0d94f6c907
Removed code where uno:NumberOrNoNumber or FN_NUM_OR_NONUM is mentioned Didn't remove NumOrNoNum function as it is used in other places Change-Id: I7809974796580e4d43ad203817d4225301c30536 Reviewed-on: https://gerrit.libreoffice.org/c/core/+/164175 Tested-by: Jenkins Reviewed-by: Heiko Tietze <heiko.tietze@documentfoundation.org>
84 lines
2.5 KiB
Text
84 lines
2.5 KiB
Text
/*
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* This file is part of the LibreOffice project.
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*
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* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/.
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*
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* This file incorporates work covered by the following license notice:
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*
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* Licensed to the Apache Software Foundation (ASF) under one or more
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* contributor license agreements. See the NOTICE file distributed
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* with this work for additional information regarding copyright
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* ownership. The ASF licenses this file to you under the Apache
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* License, Version 2.0 (the "License"); you may not use this file
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* except in compliance with the License. You may obtain a copy of
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* the License at http://www.apache.org/licenses/LICENSE-2.0 .
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*/
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interface BaseTextList
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{
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FN_NUM_BULLET_DOWN // status(final|play)
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[
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ExecMethod = Execute ;
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StateMethod = GetState ;
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DisableFlags="SfxDisableFlags::SwOnProtectedCursor";
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]
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FN_NUM_BULLET_NEXT // status(final|play)
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[
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ExecMethod = Execute ;
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StateMethod = GetState ;
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DisableFlags="SfxDisableFlags::SwOnProtectedCursor";
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]
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FN_NUM_BULLET_NONUM // status(final|play)
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[
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ExecMethod = Execute ;
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StateMethod = GetState ;
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DisableFlags="SfxDisableFlags::SwOnProtectedCursor";
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]
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FN_NUM_BULLET_OUTLINE_DOWN // status(final|play)
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[
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ExecMethod = Execute ;
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StateMethod = GetState ;
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DisableFlags="SfxDisableFlags::SwOnProtectedCursor";
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]
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FN_NUM_BULLET_OUTLINE_MOVEDOWN // status(final|play)
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[
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ExecMethod = Execute ;
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StateMethod = GetState ;
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DisableFlags="SfxDisableFlags::SwOnProtectedCursor";
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]
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FN_NUM_BULLET_OUTLINE_MOVEUP // status(final|play)
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[
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ExecMethod = Execute ;
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StateMethod = GetState ;
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DisableFlags="SfxDisableFlags::SwOnProtectedCursor";
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]
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FN_NUM_BULLET_OUTLINE_UP // status(final|play)
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[
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ExecMethod = Execute ;
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StateMethod = GetState ;
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DisableFlags="SfxDisableFlags::SwOnProtectedCursor";
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]
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FN_NUM_BULLET_PREV // status(final|play)
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[
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ExecMethod = Execute ;
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StateMethod = GetState ;
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DisableFlags="SfxDisableFlags::SwOnProtectedCursor";
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]
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FN_NUM_BULLET_UP // status(final|play)
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[
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ExecMethod = Execute ;
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StateMethod = GetState ;
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DisableFlags="SfxDisableFlags::SwOnProtectedCursor";
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]
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}
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