/************************************************************************* * * OpenOffice.org - a multi-platform office productivity suite * * $RCSfile: sdrfillbitmapattribute.cxx,v $ * * $Revision: 1.4 $ * * last change: $Author: aw $ $Date: 2008-05-27 14:11:19 $ * * The Contents of this file are made available subject to * the terms of GNU Lesser General Public License Version 2.1. * * * GNU Lesser General Public License Version 2.1 * ============================================= * Copyright 2005 by Sun Microsystems, Inc. * 901 San Antonio Road, Palo Alto, CA 94303, USA * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License version 2.1, as published by the Free Software Foundation. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, * MA 02111-1307 USA * ************************************************************************/ // MARKER(update_precomp.py): autogen include statement, do not remove #include "precompiled_drawinglayer.hxx" #include #include #include #include ////////////////////////////////////////////////////////////////////////////// namespace drawinglayer { namespace attribute { SdrFillBitmapAttribute::SdrFillBitmapAttribute( const Bitmap& rBitmap, const basegfx::B2DVector& rSize, const basegfx::B2DVector& rOffset, const basegfx::B2DVector& rOffsetPosition, const basegfx::B2DVector& rRectPoint, bool bTiling, bool bStretch, bool bLogSize) : maBitmap(rBitmap), maSize(rSize), maOffset(rOffset), maOffsetPosition(rOffsetPosition), maRectPoint(rRectPoint), mbTiling(bTiling), mbStretch(bStretch), mbLogSize(bLogSize) { } bool SdrFillBitmapAttribute::operator==(const SdrFillBitmapAttribute& rCandidate) const { return (maBitmap == rCandidate.maBitmap && maSize == rCandidate.maSize && maOffset == rCandidate.maOffset && maOffsetPosition == rCandidate.maOffsetPosition && maRectPoint == rCandidate.maRectPoint && mbTiling == rCandidate.mbTiling && mbStretch == rCandidate.mbStretch && mbLogSize == rCandidate.mbLogSize); } FillBitmapAttribute SdrFillBitmapAttribute::getFillBitmapAttribute(const basegfx::B2DRange& rRange) const { // get logical size of bitmap (before expanding eventually) Bitmap aBitmap(maBitmap); const basegfx::B2DVector aLogicalSize(aBitmap.GetPrefSize().getWidth(), aBitmap.GetPrefSize().getHeight()); // get hor/ver shiftings and apply them eventually to the bitmap, but only // when tiling is on bool bExpandWidth(false); bool bExpandHeight(false); if(mbTiling) { if(0.0 != maOffset.getX() || 0.0 != maOffset.getY()) { const sal_uInt32 nWidth(aBitmap.GetSizePixel().getWidth()); const sal_uInt32 nHeight(aBitmap.GetSizePixel().getHeight()); if(0.0 != maOffset.getX()) { bExpandHeight = true; const sal_uInt32 nOffset(basegfx::fround(((double)nWidth * maOffset.getX()) / 100.0)); aBitmap.Expand(0L, nHeight); const Size aSizeA(nOffset, nHeight); const Rectangle aDstA(Point(0L, nHeight), aSizeA); const Rectangle aSrcA(Point(nWidth - nOffset, 0L), aSizeA); aBitmap.CopyPixel(aDstA, aSrcA); const Size aSizeB(nWidth - nOffset, nHeight); const Rectangle aDstB(Point(nOffset, nHeight), aSizeB); const Rectangle aSrcB(Point(0L, 0L), aSizeB); aBitmap.CopyPixel(aDstB, aSrcB); } else { bExpandWidth = true; const sal_uInt32 nOffset(basegfx::fround(((double)nHeight * maOffset.getY()) / 100.0)); aBitmap.Expand(nWidth, 0L); const Size aSize(nWidth, nHeight); const Rectangle aDst(Point(nWidth, 0L), aSize); const Rectangle aSrc(Point(0L, 0L), aSize); aBitmap.CopyPixel(aDst, aSrc); const Size aSizeA(nWidth, nOffset); const Rectangle aDstA(Point(0L, 0L), aSizeA); const Rectangle aSrcA(Point(nWidth, nHeight - nOffset), aSizeA); aBitmap.CopyPixel(aDstA, aSrcA); const Size aSizeB(nWidth, nHeight - nOffset); const Rectangle aDstB(Point(0L, nOffset), aSizeB); const Rectangle aSrcB(Point(nWidth, 0L), aSizeB); aBitmap.CopyPixel(aDstB, aSrcB); } } } // init values with defaults basegfx::B2DPoint aBitmapSize(1.0, 1.0); basegfx::B2DVector aBitmapTopLeft(0.0, 0.0); // are canges needed? if(mbTiling || !mbStretch) { // init values with range sizes const double fRangeWidth(0.0 != rRange.getWidth() ? rRange.getWidth() : 1.0); const double fRangeHeight(0.0 != rRange.getHeight() ? rRange.getHeight() : 1.0); aBitmapSize = basegfx::B2DPoint(fRangeWidth, fRangeHeight); // size changes if(0.0 != maSize.getX()) { if(maSize.getX() < 0.0) { aBitmapSize.setX(aBitmapSize.getX() * (maSize.getX() * -0.01)); } else { aBitmapSize.setX(maSize.getX()); } } else { aBitmapSize.setX(aLogicalSize.getX()); } if(0.0 != maSize.getY()) { if(maSize.getY() < 0.0) { aBitmapSize.setY(aBitmapSize.getY() * (maSize.getY() * -0.01)); } else { aBitmapSize.setY(maSize.getY()); } } else { aBitmapSize.setY(aLogicalSize.getY()); } // get values, force to centered if necessary const basegfx::B2DVector aRectPoint(mbTiling ? maRectPoint : basegfx::B2DVector(0.0, 0.0)); // position changes X if(0.0 == aRectPoint.getX()) { aBitmapTopLeft.setX((fRangeWidth - aBitmapSize.getX()) * 0.5); } else if(1.0 == aRectPoint.getX()) { aBitmapTopLeft.setX(fRangeWidth - aBitmapSize.getX()); } if(mbTiling && 0.0 != maOffsetPosition.getX()) { aBitmapTopLeft.setX(aBitmapTopLeft.getX() + (aBitmapSize.getX() * (maOffsetPosition.getX() * 0.01))); } // position changes Y if(0.0 == aRectPoint.getY()) { aBitmapTopLeft.setY((fRangeHeight - aBitmapSize.getY()) * 0.5); } else if(1.0 == aRectPoint.getY()) { aBitmapTopLeft.setY(fRangeHeight - aBitmapSize.getY()); } if(mbTiling && 0.0 != maOffsetPosition.getY()) { aBitmapTopLeft.setY(aBitmapTopLeft.getY() + (aBitmapSize.getY() * (maOffsetPosition.getY() * 0.01))); } // apply expand if(bExpandWidth) { aBitmapSize.setX(aBitmapSize.getX() * 2.0); } if(bExpandHeight) { aBitmapSize.setY(aBitmapSize.getY() * 2.0); } // apply bitmap size scaling to unit rectangle aBitmapTopLeft.setX(aBitmapTopLeft.getX() / fRangeWidth); aBitmapTopLeft.setY(aBitmapTopLeft.getY() / fRangeHeight); aBitmapSize.setX(aBitmapSize.getX() / fRangeWidth); aBitmapSize.setY(aBitmapSize.getY() / fRangeHeight); } return FillBitmapAttribute(aBitmap, aBitmapTopLeft, aBitmapSize, mbTiling); } } // end of namespace attribute } // end of namespace drawinglayer ////////////////////////////////////////////////////////////////////////////// // eof