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If not, see * * for a copy of the LGPLv3 License. * ************************************************************************/ // MARKER(update_precomp.py): autogen include statement, do not remove #include "precompiled_sd.hxx" #include "fuconuno.hxx" #include #include #include #include #include #include #include class SbModule; #include "app.hrc" #include "glob.hrc" #include "ViewShell.hxx" #include "View.hxx" #ifndef SD_WINDOW_SHELL_HXX #include "Window.hxx" #endif #include "ViewShellBase.hxx" #include "ToolBarManager.hxx" #include "drawdoc.hxx" #include "sdresid.hxx" #include "res_bmp.hrc" namespace sd { TYPEINIT1( FuConstructUnoControl, FuConstruct ); /************************************************************************* |* |* Konstruktor |* \************************************************************************/ FuConstructUnoControl::FuConstructUnoControl ( ViewShell* pViewSh, ::sd::Window* pWin, ::sd::View* pView, SdDrawDocument* pDoc, SfxRequest& rReq) : FuConstruct(pViewSh, pWin, pView, pDoc, rReq) { } FunctionReference FuConstructUnoControl::Create( ViewShell* pViewSh, ::sd::Window* pWin, ::sd::View* pView, SdDrawDocument* pDoc, SfxRequest& rReq, bool bPermanent ) { FuConstructUnoControl* pFunc; FunctionReference xFunc( pFunc = new FuConstructUnoControl( pViewSh, pWin, pView, pDoc, rReq ) ); xFunc->DoExecute(rReq); pFunc->SetPermanent(bPermanent); return xFunc; } void FuConstructUnoControl::DoExecute( SfxRequest& rReq ) { FuConstruct::DoExecute( rReq ); SFX_REQUEST_ARG( rReq, pInventorItem, SfxUInt32Item, SID_FM_CONTROL_INVENTOR, FALSE ); SFX_REQUEST_ARG( rReq, pIdentifierItem, SfxUInt16Item, SID_FM_CONTROL_IDENTIFIER, FALSE ); if( pInventorItem ) nInventor = pInventorItem->GetValue(); if( pIdentifierItem ) nIdentifier = pIdentifierItem->GetValue(); mpViewShell->GetViewShellBase().GetToolBarManager()->SetToolBar( ToolBarManager::TBG_FUNCTION, ToolBarManager::msDrawingObjectToolBar); } /************************************************************************* |* |* MouseButtonDown-event |* \************************************************************************/ BOOL FuConstructUnoControl::MouseButtonDown(const MouseEvent& rMEvt) { BOOL bReturn = FuConstruct::MouseButtonDown(rMEvt); if ( rMEvt.IsLeft() && !mpView->IsAction() ) { Point aPnt( mpWindow->PixelToLogic( rMEvt.GetPosPixel() ) ); mpWindow->CaptureMouse(); USHORT nDrgLog = USHORT ( mpWindow->PixelToLogic(Size(DRGPIX,0)).Width() ); mpView->BegCreateObj(aPnt, (OutputDevice*) NULL, nDrgLog); bReturn = TRUE; } return bReturn; } /************************************************************************* |* |* MouseMove-event |* \************************************************************************/ BOOL FuConstructUnoControl::MouseMove(const MouseEvent& rMEvt) { return FuConstruct::MouseMove(rMEvt); } /************************************************************************* |* |* MouseButtonUp-event |* \************************************************************************/ BOOL FuConstructUnoControl::MouseButtonUp(const MouseEvent& rMEvt) { BOOL bReturn = FALSE; if ( mpView->IsCreateObj() && rMEvt.IsLeft() ) { Point aPnt( mpWindow->PixelToLogic( rMEvt.GetPosPixel() ) ); mpView->EndCreateObj(SDRCREATE_FORCEEND); bReturn = TRUE; } bReturn = (FuConstruct::MouseButtonUp(rMEvt) || bReturn); if (!bPermanent) mpViewShell->GetViewFrame()->GetDispatcher()->Execute(SID_OBJECT_SELECT, SFX_CALLMODE_ASYNCHRON); return (bReturn); } /************************************************************************* |* |* Tastaturereignisse bearbeiten |* |* Wird ein KeyEvent bearbeitet, so ist der Return-Wert TRUE, andernfalls |* FALSE. |* \************************************************************************/ BOOL FuConstructUnoControl::KeyInput(const KeyEvent& rKEvt) { BOOL bReturn = FuConstruct::KeyInput(rKEvt); return(bReturn); } /************************************************************************* |* |* Function aktivieren |* \************************************************************************/ void FuConstructUnoControl::Activate() { mpView->SetCurrentObj( nIdentifier, nInventor ); aNewPointer = Pointer(POINTER_DRAW_RECT); aOldPointer = mpWindow->GetPointer(); mpWindow->SetPointer( aNewPointer ); aOldLayer = mpView->GetActiveLayer(); String aStr(SdResId(STR_LAYER_CONTROLS)); mpView->SetActiveLayer( aStr ); FuConstruct::Activate(); } /************************************************************************* |* |* Function deaktivieren |* \************************************************************************/ void FuConstructUnoControl::Deactivate() { FuConstruct::Deactivate(); mpView->SetActiveLayer( aOldLayer ); mpWindow->SetPointer( aOldPointer ); } // #97016# SdrObject* FuConstructUnoControl::CreateDefaultObject(const sal_uInt16, const Rectangle& rRectangle) { // case SID_FM_CREATE_CONTROL: SdrObject* pObj = SdrObjFactory::MakeNewObject( mpView->GetCurrentObjInventor(), mpView->GetCurrentObjIdentifier(), 0L, mpDoc); if(pObj) { pObj->SetLogicRect(rRectangle); } return pObj; } } // end of namespace sd