office-gobmx/vbahelper/inc/pch/precompiled_msforms.hxx
Noel Grandin a214ac6774 simplify and modernise ScopedBitmapAccess
(*) Make all of it use a "Scoped" paradigm
(*) pass by value, no need to allocate on heap
(*) make all of the construction go via the *Access constructors, instead of it being some via the constructors and some via the Acquire*Access methods.
(*) take the Bitmap& by const& in the constructor, so we can avoid doing const_cast in random places.

Change-Id: Ie03a9145c0965980ee8df9a89b8714a425e18f74
Reviewed-on: https://gerrit.libreoffice.org/c/core/+/160293
Tested-by: Jenkins
Reviewed-by: Noel Grandin <noel.grandin@collabora.co.uk>
2023-12-07 09:32:14 +01:00

210 lines
6.7 KiB
C++

/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/*
* This file is part of the LibreOffice project.
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/.
*/
/*
This file has been autogenerated by update_pch.sh. It is possible to edit it
manually (such as when an include file has been moved/renamed/removed). All such
manual changes will be rewritten by the next run of update_pch.sh (which presumably
also fixes all possible problems, so it's usually better to use it).
Generated on 2023-07-19 09:24:46 using:
./bin/update_pch vbahelper msforms --cutoff=3 --exclude:system --include:module --include:local
If after updating build fails, use the following command to locate conflicting headers:
./bin/update_pch_bisect ./vbahelper/inc/pch/precompiled_msforms.hxx "make vbahelper.build" --find-conflicts
*/
#include <sal/config.h>
#if PCH_LEVEL >= 1
#include <algorithm>
#include <array>
#include <cassert>
#include <cmath>
#include <cstddef>
#include <cstdlib>
#include <cstring>
#include <float.h>
#include <functional>
#include <initializer_list>
#include <iomanip>
#include <limits.h>
#include <limits>
#include <map>
#include <math.h>
#include <memory>
#include <new>
#include <numeric>
#include <optional>
#include <ostream>
#include <span>
#include <stddef.h>
#include <string.h>
#include <string>
#include <string_view>
#include <type_traits>
#include <utility>
#include <vector>
#include <boost/property_tree/ptree_fwd.hpp>
#endif // PCH_LEVEL >= 1
#if PCH_LEVEL >= 2
#include <osl/diagnose.h>
#include <osl/endian.h>
#include <osl/interlck.h>
#include <rtl/alloc.h>
#include <rtl/character.hxx>
#include <rtl/math.h>
#include <rtl/ref.hxx>
#include <rtl/string.h>
#include <rtl/string.hxx>
#include <rtl/stringconcat.hxx>
#include <rtl/stringutils.hxx>
#include <rtl/tencinfo.h>
#include <rtl/textcvt.h>
#include <rtl/textenc.h>
#include <rtl/ustring.h>
#include <rtl/ustring.hxx>
#include <sal/backtrace.hxx>
#include <sal/detail/log.h>
#include <sal/log.hxx>
#include <sal/macros.h>
#include <sal/saldllapi.h>
#include <sal/types.h>
#include <sal/typesizes.h>
#include <vcl/Scanline.hxx>
#include <vcl/alpha.hxx>
#include <vcl/bitmap.hxx>
#include <vcl/bitmap/BitmapTypes.hxx>
#include <vcl/bitmapex.hxx>
#include <vcl/cairo.hxx>
#include <vcl/checksum.hxx>
#include <vcl/dllapi.h>
#include <vcl/fntstyle.hxx>
#include <vcl/font.hxx>
#include <vcl/gradient.hxx>
#include <vcl/kernarray.hxx>
#include <vcl/mapmod.hxx>
#include <vcl/metaactiontypes.hxx>
#include <vcl/ptrstyle.hxx>
#include <vcl/region.hxx>
#include <vcl/rendercontext/AddFontSubstituteFlags.hxx>
#include <vcl/rendercontext/AntialiasingFlags.hxx>
#include <vcl/rendercontext/DrawGridFlags.hxx>
#include <vcl/rendercontext/DrawImageFlags.hxx>
#include <vcl/rendercontext/DrawModeFlags.hxx>
#include <vcl/rendercontext/DrawTextFlags.hxx>
#include <vcl/rendercontext/GetDefaultFontFlags.hxx>
#include <vcl/rendercontext/ImplMapRes.hxx>
#include <vcl/rendercontext/InvertFlags.hxx>
#include <vcl/rendercontext/RasterOp.hxx>
#include <vcl/rendercontext/SalLayoutFlags.hxx>
#include <vcl/rendercontext/State.hxx>
#include <vcl/rendercontext/SystemTextColorFlags.hxx>
#include <vcl/salnativewidgets.hxx>
#include <vcl/settings.hxx>
#include <vcl/vclenum.hxx>
#include <vcl/vclptr.hxx>
#include <vcl/vclreferencebase.hxx>
#include <vcl/wall.hxx>
#endif // PCH_LEVEL >= 2
#if PCH_LEVEL >= 3
#include <basegfx/basegfxdllapi.h>
#include <basegfx/color/bcolor.hxx>
#include <basegfx/matrix/b2dhommatrix.hxx>
#include <basegfx/matrix/hommatrixtemplate.hxx>
#include <basegfx/numeric/ftools.hxx>
#include <basegfx/point/b2dpoint.hxx>
#include <basegfx/point/b2ipoint.hxx>
#include <basegfx/polygon/b2dpolygon.hxx>
#include <basegfx/polygon/b2dpolypolygon.hxx>
#include <basegfx/range/Range2D.hxx>
#include <basegfx/range/b2drange.hxx>
#include <basegfx/range/basicrange.hxx>
#include <basegfx/tuple/Size2D.hxx>
#include <basegfx/tuple/Tuple2D.hxx>
#include <basegfx/tuple/Tuple3D.hxx>
#include <basegfx/tuple/b2dtuple.hxx>
#include <basegfx/tuple/b2ituple.hxx>
#include <basegfx/tuple/b3dtuple.hxx>
#include <basegfx/utils/common.hxx>
#include <basegfx/vector/b2dsize.hxx>
#include <basegfx/vector/b2dvector.hxx>
#include <basegfx/vector/b2enums.hxx>
#include <basegfx/vector/b2isize.hxx>
#include <basegfx/vector/b2ivector.hxx>
#include <basic/basicdllapi.h>
#include <basic/sbxcore.hxx>
#include <basic/sbxdef.hxx>
#include <basic/sbxmeth.hxx>
#include <basic/sbxvar.hxx>
#include <com/sun/star/awt/DeviceInfo.hpp>
#include <com/sun/star/awt/GradientStyle.hpp>
#include <com/sun/star/awt/SystemPointer.hpp>
#include <com/sun/star/awt/XControl.hpp>
#include <com/sun/star/container/XNameContainer.hpp>
#include <com/sun/star/drawing/LineCap.hpp>
#include <com/sun/star/form/FormComponentType.hpp>
#include <com/sun/star/lang/IllegalArgumentException.hpp>
#include <com/sun/star/uno/Any.h>
#include <com/sun/star/uno/Any.hxx>
#include <com/sun/star/uno/Reference.h>
#include <com/sun/star/uno/Reference.hxx>
#include <com/sun/star/uno/RuntimeException.hpp>
#include <com/sun/star/uno/Sequence.h>
#include <com/sun/star/uno/Sequence.hxx>
#include <com/sun/star/uno/Type.h>
#include <com/sun/star/uno/Type.hxx>
#include <com/sun/star/uno/TypeClass.hdl>
#include <com/sun/star/uno/XInterface.hpp>
#include <com/sun/star/uno/XWeak.hpp>
#include <com/sun/star/uno/genfunc.h>
#include <com/sun/star/uno/genfunc.hxx>
#include <comphelper/comphelperdllapi.h>
#include <comphelper/errcode.hxx>
#include <comphelper/sequence.hxx>
#include <cppu/cppudllapi.h>
#include <cppu/unotype.hxx>
#include <cppuhelper/cppuhelperdllapi.h>
#include <cppuhelper/implbase.hxx>
#include <cppuhelper/weak.hxx>
#include <cppuhelper/weakref.hxx>
#include <i18nlangtag/lang.h>
#include <o3tl/cow_wrapper.hxx>
#include <o3tl/safeint.hxx>
#include <o3tl/strong_int.hxx>
#include <o3tl/typed_flags_set.hxx>
#include <o3tl/underlyingenumvalue.hxx>
#include <o3tl/unit_conversion.hxx>
#include <svl/hint.hxx>
#include <svl/svldllapi.h>
#include <svl/typedwhich.hxx>
#include <tools/color.hxx>
#include <tools/degree.hxx>
#include <tools/fontenum.hxx>
#include <tools/gen.hxx>
#include <tools/long.hxx>
#include <tools/mapunit.hxx>
#include <tools/poly.hxx>
#include <tools/ref.hxx>
#include <tools/solar.h>
#include <tools/toolsdllapi.h>
#include <typelib/typeclass.h>
#include <typelib/typedescription.h>
#include <typelib/uik.h>
#include <uno/any2.h>
#include <uno/data.h>
#include <uno/sequence2.h>
#include <unotools/fontdefs.hxx>
#include <unotools/syslocale.hxx>
#include <unotools/unotoolsdllapi.h>
#endif // PCH_LEVEL >= 3
#if PCH_LEVEL >= 4
#include <vbahelper/vbadllapi.h>
#endif // PCH_LEVEL >= 4
/* vim:set shiftwidth=4 softtabstop=4 expandtab: */