/************************************************************************* * * $RCSfile: menuids_tmpl.src,v $ * * $Revision: 1.5 $ * * last change: $Author: vg $ $Date: 2005-02-16 16:56:33 $ * * The Contents of this file are made available subject to the terms of * either of the following licenses * * - GNU Lesser General Public License Version 2.1 * - Sun Industry Standards Source License Version 1.1 * * Sun Microsystems Inc., October, 2000 * * GNU Lesser General Public License Version 2.1 * ============================================= * Copyright 2000 by Sun Microsystems, Inc. * 901 San Antonio Road, Palo Alto, CA 94303, USA * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License version 2.1, as published by the Free Software Foundation. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, * MA 02111-1307 USA * * * Sun Industry Standards Source License Version 1.1 * ================================================= * The contents of this file are subject to the Sun Industry Standards * Source License Version 1.1 (the "License"); You may not use this file * except in compliance with the License. You may obtain a copy of the * License at http://www.openoffice.org/license.html. * * Software provided under this License is provided on an "AS IS" basis, * WITHOUT WARRANTY OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, * WITHOUT LIMITATION, WARRANTIES THAT THE SOFTWARE IS FREE OF DEFECTS, * MERCHANTABLE, FIT FOR A PARTICULAR PURPOSE, OR NON-INFRINGING. * See the License for the specific provisions governing your rights and * obligations concerning the Software. * * The Initial Developer of the Original Code is: Sun Microsystems, Inc. * * Copyright: 2000 by Sun Microsystems, Inc. * * All Rights Reserved. * * Contributor(s): _______________________________________ * * ************************************************************************/ #include #include "app.hrc" #include "res_bmp.hrc" #define SEPARATOR MenuItem { Separator = TRUE; }; // DUMMY ist eine ID wo ein SubMenu folgt // (muss jeweils immer erhoeht werden!) #define DUMMY 333 // Nichtobjektbezogen #define MN_DISTRIBUTE \ MenuItem\ {\ Identifier = SID_DISTRIBUTE_DLG ; \ HelpID = SID_DISTRIBUTE_DLG ; \ Text [ de ] = "~Verteilung..." ; \ Text [ en-US ] = "~Distribution..." ; \ }; /* ### ACHTUNG: Neuer Text in Resource! */ #define MN_DRAWINGMODE \ MenuItem\ {\ Identifier = SID_DRAWINGMODE ; \ HelpID = SID_DRAWINGMODE ; \ Check = TRUE ; \ Text [ de ] = "~Zeichnungsansicht" ; \ Text [ en-US ] = "~Drawing View" ; \ }; #define MN_OUTLINEMODE \ MenuItem\ {\ Identifier = SID_OUTLINEMODE ; \ HelpID = SID_OUTLINEMODE ; \ Check = TRUE ; \ Text [ de ] = "~Gliederungsansicht" ; \ Text [ en-US ] = "~Outline View" ; \ Text [ x-comment ] = " ";\ }; #define MN_DIAMODE \ MenuItem\ {\ Identifier = SID_DIAMODE ; \ HelpID = SID_DIAMODE ; \ Check = TRUE ; \ Text [ de ] = "Folienansicht" ; \ Text [ en-US ] = "~Slides View" ; \ }; #define MN_PRESENTATION \ MenuItem\ {\ Identifier = SID_PRESENTATION ; \ HelpID = SID_PRESENTATION ; \ /* ### ACHTUNG: Neuer Text in Resource? ~Bildschirmpräsentation : ~Bildschirmpräsentation... */\ /* ### ACHTUNG: Neuer Text in Resource? ~Bildschirmpräsentation : ~Bildschirmpräsentation... */\ /* ### ACHTUNG: Neuer Text in Resource? ~Bildschirmpräsentation : ~Bildschirmprõsentation */\ Text [ de ] = "~Bildschirmpräsentation" ; \ Text [ en-US ] = "Slide Sho~w" ; \ /* ### ACHTUNG: Neuer Text in Resource? Bildschirmpräsentation starten : Bildschirmprõsentation starten */\ Text [ x-comment ] = " ";\ }; #define MN_CAPTUREPOINT \ MenuItem\ {\ Identifier = SID_CAPTUREPOINT ; \ HelpID = SID_CAPTUREPOINT ; \ /* ### ACHTUNG: Neuer Text in Resource? F~angpunkt/-linie einfügen... : F~angpunkt/-linie einf³gen... */\ Text [ de ] = "F~angpunkt/-linie einfügen..." ; \ /* ### ACHTUNG: Neuer Text in Resource? Fangpunkt oder -linie einfügen : Fangpunkt oder -linie einf³gen */\ Text [ en-US ] = "~Insert Snap Point/Line..." ; \ Text [ x-comment ] = " ";\ }; #define MN_SET_SNAPITEM \ MenuItem\ {\ Identifier = SID_SET_SNAPITEM ; \ HelpID = SID_SET_SNAPITEM ; \ Text [ de ] = "~Bearbeiten..." ; \ /* ### ACHTUNG: Neuer Text in Resource? Fangobjekt bearbeiten oder löschen : Fangobjekt bearbeiten oder l÷schen */\ Text [ en-US ] = "~Edit..." ; \ Text [ x-comment ] = " ";\ }; #define MN_DELETE_SNAPITEM \ MenuItem\ {\ Identifier = SID_DELETE_SNAPITEM ; \ HelpID = SID_DELETE_SNAPITEM ; \ /* ### ACHTUNG: Neuer Text in Resource? ~Löschen : ~L÷schen */\ Text [ de ] = "~Löschen" ; \ /* ### ACHTUNG: Neuer Text in Resource? Fangobjekt löschen : Fangobjekt l÷schen */\ Text [ en-US ] = "~Delete" ; \ Text [ x-comment ] = " ";\ }; // Seiten-Attribute #define MN_MODIFY_PAGE \ MenuItem\ {\ Identifier = SID_MODIFYPAGE ; \ HelpID = SID_MODIFYPAGE ; \ Text [ de ] = "Folienlayout" ; \ Text [ en-US ] = "~Slide Layout" ; \ Text [ x-comment ] = " ";\ }; #define MN_FORMAT_PAGE \ MenuItem\ {\ Identifier = SID_PAGESETUP ; \ HelpID = SID_PAGESETUP ; \ Text [ de ] = "Seite e~inrichten..." ; \ /* ### ACHTUNG: Neuer Text in Resource? Seitengröße, Ausrichtung, Rahmen festlegen : Seitengr÷˜e, Ausrichtung, Rahmen festlegen */\ Text [ en-US ] = "~Page Setup..." ; \ Text [ x-comment ] = " ";\ }; #define MN_INSERT_SLIDE \ MenuItem\ {\ Identifier = SID_INSERTPAGE ; \ HelpID = SID_INSERTPAGE ; \ Text [ de ] = "~Neue Folie" ; \ Text [ en-US ] = "~New Slide" ; \ Text [ x-comment ] = " ";\ }; #define MN_INSERT_MASTER \ MenuItem\ {\ Identifier = SID_INSERT_MASTER_PAGE ; \ HelpID = SID_INSERT_MASTER_PAGE ; \ Text [ de ] = "~Neuer Master" ; \ Text [ en-US ] = "~New Master" ; \ Text [ x-comment ] = " ";\ }; #define MN_INSERT_PAGE \ MenuItem\ {\ Identifier = SID_INSERTPAGE ; \ HelpID = SID_INSERTPAGE ; \ Text [ de ] = "~Neue Seite" ; \ Text [ en-US ] = "~New Page" ; \ Text [ x-comment ] = " ";\ }; #define MN_DISPLAY_MASTER_BACKGROUND \ MenuItem\ {\ Identifier = SID_DISPLAY_MASTER_BACKGROUND ; \ HelpID = SID_DISPLAY_MASTER_BACKGROUND ; \ Text [ de ] = "Hintergrund des Masters anzeigen" ; \ Text [ en-US ] = "Display Background of Master" ; \ }; #define MN_DISPLAY_MASTER_OBJECTS \ MenuItem\ {\ Identifier = SID_DISPLAY_MASTER_OBJECTS ; \ HelpID = SID_DISPLAY_MASTER_OBJECTS ; \ Text [ de ] = "Objekte des Masters anzeigen" ; \ Text [ en-US ] = "Display Objects from Master" ; \ }; #define MN_PAGE_MENU \ MenuItem\ {\ Identifier = DUMMY + 3 ; \ Command = ".uno:PageMenu" ; \ Text [ de ] = "~Seite" ; \ SubMenu = Menu\ {\ ItemList = \ {\ MN_FORMAT_PAGE\ MN_PRESENTATION_LAYOUT\ MN_RENAME_PAGE\ SEPARATOR\ MN_DISPLAY_MASTER_BACKGROUND\ MN_DISPLAY_MASTER_OBJECTS\ SEPARATOR\ MN_INSERT_PAGE\ MN_DELETE_PAGE\ };\ };\ Text [ en-US ] = "Slid~e" ; \ Text [ x-comment ] = " ";\ }; #define MN_SLIDE_MENU \ MenuItem\ {\ Identifier = DUMMY + 8 ; \ Command = ".uno:PageMenu" ; \ Text [ de ] = "~Folie" ; \ SubMenu = Menu\ {\ ItemList = \ {\ MN_FORMAT_PAGE\ MN_PRESENTATION_LAYOUT\ MN_MODIFY_PAGE\ MN_RENAME_SLIDE\ SEPARATOR\ MN_INSERT_SLIDE\ MN_DELETE_SLIDE\ };\ };\ Text [ en-US ] = "Slid~e" ; \ }; // Layer #define MN_RENAME_LAYER \ MenuItem\ {\ Identifier = SID_RENAMELAYER ; \ HelpID = SID_RENAMELAYER ; \ Text [ de ] = "Ebene ~umbenennen..." ; \ Text [ en-US ] = "~Rename Layer..." ; \ Text [ x-comment ] = " ";\ }; #define MN_DELETE_SLIDE \ MenuItem\ {\ Identifier = SID_DELETE_PAGE ; \ HelpID = SID_DELETE_PAGE ; \ Text [ de ] = "Folie ~löschen" ; \ Text [ en-US ] = "D~elete Slide" ; \ Text [ x-comment ] = " ";\ }; #define MN_DELETE_MASTER \ MenuItem\ {\ Identifier = SID_DELETE_MASTER_PAGE ; \ HelpID = SID_DELETE_MASTER_PAGE ; \ Text [ de ] = "Master ~löschen" ; \ Text [ en-US ] = "D~elete Master" ; \ Text [ x-comment ] = " ";\ }; #define MN_DELETE_PAGE \ MenuItem\ {\ Identifier = SID_DELETE_PAGE ; \ HelpID = SID_DELETE_PAGE ; \ Text [ de ] = "Seite ~löschen" ; \ Text [ en-US ] = "D~elete Slide" ; \ Text [ x-comment ] = " ";\ }; #define MN_RENAME_SLIDE \ MenuItem\ {\ Identifier = SID_RENAMEPAGE ; \ HelpID = SID_RENAMEPAGE ; \ Text [ de ] = "Folie ~umbenennen" ; \ Text [ en-US ] = "~Rename Slide" ; \ Text [ x-comment ] = " ";\ }; #define MN_RENAME_MASTER \ MenuItem\ {\ Identifier = SID_RENAME_MASTER_PAGE ; \ HelpID = SID_RENAME_MASTER_PAGE ; \ Text [ de ] = "Master ~umbenennen" ; \ Text [ en-US ] = "~Rename Master" ; \ Text [ x-comment ] = " ";\ }; #define MN_RENAME_PAGE \ MenuItem\ {\ Identifier = SID_RENAMEPAGE ; \ HelpID = SID_RENAMEPAGE ; \ Text [ de ] = "Seite ~umbenennen" ; \ Text [ en-US ] = "~Rename Page" ; \ Text [ x-comment ] = " ";\ }; // Grafik-Attribute #define MN_LINE \ MenuItem\ {\ Identifier = SID_ATTRIBUTES_LINE ; \ HelpID = SID_ATTRIBUTES_LINE ; \ Text [ de ] = "~Linie..." ; \ Text [ en-US ] = "L~ine..." ; \ Text [ x-comment ] = " ";\ }; #define MN_AREA \ MenuItem\ {\ Identifier = SID_ATTRIBUTES_AREA ; \ HelpID = SID_ATTRIBUTES_AREA ; \ /* ### ACHTUNG: Neuer Text in Resource? ~Fläche... : ~Flõche... */\ Text [ de ] = "~Fläche..." ; \ Text [ en-US ] = "A~rea..." ; \ /* ### ACHTUNG: Neuer Text in Resource? Flächen bearbeiten und definieren : Flõchen bearbeiten und definieren */\ Text [ x-comment ] = " ";\ }; #define MN_TEXTATTR \ MenuItem\ {\ Identifier = SID_TEXTATTR_DLG ; \ HelpID = SID_TEXTATTR_DLG ; \ Text [ de ] = "Te~xt..." ; \ /* ### ACHTUNG: Neuer Text in Resource? Textattribute für die selektierten Textobjekte festlegen : Textattribute f³r die selektierten Textobjekte festlegen */\ Text [ en-US ] = "~Text..." ; \ Text [ x-comment ] = " ";\ }; #define MN_CONNECTION \ MenuItem\ {\ Identifier = SID_CONNECTION_DLG ; \ HelpID = SID_CONNECTION_DLG ; \ Text [ de ] = "Verbin~der..." ; \ Text [ en-US ] = "~Connector..." ; \ Text [ x-comment ] = " ";\ }; #define MN_NEW_ROUTING \ MenuItem\ {\ Identifier = SID_CONNECTION_NEW_ROUTING ; \ HelpID = SID_CONNECTION_NEW_ROUTING ; \ /* ### ACHTUNG: Neuer Text in Resource? Linienverlauf ~zurücksetzen : Linienverlauf ~zur³cksetzen */\ Text [ de ] = "Linienverlauf ~zurücksetzen" ; \ Text [ en-US ] = "Reset ~Routing" ; \ Text [ x-comment ] = " ";\ }; #define MN_MEASURE \ MenuItem\ {\ Identifier = SID_MEASURE_DLG ; \ HelpID = SID_MEASURE_DLG ; \ /* ### ACHTUNG: Neuer Text in Resource? Bema~ßung... : Bema~˜ung... */\ Text [ de ] = "Bema~ßung..." ; \ Text [ en-US ] = "Dimen~sions..." ; \ Text [ x-comment ] = " ";\ }; #define MN_TRANSFORM \ MenuItem\ {\ Identifier = SID_ATTR_TRANSFORM ; \ HelpID = SID_ATTR_TRANSFORM ; \ /* ### ACHTUNG: Neuer Text in Resource? P~osition und Größe... : P~osition und Gr÷˜e... */\ Text [ de ] = "P~osition und Größe..." ; \ Text [ en-US ] = "Position and Si~ze..." ; \ /* ### ACHTUNG: Neuer Text in Resource? Position, Größe und Winkel der selektierten Objekte ändern : Position, Gr÷˜e und Winkel der selektierten Objekte õndern */\ Text [ x-comment ] = " ";\ }; #define MN_EDIT_POINTS \ MenuItem\ {\ Identifier = SID_BEZIER_EDIT ; \ HelpID = SID_BEZIER_EDIT ; \ Text [ de ] = "~Punkte bearbeiten" ; \ Text [ en-US ] = "Edit ~Points" ; \ Text [ x-comment ] = " ";\ }; // Anordnung #define MN_POSITION \ MenuItem\ {\ Identifier = SID_POSITION ; \ HelpID = SID_POSITION ; \ Command = ".uno:ObjectPosition"; \ Text [ de ] = "~Anordnung" ; \ Text [ en-US ] = "~Arrange" ; \ SubMenu = Menu\ {\ ItemList = \ {\ MenuItem\ {\ Identifier = SID_FRAME_TO_TOP ; \ HelpID = SID_FRAME_TO_TOP ; \ Text [ de ] = "~Ganz nach vorn" ; \ Text [ en-US ] = "~Bring to Front" ; \ Text [ x-comment ] = " ";\ };\ MenuItem\ {\ Identifier = SID_MOREFRONT ; \ HelpID = SID_MOREFRONT ; \ Text [ de ] = "W~eiter nach vorn" ; \ Text [ en-US ] = "Bring ~Forward" ; \ Text [ x-comment ] = " ";\ };\ MenuItem\ {\ Identifier = SID_MOREBACK ; \ HelpID = SID_MOREBACK ; \ Text [ de ] = "Weiter ~nach hinten" ; \ Text [ en-US ] = "Send Back~ward" ; \ Text [ x-comment ] = " ";\ };\ MenuItem\ {\ Identifier = SID_FRAME_TO_BOTTOM ; \ HelpID = SID_FRAME_TO_BOTTOM ; \ Text [ de ] = "Ganz nach ~hinten" ; \ Text [ en-US ] = "~Send to Back" ; \ Text [ x-comment ] = " ";\ };\ MenuItem\ {\ Separator = TRUE ; \ };\ MenuItem\ {\ Identifier = SID_BEFORE_OBJ ; \ HelpID = SID_BEFORE_OBJ ; \ Text [ de ] = "V~or das Objekt" ; \ Text [ en-US ] = "In Front of ~Object" ; \ Text [ x-comment ] = " ";\ };\ MenuItem\ {\ Identifier = SID_BEHIND_OBJ ; \ HelpID = SID_BEHIND_OBJ ; \ Text [ de ] = "H~inter das Objekt" ; \ Text [ en-US ] = "Be~hind Object" ; \ Text [ x-comment ] = " ";\ };\ MenuItem\ {\ Separator = TRUE ; \ };\ MenuItem\ {\ Identifier = SID_REVERSE_ORDER ; \ HelpID = SID_REVERSE_ORDER ; \ Text [ de ] = "Ver~tauschen" ; \ Text [ en-US ] = "~Reverse" ; \ Text [ x-comment ] = " ";\ };\ };\ };\ Text [ x-comment ] = " ";\ }; // Text-Elemente #define MN_CHAR \ MenuItem\ {\ Identifier = SID_CHAR_DLG ; \ HelpID = SID_CHAR_DLG ; \ Text [ de ] = "Zei~chen..." ; \ Text [ en-US ] = "C~haracter..." ; \ /* ### ACHTUNG: Neuer Text in Resource? Zeichenattribute für den selektierten Bereich auswählen : Zeichenattribute f³r den selektierten Bereich auswõhlen */\ Text [ x-comment ] = " ";\ }; #define MN_CHAR_PARAGRAPH \ MN_CHAR \ MenuItem {\ Identifier = SID_PARA_DLG;\ HelpID = SID_PARA_DLG;\ Text [ de ] = "A~bsatz...";\ Text [ en-US ] = "P~aragraph...";\ Text [ x-comment ] = " ";\ }; #define MN_TEXT_ATTR\ MenuItem\ {\ Identifier = SID_ATTR_CHAR_FONT ; \ HelpID = SID_ATTR_CHAR_FONT ; \ Text [ de ] = "Sc~hrift" ; \ Text [ en-US ] = "~Font" ; \ Text [ x-comment ] = " ";\ };\ MenuItem\ {\ Identifier = SID_ATTR_CHAR_FONTHEIGHT ; \ HelpID = SID_ATTR_CHAR_FONTHEIGHT ; \ /* ### ACHTUNG: Neuer Text in Resource? ~Größe : ~Gr÷˜e */\ Text [ de ] = "~Größe" ; \ Text [ en-US ] = "~Size" ; \ Text [ x-comment ] = " ";\ };\ MenuItem\ {\ Identifier = DUMMY ; \ Command = ".uno:StyleMenu" ; \ Text [ de ] = "Sti~l" ; \ Text [ en-US ] = "St~yle" ; \ SubMenu = Menu\ {\ ItemList = \ {\ MenuItem\ {\ Identifier = SID_ATTR_CHAR_WEIGHT ; \ HelpID = SID_ATTR_CHAR_WEIGHT ; \ Text [ de ] = "~Fett" ; \ Text [ en-US ] = "Bold" ; \ Text [ x-comment ] = " ";\ };\ MenuItem\ {\ Identifier = SID_ATTR_CHAR_POSTURE ; \ HelpID = SID_ATTR_CHAR_POSTURE ; \ Text [ de ] = "~Kursiv" ; \ Text [ en-US ] = "Italic" ; \ Text [ x-comment ] = " ";\ };\ MenuItem\ {\ Identifier = SID_ATTR_CHAR_UNDERLINE ; \ HelpID = SID_ATTR_CHAR_UNDERLINE ; \ Text [ de ] = "~Unterstreichen" ; \ Text [ en-US ] = "Underline" ; \ Text [ x-comment ] = " ";\ };\ MenuItem\ {\ Identifier = SID_ATTR_CHAR_STRIKEOUT ; \ HelpID = SID_ATTR_CHAR_STRIKEOUT ; \ Text [ de ] = "~Durchstreichen" ; \ Text [ en-US ] = "Strikethrough" ; \ Text [ x-comment ] = " ";\ };\ MenuItem\ {\ Identifier = SID_ATTR_CHAR_SHADOWED ; \ HelpID = SID_ATTR_CHAR_SHADOWED ; \ Text [ de ] = "~Schatten" ; \ Text [ en-US ] = "Shadow" ; \ Text [ x-comment ] = " ";\ };\ MenuItem\ {\ Identifier = SID_ATTR_CHAR_CONTOUR ; \ HelpID = SID_ATTR_CHAR_CONTOUR ; \ Text [ de ] = "K~ontur" ; \ Text [ en-US ] = "~Contour" ; \ Text [ x-comment ] = " ";\ };\ };\ };\ Text [ x-comment ] = " ";\ }; #define MN_LINESPACING_ATTR\ MenuItem\ {\ Identifier = DUMMY + 1 ; \ Text [ de ] = "Zeilenabs~tand" ; \ Command = ".uno:LineSpacingMenu" ; \ Text [ en-US ] = "~Line Spacing" ; \ SubMenu = Menu\ {\ ItemList = \ {\ MenuItem\ {\ Identifier = SID_ATTR_PARA_LINESPACE_10 ; \ HelpID = SID_ATTR_PARA_LINESPACE_10 ; \ RadioCheck = TRUE ; \ Text [ de ] = "~Einzeilig" ; \ Text [ en-US ] = "Single Line Spacing" ; \ Text [ x-comment ] = " ";\ };\ MenuItem\ {\ Identifier = SID_ATTR_PARA_LINESPACE_15 ; \ HelpID = SID_ATTR_PARA_LINESPACE_15 ; \ RadioCheck = TRUE ; \ Text [ de ] = "1,~5zeilig" ; \ Text [ en-US ] = "1.5 Lines" ; \ Text [ x-comment ] = " ";\ };\ MenuItem\ {\ Identifier = SID_ATTR_PARA_LINESPACE_20 ; \ HelpID = SID_ATTR_PARA_LINESPACE_20 ; \ RadioCheck = TRUE ; \ Text [ de ] = "~Zweizeilig" ; \ Text [ en-US ] = "~Double" ; \ Text [ x-comment ] = " ";\ };\ };\ };\ Text [ x-comment ] = " ";\ }; #define MN_BULLET \ MenuItem\ {\ Identifier = SID_BULLET ; \ HelpID = SID_BULLET ; \ Text [ de ] = "~Sonderzeichen..." ; \ Text [ en-US ] = "S~pecial Character..." ; \ Text [ x-comment ] = " ";\ }; // Text-Ausrichtung #define MN_TEXT_ALIGN\ MenuItem\ {\ Identifier = DUMMY + 2 ; \ Command = ".uno:AlignTextMenu" ; \ Text [ de ] = "Aus~richtung" ; \ Text [ en-US ] = "A~lignment" ; \ SubMenu = Menu\ {\ ItemList = \ {\ MenuItem\ {\ Identifier = SID_ATTR_PARA_ADJUST_LEFT ; \ HelpID = SID_ATTR_PARA_ADJUST_LEFT ; \ RadioCheck = TRUE ; \ Text [ de ] = "~Links" ; \ Text [ en-US ] = "~Left" ; \ Text [ x-comment ] = " ";\ };\ MenuItem\ {\ Identifier = SID_ATTR_PARA_ADJUST_RIGHT ; \ HelpID = SID_ATTR_PARA_ADJUST_RIGHT ; \ RadioCheck = TRUE ; \ Text [ de ] = "~Rechts" ; \ Text [ en-US ] = "~Right" ; \ Text [ x-comment ] = " ";\ };\ MenuItem\ {\ Identifier = SID_ATTR_PARA_ADJUST_CENTER ; \ HelpID = SID_ATTR_PARA_ADJUST_CENTER ; \ RadioCheck = TRUE ; \ Text [ de ] = "~Zentriert" ; \ Text [ en-US ] = "~Centered" ; \ Text [ x-comment ] = " ";\ };\ MenuItem\ {\ Identifier = SID_ATTR_PARA_ADJUST_BLOCK ; \ HelpID = SID_ATTR_PARA_ADJUST_BLOCK ; \ RadioCheck = TRUE ; \ Text [ de ] = "~Blocksatz" ; \ Text [ en-US ] = "Justified" ; \ Text [ x-comment ] = " ";\ };\ };\ };\ Text [ x-comment ] = " ";\ }; // Objekt-Ausrichtung #define MN_OBJECT_ALIGN \ MenuItem\ {\ Identifier = SID_OBJECT_ALIGN ; \ Command = ".uno:AlignObjetMenu" ; \ HelpID = SID_OBJECT_ALIGN ; \ Text [ de ] = "Aus~richtung" ; \ Text [ en-US ] = "A~lignment" ; \ SubMenu = Menu\ {\ ItemList = \ {\ MenuItem\ {\ Identifier = SID_OBJECT_ALIGN_LEFT ; \ HelpID = SID_OBJECT_ALIGN_LEFT ; \ Text [ de ] = "~Links" ; \ Text [ en-US ] = "~Left" ; \ Text [ x-comment ] = " ";\ };\ MenuItem\ {\ Identifier = SID_OBJECT_ALIGN_CENTER ; \ HelpID = SID_OBJECT_ALIGN_CENTER ; \ Text [ de ] = "~Zentriert" ; \ Text [ en-US ] = "~Centered" ; \ Text [ x-comment ] = " ";\ };\ MenuItem\ {\ Identifier = SID_OBJECT_ALIGN_RIGHT ; \ HelpID = SID_OBJECT_ALIGN_RIGHT ; \ Text [ de ] = "~Rechts" ; \ Text [ en-US ] = "~Right" ; \ Text [ x-comment ] = " ";\ };\ SEPARATOR\ MenuItem\ {\ Identifier = SID_OBJECT_ALIGN_UP ; \ HelpID = SID_OBJECT_ALIGN_UP ; \ Text [ de ] = "~Oben" ; \ Text [ en-US ] = "~Top" ; \ Text [ x-comment ] = " ";\ };\ MenuItem\ {\ Identifier = SID_OBJECT_ALIGN_MIDDLE ; \ HelpID = SID_OBJECT_ALIGN_MIDDLE ; \ Text [ de ] = "~Mitte" ; \ Text [ en-US ] = "C~enter" ; \ Text [ x-comment ] = " ";\ };\ MenuItem\ {\ Identifier = SID_OBJECT_ALIGN_DOWN ; \ HelpID = SID_OBJECT_ALIGN_DOWN ; \ Text [ de ] = "~Unten" ; \ Text [ en-US ] = "~Bottom" ; \ Text [ x-comment ] = " ";\ };\ };\ };\ Text [ x-comment ] = " ";\ }; // Bezier-Funktionen #define MN_CLOSE_OBJECT \ MenuItem\ {\ Identifier = SID_OBJECT_CLOSE ; \ HelpID = SID_OBJECT_CLOSE ; \ /* ### ACHTUNG: Neuer Text in Resource? ~Objekt schließen : ~Objekt schlie˜en */\ Text [ de ] = "Obje~kt schließen" ; \ Text [ en-US ] = "Close ~Object" ; \ Text [ x-comment ] = " ";\ }; #define MN_BEZIER \ MenuItem\ {\ Identifier = SID_BEZIER_EDIT ; \ HelpID = SID_BEZIER_EDIT ; \ Text [ de ] = "~Punkte bearbeiten" ; \ Text [ en-US ] = "Edit ~Points" ; \ Text [ x-comment ] = " ";\ };\ SEPARATOR\ MenuItem\ {\ Identifier = SID_BEZIER_MOVE ; \ HelpID = SID_BEZIER_MOVE ; \ Text [ de ] = "Punkte ~verschieben" ; \ Text [ en-US ] = "~Move Points" ; \ Text [ x-comment ] = " ";\ };\ MenuItem\ {\ Identifier = SID_BEZIER_INSERT ; \ HelpID = SID_BEZIER_INSERT ; \ /* ### ACHTUNG: Neuer Text in Resource? Punkte ~einfügen : Punkte ~einf³gen */\ Text [ de ] = "Punkte ~einfügen" ; \ Text [ en-US ] = "Insert ~Points" ; \ Text [ x-comment ] = " ";\ };\ MenuItem\ {\ Identifier = SID_BEZIER_DELETE ; \ HelpID = SID_BEZIER_DELETE ; \ /* ### ACHTUNG: Neuer Text in Resource? Punkte l~öschen : Punkte l~÷schen */\ Text [ de ] = "Punkte l~öschen" ; \ Text [ en-US ] = "~Delete Points" ; \ Text [ x-comment ] = " ";\ };\ SEPARATOR\ MenuItem\ {\ Identifier = SID_BEZIER_CLOSE ; \ HelpID = SID_BEZIER_CLOSE ; \ /* ### ACHTUNG: Neuer Text in Resource? ~Objekt schließen : ~Objekt schlie˜en */\ Text [ de ] = "~Objekt schließen" ; \ Text [ en-US ] = "Close ~Object" ; \ Text [ x-comment ] = " ";\ };\ MenuItem\ {\ Identifier = SID_BEZIER_CUTLINE ; \ HelpID = SID_BEZIER_CUTLINE ; \ Text [ de ] = "Kurve ~auftrennen" ; \ Text [ en-US ] = "~Split Curve" ; \ Text [ x-comment ] = " ";\ };\ MenuItem\ {\ Identifier = SID_BEZIER_CONVERT ; \ HelpID = SID_BEZIER_CONVERT ; \ Text [ de ] = "~In Kurve wandeln" ; \ Text [ en-US ] = "Con~vert to Curve" ; \ Text [ x-comment ] = " ";\ };\ SEPARATOR\ MenuItem\ {\ Identifier = SID_BEZIER_EDGE ; \ HelpID = SID_BEZIER_EDGE ; \ Text [ de ] = "E~cke" ; \ Text [ en-US ] = "~Corner" ; \ Text [ x-comment ] = " ";\ };\ MenuItem\ {\ Identifier = SID_BEZIER_SMOOTH ; \ HelpID = SID_BEZIER_SMOOTH ; \ Text [ de ] = "~Glatt" ; \ Text [ en-US ] = "Smoot~h" ; \ Text [ x-comment ] = " ";\ };\ MenuItem\ {\ Identifier = SID_BEZIER_SYMMTR ; \ HelpID = SID_BEZIER_SYMMTR ; \ Text [ de ] = "~Symmetrisch" ; \ Text [ en-US ] = "S~ymmetric" ; \ Text [ x-comment ] = " ";\ };\ SEPARATOR\ MenuItem\ {\ Identifier = SID_BEZIER_ELIMINATE_POINTS ; \ HelpID = SID_BEZIER_ELIMINATE_POINTS ; \ Text [ de ] = "Punkte reduzieren" ; \ Text [ en-US ] = "~Reduce Points" ; \ Text [ x-comment ] = " ";\ }; // Gruppen-/Kombination-Funktionen #define MN_GROUP \ MenuItem\ {\ Identifier = SID_GROUP ; \ HelpID = SID_GROUP ; \ Text [ de ] = "~Gruppieren" ; \ Text [ en-US ] = "~Group" ; \ /* ### ACHTUNG: Neuer Text in Resource? Ausgewählte Objekte gruppieren : Ausgewõhlte Objekte gruppieren */\ Text [ x-comment ] = " ";\ }; #define MN_UNGROUP \ MenuItem\ {\ Identifier = SID_UNGROUP ; \ HelpID = SID_UNGROUP ; \ Text [ de ] = "Gruppierung ~aufheben" ; \ Text [ en-US ] = "~Ungroup" ; \ Text [ x-comment ] = " ";\ }; #define MN_COMBINE \ MenuItem\ {\ Identifier = SID_COMBINE ; \ HelpID = SID_COMBINE ; \ Text [ de ] = "~Kombinieren" ; \ Text [ en-US ] = "Comb~ine" ; \ /* ### ACHTUNG: Neuer Text in Resource? Ausgewählte Objekte kombinieren : Ausgewõhlte Objekte kombinieren */\ Text [ x-comment ] = " ";\ }; #define MN_DISMANTLE \ MenuItem\ {\ Identifier = SID_DISMANTLE ; \ HelpID = SID_DISMANTLE ; \ Text [ de ] = "Ko~mbination aufheben" ; \ Text [ en-US ] = "~Split" ; \ Text [ x-comment ] = " ";\ }; #define MN_ENTER_GROUP \ MenuItem\ {\ Identifier = SID_ENTER_GROUP ; \ HelpID = SID_ENTER_GROUP ; \ Text [ de ] = "Gruppierung be~treten" ; \ Text [ en-US ] = "~Enter Group" ; \ /* ### ACHTUNG: Neuer Text in Resource? Objekte der Gruppierung können bearbeitet werden : Objekte der Gruppierung k÷nnen bearbeitet werden */\ Text [ x-comment ] = " ";\ }; #define MN_LEAVE_GROUP \ MenuItem\ {\ Identifier = SID_LEAVE_GROUP ; \ HelpID = SID_LEAVE_GROUP ; \ Text [ de ] = "Gruppierung ~verlassen" ; \ Text [ en-US ] = "E~xit Group" ; \ /* ### ACHTUNG: Neuer Text in Resource? Objekte der Gruppierung können nicht mehr bearbeitet werden : Objekte der Gruppierung k÷nnen nicht mehr bearbeitet werden */\ Text [ x-comment ] = " ";\ }; #define MN_NAME_GROUP \ MenuItem\ {\ Identifier = SID_NAME_GROUP ; \ HelpID = SID_NAME_GROUP ; \ Text [ de ] = "Obje~kt benennen..." ; \ Text [ en-US ] = "~Name Object..." ; \ Text [ x-comment ] = " ";\ }; // Dia-Funktionen #define MN_REHEARSE_TIMINGS \ MenuItem\ {\ Identifier = SID_REHEARSE_TIMINGS ; \ HelpID = SID_REHEARSE_TIMINGS ; \ Text [ de ] = "Bildschirmp~räsentation mit Zeitnahme" ; \ Text [ en-US ] = "~Rehearse Timings" ; \ }; #define MN_EFFECT \ MenuItem\ {\ Identifier = SID_EFFECT_WIN ; \ HelpID = SID_EFFECT_WIN ; \ Text [ de ] = "Benutzerdefinierte Animation..." ; \ Text [ en-us ] = "Custom Animation..." ; \ Text [ x-comment ] = " ";\ }; #define MN_ACTION \ MenuItem\ {\ Identifier = SID_ANIMATION_EFFECTS ; \ HelpID = SID_ANIMATION_EFFECTS ; \ Text [ de ] = "I~nteraktion..." ; \ Text [ en-US ] = "Interaction..." ; \ Text [ x-comment ] = " ";\ }; #define MN_PRESENTATIONOBJECT \ MenuItem\ {\ Identifier = SID_PRESENTATIONOBJECT ; \ HelpID = SID_PRESENTATIONOBJECT ; \ /* ### ACHTUNG: Neuer Text in Resource? ~Präsentationsobjekt... : ~Prõsentationsobjekt... */\ Text [ de ] = "~Präsentationsobjekt..." ; \ /* ### ACHTUNG: Neuer Text in Resource? Selektiertes Präsentationsobjekt bearbeiten : Selektiertes Prõsentationsobjekt bearbeiten */\ Text [ en-US ] = "Presentation ~Object..." ; \ Text [ x-comment ] = " ";\ }; // Diverse allgemeine Funktionen #define MN_DELETE \ MenuItem\ {\ Identifier = SID_DELETE ; \ HelpID = SID_DELETE ; \ /* ### ACHTUNG: Neuer Text in Resource? L~öschen : L~÷schen */\ Text [ de ] = "L~öschen" ; \ Text [ en-US ] = "~Delete" ; \ /* ### ACHTUNG: Neuer Text in Resource? Alle selektierten Objekte löschen : Alle selektierten Objekte l÷schen */\ Text [ x-comment ] = " ";\ }; #define MN_SET_DEFAULT\ MenuItem\ {\ Identifier = SID_SET_DEFAULT ; \ HelpID = SID_SET_DEFAULT ; \ Text [ de ] = "Standar~d" ; \ Text [ en-US ] = "~Default" ; \ Text [ x-comment ] = " ";\ }; #define MN_FONTWORK\ MenuItem\ {\ Identifier = SID_FONTWORK ; \ HelpID = SID_FONTWORK ; \ Text [ de ] = "Font~Work" ; \ Text [ en-US ] = "F~ontwork" ; \ }; #define MN_OLE_OBJECT\ MenuItem\ {\ Identifier = SID_OBJECT ; \ HelpID = SID_OBJECT ; \ Text [ de ] = "O~LE-Objekt" ; \ Text [ en-US ] = "~OLE Object" ; \ Text [ x-comment ] = " ";\ }; #define MN_ORIGINAL_SIZE\ MenuItem\ {\ Identifier = SID_ORIGINAL_SIZE ; \ HelpID = SID_ORIGINAL_SIZE ; \ Text [ de ] = "Origi~nalgröße" ; \ Text [ en-US ] = "Original ~Size" ; \ Text [ x-comment ] = " ";\ }; #define MN_STARIMAGE\ MenuItem\ {\ Identifier = SID_OBJECT ; \ HelpID = SID_OBJECT ; \ Text [ de ] = "Bi~ld" ; \ Text [ en-US ] = "~Image" ; \ Text [ x-comment ] = " ";\ }; #define MN_NAVIGATOR\ MenuItem\ {\ Identifier = SID_NAVIGATOR ; \ Command = ".uno:Navigator" ; \ HelpID = SID_NAVIGATOR ; \ Text [ de ] = "Na~vigator" ; \ Text [ en-US ] = "Na~vigator" ; \ }; #define MN_GLUE_INSERT_POINT\ MenuItem\ {\ Identifier = SID_GLUE_INSERT_POINT ; \ HelpID = SID_GLUE_INSERT_POINT ; \ /* ### ACHTUNG: Neuer Text in Resource? ~Punkt einfügen : ~Punkt einf³gen */\ Text [ de ] = "~Punkt einfügen" ; \ Text [ en-US ] = "Insert ~Point" ; \ Text [ x-comment ] = " ";\ }; #define MN_GLUE_ESC_DIR_LEFT\ MenuItem\ {\ Identifier = SID_GLUE_ESCDIR_LEFT ; \ HelpID = SID_GLUE_ESCDIR_LEFT ; \ Text [ de ] = "~Links" ; \ Text [ en-US ] = "~Left" ; \ Text [ x-comment ] = " ";\ }; #define MN_GLUE_ESC_DIR_TOP\ MenuItem\ {\ Identifier = SID_GLUE_ESCDIR_TOP ; \ HelpID = SID_GLUE_ESCDIR_TOP ; \ Text [ de ] = "~Oben" ; \ Text [ en-US ] = "~Top" ; \ Text [ x-comment ] = " ";\ }; #define MN_GLUE_ESC_DIR_RIGHT\ MenuItem\ {\ Identifier = SID_GLUE_ESCDIR_RIGHT ; \ HelpID = SID_GLUE_ESCDIR_RIGHT ; \ Text [ de ] = "~Rechts" ; \ Text [ en-US ] = "~Right" ; \ Text [ x-comment ] = " ";\ }; #define MN_GLUE_ESC_DIR_BOTTOM\ MenuItem\ {\ Identifier = SID_GLUE_ESCDIR_BOTTOM ; \ HelpID = SID_GLUE_ESCDIR_BOTTOM ; \ Text [ de ] = "~Unten" ; \ Text [ en-US ] = "~Bottom" ; \ Text [ x-comment ] = " ";\ }; #define MN_GLUE_PERCENT\ MenuItem\ {\ Identifier = SID_GLUE_PERCENT ; \ HelpID = SID_GLUE_PERCENT ; \ Text [ de ] = "Position an ~Objekt anpassen" ; \ Text [ en-US ] = "~Adapt Position to Object" ; \ Text [ x-comment ] = " ";\ }; #define MN_GLUE_HORZALIGN_LEFT\ MenuItem\ {\ Identifier = SID_GLUE_HORZALIGN_LEFT ; \ HelpID = SID_GLUE_HORZALIGN_LEFT ; \ RadioCheck = TRUE ; \ Text [ de ] = "~Horizontal links fixiert" ; \ Text [ en-US ] = "Fixed ~Horizontal Left" ; \ Text [ x-comment ] = " ";\ }; #define MN_GLUE_HORZALIGN_CENTER\ MenuItem\ {\ Identifier = SID_GLUE_HORZALIGN_CENTER ; \ HelpID = SID_GLUE_HORZALIGN_CENTER ; \ RadioCheck = TRUE ; \ Text [ de ] = "Horizontal ~zentriert fixiert" ; \ Text [ en-US ] = "Fixed Horizontal ~Center" ; \ Text [ x-comment ] = " ";\ }; #define MN_GLUE_HORZALIGN_RIGHT\ MenuItem\ {\ Identifier = SID_GLUE_HORZALIGN_RIGHT ; \ HelpID = SID_GLUE_HORZALIGN_RIGHT ; \ RadioCheck = TRUE ; \ Text [ de ] = "Hori~zontal rechts fixiert" ; \ Text [ en-US ] = "Fixed Hori~zontal Right" ; \ Text [ x-comment ] = " ";\ }; #define MN_GLUE_VERTALIGN_TOP\ MenuItem\ {\ Identifier = SID_GLUE_VERTALIGN_TOP ; \ HelpID = SID_GLUE_VERTALIGN_TOP ; \ RadioCheck = TRUE ; \ Text [ de ] = "~Vertikal oben fixiert" ; \ Text [ en-US ] = "Fixed ~Vertical Top" ; \ Text [ x-comment ] = " ";\ }; #define MN_GLUE_VERTALIGN_CENTER\ MenuItem\ {\ Identifier = SID_GLUE_VERTALIGN_CENTER ; \ HelpID = SID_GLUE_VERTALIGN_CENTER ; \ RadioCheck = TRUE ; \ Text [ de ] = "V~ertikal zentriert fixiert" ; \ Text [ en-US ] = "Fixed V~ertical Center" ; \ Text [ x-comment ] = " "; \ }; #define MN_GLUE_VERTALIGN_BOTTOM\ MenuItem\ {\ Identifier = SID_GLUE_VERTALIGN_BOTTOM ; \ HelpID = SID_GLUE_VERTALIGN_BOTTOM ; \ RadioCheck = TRUE ; \ Text [ de ] = "Verti~kal unten fixiert" ; \ Text [ en-US ] = "Fixed Ver~tical Bottom" ; \ Text [ x-comment ] = " ";\ }; #define MN_GRID_VISIBLE\ MenuItem\ {\ Identifier = SID_GRID_VISIBLE ; \ HelpID = SID_GRID_VISIBLE ; \ Text [ de ] = "~Raster sichtbar" ; \ Text [ en-US ] = "~Visible Grid" ; \ Text [ x-comment ] = " ";\ }; #define MN_GRID_USE\ MenuItem\ {\ Identifier = SID_GRID_USE ; \ HelpID = SID_GRID_USE; \ Text [ de ] = "~Am Raster fangen"; \ Text [ en-US ] = "Snap to Grid"; \ Text [ x-comment ] = " "; \ }; #define MN_GRID_FRONT\ MenuItem\ {\ Identifier = SID_GRID_FRONT ; \ HelpID = SID_GRID_FRONT ; \ Text [ de ] = "Ras~ter vorn" ; \ Text [ en-US ] = "Grid to ~Front" ; \ Text [ x-comment ] = " ";\ }; #define MN_GRID \ MenuItem\ {\ Identifier = DUMMY + 5 ; \ Command = ".uno:GridMenu" ; \ Text [ de ] = "~Raster" ; \ SubMenu = Menu\ {\ ItemList = \ {\ MN_GRID_VISIBLE\ MN_GRID_USE\ MN_GRID_FRONT\ };\ };\ Text [ en-US ] = "~Grid";\ }; #define MN_HELPLINES_VISIBLE\ MenuItem\ {\ Identifier = SID_HELPLINES_VISIBLE ; \ HelpID = SID_HELPLINES_VISIBLE ; \ /* ### ACHTUNG: Neuer Text in Resource? ~Fanglinien sichtbar : ~Hilfslinien sichtbar */\ Text [ de ] = "~Fanglinien sichtbar" ; \ Text [ en-US ] = "~Snap Lines Visible" ; \ Text [ x-comment ] = " ";\ }; #define MN_HELPLINES_USE\ MenuItem\ {\ Identifier = SID_HELPLINES_USE ; \ HelpID = SID_HELPLINES_USE ; \ Text [ de ] = "~An Fanglinien fangen"; \ Text [ en-US ] = "Snap to Snap Lines"; \ Text [ x-comment ] = " "; \ }; #define MN_HELPLINES_FRONT\ MenuItem\ {\ Identifier = SID_HELPLINES_FRONT ; \ HelpID = SID_HELPLINES_FRONT ; \ /* ### ACHTUNG: Neuer Text in Resource? Fanglini~en vorn : H~ilfslinien vorn */\ Text [ de ] = "Fanglini~en vorn" ; \ Text [ en-US ] = "Snap Lines to Front" ; \ Text [ x-comment ] = " ";\ }; #define MN_HELPLINES \ MenuItem\ {\ Identifier = DUMMY + 6 ; \ Command = ".uno:SnapLinesMenu" ; \ Text [ de ] = "Fanglini~en" ; \ SubMenu = Menu\ {\ ItemList = \ {\ MN_HELPLINES_VISIBLE\ MN_HELPLINES_USE\ MN_HELPLINES_FRONT\ };\ };\ Text [ en-US ] = "~Snap Lines";\ }; #define MN_CONTROL_SHOW_BROWSER\ MenuItem\ {\ Identifier = SID_SHOW_BROWSER ; \ HelpID = SID_SHOW_BROWSER ; \ Text [ de ] = "~Eigenschaften..." ; \ Text [ en-US ] = "Propert~ies..." ; \ Text [ x-comment ] = " ";\ }; #define MN_CONVERT_TO_1BIT_THRESHOLD\ MenuItem\ {\ Identifier = SID_CONVERT_TO_1BIT_THRESHOLD ; \ HelpID = SID_CONVERT_TO_1BIT_THRESHOLD ; \ Text [ de ] = "1Bit-~Schwellenwert" ; \ Text [ en-US ] = "1Bit ~Threshold" ; \ Text [ x-comment ] = " ";\ }; #define MN_CONVERT_TO_1BIT_MATRIX\ MenuItem\ {\ Identifier = SID_CONVERT_TO_1BIT_MATRIX ; \ HelpID = SID_CONVERT_TO_1BIT_MATRIX ; \ Text [ de ] = "1Bit-~Gedithert" ; \ Text [ en-US ] = "1 Bit ~Dithering" ; \ Text [ x-comment ] = " ";\ }; #define MN_CONVERT_TO_4BIT_GRAYS\ MenuItem\ {\ Identifier = SID_CONVERT_TO_4BIT_GRAYS ; \ HelpID = SID_CONVERT_TO_4BIT_GRAYS ; \ Text [ de ] = "4Bit-G~raustufenpalette" ; \ Text [ en-US ] = "4 Bit G~rayscales" ; \ Text [ x-comment ] = " ";\ }; #define MN_CONVERT_TO_4BIT_COLORS\ MenuItem\ {\ Identifier = SID_CONVERT_TO_4BIT_COLORS ; \ HelpID = SID_CONVERT_TO_4BIT_COLORS ; \ Text [ de ] = "4Bit-~Farbpalette" ; \ Text [ en-US ] = "4 Bit ~Color Palette" ; \ Text [ x-comment ] = " ";\ }; #define MN_CONVERT_TO_8BIT_GRAYS\ MenuItem\ {\ Identifier = SID_CONVERT_TO_8BIT_GRAYS ; \ HelpID = SID_CONVERT_TO_8BIT_GRAYS ; \ Text [ de ] = "8Bit-Gr~austufenpalette" ; \ Text [ en-US ] = "8 Bit Gr~ayscales" ; \ Text [ x-comment ] = " ";\ }; #define MN_CONVERT_TO_8BIT_COLORS\ MenuItem\ {\ Identifier = SID_CONVERT_TO_8BIT_COLORS ; \ HelpID = SID_CONVERT_TO_8BIT_COLORS ; \ Text [ de ] = "8Bit-Far~bpalette" ; \ Text [ en-US ] = "8 Bit C~olor Palette" ; \ Text [ x-comment ] = " ";\ }; #define MN_CONVERT_TO_24BIT\ MenuItem\ {\ Identifier = SID_CONVERT_TO_24BIT ; \ HelpID = SID_CONVERT_TO_24BIT ; \ Text [ de ] = "24Bit-~Echtfarben" ; \ Text [ en-US ] = "24 Bit ~True Colors" ; \ Text [ x-comment ] = " ";\ }; #define MN_COLORRESOLUTION \ MenuItem\ {\ Identifier = DUMMY + 4 ; \ Command = ".uno:ColorResMenu" ; \ /* ### ACHTUNG: Neuer Text in Resource? ~Farbauflösung : ~Farbaufl÷sung */\ Text [ de ] = "~Farbauflösung" ; \ SubMenu = Menu\ {\ ItemList = \ {\ MN_CONVERT_TO_1BIT_THRESHOLD\ MN_CONVERT_TO_1BIT_MATRIX\ MN_CONVERT_TO_4BIT_GRAYS\ MN_CONVERT_TO_4BIT_COLORS\ MN_CONVERT_TO_8BIT_GRAYS\ MN_CONVERT_TO_8BIT_COLORS\ MN_CONVERT_TO_24BIT\ };\ };\ Text [ en-US ] = "~Color Resolution" ; \ Text [ x-comment ] = " ";\ }; #define MNSUB_CONVERT \ MenuItem\ {\ Identifier = SID_CONVERT ; \ Command = ".uno:ConvertMenu" ; \ HelpID = SID_CONVERT ; \ Text [ de ] = "~Umwandeln" ; \ Text [ en-US ] = "~Convert" ; \ SubMenu = Menu\ {\ ItemList = \ {\ MN_CHANGEBEZIER\ MN_CHANGEPOLYGON\ MN_CONVERT_TO_CONTOUR\ MN_CONVERT_TO_3D\ MN_CONVERT_TO_3D_LATHE_FAST\ MN_CONVERT_TO_BITMAP\ MN_CONVERT_TO_METAFILE\ };\ };\ Text [ x-comment ] = " ";\ }; #define MNSUB_MIRROR \ MenuItem\ {\ Identifier = SID_MIRROR ; \ HelpID = SID_MIRROR ; \ Command = ".uno:MirrorMenu" ; \ Text [ de ] = "Sp~iegeln" ; \ Text [ en-US ] = "~Flip" ; \ SubMenu = Menu\ {\ ItemList = \ {\ MN_VERTICAL\ MN_HORIZONTAL\ };\ };\ Text [ x-comment ] = " ";\ }; #define MNSUB_ROTATE \ MenuItem\ {\ Identifier = SID_OBJECT_ROTATE ; \ HelpID = SID_OBJECT_ROTATE ; \ Text [ de ] = "~Drehen" ; \ Text [ en-US ] = "~Rotate";\ }; #define MN_CONNECT \ MenuItem\ {\ Identifier = SID_CONNECT ; \ HelpID = SID_CONNECT ; \ Text [ de ] = "~Verbinden" ; \ Text [ en-US ] = "C~onnect" ; \ Text [ x-comment ] = " ";\ }; #define MN_BREAK \ MenuItem\ {\ Identifier = SID_BREAK ; \ HelpID = SID_BREAK ; \ Text [ de ] = "Au~fbrechen" ; \ Text [ en-US ] = "~Break" ; \ Text [ x-comment ] = " ";\ }; #define MN_STYLEDT \ MenuItem\ {\ Identifier = SID_STYLE_EDIT ; \ HelpID = SID_STYLE_EDIT ; \ Text [ de ] = "~Vorlage bearbeiten..." ; \ Text [ en-US ] = "Edit Style..." ; \ Text [ x-comment ] = " ";\ }; #define MN_EDIT_HYPERLINK \ MenuItem\ {\ Identifier = SID_EDIT_HYPERLINK ; \ HelpID = SID_EDIT_HYPERLINK ; \ Text [ de ] = "H~yperlink..." ; \ Text [ en-US ] = "H~yperlink..." ; \ }; #define MN_POINT_EDITMODE \ MenuItem\ {\ Identifier = SID_BEZIER_EDIT ; \ HelpID = SID_BEZIER_EDIT ; \ Text [ de ] = "Pu~nkte" ; \ Text [ en-US ] = "Poi~nts";\ }; #define MN_GLUE_EDITMODE \ MenuItem\ {\ Identifier = SID_GLUE_EDITMODE ; \ HelpID = SID_GLUE_EDITMODE ; \ Text [ de ] = "~Klebepunkte"; \ Text [ en-US ] = "~Glue Points";\ }; #define MN_LAYER_EDITMODE \ MenuItem\ {\ Identifier = DUMMY + 7 ; \ Command = ".uno:LayerMenu" ; \ Text [ de ] = "~Ebene" ; \ Text [ en-US ] = "La~yer"; \ SubMenu = Menu \ {\ ItemList = \ {\ MenuItem \ {\ Identifier = SID_INSERTLAYER ; \ HelpID = SID_INSERTLAYER ; \ Text [ de ] = "~Einfügen";\ Text [ en-US ] = "~Insert";\ };\ MenuItem \ {\ Identifier = SID_MODIFYLAYER ; \ HelpID = SID_MODIFYLAYER ; \ Text [ de ] = "~Ändern";\ Text [ en-US ] = "~Modify";\ };\ MenuItem \ {\ Identifier = SID_DELETE_LAYER ; \ HelpID = SID_DELETE_LAYER ; \ Text [ de ] = "~Löschen";\ Text [ en-US ] = "Delete";\ };\ MenuItem \ {\ Identifier = SID_RENAMELAYER ; \ HelpID = SID_RENAMELAYER ; \ Text [ de ] = "~Umbenennen";\ Text [ en-US ] = "~Rename";\ }; \ };\ };\ };