b93769c666
Found with bin/find-unneeded-includes Only removal proposals are dealt with here. Change-Id: Ifd59a5d93cfe7dc232891a681002014cd825035a Reviewed-on: https://gerrit.libreoffice.org/61546 Tested-by: Jenkins Reviewed-by: Miklos Vajna <vmiklos@collabora.co.uk>
125 lines
4 KiB
C++
125 lines
4 KiB
C++
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
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/*
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* This file is part of the LibreOffice project.
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*
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* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/.
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*
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* This file incorporates work covered by the following license notice:
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*
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* Licensed to the Apache Software Foundation (ASF) under one or more
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* contributor license agreements. See the NOTICE file distributed
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* with this work for additional information regarding copyright
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* ownership. The ASF licenses this file to you under the Apache
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* License, Version 2.0 (the "License"); you may not use this file
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* except in compliance with the License. You may obtain a copy of
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* the License at http://www.apache.org/licenses/LICENSE-2.0 .
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*/
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#ifndef INCLUDED_BASEGFX_POLYGON_B3DPOLYGON_HXX
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#define INCLUDED_BASEGFX_POLYGON_B3DPOLYGON_HXX
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#include <sal/types.h>
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#include <o3tl/cow_wrapper.hxx>
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#include <basegfx/basegfxdllapi.h>
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class ImplB3DPolygon;
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namespace basegfx
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{
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class B3DPoint;
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class B3DHomMatrix;
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class B3DVector;
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class B2DPoint;
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class B2DHomMatrix;
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class BColor;
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}
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namespace basegfx
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{
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class BASEGFX_DLLPUBLIC B3DPolygon
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{
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public:
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typedef o3tl::cow_wrapper< ImplB3DPolygon, o3tl::ThreadSafeRefCountingPolicy > ImplType;
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private:
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// internal data.
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ImplType mpPolygon;
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public:
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B3DPolygon();
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B3DPolygon(const B3DPolygon& rPolygon);
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B3DPolygon(B3DPolygon&& rPolygon);
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~B3DPolygon();
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// assignment operator
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B3DPolygon& operator=(const B3DPolygon& rPolygon);
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B3DPolygon& operator=(B3DPolygon&& rPolygon);
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// compare operators
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bool operator==(const B3DPolygon& rPolygon) const;
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bool operator!=(const B3DPolygon& rPolygon) const;
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// member count
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sal_uInt32 count() const;
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// Coordinate interface
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B3DPoint const & getB3DPoint(sal_uInt32 nIndex) const;
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void setB3DPoint(sal_uInt32 nIndex, const B3DPoint& rValue);
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// Coordinate append
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void append(const B3DPoint& rPoint, sal_uInt32 nCount = 1);
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// BColor interface
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BColor const & getBColor(sal_uInt32 nIndex) const;
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void setBColor(sal_uInt32 nIndex, const BColor& rValue);
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bool areBColorsUsed() const;
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void clearBColors();
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// Normals interface
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B3DVector const & getNormal() const; // plane normal
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B3DVector const & getNormal(sal_uInt32 nIndex) const; // normal in each point
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void setNormal(sal_uInt32 nIndex, const B3DVector& rValue);
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void transformNormals(const B3DHomMatrix& rMatrix);
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bool areNormalsUsed() const;
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void clearNormals();
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// TextureCoordinate interface
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B2DPoint const & getTextureCoordinate(sal_uInt32 nIndex) const;
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void setTextureCoordinate(sal_uInt32 nIndex, const B2DPoint& rValue);
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void transformTextureCoordinates(const B2DHomMatrix& rMatrix);
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bool areTextureCoordinatesUsed() const;
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void clearTextureCoordinates();
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// append other 2D polygons
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void append(const B3DPolygon& rPoly, sal_uInt32 nIndex = 0, sal_uInt32 nCount = 0);
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// remove
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void remove(sal_uInt32 nIndex, sal_uInt32 nCount = 1);
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// clear all points
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void clear();
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// closed state
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bool isClosed() const;
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void setClosed(bool bNew);
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// flip polygon direction
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void flip();
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// test if Polygon has double points
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bool hasDoublePoints() const;
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// remove double points, at the begin/end and follow-ups, too
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void removeDoublePoints();
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// apply transformation given in matrix form to the polygon
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void transform(const B3DHomMatrix& rMatrix);
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};
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} // end of namespace basegfx
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#endif // INCLUDED_BASEGFX_POLYGON_B3DPOLYGON_HXX
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/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
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