office-gobmx/sw/sdi/_listsh.sdi
AhmedHamed 0d94f6c907 tdf#126464 Remove "Numbering on/off" UNO command
Removed code where uno:NumberOrNoNumber or FN_NUM_OR_NONUM is mentioned
Didn't remove NumOrNoNum function as it is used in other places

Change-Id: I7809974796580e4d43ad203817d4225301c30536
Reviewed-on: https://gerrit.libreoffice.org/c/core/+/164175
Tested-by: Jenkins
Reviewed-by: Heiko Tietze <heiko.tietze@documentfoundation.org>
2024-03-06 11:21:49 +01:00

84 lines
2.5 KiB
Text

/*
* This file is part of the LibreOffice project.
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/.
*
* This file incorporates work covered by the following license notice:
*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed
* with this work for additional information regarding copyright
* ownership. The ASF licenses this file to you under the Apache
* License, Version 2.0 (the "License"); you may not use this file
* except in compliance with the License. You may obtain a copy of
* the License at http://www.apache.org/licenses/LICENSE-2.0 .
*/
interface BaseTextList
{
FN_NUM_BULLET_DOWN // status(final|play)
[
ExecMethod = Execute ;
StateMethod = GetState ;
DisableFlags="SfxDisableFlags::SwOnProtectedCursor";
]
FN_NUM_BULLET_NEXT // status(final|play)
[
ExecMethod = Execute ;
StateMethod = GetState ;
DisableFlags="SfxDisableFlags::SwOnProtectedCursor";
]
FN_NUM_BULLET_NONUM // status(final|play)
[
ExecMethod = Execute ;
StateMethod = GetState ;
DisableFlags="SfxDisableFlags::SwOnProtectedCursor";
]
FN_NUM_BULLET_OUTLINE_DOWN // status(final|play)
[
ExecMethod = Execute ;
StateMethod = GetState ;
DisableFlags="SfxDisableFlags::SwOnProtectedCursor";
]
FN_NUM_BULLET_OUTLINE_MOVEDOWN // status(final|play)
[
ExecMethod = Execute ;
StateMethod = GetState ;
DisableFlags="SfxDisableFlags::SwOnProtectedCursor";
]
FN_NUM_BULLET_OUTLINE_MOVEUP // status(final|play)
[
ExecMethod = Execute ;
StateMethod = GetState ;
DisableFlags="SfxDisableFlags::SwOnProtectedCursor";
]
FN_NUM_BULLET_OUTLINE_UP // status(final|play)
[
ExecMethod = Execute ;
StateMethod = GetState ;
DisableFlags="SfxDisableFlags::SwOnProtectedCursor";
]
FN_NUM_BULLET_PREV // status(final|play)
[
ExecMethod = Execute ;
StateMethod = GetState ;
DisableFlags="SfxDisableFlags::SwOnProtectedCursor";
]
FN_NUM_BULLET_UP // status(final|play)
[
ExecMethod = Execute ;
StateMethod = GetState ;
DisableFlags="SfxDisableFlags::SwOnProtectedCursor";
]
}