/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ /* * This file is part of the LibreOffice project. * * This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. * * This file incorporates work covered by the following license notice: * * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed * with this work for additional information regarding copyright * ownership. The ASF licenses this file to you under the Apache * License, Version 2.0 (the "License"); you may not use this file * except in compliance with the License. You may obtain a copy of * the License at http://www.apache.org/licenses/LICENSE-2.0 . */ #pragma once #include #include #include #include namespace drawinglayer::primitive2d { /** PatternFillPrimitive2D class This primitive allows filling a given tools::PolyPolygon with a pattern defined by a sequence of primitives which are mapped to the unit range. The pattern is defined using a reference range which defines a rectangular area relative to the tools::PolyPolygon (in unit coordinates) which is virtually infinitely repeated. */ class DRAWINGLAYER_DLLPUBLIC PatternFillPrimitive2D final : public BufferedDecompositionPrimitive2D { private: const basegfx::B2DPolyPolygon maMask; const Primitive2DContainer maChildren; const basegfx::B2DRange maReferenceRange; /// values holding the discrete buffer size sal_uInt32 mnDiscreteWidth; sal_uInt32 mnDiscreteHeight; /// helper that is capable to calculate the needed discrete buffer size for /// eventually buffered content void calculateNeededDiscreteBufferSize( sal_uInt32& rWidth, sal_uInt32& rHeight, const geometry::ViewInformation2D& rViewInformation) const; /// helper which creates the content - checks if clipping is needed and eventually /// creates buffered content to speed up rendering Primitive2DContainer createContent(const geometry::ViewInformation2D& rViewInformation) const; /// create local decomposition virtual Primitive2DReference create2DDecomposition(const geometry::ViewInformation2D& rViewInformation) const override; public: /// constructor PatternFillPrimitive2D( basegfx::B2DPolyPolygon aMask, Primitive2DContainer&& rChildren, const basegfx::B2DRange& rReferenceRange); /// data read access const basegfx::B2DPolyPolygon& getMask() const { return maMask; } const Primitive2DContainer& getChildren() const { return maChildren; } const basegfx::B2DRange& getReferenceRange() const { return maReferenceRange; } /// compare operator virtual bool operator==(const BasePrimitive2D& rPrimitive) const override; /// get range virtual basegfx::B2DRange getB2DRange(const geometry::ViewInformation2D& rViewInformation) const override; /// overload to react on evtl. buffered content virtual void get2DDecomposition(Primitive2DDecompositionVisitor& rVisitor, const geometry::ViewInformation2D& rViewInformation) const override; /// provide unique ID virtual sal_uInt32 getPrimitive2DID() const override; // XAccounting virtual sal_Int64 estimateUsage() override; /// helper which creates the content - checks if clipping is needed and eventually /// creates buffered content to speed up rendering BitmapEx createTileImage(sal_uInt32 nWidth, sal_uInt32 nHeight) const; /// helper that is capable to calculate the needed discrete buffer size for /// eventually buffered content void getTileSize( sal_uInt32& rWidth, sal_uInt32& rHeight, const geometry::ViewInformation2D& rViewInformation) const; }; } // end of namespace drawinglayer::primitive2d /* vim:set shiftwidth=4 softtabstop=4 expandtab: */