office-gobmx/external/skia/macosmetal.patch.1
Patrick Luby cd983f0af4 Related: tdf#152703 Reuse existing CAMetalLayer to stop flicker
When live resizing a window, replacing the CAMetalLayer with each
resize event repaints the window's background which causes a
noticeable flicker. So reuse any existing CAMetalLayer already
assigned to the native view.

Change-Id: I03bda5f0d40b84606b6602961e5f0d3b0dfcc6ba
Reviewed-on: https://gerrit.libreoffice.org/c/core/+/177921
Tested-by: Jenkins
Reviewed-by: Patrick Luby <guibomacdev@gmail.com>
2024-12-06 15:06:13 +01:00

145 lines
5.3 KiB
Groff

--- /dev/null 2023-01-25 09:20:55.000000000 -0500
+++ skia.org/tools/window/mac/WindowContextFactory_mac.mm 2023-01-25 09:21:22.000000000 -0500
@@ -0,0 +1,57 @@
+/*
+ * Use of this source code is governed by a BSD-style license that can be
+ * found in the LICENSE file.
+ */
+
+#include "tools/window/mac/MacWindowInfo.h"
+
+namespace skwindow {
+
+static bool bWindowScaling = false;
+static float fWindowScale = 1.0f;
+
+CGFloat GetBackingScaleFactor(NSView* view) {
+ #ifdef SK_BUILD_FOR_IOS
+ UIScreen* screen = view.window.screen ?: [UIScreen mainScreen];
+ return screen.nativeScale;
+ #else
+ // Related: tdf#147342 This should always be an exact copy of the
+ // sal::aqua::getWindowScaling() function in the following file:
+ // vcl/osx/salgdiutils.cxx
+ (void)view;
+
+ if (!bWindowScaling)
+ {
+ NSArray *aScreens = [NSScreen screens];
+ if (aScreens)
+ {
+ for (NSScreen *aScreen : aScreens)
+ {
+ float fScale = [aScreen backingScaleFactor];
+ if (fScale > fWindowScale)
+ fWindowScale = fScale;
+ }
+ bWindowScaling = true;
+ }
+ if( const char* env = getenv("SAL_FORCE_HIDPI_SCALING"))
+ {
+ fWindowScale = atof(env);
+ bWindowScaling = true;
+ }
+ }
+ return fWindowScale;
+ #endif
+}
+
+void ResetBackingScaleFactor() {
+ #ifndef SK_BUILD_FOR_IOS
+ // Related: tdf#147342 Force recalculation of the window scaling but keep
+ // the previous window scaling as the minimum so that we don't lose the
+ // resolution in cached images if a HiDPI monitor is disconnected and
+ // then reconnected.
+ bWindowScaling = false;
+ GetBackingScaleFactor(nil);
+ #endif
+}
+
+} // namespace sk_app
diff -ur skia.org/tools/window/mac/GaneshMetalWindowContext_mac.mm skia/tools/window/mac/GaneshMetalWindowContext_mac.mm
--- skia.org/tools/window/mac/GaneshMetalWindowContext_mac.mm 2024-10-10 13:50:06.102852791 +0200
+++ skia/tools/window/mac/GaneshMetalWindowContext_mac.mm 2024-10-10 13:53:34.821323595 +0200
@@ -11,6 +11,8 @@
#include "tools/window/MetalWindowContext.h"
#include "tools/window/mac/MacWindowInfo.h"
+#include <sal/log.hxx>
+
#import <Cocoa/Cocoa.h>
#import <QuartzCore/CAConstraintLayoutManager.h>
@@ -52,7 +54,23 @@
SkASSERT(nil != fMainView);
- fMetalLayer = [CAMetalLayer layer];
+ // Related: tdf#152703 Reuse existing CAMetalLayer to stop flicker
+ // When live resizing a window, replacing the CAMetalLayer with each
+ // resize event repaints the window's background which causes a
+ // noticeable flicker. So reuse any existing CAMetalLayer already
+ // assigned to the native view.
+ BOOL reuseMetalLayer = NO;
+ if (fMainView.wantsLayer)
+ {
+ CALayer *pLayer = fMainView.layer;
+ if (pLayer && [pLayer isKindOfClass:[CAMetalLayer class]])
+ {
+ fMetalLayer = (__bridge CAMetalLayer*)pLayer;
+ reuseMetalLayer = YES;
+ }
+ }
+ if (!reuseMetalLayer)
+ fMetalLayer = [CAMetalLayer layer];
fMetalLayer.device = fShared->fDevice.get();
fMetalLayer.pixelFormat = MTLPixelFormatBGRA8Unorm;
@@ -65,10 +83,10 @@
fMetalLayer.autoresizingMask = kCALayerHeightSizable | kCALayerWidthSizable;
fMetalLayer.contentsGravity = kCAGravityTopLeft;
fMetalLayer.magnificationFilter = kCAFilterNearest;
- NSColorSpace* cs = fMainView.window.colorSpace;
- fMetalLayer.colorspace = cs.CGColorSpace;
+ fMetalLayer.colorspace = CGColorSpaceCreateWithName(kCGColorSpaceSRGB);
- fMainView.layer = fMetalLayer;
+ if (!reuseMetalLayer)
+ fMainView.layer = fMetalLayer;
fMainView.wantsLayer = YES;
return true;
@@ -85,6 +103,18 @@
fMetalLayer.drawableSize = backingSize;
fMetalLayer.contentsScale = backingScaleFactor;
+ // Related: tdf#147342 Copy layer's colorspace to window's colorspace
+ // This method is now called when the window's backing properties have
+ // changed so copy any colorspace changes.
+ fMetalLayer.colorspace = CGColorSpaceCreateWithName(kCGColorSpaceSRGB);
+
+ // Related tdf#145988 Reset layer's pixel format to MTLPixelFormatBGRA8Unorm
+ // Skia initally sets the layer's pixel format to be BGRA8888 but macOS
+ // may change the layer's pixel format when a window has moved to a screen
+ // with 30-bit color depth so reset it back to BGRA8888.
+ SAL_WARN_IF(fMetalLayer.pixelFormat != MTLPixelFormatBGRA8Unorm, "vcl.skia.metal", "CAMetalLayer pixel format is " << fMetalLayer.pixelFormat << " but should be " << MTLPixelFormatBGRA8Unorm << " (MTLPixelFormatBGRA8Unorm)");
+ fMetalLayer.pixelFormat = MTLPixelFormatBGRA8Unorm;
+
fWidth = backingSize.width;
fHeight = backingSize.height;
}
diff -ur skia.org/tools/window/mac/MacWindowInfo.h skia/tools/window/mac/MacWindowInfo.h
--- skia.org/tools/window/mac/MacWindowInfo.h 2024-10-10 13:50:06.102852791 +0200
+++ skia/tools/window/mac/MacWindowInfo.h 2024-10-10 13:51:30.227006251 +0200
@@ -22,10 +22,8 @@
NSView* fMainView;
};
-static inline CGFloat GetBackingScaleFactor(NSView* view) {
- NSScreen* screen = view.window.screen ?: [NSScreen mainScreen];
- return screen.backingScaleFactor;
-}
+SK_API CGFloat GetBackingScaleFactor(NSView* view);
+SK_API void ResetBackingScaleFactor();
} // namespace skwindow