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If not, see * * for a copy of the LGPLv3 License. * ************************************************************************/ #ifndef SD_TASKPANE_LAYOUT_MENU_HXX #define SD_TASKPANE_LAYOUT_MENU_HXX #include "taskpane/TaskPaneTreeNode.hxx" #ifndef _COM_SUN_STAR_FRAME_XSTATUS_LISTENER_HPP_ #include #endif #include "glob.hxx" #include "pres.hxx" #include #include #include #include class SfxModule; namespace sd { class DrawDocShell; class PaneManagerEvent; class ViewShellBase; } namespace sd { namespace tools { class EventMultiplexerEvent; } } namespace sd { namespace toolpanel { class ControlFactory; class LayoutMenu : public ValueSet, public TreeNode, public SfxShell, public DragSourceHelper, public DropTargetHelper { public: TYPEINFO(); SFX_DECL_INTERFACE(SD_IF_SDLAYOUTMENU) /** Create a new layout menu. Depending on the given flag it displays its own scroll bar or lets a surrounding window handle that. @param rDocumentShell Used to determine writing direction. @param rViewShellBase Gives access to the view shell at whose active page the layout will be set. @param bUseOwnScrollBar When then we will show our own scroll bar when not all icons can be displayed in the visible window area. When then rely on an outer scroll bar. In this case we will set the height of the window so that all icons are visible. */ LayoutMenu ( TreeNode* pParent, DrawDocShell& rDocumentShell, ViewShellBase& rViewShellBase, bool bUseOwnScrollBar); virtual ~LayoutMenu (void); static std::auto_ptr CreateControlFactory ( ViewShellBase& rBase, DrawDocShell& rDocShell); /** Return the name of the currently selected layout. */ String GetSelectedLayoutName (void); /** Return a numerical value representing the currently selected layout. */ AutoLayout GetSelectedAutoLayout (void); // From ILayoutableWindow virtual Size GetPreferredSize (void); virtual sal_Int32 GetPreferredWidth (sal_Int32 nHeight); virtual sal_Int32 GetPreferredHeight (sal_Int32 nWidth); virtual sal_Int32 GetMinimumWidth (void); virtual bool IsResizable (void); virtual ::Window* GetWindow (void); // From ::Window virtual void Paint (const Rectangle& rRect); virtual void Resize (void); /** Show a context menu when the right mouse button is pressed. */ virtual void MouseButtonDown (const MouseEvent& rEvent); void Execute (SfxRequest& rRequest); void GetState (SfxItemSet& rItemSet); /** The LayoutMenu does not support some main views. In this case the LayoutMenu is disabled. This state is updated in this method. @param eMode On some occasions the edit mode is being switched when this method is called can not (yet) be reliably detected. Luckily, in these cases the new value is provided by some broadcaster. On other occasions the edit mode is not modified and is also not provided. Therefore the Unknown value. */ enum MasterMode { MM_NORMAL, MM_MASTER, MM_UNKNOWN }; void UpdateEnabledState (const MasterMode eMode); /** Call this method when the set of displayed layouts is not up-to-date anymore. It will re-assemple this set according to the current settings. */ void InvalidateContent (void); // DragSourceHelper virtual void StartDrag (sal_Int8 nAction, const Point& rPosPixel); // DropTargetHelper virtual sal_Int8 AcceptDrop (const AcceptDropEvent& rEvent); virtual sal_Int8 ExecuteDrop (const ExecuteDropEvent& rEvent); /** The context menu is requested over this Command() method. */ virtual void Command (const CommandEvent& rEvent); /** Call Fill() when switching to or from high contrast mode so that the correct set of icons is displayed. */ virtual void DataChanged (const DataChangedEvent& rEvent); using Window::GetWindow; using ValueSet::StartDrag; private: ViewShellBase& mrBase; /** Do we use our own scroll bar or is viewport handling done by our parent? */ bool mbUseOwnScrollBar; /** If we are asked for the preferred window size, then use this many columns for the calculation. */ const int mnPreferredColumnCount; ::com::sun::star::uno::Reference mxListener; bool mbSelectionUpdatePending; bool mbIsMainViewChangePending; /** Calculate the number of displayed rows. This depends on the given item size, the given number of columns, and the size of the control. Note that this is not the number of rows managed by the valueset. This number may be larger. In that case a vertical scroll bar is displayed. */ int CalculateRowCount (const Size& rItemSize, int nColumnCount); /** Fill the value set with the layouts that are applicable to the current main view shell. */ void Fill (void); /** Remove all items from the value set. */ void Clear (void); /** Assign the given layout to all selected slides of a slide sorter. If no slide sorter is active then this call is ignored. The slide sorter in the center pane is preferred if the choice exists. */ void AssignLayoutToSelectedSlides (AutoLayout aLayout); /** Insert a new page with the given layout. The page is inserted via the main view shell, i.e. its SID_INSERTPAGE slot is called. It it does not support this slot then inserting a new page does not take place. The new page is inserted after the currently active one (the one returned by ViewShell::GetActualPage().) */ void InsertPageWithLayout (AutoLayout aLayout); /** Create a request structure that can be used with the SID_INSERTPAGE and SID_MODIFYPAGE slots. The parameters are set so that the given layout is assigned to the current page of the main view shell. @param nSlotId Supported slots are SID_INSERTPAGE and SID_MODIFYPAGE. @param aLayout Layout of the page to insert or to assign. */ SfxRequest CreateRequest ( USHORT nSlotId, AutoLayout aLayout); /** Select the layout that is used by the current page. */ void UpdateSelection (void); /** When clicked then set the current page of the view in the center pane. */ DECL_LINK(ClickHandler, ValueSet*); DECL_LINK(RightClickHandler, MouseEvent*); DECL_LINK(StateChangeHandler, ::rtl::OUString*); DECL_LINK(EventMultiplexerListener, ::sd::tools::EventMultiplexerEvent*); }; } } // end of namespace ::sd::toolpanel #endif