear(); dwritePrivateCollection.clear(); dwriteDone = false; initFontInfo(); // get font info again, just in case } SkiaCompatibleDC::SkiaCompatibleDC(SalGraphics& rGraphics, int x, int y, int width, int height) : CompatibleDC(rGraphics, x, y, width, height, false) { } sk_sp SkiaCompatibleDC::getAsImageDiff(const SkiaCompatibleDC& white) const { SkiaZone zone; assert(maRects.mnSrcWidth == white.maRects.mnSrcWidth || maRects.mnSrcHeight == white.maRects.mnSrcHeight); SkBitmap tmpBitmap; if (!tmpBitmap.tryAllocPixels(SkImageInfo::Make(maRects.mnSrcWidth, maRects.mnSrcHeight, kBGRA_8888_SkColorType, kPremul_SkAlphaType), maRects.mnSrcWidth * 4)) abort(); // Native widgets are drawn twice on black/white background to synthetize alpha // (commit c6b66646870cb2bffaa73565affcf80bf74e0b5c). The problem is that // most widgets when drawn on transparent background are drawn properly (and the result // is in premultiplied alpha format), some such as "Edit" (used by ControlType::Editbox) // keep the alpha channel as transparent. Therefore the alpha is actually computed // from the difference in the premultiplied red channels when drawn one black and on white. // Alpha is computed as "alpha = 1.0 - abs(black.red - white.red)". // I doubt this can be done using Skia, so do it manually here. Fortunately // the bitmaps should be fairly small and are cached. uint32_t* dest = tmpBitmap.getAddr32(0, 0); assert(dest == tmpBitmap.getPixels()); const sal_uInt32* src = mpData; const sal_uInt32* whiteSrc = white.mpData; uint32_t* end = dest + tmpBitmap.width() * tmpBitmap.height(); while (dest < end) { uint32_t alpha = 255 - abs(int(*src & 0xff) - int(*whiteSrc & 0xff)); *dest = (*src & 0x00ffffff) | (alpha << 24); ++dest; ++src; ++whiteSrc; } tmpBitmap.notifyPixelsChanged(); tmpBitmap.setImmutable(); sk_sp surface = createSkSurface(tmpBitmap.width(), tmpBitmap.height()); SkPaint paint; paint.setBlendMode(SkBlendMode::kSrc); // set as is, including alpha SkCanvas* canvas = surface->getCanvas(); canvas->save(); // The data we got is upside-down. SkMatrix matrix; matrix.preTranslate(0, tmpBitmap.height()); matrix.setConcat(matrix, SkMatrix::Scale(1, -1)); canvas->concat(matrix); canvas->drawImage(tmpBitmap.asImage(), 0, 0, SkSamplingOptions(), &paint); canvas->restore(); return makeCheckedImageSnapshot(surface); } SkiaControlsCache::SkiaControlsCache() : cache(200) { } SkiaControlCacheType& SkiaControlsCache::get() { SalData* data = GetSalData(); if (!data->m_pSkiaControlsCache) data->m_pSkiaControlsCache.reset(new SkiaControlsCache); return data->m_pSkiaControlsCache->cache; } namespace { std::unique_ptr createVulkanWindowContext(bool /*temporary*/) { SkiaZone zone; sk_app::DisplayParams displayParams; return sk_app::window_context_factory::MakeVulkanForWin(nullptr, displayParams); } } void WinSkiaSalGraphicsImpl::prepareSkia() { initFontInfo(); SkiaHelper::prepareSkia(createVulkanWindowContext); } void WinSkiaSalGraphicsImpl::ClearNativeControlCache() { SalData* data = GetSalData(); data->m_pSkiaControlsCache.reset(); } /* vim:set shiftwidth=4 softtabstop=4 expandtab: */