/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ /* * This file is part of the LibreOffice project. * * This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. * * This file incorporates work covered by the following license notice: * * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed * with this work for additional information regarding copyright * ownership. The ASF licenses this file to you under the Apache * License, Version 2.0 (the "License"); you may not use this file * except in compliance with the License. You may obtain a copy of * the License at http://www.apache.org/licenses/LICENSE-2.0 . */ #include #include #include ////////////////////////////////////////////////////////////////////////////// namespace drawinglayer { namespace primitive2d { Primitive2DSequence DiscreteMetricDependentPrimitive2D::get2DDecomposition(const geometry::ViewInformation2D& rViewInformation) const { ::osl::MutexGuard aGuard( m_aMutex ); // get the current DiscreteUnit const double fDiscreteUnit((rViewInformation.getInverseObjectToViewTransformation() * basegfx::B2DVector(1.0, 0.0)).getLength()); if(getBuffered2DDecomposition().hasElements() && !basegfx::fTools::equal(fDiscreteUnit, getDiscreteUnit())) { // conditions of last local decomposition have changed, delete const_cast< DiscreteMetricDependentPrimitive2D* >(this)->setBuffered2DDecomposition(Primitive2DSequence()); } if(!getBuffered2DDecomposition().hasElements()) { // remember new valid DiscreteUnit const_cast< DiscreteMetricDependentPrimitive2D* >(this)->mfDiscreteUnit = fDiscreteUnit; } // call base implementation return BufferedDecompositionPrimitive2D::get2DDecomposition(rViewInformation); } } // end of namespace primitive2d } // end of namespace drawinglayer ////////////////////////////////////////////////////////////////////////////// namespace drawinglayer { namespace primitive2d { Primitive2DSequence ViewportDependentPrimitive2D::get2DDecomposition(const geometry::ViewInformation2D& rViewInformation) const { ::osl::MutexGuard aGuard( m_aMutex ); // get the current Viewport const basegfx::B2DRange& rViewport = rViewInformation.getViewport(); if(getBuffered2DDecomposition().hasElements() && !rViewport.equal(getViewport())) { // conditions of last local decomposition have changed, delete const_cast< ViewportDependentPrimitive2D* >(this)->setBuffered2DDecomposition(Primitive2DSequence()); } if(!getBuffered2DDecomposition().hasElements()) { // remember new valid DiscreteUnit const_cast< ViewportDependentPrimitive2D* >(this)->maViewport = rViewport; } // call base implementation return BufferedDecompositionPrimitive2D::get2DDecomposition(rViewInformation); } } // end of namespace primitive2d } // end of namespace drawinglayer ////////////////////////////////////////////////////////////////////////////// namespace drawinglayer { namespace primitive2d { Primitive2DSequence ViewTransformationDependentPrimitive2D::get2DDecomposition(const geometry::ViewInformation2D& rViewInformation) const { ::osl::MutexGuard aGuard( m_aMutex ); // get the current ViewTransformation const basegfx::B2DHomMatrix& rViewTransformation = rViewInformation.getViewTransformation(); if(getBuffered2DDecomposition().hasElements() && rViewTransformation != getViewTransformation()) { // conditions of last local decomposition have changed, delete const_cast< ViewTransformationDependentPrimitive2D* >(this)->setBuffered2DDecomposition(Primitive2DSequence()); } if(!getBuffered2DDecomposition().hasElements()) { // remember new valid ViewTransformation const_cast< ViewTransformationDependentPrimitive2D* >(this)->maViewTransformation = rViewTransformation; } // call base implementation return BufferedDecompositionPrimitive2D::get2DDecomposition(rViewInformation); } } // end of namespace primitive2d } // end of namespace drawinglayer ////////////////////////////////////////////////////////////////////////////// namespace drawinglayer { namespace primitive2d { Primitive2DSequence ObjectAndViewTransformationDependentPrimitive2D::get2DDecomposition(const geometry::ViewInformation2D& rViewInformation) const { ::osl::MutexGuard aGuard( m_aMutex ); // get the current ViewTransfromation const basegfx::B2DHomMatrix& rViewTransformation = rViewInformation.getViewTransformation(); if(getBuffered2DDecomposition().hasElements() && rViewTransformation != getViewTransformation()) { // conditions of last local decomposition have changed, delete const_cast< ObjectAndViewTransformationDependentPrimitive2D* >(this)->setBuffered2DDecomposition(Primitive2DSequence()); } // get the current ObjectTransformation const basegfx::B2DHomMatrix& rObjectTransformation = rViewInformation.getObjectTransformation(); if(getBuffered2DDecomposition().hasElements() && rObjectTransformation != getObjectTransformation()) { // conditions of last local decomposition have changed, delete const_cast< ObjectAndViewTransformationDependentPrimitive2D* >(this)->setBuffered2DDecomposition(Primitive2DSequence()); } if(!getBuffered2DDecomposition().hasElements()) { // remember new valid ViewTransformation, and ObjectTransformation const_cast< ObjectAndViewTransformationDependentPrimitive2D* >(this)->maViewTransformation = rViewTransformation; const_cast< ObjectAndViewTransformationDependentPrimitive2D* >(this)->maObjectTransformation = rObjectTransformation; } // call base implementation return BufferedDecompositionPrimitive2D::get2DDecomposition(rViewInformation); } } // end of namespace primitive2d } // end of namespace drawinglayer ////////////////////////////////////////////////////////////////////////////// // eof /* vim:set shiftwidth=4 softtabstop=4 expandtab: */