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If not, see * * for a copy of the LGPLv3 License. * ************************************************************************/ // MARKER(update_precomp.py): autogen include statement, do not remove #include "precompiled_sd.hxx" #include "DrawViewShell.hxx" #include #include #include #ifndef _SVXIDS_HRC #include #endif #include #include #include "app.hrc" #include "strings.hrc" #include "sdpage.hxx" #ifndef SD_FRAME_VIEW #include "FrameView.hxx" #endif #include "sdresid.hxx" #include "drawdoc.hxx" #include "DrawDocShell.hxx" #include "Window.hxx" #include "GraphicViewShell.hxx" #include "drawview.hxx" #include "slideshow.hxx" namespace sd { #define TABCONTROL_INITIAL_SIZE 500 /************************************************************************* |* |* Sprung zu Bookmark |* \************************************************************************/ BOOL DrawViewShell::GotoBookmark(const String& rBookmark) { BOOL bRet = FALSE; ::sd::DrawDocShell* pDocSh = GetDocSh(); if( pDocSh ) { if( !pDocSh->GetViewShell() ) //#i26016# this case occurs if the jump-target-document was opened already with file open dialog before triggering the jump via hyperlink pDocSh->Connect(this); bRet = (pDocSh->GotoBookmark(rBookmark)); } return bRet; } /************************************************************************* |* |* Bereich sichtbar machen (Bildausschnitt scrollen) |* \************************************************************************/ void DrawViewShell::MakeVisible(const Rectangle& rRect, ::Window& rWin) { // #98568# In older versions, if in X or Y the size of the object was // smaller than the visible area, the user-defined zoom was // changed. This was decided to be a bug for 6.x, thus I developed a // version which instead handles X/Y bigger/smaller and visibility // questions seperately. The new behaviour is triggered with the // bZoomAllowed parameter which for old behaviour should be set to // sal_True. I looked at all uses of MakeVisible() in the application // and found no valid reason for really changing the zoom factor, thus I // decided to NOT expand (incompatible) this virtual method to get one // more parameter. If this is wanted in later versions, feel free to add // that bool to the parameter list. sal_Bool bZoomAllowed(sal_False); Size aLogicSize(rRect.GetSize()); // Sichtbarer Bereich Size aVisSizePixel(rWin.GetOutputSizePixel()); Rectangle aVisArea(rWin.PixelToLogic(Rectangle(Point(0,0), aVisSizePixel))); Size aVisAreaSize(aVisArea.GetSize()); if(!aVisArea.IsInside(rRect) && !SlideShow::IsRunning( GetViewShellBase() ) ) { // Objekt liegt nicht komplett im sichtbaren Bereich sal_Int32 nFreeSpaceX(aVisAreaSize.Width() - aLogicSize.Width()); sal_Int32 nFreeSpaceY(aVisAreaSize.Height() - aLogicSize.Height()); if(bZoomAllowed && (nFreeSpaceX < 0 || nFreeSpaceY < 0)) { // Objekt passt nicht in sichtbaren Bereich -> auf Objektgroesse zoomen SetZoomRect(rRect); } else { // #98568# allow a mode for move-only visibility without zooming. const sal_Int32 nPercentBorder(30); const Rectangle aInnerRectangle( aVisArea.Left() + ((aVisAreaSize.Width() * nPercentBorder) / 200), aVisArea.Top() + ((aVisAreaSize.Height() * nPercentBorder) / 200), aVisArea.Right() - ((aVisAreaSize.Width() * nPercentBorder) / 200), aVisArea.Bottom() - ((aVisAreaSize.Height() * nPercentBorder) / 200) ); Point aNewPos(aVisArea.TopLeft()); if(nFreeSpaceX < 0) { if(aInnerRectangle.Left() > rRect.Right()) { // object moves out to the left aNewPos.X() -= aVisAreaSize.Width() / 2; } if(aInnerRectangle.Right() < rRect.Left()) { // object moves out to the right aNewPos.X() += aVisAreaSize.Width() / 2; } } else { if(nFreeSpaceX > rRect.GetWidth()) nFreeSpaceX = rRect.GetWidth(); while(rRect.Right() > aNewPos.X() + aVisAreaSize.Width()) aNewPos.X() += nFreeSpaceX; while(rRect.Left() < aNewPos.X()) aNewPos.X() -= nFreeSpaceX; } if(nFreeSpaceY < 0) { if(aInnerRectangle.Top() > rRect.Bottom()) { // object moves out to the top aNewPos.Y() -= aVisAreaSize.Height() / 2; } if(aInnerRectangle.Bottom() < rRect.Top()) { // object moves out to the right aNewPos.Y() += aVisAreaSize.Height() / 2; } } else { if(nFreeSpaceY > rRect.GetHeight()) nFreeSpaceY = rRect.GetHeight(); while(rRect.Bottom() > aNewPos.Y() + aVisAreaSize.Height()) aNewPos.Y() += nFreeSpaceY; while(rRect.Top() < aNewPos.Y()) aNewPos.Y() -= nFreeSpaceY; } // did position change? Does it need to be set? if(aNewPos != aVisArea.TopLeft()) { aVisArea.SetPos(aNewPos); SetZoomRect(aVisArea); } } } } }