/************************************************************************* * * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. * * Copyright 2000, 2010 Oracle and/or its affiliates. * * OpenOffice.org - a multi-platform office productivity suite * * This file is part of OpenOffice.org. * * OpenOffice.org is free software: you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License version 3 * only, as published by the Free Software Foundation. * * OpenOffice.org is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License version 3 for more details * (a copy is included in the LICENSE file that accompanied this code). * * You should have received a copy of the GNU Lesser General Public License * version 3 along with OpenOffice.org. If not, see * * for a copy of the LGPLv3 License. * ************************************************************************/ #ifndef _ANNOTATIONWINDOW_HXX #define _ANNOTATIONWINDOW_HXX #include #include #include #include #include #include #include #include #include class OutlinerView; class Outliner; class ScrollBar; class Edit; class MultiLineEdit; class PopupMenu; class SvxLanguageItem; class OutlinerParaObject; class SdDrawDocument; namespace sd { class AnnotationManagerImpl; class AnnotationWindow; class DrawDocShell; class View; class AnnotationTextWindow : public Control { private: OutlinerView* mpOutlinerView; AnnotationWindow* mpAnnotationWindow; protected: virtual void Paint( const Rectangle& rRect); virtual void KeyInput( const KeyEvent& rKeyEvt ); virtual void MouseMove( const MouseEvent& rMEvt ); virtual void MouseButtonDown( const MouseEvent& rMEvt ); virtual void MouseButtonUp( const MouseEvent& rMEvt ); virtual void Command( const CommandEvent& rCEvt ); virtual void LoseFocus(); public: AnnotationTextWindow( AnnotationWindow* pParent, WinBits nBits ); ~AnnotationTextWindow(); void SetOutlinerView( OutlinerView* pOutlinerView ) { mpOutlinerView = pOutlinerView; } virtual XubString GetSurroundingText() const; virtual Selection GetSurroundingTextSelection() const; virtual void GetFocus(); }; class AnnotationWindow : public FloatingWindow { private: AnnotationManagerImpl& mrManager; DrawDocShell* mpDocShell; View* mpView; SdDrawDocument* mpDoc; OutlinerView* mpOutlinerView; Outliner* mpOutliner; ScrollBar* mpVScrollbar; ::com::sun::star::uno::Reference< ::com::sun::star::office::XAnnotation > mxAnnotation; bool mbReadonly; bool mbProtected; bool mbMouseOverButton; AnnotationTextWindow* mpTextWindow; MultiLineEdit* mpMeta; Rectangle maRectMetaButton; basegfx::B2DPolygon maPopupTriangle; protected: void SetSizePixel( const Size& rNewSize ); DECL_LINK(ModifyHdl, void*); DECL_LINK(ScrollHdl, ScrollBar*); public: AnnotationWindow( AnnotationManagerImpl& rManager, DrawDocShell* pDocShell, ::Window* pParent ); virtual ~AnnotationWindow(); void StartEdit(); virtual SvxLanguageItem GetLanguage(void); void setAnnotation( const ::com::sun::star::uno::Reference< ::com::sun::star::office::XAnnotation >& xAnnotation, bool bGrabFocus = false ); const ::com::sun::star::uno::Reference< ::com::sun::star::office::XAnnotation >& getAnnotation() const { return mxAnnotation; } void ExecuteSlot( USHORT nSID ); ScrollBar* Scrollbar() { return mpVScrollbar;} DrawDocShell* DocShell() { return mpDocShell; } OutlinerView* getView() { return mpOutlinerView; } sd::View* DocView() { return mpView; } Outliner* Engine() { return mpOutliner; } SdDrawDocument* Doc() { return mpDoc; } long GetPostItTextHeight(); void InitControls(); void HidePostIt(); void DoResize(); void ResizeIfNeccessary(long aOldHeight, long aNewHeight); void SetScrollbar(); void Rescale(); bool IsReadOnly() { return mbReadonly;} bool IsProtected() { return mbProtected; } void SetLanguage(const SvxLanguageItem aNewItem); sal_Int32 GetScrollbarWidth(); void ToggleInsMode(); DECL_LINK( OnlineSpellCallback, SpellCallbackInfo*); virtual void Deactivate(); virtual void Paint( const Rectangle& rRect); virtual void MouseMove( const MouseEvent& rMEvt ); virtual void MouseButtonDown( const MouseEvent& rMEvt ); virtual void Command( const CommandEvent& rCEvt ); virtual void GetFocus(); void SetColor(); Color maColor; Color maColorDark; Color maColorLight; }; } // namespace sd #endif