office-gobmx/cppcanvas/source/mtfrenderer/polypolyaction.hxx
Rüdiger Timm 70a926cee6 INTEGRATION: CWS ooo19126 (1.5.18); FILE MERGED
2005/09/05 18:41:00 rt 1.5.18.1: #i54170# Change license header: remove SISSL
2005-09-08 07:21:51 +00:00

107 lines
4.3 KiB
C++

/*************************************************************************
*
* OpenOffice.org - a multi-platform office productivity suite
*
* $RCSfile: polypolyaction.hxx,v $
*
* $Revision: 1.6 $
*
* last change: $Author: rt $ $Date: 2005-09-08 08:21:51 $
*
* The Contents of this file are made available subject to
* the terms of GNU Lesser General Public License Version 2.1.
*
*
* GNU Lesser General Public License Version 2.1
* =============================================
* Copyright 2005 by Sun Microsystems, Inc.
* 901 San Antonio Road, Palo Alto, CA 94303, USA
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License version 2.1, as published by the Free Software Foundation.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston,
* MA 02111-1307 USA
*
************************************************************************/
#ifndef _CPPCANVAS_POLYPOLYACTION_HXX
#define _CPPCANVAS_POLYPOLYACTION_HXX
#include <action.hxx>
#include <cppcanvas/canvas.hxx>
class PolyPolygon;
namespace com { namespace sun { namespace star { namespace rendering
{
struct Texture;
struct StrokeAttributes;
} } } }
/* Definition of internal::PolyPolyActionFactory class */
namespace cppcanvas
{
namespace internal
{
struct OutDevState;
/** Creates encapsulated converters between GDIMetaFile and
XCanvas. The Canvas argument is deliberately placed at the
constructor, to force reconstruction of this object for a
new canvas. This considerably eases internal state
handling, since a lot of the internal state (e.g. fonts,
text layout) is Canvas-dependent.
*/
class PolyPolyActionFactory
{
public:
/// Create polygon, fill/stroke according to state
static ActionSharedPtr createPolyPolyAction( const ::PolyPolygon&,
const CanvasSharedPtr&,
const OutDevState& );
/// Create texture-filled polygon
static ActionSharedPtr createPolyPolyAction( const ::PolyPolygon&,
const CanvasSharedPtr&,
const OutDevState&,
const ::com::sun::star::rendering::Texture& );
/// Create line polygon (always stroked, not filled)
static ActionSharedPtr createLinePolyPolyAction( const ::PolyPolygon&,
const CanvasSharedPtr&,
const OutDevState& );
/// Create stroked polygon
static ActionSharedPtr createPolyPolyAction( const ::PolyPolygon&,
const CanvasSharedPtr&,
const OutDevState&,
const ::com::sun::star::rendering::StrokeAttributes& );
/// For transparent painting of the given polygon (normally, we take the colors always opaque)
static ActionSharedPtr createPolyPolyAction( const ::PolyPolygon&,
const CanvasSharedPtr&,
const OutDevState&,
int nTransparency );
private:
// static factory, disable big four
PolyPolyActionFactory();
~PolyPolyActionFactory();
PolyPolyActionFactory(const PolyPolyActionFactory&);
PolyPolyActionFactory& operator=( const PolyPolyActionFactory& );
};
}
}
#endif /* _CPPCANVAS_POLYPOLYACTION_HXX */