/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ /************************************************************************* * * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. * * Copyright 2000, 2010 Oracle and/or its affiliates. * * OpenOffice.org - a multi-platform office productivity suite * * This file is part of OpenOffice.org. * * OpenOffice.org is free software: you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License version 3 * only, as published by the Free Software Foundation. * * OpenOffice.org is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License version 3 for more details * (a copy is included in the LICENSE file that accompanied this code). * * You should have received a copy of the GNU Lesser General Public License * version 3 along with OpenOffice.org. If not, see * * for a copy of the LGPLv3 License. * ************************************************************************/ // MARKER(update_precomp.py): autogen include statement, do not remove #include "precompiled_basegfx.hxx" #include #include ////////////////////////////////////////////////////////////////////////////// namespace basegfx { B2DQuadraticBezier::B2DQuadraticBezier(const B2DQuadraticBezier& rBezier) : maStartPoint(rBezier.maStartPoint), maEndPoint(rBezier.maEndPoint), maControlPoint(rBezier.maControlPoint) { } B2DQuadraticBezier::B2DQuadraticBezier() { } B2DQuadraticBezier::B2DQuadraticBezier(const ::basegfx::B2DPoint& rStart, const ::basegfx::B2DPoint& rEnd) : maStartPoint(rStart), maEndPoint(rEnd) { } B2DQuadraticBezier::B2DQuadraticBezier(const ::basegfx::B2DPoint& rStart, const ::basegfx::B2DPoint& rControl, const ::basegfx::B2DPoint& rEnd) : maStartPoint(rStart), maEndPoint(rEnd), maControlPoint(rControl) { } B2DQuadraticBezier::~B2DQuadraticBezier() { } // assignment operator B2DQuadraticBezier& B2DQuadraticBezier::operator=(const B2DQuadraticBezier& rBezier) { maStartPoint = rBezier.maStartPoint; maEndPoint = rBezier.maEndPoint; maControlPoint = rBezier.maControlPoint; return *this; } // compare operators bool B2DQuadraticBezier::operator==(const B2DQuadraticBezier& rBezier) const { return ( maStartPoint == rBezier.maStartPoint && maEndPoint == rBezier.maEndPoint && maControlPoint == rBezier.maControlPoint ); } bool B2DQuadraticBezier::operator!=(const B2DQuadraticBezier& rBezier) const { return ( maStartPoint != rBezier.maStartPoint || maEndPoint != rBezier.maEndPoint || maControlPoint != rBezier.maControlPoint ); } // test if control vector is used bool B2DQuadraticBezier::isBezier() const { // if control vector is empty, bezier is not used if(maControlPoint == maStartPoint || maControlPoint == maEndPoint) return false; return true; } } // end of namespace basegfx // eof /* vim:set shiftwidth=4 softtabstop=4 expandtab: */