office-gobmx/drawinglayer/source/primitive2d/markerarrayprimitive2d.cxx
Noel Grandin 3b83c6ac80 make BufferedDecompositionPrimitive2D store a Primitive2DReference..
.. instead of a Primitive2DContainer.

The container very frequently contains only a single item, since
the decomposition method often sticks only a single top-level node
in there, so it turns out to be a net loss overall, memory
consumption-wise.

Also, if we return a single Primitive2DReference from
a BufferedDecomposition, that maximises the sharing of
data between the BufferedDecomposition objects at the
bottom of the decomposed tree, and objects higher up.

Change-Id: Iaf272e60e2997299cc35a1bd209c51b6b79e9a8b
Reviewed-on: https://gerrit.libreoffice.org/c/core/+/162976
Tested-by: Jenkins
Reviewed-by: Noel Grandin <noel.grandin@collabora.co.uk>
2024-02-12 11:36:05 +01:00

139 lines
5.2 KiB
C++

/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
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* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/.
*
* This file incorporates work covered by the following license notice:
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* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed
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* ownership. The ASF licenses this file to you under the Apache
* License, Version 2.0 (the "License"); you may not use this file
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#include <drawinglayer/primitive2d/markerarrayprimitive2d.hxx>
#include <basegfx/matrix/b2dhommatrix.hxx>
#include <drawinglayer/geometry/viewinformation2d.hxx>
#include <drawinglayer/primitive2d/drawinglayer_primitivetypes2d.hxx>
#include <drawinglayer/primitive2d/bitmapprimitive2d.hxx>
#include <drawinglayer/primitive2d/groupprimitive2d.hxx>
#include <toolkit/helper/vclunohelper.hxx>
using namespace com::sun::star;
namespace drawinglayer::primitive2d
{
Primitive2DReference MarkerArrayPrimitive2D::create2DDecomposition(const geometry::ViewInformation2D& rViewInformation) const
{
const std::vector< basegfx::B2DPoint >& rPositions = getPositions();
const sal_uInt32 nMarkerCount(rPositions.size());
if(!nMarkerCount || getMarker().IsEmpty())
return nullptr;
// get pixel size
Size aBitmapSize(getMarker().GetSizePixel());
if(!(aBitmapSize.Width() && aBitmapSize.Height()))
return nullptr;
// get logic half pixel size
basegfx::B2DVector aLogicHalfSize(rViewInformation.getInverseObjectToViewTransformation() *
basegfx::B2DVector(aBitmapSize.getWidth() - 1.0, aBitmapSize.getHeight() - 1.0));
// use half size for expand
aLogicHalfSize *= 0.5;
Primitive2DContainer aContainer;
for(const auto& rPosition : rPositions)
{
const basegfx::B2DRange aRange(rPosition - aLogicHalfSize, rPosition + aLogicHalfSize);
basegfx::B2DHomMatrix aTransform;
aTransform.set(0, 0, aRange.getWidth());
aTransform.set(1, 1, aRange.getHeight());
aTransform.set(0, 2, aRange.getMinX());
aTransform.set(1, 2, aRange.getMinY());
aContainer.push_back(
new BitmapPrimitive2D(
getMarker(),
aTransform));
}
return new GroupPrimitive2D(std::move(aContainer));
}
MarkerArrayPrimitive2D::MarkerArrayPrimitive2D(
std::vector< basegfx::B2DPoint >&& rPositions,
const BitmapEx& rMarker)
: maPositions(std::move(rPositions)),
maMarker(rMarker)
{
}
bool MarkerArrayPrimitive2D::operator==(const BasePrimitive2D& rPrimitive) const
{
if(BufferedDecompositionPrimitive2D::operator==(rPrimitive))
{
const MarkerArrayPrimitive2D& rCompare = static_cast<const MarkerArrayPrimitive2D&>(rPrimitive);
return (getPositions() == rCompare.getPositions()
&& getMarker() == rCompare.getMarker());
}
return false;
}
basegfx::B2DRange MarkerArrayPrimitive2D::getB2DRange(const geometry::ViewInformation2D& rViewInformation) const
{
basegfx::B2DRange aRetval;
if(!getPositions().empty())
{
// get the basic range from the position vector
for (auto const& pos : getPositions())
{
aRetval.expand(pos);
}
if(!getMarker().IsEmpty())
{
// get pixel size
const Size aBitmapSize(getMarker().GetSizePixel());
if(aBitmapSize.Width() && aBitmapSize.Height())
{
// get logic half size
basegfx::B2DVector aLogicHalfSize(rViewInformation.getInverseObjectToViewTransformation() *
basegfx::B2DVector(aBitmapSize.getWidth(), aBitmapSize.getHeight()));
// use half size for expand
aLogicHalfSize *= 0.5;
// apply aLogicHalfSize
aRetval.expand(aRetval.getMinimum() - aLogicHalfSize);
aRetval.expand(aRetval.getMaximum() + aLogicHalfSize);
}
}
}
return aRetval;
}
// provide unique ID
sal_uInt32 MarkerArrayPrimitive2D::getPrimitive2DID() const
{
return PRIMITIVE2D_ID_MARKERARRAYPRIMITIVE2D;
}
} // end of namespace
/* vim:set shiftwidth=4 softtabstop=4 expandtab: */