office-gobmx/basegfx/test/basegfx3d.cxx
Jaskaran 9fe9f487a2 tdf#97703 Removed a few redundant calls to setUp and tearDown
Calls to CppUnit::TextFixture::setUp and CppUnit::TextFixture::tearDown
have been removed. I hope that saves a few milliseconds of build time :)

Change-Id: I611db2f5c5673ab86bf8f92beb4f6e8a70443b34
Reviewed-on: https://gerrit.libreoffice.org/22496
Tested-by: Jenkins <ci@libreoffice.org>
Reviewed-by: Noel Grandin <noelgrandin@gmail.com>
2016-02-19 06:26:04 +00:00

135 lines
3.9 KiB
C++

/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/*
* This file is part of the LibreOffice project.
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/.
*
* This file incorporates work covered by the following license notice:
*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed
* with this work for additional information regarding copyright
* ownership. The ASF licenses this file to you under the Apache
* License, Version 2.0 (the "License"); you may not use this file
* except in compliance with the License. You may obtain a copy of
* the License at http://www.apache.org/licenses/LICENSE-2.0 .
*/
#include <sal/types.h>
#include <cppunit/TestAssert.h>
#include <cppunit/TestFixture.h>
#include <cppunit/extensions/HelperMacros.h>
namespace basegfx3d
{
class b3dhommatrix : public CppUnit::TestFixture
{
public:
// insert your test code here.
// this is only demonstration code
void EmptyMethod()
{
// CPPUNIT_ASSERT_MESSAGE("a message", 1 == 1);
}
// Change the following lines only, if you add, remove or rename
// member functions of the current class,
// because these macros are need by auto register mechanism.
CPPUNIT_TEST_SUITE(b3dhommatrix);
CPPUNIT_TEST(EmptyMethod);
CPPUNIT_TEST_SUITE_END();
}; // class b3dhommatrix
class b3dpoint : public CppUnit::TestFixture
{
public:
// insert your test code here.
// this is only demonstration code
void EmptyMethod()
{
// CPPUNIT_ASSERT_MESSAGE("a message", 1 == 1);
}
// Change the following lines only, if you add, remove or rename
// member functions of the current class,
// because these macros are need by auto register mechanism.
CPPUNIT_TEST_SUITE(b3dpoint);
CPPUNIT_TEST(EmptyMethod);
CPPUNIT_TEST_SUITE_END();
}; // class b3dpoint
class b3drange : public CppUnit::TestFixture
{
public:
// insert your test code here.
void EmptyMethod()
{
}
// Change the following lines only, if you add, remove or rename
// member functions of the current class,
// because these macros are need by auto register mechanism.
CPPUNIT_TEST_SUITE(b3drange);
CPPUNIT_TEST(EmptyMethod);
CPPUNIT_TEST_SUITE_END();
}; // class b3drange
class b3dtuple : public CppUnit::TestFixture
{
public:
// insert your test code here.
// this is only demonstration code
void EmptyMethod()
{
// CPPUNIT_ASSERT_MESSAGE("a message", 1 == 1);
}
// Change the following lines only, if you add, remove or rename
// member functions of the current class,
// because these macros are need by auto register mechanism.
CPPUNIT_TEST_SUITE(b3dtuple);
CPPUNIT_TEST(EmptyMethod);
CPPUNIT_TEST_SUITE_END();
}; // class b3dtuple
class b3dvector : public CppUnit::TestFixture
{
public:
// insert your test code here.
void EmptyMethod()
{
}
// Change the following lines only, if you add, remove or rename
// member functions of the current class,
// because these macros are need by auto register mechanism.
CPPUNIT_TEST_SUITE(b3dvector);
CPPUNIT_TEST(EmptyMethod);
CPPUNIT_TEST_SUITE_END();
}; // class b3dvector
CPPUNIT_TEST_SUITE_REGISTRATION(basegfx3d::b3dhommatrix);
CPPUNIT_TEST_SUITE_REGISTRATION(basegfx3d::b3dpoint);
CPPUNIT_TEST_SUITE_REGISTRATION(basegfx3d::b3drange);
CPPUNIT_TEST_SUITE_REGISTRATION(basegfx3d::b3dtuple);
CPPUNIT_TEST_SUITE_REGISTRATION(basegfx3d::b3dvector);
} // namespace basegfx3d
// this macro creates an empty function, which will called by the RegisterAllFunctions()
// to let the user the possibility to also register some functions by hand.
// NOADDITIONAL;
/* vim:set shiftwidth=4 softtabstop=4 expandtab: */