/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ /* * This file is part of the LibreOffice project. * * This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. * * This file incorporates work covered by the following license notice: * * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed * with this work for additional information regarding copyright * ownership. The ASF licenses this file to you under the Apache * License, Version 2.0 (the "License"); you may not use this file * except in compliance with the License. You may obtain a copy of * the License at http://www.apache.org/licenses/LICENSE-2.0 . */ #ifndef INCLUDED_VCL_ANIMATE_ANIMATION_HXX #define INCLUDED_VCL_ANIMATE_ANIMATION_HXX #include #include #include #include #define ANIMATION_TIMEOUT_ON_CLICK 2147483647L class AnimationRenderer; struct AnimationData; class VCL_DLLPUBLIC Animation { public: Animation(); Animation(const Animation& rAnimation); ~Animation(); SAL_DLLPRIVATE Animation& operator=(const Animation& rAnimation); SAL_DLLPRIVATE bool operator==(const Animation& rAnimation) const; bool operator!=(const Animation& rAnimation) const { return !(*this == rAnimation); } void Clear(); SAL_DLLPRIVATE bool Start(OutputDevice& rOutDev, const Point& rDestPt, const Size& rDestSz, tools::Long nRendererId, OutputDevice* pFirstFrameOutDev); SAL_DLLPRIVATE void Stop(const OutputDevice* pOutDev = nullptr, tools::Long nRendererId = 0); SAL_DLLPRIVATE void Draw(OutputDevice& rOutDev, const Point& rDestPt) const; SAL_DLLPRIVATE void Draw(OutputDevice& rOutDev, const Point& rDestPt, const Size& rDestSz) const; bool IsInAnimation() const { return mbIsInAnimation; } SAL_DLLPRIVATE bool IsTransparent() const; const Size& GetDisplaySizePixel() const { return maGlobalSize; } void SetDisplaySizePixel(const Size& rSize) { maGlobalSize = rSize; } const BitmapEx& GetBitmapEx() const { return maBitmapEx; } void SetBitmapEx(const BitmapEx& rBmpEx) { maBitmapEx = rBmpEx; } sal_uInt32 GetLoopCount() const { return mnLoopCount; } void SetLoopCount(const sal_uInt32 nLoopCount); SAL_DLLPRIVATE void ResetLoopCount(); void SetNotifyHdl(const Link& rLink) { maNotifyLink = rLink; } const Link& GetNotifyHdl() const { return maNotifyLink; } std::vector>& GetAnimationFrames() { return maFrames; } size_t Count() const { return maFrames.size(); } bool Insert(const AnimationFrame& rAnimationFrame); const AnimationFrame& Get(sal_uInt16 nAnimation) const; void Replace(const AnimationFrame& rNewAnimationBmp, sal_uInt16 nAnimation); SAL_DLLPRIVATE sal_uLong GetSizeBytes() const; SAL_DLLPRIVATE BitmapChecksum GetChecksum() const; public: SAL_DLLPRIVATE void Convert(BmpConversion eConversion); bool ReduceColors(sal_uInt16 nNewColorCount); bool Invert(); SAL_DLLPRIVATE void Mirror(BmpMirrorFlags nMirrorFlags); SAL_DLLPRIVATE void Adjust(short nLuminancePercent, short nContrastPercent, short nChannelRPercent, short nChannelGPercent, short nChannelBPercent, double fGamma = 1.0, bool bInvert = false); friend SvStream& ReadAnimation(SvStream& rIStream, Animation& rAnimation); friend SvStream& WriteAnimation(SvStream& rOStream, const Animation& rAnimation); public: SAL_DLLPRIVATE static void ImplIncAnimCount() { gAnimationRendererCount++; } SAL_DLLPRIVATE static void ImplDecAnimCount() { gAnimationRendererCount--; } SAL_DLLPRIVATE sal_uLong ImplGetCurPos() const { return mnFrameIndex; } private: SAL_DLLPRIVATE static sal_uLong gAnimationRendererCount; std::vector> maFrames; std::vector> maRenderers; Link maNotifyLink; BitmapEx maBitmapEx; Timer maTimer; Size maGlobalSize; sal_uInt32 mnLoopCount; sal_uInt32 mnLoops; size_t mnFrameIndex; bool mbIsInAnimation; bool mbLoopTerminated; SAL_DLLPRIVATE std::vector> CreateAnimationDataItems(); SAL_DLLPRIVATE void PopulateRenderers(); SAL_DLLPRIVATE void RenderNextFrameInAllRenderers(); SAL_DLLPRIVATE void PruneMarkedRenderers(); SAL_DLLPRIVATE bool IsAnyRendererActive(); SAL_DLLPRIVATE void ImplRestartTimer(sal_uLong nTimeout); DECL_DLLPRIVATE_LINK(ImplTimeoutHdl, Timer*, void); }; #endif // INCLUDED_VCL_ANIMATE_ANIMATION_HXX /* vim:set shiftwidth=4 softtabstop=4 expandtab: */