/************************************************************************* * * OpenOffice.org - a multi-platform office productivity suite * * $RCSfile: xexptran.hxx,v $ * * $Revision: 1.6 $ * * last change: $Author: rt $ $Date: 2005-09-09 13:11:46 $ * * The Contents of this file are made available subject to * the terms of GNU Lesser General Public License Version 2.1. * * * GNU Lesser General Public License Version 2.1 * ============================================= * Copyright 2005 by Sun Microsystems, Inc. * 901 San Antonio Road, Palo Alto, CA 94303, USA * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License version 2.1, as published by the Free Software Foundation. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, * MA 02111-1307 USA * ************************************************************************/ #ifndef _XEXPTRANSFORM_HXX #define _XEXPTRANSFORM_HXX #ifndef _RTL_USTRING_ #include #endif #ifndef _B2D_MATRIX3D_HXX #include #endif #ifndef _COM_SUN_STAR_DRAWING_POINTSEQUENCESEQUENCE_HPP_ #include #endif #ifndef _COM_SUN_STAR_DRAWING_POINTSEQUENCE_HPP_ #include #endif #ifndef _COM_SUN_STAR_AWT_SIZE_HPP_ #include #endif #ifndef _COM_SUN_STAR_DRAWING_FLAGSEQUENCESEQUENCE_HPP_ #include #endif #ifndef _COM_SUN_STAR_DRAWING_FLAGSEQUENCE_HPP_ #include #endif #ifndef _COM_SUN_STAR_DRAWING_HOMOGENMATRIX_HPP_ #include #endif #ifndef _VCL_MAPUNIT_HXX #include #endif ////////////////////////////////////////////////////////////////////////////// struct ImpSdXMLExpTransObj2DBase; struct ImpSdXMLExpTransObj3DBase; class SvXMLUnitConverter; class Vector3D; class Matrix3D; class Matrix4D; ////////////////////////////////////////////////////////////////////////////// DECLARE_LIST(ImpSdXMLExpTransObj2DBaseList, ImpSdXMLExpTransObj2DBase*); DECLARE_LIST(ImpSdXMLExpTransObj3DBaseList, ImpSdXMLExpTransObj3DBase*); ////////////////////////////////////////////////////////////////////////////// class SdXMLImExTransform2D { ImpSdXMLExpTransObj2DBaseList maList; rtl::OUString msString; void EmptyList(); public: SdXMLImExTransform2D() {} SdXMLImExTransform2D(const rtl::OUString& rNew, const SvXMLUnitConverter& rConv); ~SdXMLImExTransform2D() { EmptyList(); } void AddRotate(double fNew); void AddScale(const Vector2D& rNew); void AddTranslate(const Vector2D& rNew); void AddSkewX(double fNew); void AddSkewY(double fNew); void AddMatrix(const Matrix3D& rNew); sal_Bool NeedsAction() const { return (sal_Bool)(maList.Count() > 0L); } void GetFullTransform(Matrix3D& rFullTrans); const rtl::OUString& GetExportString(const SvXMLUnitConverter& rConv); void SetString(const rtl::OUString& rNew, const SvXMLUnitConverter& rConv); }; ////////////////////////////////////////////////////////////////////////////// class SdXMLImExTransform3D { ImpSdXMLExpTransObj3DBaseList maList; rtl::OUString msString; void EmptyList(); public: SdXMLImExTransform3D() {} SdXMLImExTransform3D(const rtl::OUString& rNew, const SvXMLUnitConverter& rConv); ~SdXMLImExTransform3D() { EmptyList(); } void AddRotateX(double fNew); void AddRotateY(double fNew); void AddRotateZ(double fNew); void AddScale(const Vector3D& rNew); void AddTranslate(const Vector3D& rNew); void AddMatrix(const Matrix4D& rNew); void AddHomogenMatrix(const com::sun::star::drawing::HomogenMatrix& xHomMat); sal_Bool NeedsAction() const { return (sal_Bool)(maList.Count() > 0L); } void GetFullTransform(Matrix4D& rFullTrans); BOOL GetFullHomogenTransform(com::sun::star::drawing::HomogenMatrix& xHomMat); const rtl::OUString& GetExportString(const SvXMLUnitConverter& rConv); void SetString(const rtl::OUString& rNew, const SvXMLUnitConverter& rConv); }; ////////////////////////////////////////////////////////////////////////////// class SdXMLImExViewBox { rtl::OUString msString; sal_Int32 mnX; sal_Int32 mnY; sal_Int32 mnW; sal_Int32 mnH; public: SdXMLImExViewBox(sal_Int32 nX = 0L, sal_Int32 nY = 0L, sal_Int32 nW = 1000L, sal_Int32 nH = 1000L); SdXMLImExViewBox(const rtl::OUString& rNew, const SvXMLUnitConverter& rConv); sal_Int32 GetX() const { return mnX; } sal_Int32 GetY() const { return mnY; } sal_Int32 GetWidth() const { return mnW; } sal_Int32 GetHeight() const { return mnH; } const rtl::OUString& GetExportString(const SvXMLUnitConverter& rConv); }; ////////////////////////////////////////////////////////////////////////////// class SdXMLImExPointsElement { rtl::OUString msString; com::sun::star::drawing::PointSequenceSequence maPoly; public: SdXMLImExPointsElement(com::sun::star::drawing::PointSequence* pPoints, const SdXMLImExViewBox& rViewBox, const com::sun::star::awt::Point& rObjectPos, const com::sun::star::awt::Size& rObjectSize, const SvXMLUnitConverter& rConv, // #96328# const sal_Bool bClosed = sal_True); SdXMLImExPointsElement(const rtl::OUString& rNew, const SdXMLImExViewBox& rViewBox, const com::sun::star::awt::Point& rObjectPos, const com::sun::star::awt::Size& rObjectSize, const SvXMLUnitConverter& rConv); const rtl::OUString& GetExportString() const { return msString; } const com::sun::star::drawing::PointSequenceSequence& GetPointSequenceSequence() const { return maPoly; } }; ////////////////////////////////////////////////////////////////////////////// class SdXMLImExSvgDElement { rtl::OUString msString; const SdXMLImExViewBox& mrViewBox; sal_Bool mbIsClosed; sal_Bool mbIsCurve; sal_Int32 mnLastX; sal_Int32 mnLastY; com::sun::star::drawing::PointSequenceSequence maPoly; com::sun::star::drawing::FlagSequenceSequence maFlag; public: SdXMLImExSvgDElement(const SdXMLImExViewBox& rViewBox); SdXMLImExSvgDElement(const rtl::OUString& rNew, const SdXMLImExViewBox& rViewBox, const com::sun::star::awt::Point& rObjectPos, const com::sun::star::awt::Size& rObjectSize, const SvXMLUnitConverter& rConv); void AddPolygon( com::sun::star::drawing::PointSequence* pPoints, com::sun::star::drawing::FlagSequence* pFlags, const com::sun::star::awt::Point& rObjectPos, const com::sun::star::awt::Size& rObjectSize, const SvXMLUnitConverter& rConv, sal_Bool bClosed = FALSE, sal_Bool bRelative = TRUE); const rtl::OUString& GetExportString() const { return msString; } sal_Bool IsClosed() const { return mbIsClosed; } sal_Bool IsCurve() const { return mbIsCurve; } const com::sun::star::drawing::PointSequenceSequence& GetPointSequenceSequence() const { return maPoly; } const com::sun::star::drawing::FlagSequenceSequence& GetFlagSequenceSequence() const { return maFlag; } }; #endif // _XEXPTRANSFORM_HXX