office-gobmx/include/svx/sdrpaintwindow.hxx
Mike Kaganski 085c179b9e Simplify a bit
Change-Id: Ie2cdb0a361376b488d9829c892c9f4c6e9711503
Reviewed-on: https://gerrit.libreoffice.org/c/core/+/142941
Tested-by: Jenkins
Reviewed-by: Mike Kaganski <mike.kaganski@collabora.com>
2022-11-18 15:22:29 +01:00

143 lines
5.2 KiB
C++

/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/*
* This file is part of the LibreOffice project.
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/.
*
* This file incorporates work covered by the following license notice:
*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed
* with this work for additional information regarding copyright
* ownership. The ASF licenses this file to you under the Apache
* License, Version 2.0 (the "License"); you may not use this file
* except in compliance with the License. You may obtain a copy of
* the License at http://www.apache.org/licenses/LICENSE-2.0 .
*/
#ifndef INCLUDED_SVX_SDRPAINTWINDOW_HXX
#define INCLUDED_SVX_SDRPAINTWINDOW_HXX
#include <rtl/ref.hxx>
#include <vcl/virdev.hxx>
#include <svx/svxdllapi.h>
#include <memory>
class SdrPaintView;
namespace sdr::overlay { class OverlayManager; }
#ifdef _MSC_VER // broken msvc template instantiation
#include <svx/sdr/overlay/overlaymanager.hxx>
#endif
/// paint the transparent children of rWin that overlap rPixelRect
/// (for example, transparent form controls like check boxes)
void SVXCORE_DLLPUBLIC
PaintTransparentChildren(vcl::Window const & rWindow, tools::Rectangle const& rPixelRect);
class SdrPreRenderDevice
{
// The original OutputDevice
VclPtr<OutputDevice> mpOutputDevice;
// The VirtualDevice for PreRendering
VclPtr<VirtualDevice> mpPreRenderDevice;
public:
explicit SdrPreRenderDevice(OutputDevice& rOriginal);
~SdrPreRenderDevice();
void PreparePreRenderDevice();
void OutputPreRenderDevice(const vcl::Region& rExpandedRegion);
OutputDevice& GetPreRenderDevice() { return *mpPreRenderDevice; }
};
class SVXCORE_DLLPUBLIC SdrPaintWindow
{
private:
// the OutputDevice this window represents
VclPtr<OutputDevice> mpOutputDevice;
/// In case mrOutputDevice is a buffer for a vcl::Window, this is the window.
VclPtr<vcl::Window> mpWindow;
// the SdrPaintView this window belongs to
SdrPaintView& mrPaintView;
// the new OverlayManager for the new OverlayObjects. Test add here, will
// replace the IAOManager as soon as it works.
rtl::Reference< sdr::overlay::OverlayManager > mxOverlayManager;
// The PreRenderDevice for PreRendering
std::unique_ptr<SdrPreRenderDevice> mpPreRenderDevice;
// The RedrawRegion used for rendering
vcl::Region maRedrawRegion;
// #i72889# flag if this is only a temporary target for repaint, default is false
bool mbTemporaryTarget : 1;
bool mbOutputToWindow : 1;
// ref to patched
SdrPaintWindow* mpPatched;
// helpers
void impCreateOverlayManager();
public:
SdrPaintWindow(SdrPaintView& rNewPaintView, OutputDevice& rOut, vcl::Window* pWindow = nullptr);
~SdrPaintWindow();
// allow reference to patched, see patchPaintWindow/unpatchPaintWindow
void setPatched(SdrPaintWindow* pPaintWindow) { mpPatched = pPaintWindow; }
SdrPaintWindow* getPatched() const { return mpPatched; }
// data read accesses
OutputDevice& GetOutputDevice() const { return *mpOutputDevice; }
vcl::Window* GetWindow() const { return mpWindow; }
// OVERLAYMANAGER
rtl::Reference< sdr::overlay::OverlayManager > const & GetOverlayManager() const;
// #i73602# add flag if buffer shall be used
void DrawOverlay(const vcl::Region& rRegion);
// calculate visible area and return
tools::Rectangle GetVisibleArea() const;
// Is OutDev a printer?
bool OutputToPrinter() const { return (OUTDEV_PRINTER == mpOutputDevice->GetOutDevType()); }
// Is OutDev a window?
bool OutputToWindow() const { return mbOutputToWindow; }
void SetOutputToWindow(bool bOutputToWindow) { mbOutputToWindow = bOutputToWindow; }
// Is OutDev a recording MetaFile?
bool OutputToRecordingMetaFile() const;
// prepare PreRendering (evtl.)
void PreparePreRenderDevice();
void OutputPreRenderDevice(const vcl::Region& rExpandedRegion);
SdrPreRenderDevice* GetPreRenderDevice() const { return mpPreRenderDevice.get(); }
// RedrawRegion
const vcl::Region& GetRedrawRegion() const { return maRedrawRegion;}
void SetRedrawRegion(const vcl::Region& rNew);
// #i72889# read/write access to TemporaryTarget
bool getTemporaryTarget() const { return mbTemporaryTarget; }
void setTemporaryTarget(bool bNew) { mbTemporaryTarget = bNew; }
// #i72889# get target output device, take into account output buffering
OutputDevice& GetTargetOutputDevice() { if(mpPreRenderDevice) return mpPreRenderDevice->GetPreRenderDevice(); else return *mpOutputDevice; }
};
#endif // INCLUDED_SVX_SDRPAINTWINDOW_HXX
/* vim:set shiftwidth=4 softtabstop=4 expandtab: */