/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ /* * This file is part of the LibreOffice project. * * This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. * * This file incorporates work covered by the following license notice: * * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed * with this work for additional information regarding copyright * ownership. The ASF licenses this file to you under the Apache * License, Version 2.0 (the "License"); you may not use this file * except in compliance with the License. You may obtain a copy of * the License at http://www.apache.org/licenses/LICENSE-2.0 . */ #ifndef _BGFX_POLYGON_B2DPOLYPOLYGONFILLRULE_HXX #define _BGFX_POLYGON_B2DPOLYPOLYGONFILLRULE_HXX #include ////////////////////////////////////////////////////////////////////////////// namespace basegfx { /** Fill rule to use for poly-polygon filling. The fill rule determines which areas are inside, and which are outside the poly-polygon. */ enum FillRule { /** Areas, for which a scanline has crossed an odd number of vertices, are regarded 'inside', the remainder 'outside' of the poly-polygon. */ FillRule_EVEN_ODD, /** For each edge a scanline crosses, a current winding number is updated. Downward edges count +1, upward edges count -1. If the total accumulated winding number for one area is not zero, this area is regarded 'inside', otherwise, 'outside'. */ FillRule_NONZERO_WINDING_NUMBER }; } #endif /* _BGFX_POLYGON_B2DPOLYPOLYGONFILLRULE_HXX */ /* vim:set shiftwidth=4 softtabstop=4 expandtab: */