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If not, see * * for a copy of the LGPLv3 License. * ************************************************************************/ #ifdef _MSC_VER #pragma warning(disable:4100) #endif #include #include #include #include "math.h" sal_Bool Connector::msbHideMode = sal_False; Connector::Connector( DepWin* pParent, WinBits nWinStyle ) : mpStartWin( 0L ), mpEndWin( 0L ), mnStartId( 0 ), mnEndId( 0 ), bVisible( sal_False ), len( 70 ) { mpParent = pParent; if ( mpParent ) mpParent->AddConnector( this ); } Connector::~Connector() { if ( mpStartWin ) mpStartWin->RemoveConnector( this ); if ( mpEndWin ) mpEndWin->RemoveConnector( this ); if ( mpParent ) mpParent->RemoveConnector( this ); mpParent->Invalidate( Rectangle( mStart, mEnd )); mpParent->Invalidate( Rectangle( mEnd - Point( 3, 3), mEnd + Point( 3, 3))); } void Connector::Initialize( ObjectWin* pStartWin, ObjectWin* pEndWin, sal_Bool bVis ) { mpStartWin = pStartWin; mpEndWin = pEndWin; mpStartWin->AddConnector( this ); mpEndWin->AddConnector( this ); mCenter = GetMiddle(); mStart = pStartWin->GetFixPoint( mCenter ); mEnd = pEndWin->GetFixPoint( mCenter ); mnStartId = pStartWin->GetId(); mnEndId = pEndWin->GetId(); bVisible = bVis; // if ( mpParent->IsPaintEnabled()) if ( IsVisible() ) { mpParent->DrawLine( mEnd, mStart ); mpParent->DrawEllipse( Rectangle( mEnd - Point( 2, 2), mEnd + Point( 2, 2))); } UpdateVisibility(); //null_Project } void Connector::UpdateVisibility() { bVisible = mpStartWin->IsVisible() && mpEndWin->IsVisible(); } Point Connector::GetMiddle() { Point aStartPoint = mpStartWin->GetPosPixel(); Size aStartSize = mpStartWin->GetSizePixel(); int nMoveHorz, nMoveVert; aStartPoint.Move( aStartSize.Width() / 2, aStartSize.Height() / 2 ); Point aEndPoint = mpEndWin->GetPosPixel(); Size aEndSize = mpEndWin->GetSizePixel(); aEndPoint.Move( aEndSize.Width() / 2, aEndSize.Height() / 2 ); Point aRetPoint = aEndPoint; nMoveHorz = aStartPoint.X() - aEndPoint.X(); if ( nMoveHorz ) nMoveHorz /= 2; nMoveVert = aStartPoint.Y() - aEndPoint.Y(); if ( nMoveVert ) nMoveVert /= 2; aRetPoint.Move( nMoveHorz, nMoveVert ); return aRetPoint; } void Connector::Paint( const Rectangle& rRect ) { //MyApp *pApp = (MyApp*)GetpApp(); //SolDep *pSoldep = pApp->GetSolDep(); if (msbHideMode) { if (!(mpStartWin->IsNullObject())) //null_project { if ( mpStartWin->GetMarkMode() == 0 || mpStartWin->GetMarkMode() == MARKMODE_DEPENDING ) { mpStartWin->SetViewMask(0); //objwin invisible } else { mpStartWin->SetViewMask(1); //objwin visible } } if (!(mpEndWin->IsNullObject())) { if ( mpEndWin->GetMarkMode() == 0 || mpEndWin->GetMarkMode() == MARKMODE_DEPENDING ) { mpEndWin->SetViewMask(0); //objwin invisible } else { mpEndWin->SetViewMask(1); //objwin visible } } UpdateVisibility(); } else //IsHideMode { //bVisible = sal_True; if (!(mpStartWin->IsNullObject())) //null_project { mpStartWin->SetViewMask(1); } if (!(mpEndWin->IsNullObject())) //null_project { mpEndWin->SetViewMask(1); } UpdateVisibility(); } if ( (mpStartWin->GetBodyText() != ByteString("null")) && //null_project (mpEndWin->GetBodyText() != ByteString("null")) && IsVisible()) //null_project { mpParent->DrawLine( mEnd, mStart ); mpParent->DrawEllipse( Rectangle( mEnd - Point( 2, 2), mEnd + Point( 2, 2))); } } void Connector::DrawOutput( OutputDevice* pDevice, const Point& rOffset ) { if ( (mpStartWin->GetBodyText() != ByteString("null")) && //null_project (mpEndWin->GetBodyText() != ByteString("null")) && IsVisible()) //null_project { pDevice->DrawLine( pDevice->PixelToLogic( mEnd ) - rOffset, pDevice->PixelToLogic( mStart ) - rOffset ); Rectangle aRect( pDevice->PixelToLogic( Rectangle( mEnd - Point( 2, 2), mEnd + Point( 2, 2) ) ) ); aRect.Move( -rOffset.X(), -rOffset.Y() ); pDevice->DrawEllipse( aRect ); } } void Connector::UpdatePosition( ObjectWin* pWin, sal_Bool bPaint ) { // more than one call ? // Point OldStart, OldEnd; static sal_uIntPtr nCallCount = 0; //MyApp *pApp = (MyApp*)GetpApp(); //SolDep *pSoldep = pApp->GetSolDep(); if (msbHideMode) bVisible = 1; if ( nCallCount ) // only one call nCallCount++; else { nCallCount++; while ( nCallCount ) { if ( bPaint ) { OldStart = mStart; OldEnd = mEnd; } mCenter = GetMiddle(); mStart=mpStartWin->GetFixPoint( mCenter, bPaint ); mEnd=mpEndWin->GetFixPoint( mCenter, bPaint ); if ( bPaint ) { mpParent->Invalidate( Rectangle( OldStart, OldEnd )); mpParent->Invalidate( Rectangle( OldEnd - Point( 2, 2), OldEnd + Point( 2, 2))); //Don't paint "null_project" connectors if ( (mpStartWin->GetBodyText() != ByteString("null")) && //null_project (mpEndWin->GetBodyText() != ByteString("null"))) //null_project { Paint ( Rectangle( mEnd - Point( 3, 3), mEnd + Point( 3, 3))); Paint ( Rectangle( mEnd, mStart )); } } nCallCount--; } } } sal_uInt16 Connector::Save( SvFileStream& rOutFile ) { rOutFile << mpStartWin->GetId(); rOutFile << mpEndWin->GetId(); return 0; } sal_uInt16 Connector::Load( SvFileStream& rInFile ) { rInFile >> mnStartId; rInFile >> mnEndId; return 0; } ObjectWin* Connector::GetOtherWin( ObjectWin* pWin ) { // get correspondent object ptr if ( mpStartWin == pWin ) return mpEndWin; else if ( mpEndWin == pWin ) return mpStartWin; return NULL; } sal_uIntPtr Connector::GetOtherId( sal_uIntPtr nId ) { // get correspondent object id if ( mnStartId == nId ) return mnEndId; else if ( mnEndId == nId ) return mnStartId; return NULL; } sal_uIntPtr Connector::GetLen() { double dx, dy; dx = mStart.X() - mEnd.X(); dy = mStart.Y() - mEnd.Y(); return (sal_uIntPtr) sqrt( dx * dx + dy * dy ); } sal_Bool Connector::IsStart( ObjectWin* pWin ) { return pWin == mpStartWin; }