62a8b20278
Change-Id: Id48feeb0738bc89e9ba8580871db6e5fb307bfd1 Reviewed-on: https://gerrit.libreoffice.org/c/core/+/145290 Tested-by: Caolán McNamara <caolanm@redhat.com> Reviewed-by: Caolán McNamara <caolanm@redhat.com>
204 lines
6.3 KiB
C++
204 lines
6.3 KiB
C++
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
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/*
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* This file is part of the LibreOffice project.
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*
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* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/.
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*
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* This file incorporates work covered by the following license notice:
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*
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* Licensed to the Apache Software Foundation (ASF) under one or more
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* contributor license agreements. See the NOTICE file distributed
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* with this work for additional information regarding copyright
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* ownership. The ASF licenses this file to you under the Apache
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* License, Version 2.0 (the "License"); you may not use this file
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* except in compliance with the License. You may obtain a copy of
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* the License at http://www.apache.org/licenses/LICENSE-2.0 .
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*/
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#ifndef INCLUDED_VCL_SYSDATA_HXX
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#define INCLUDED_VCL_SYSDATA_HXX
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#include <sal/types.h>
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#include <vcl/dllapi.h>
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#include <config_vclplug.h>
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class SalFrame;
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#ifdef MACOSX
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// predeclare the native classes to avoid header/include problems
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typedef struct CGContext *CGContextRef;
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typedef struct CGLayer *CGLayerRef;
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typedef const struct __CTFont * CTFontRef;
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#ifdef __OBJC__
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@class NSView;
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#else
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class NSView;
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#endif
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#endif
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#ifdef IOS
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typedef const struct __CTFont * CTFontRef;
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typedef struct CGContext *CGContextRef;
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#endif
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#if defined(_WIN32)
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#include <prewin.h>
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#include <windef.h>
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#include <postwin.h>
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#endif
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struct VCL_DLLPUBLIC SystemEnvData
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{
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enum class Toolkit { Invalid, Gen, Gtk, Qt };
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Toolkit toolkit; // the toolkit in use
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#if defined(_WIN32)
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HWND hWnd; // the window hwnd
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#elif defined( MACOSX )
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NSView* mpNSView; // the cocoa (NSView *) implementing this object
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bool mbOpenGL; // use an OpenGL providing NSView
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#elif defined( ANDROID )
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// Nothing
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#elif defined( IOS )
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// Nothing
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#elif defined( UNX )
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enum class Platform { Invalid, Wayland, Xcb, WASM };
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void* pDisplay; // the relevant display connection
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SalFrame* pSalFrame; // contains a salframe, if object has one
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void* pWidget; // the corresponding widget
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void* pVisual; // the visual in use
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int nScreen; // the current screen of the window
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// note: this is a "long" in Xlib *but* in the protocol it's only 32-bit
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// however, the GTK3 vclplug wants to store pointers in here!
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sal_IntPtr aShellWindow; // the window of the frame's shell
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Platform platform; // the windowing system in use
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private:
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sal_uIntPtr aWindow; // the window of the object
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public:
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void SetWindowHandle(sal_uIntPtr nWindow)
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{
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aWindow = nWindow;
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}
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// SalFrame can be any SalFrame, just needed to determine which backend to use
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// to resolve the window handle
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sal_uIntPtr GetWindowHandle(const SalFrame* pReference) const;
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#endif
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SystemEnvData()
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: toolkit(Toolkit::Invalid)
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#if defined(_WIN32)
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, hWnd(nullptr)
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#elif defined( MACOSX )
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, mpNSView(nullptr)
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, mbOpenGL(false)
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#elif defined( ANDROID )
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#elif defined( IOS )
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#elif defined( UNX )
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, pDisplay(nullptr)
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, pSalFrame(nullptr)
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, pWidget(nullptr)
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, pVisual(nullptr)
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, nScreen(0)
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, aShellWindow(0)
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, platform(Platform::Invalid)
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, aWindow(0)
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#endif
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{
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}
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};
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struct SystemParentData
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{
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sal_uInt32 nSize; // size in bytes of this structure
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#if defined(_WIN32)
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HWND hWnd; // the window hwnd
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#elif defined( MACOSX )
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NSView* pView; // the cocoa (NSView *) implementing this object
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#elif defined( ANDROID )
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// Nothing
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#elif defined( IOS )
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// Nothing
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#elif defined( UNX )
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sal_uIntPtr aWindow; // the window of the object
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bool bXEmbedSupport:1; // decides whether the object in question
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// should support the XEmbed protocol
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#endif
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};
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struct SystemMenuData
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{
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#if defined(_WIN32)
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HMENU hMenu; // the menu handle of the menu bar
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#else
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// Nothing
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#endif
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};
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struct SystemGraphicsData
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{
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sal_uInt32 nSize; // size in bytes of this structure
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#if defined(_WIN32)
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HDC hDC; // handle to a device context
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HWND hWnd; // optional handle to a window
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#elif defined( MACOSX )
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CGContextRef rCGContext; // CoreGraphics graphic context
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#elif defined( ANDROID )
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// Nothing
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#elif defined( IOS )
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CGContextRef rCGContext; // CoreGraphics graphic context
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#elif defined( UNX )
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void* pDisplay; // the relevant display connection
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sal_uIntPtr hDrawable; // a drawable
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void* pVisual; // the visual in use
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int nScreen; // the current screen of the drawable
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#endif
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#if USE_HEADLESS_CODE
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void* pSurface; // the cairo surface when using svp-based backends, which includes gtk[3|4]
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#endif
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SystemGraphicsData()
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: nSize( sizeof( SystemGraphicsData ) )
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#if defined(_WIN32)
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, hDC( nullptr )
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, hWnd( nullptr )
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#elif defined( MACOSX )
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, rCGContext( nullptr )
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#elif defined( ANDROID )
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// Nothing
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#elif defined( IOS )
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, rCGContext( NULL )
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#elif defined( UNX )
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, pDisplay( nullptr )
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, hDrawable( 0 )
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, pVisual( nullptr )
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, nScreen( 0 )
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#endif
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#if USE_HEADLESS_CODE
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, pSurface( nullptr )
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#endif
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{ }
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};
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struct SystemWindowData
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{
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#if defined(_WIN32) // meaningless on Windows
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#elif defined( MACOSX )
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bool bOpenGL; // create an OpenGL providing NSView
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bool bLegacy; // create a 2.1 legacy context, only valid if bOpenGL == true
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#elif defined( ANDROID )
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// Nothing
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#elif defined( IOS )
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// Nothing
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#elif defined( UNX )
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void* pVisual; // the visual to be used
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bool bClipUsingNativeWidget; // default is false, true will attempt to clip the childwindow with a native widget
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#endif
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};
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#endif // INCLUDED_VCL_SYSDATA_HXX
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/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
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