256 lines
9.3 KiB
C++
256 lines
9.3 KiB
C++
/*************************************************************************
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*
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* OpenOffice.org - a multi-platform office productivity suite
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*
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* $RCSfile: animatedprimitive2d.cxx,v $
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*
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* $Revision: 1.1 $
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*
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* last change: $Author: aw $ $Date: 2006-10-19 10:35:01 $
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*
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* The Contents of this file are made available subject to
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* the terms of GNU Lesser General Public License Version 2.1.
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*
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*
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* GNU Lesser General Public License Version 2.1
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* =============================================
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* Copyright 2005 by Sun Microsystems, Inc.
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* 901 San Antonio Road, Palo Alto, CA 94303, USA
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License version 2.1, as published by the Free Software Foundation.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston,
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* MA 02111-1307 USA
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*
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************************************************************************/
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#ifndef INCLUDED_DRAWINGLAYER_PRIMITIVE2D_ANIMATEDPRIMITIVE2D_HXX
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#include <drawinglayer/primitive2d/animatedprimitive2d.hxx>
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#endif
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#ifndef INCLUDED_DRAWINGLAYER_ANIMATION_ANIMATIONTIMING_HXX
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#include <drawinglayer/animation/animationtiming.hxx>
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#endif
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#ifndef INCLUDED_DRAWINGLAYER_PRIMITIVE2D_TRANSFORMPRIMITIVE2D_HXX
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#include <drawinglayer/primitive2d/transformprimitive2d.hxx>
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#endif
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#ifndef INCLUDED_DRAWINGLAYER_GEOMETRY_VIEWINFORMATION2D_HXX
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#include <drawinglayer/geometry/viewinformation2d.hxx>
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#endif
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//////////////////////////////////////////////////////////////////////////////
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using namespace com::sun::star;
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//////////////////////////////////////////////////////////////////////////////
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namespace drawinglayer
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{
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namespace primitive2d
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{
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Primitive2DSequence AnimatedSwitchPrimitive2D::createLocalDecomposition(const geometry::ViewInformation2D& rViewInformation) const
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{
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if(getChildren().hasElements())
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{
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const double fState(getAnimationEntry().getStateAtTime(rViewInformation.getViewTime()));
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const sal_Int32 nLen(getChildren().getLength());
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sal_Int32 nIndex(basegfx::fround(fState * (double)nLen));
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if(nIndex >= nLen)
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{
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nIndex = nLen - 1L;
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}
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const Primitive2DReference xRef(getChildren()[nIndex], uno::UNO_QUERY_THROW);
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return Primitive2DSequence(&xRef, 1L);
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}
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return Primitive2DSequence();
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}
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AnimatedSwitchPrimitive2D::AnimatedSwitchPrimitive2D(
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const animation::AnimationEntry& rAnimationEntry,
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const Primitive2DSequence& rChildren,
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bool bIsTextAnimation)
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: GroupPrimitive2D(rChildren),
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mpAnimationEntry(0),
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mfDecomposeViewTime(0.0),
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mbIsTextAnimation(bIsTextAnimation)
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{
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// clone given animation description
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mpAnimationEntry = rAnimationEntry.clone();
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}
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AnimatedSwitchPrimitive2D::~AnimatedSwitchPrimitive2D()
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{
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// delete cloned animation description
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delete mpAnimationEntry;
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}
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bool AnimatedSwitchPrimitive2D::operator==(const BasePrimitive2D& rPrimitive) const
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{
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if(GroupPrimitive2D::operator==(rPrimitive))
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{
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const AnimatedSwitchPrimitive2D& rCompare = static_cast< const AnimatedSwitchPrimitive2D& >(rPrimitive);
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return (getAnimationEntry() == rCompare.getAnimationEntry());
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}
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return false;
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}
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Primitive2DSequence AnimatedSwitchPrimitive2D::get2DDecomposition(const geometry::ViewInformation2D& rViewInformation) const
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{
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::osl::MutexGuard aGuard( m_aMutex );
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if(getLocalDecomposition().hasElements() && mfDecomposeViewTime != rViewInformation.getViewTime())
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{
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// conditions of last local decomposition have changed, delete
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const_cast< AnimatedSwitchPrimitive2D* >(this)->setLocalDecomposition(Primitive2DSequence());
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}
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if(!getLocalDecomposition().hasElements())
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{
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// remember time
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const_cast< AnimatedSwitchPrimitive2D* >(this)->mfDecomposeViewTime = rViewInformation.getViewTime();
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}
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// use parent implementation
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return GroupPrimitive2D::get2DDecomposition(rViewInformation);
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}
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basegfx::B2DRange AnimatedSwitchPrimitive2D::getB2DRange(const geometry::ViewInformation2D& rViewInformation) const
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{
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// to get range from decomposition and not from group content, call implementation from
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// BasePrimitive2D here
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return BasePrimitive2D::getB2DRange(rViewInformation);
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}
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sal_uInt32 AnimatedSwitchPrimitive2D::getPrimitiveID() const
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{
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return Create2DPrimitiveID('2','A','S','w');
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}
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} // end of namespace primitive2d
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} // end of namespace drawinglayer
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//////////////////////////////////////////////////////////////////////////////
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namespace drawinglayer
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{
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namespace primitive2d
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{
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Primitive2DSequence AnimatedBlinkPrimitive2D::createLocalDecomposition(const geometry::ViewInformation2D& rViewInformation) const
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{
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if(getChildren().hasElements())
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{
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const double fState(getAnimationEntry().getStateAtTime(rViewInformation.getViewTime()));
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if(fState < 0.5)
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{
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return getChildren();
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}
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}
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return Primitive2DSequence();
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}
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AnimatedBlinkPrimitive2D::AnimatedBlinkPrimitive2D(
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const animation::AnimationEntry& rAnimationEntry,
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const Primitive2DSequence& rChildren,
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bool bIsTextAnimation)
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: AnimatedSwitchPrimitive2D(rAnimationEntry, rChildren, bIsTextAnimation)
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{
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}
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sal_uInt32 AnimatedBlinkPrimitive2D::getPrimitiveID() const
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{
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return Create2DPrimitiveID('2','A','B','l');
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}
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} // end of namespace primitive2d
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} // end of namespace drawinglayer
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//////////////////////////////////////////////////////////////////////////////
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namespace drawinglayer
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{
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namespace primitive2d
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{
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Primitive2DSequence AnimatedInterpolatePrimitive2D::createLocalDecomposition(const geometry::ViewInformation2D& rViewInformation) const
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{
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// ensure matrices are decomposed
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if(!mbDecomposed)
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{
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const_cast< AnimatedInterpolatePrimitive2D* >(this)->implDecompose();
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}
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// create state at time
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double fState(getAnimationEntry().getStateAtTime(rViewInformation.getViewTime()));
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if(fState < 0.0)
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{
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fState = 0.0;
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}
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if(fState > 1.0)
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{
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fState = 1.0;
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}
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// interpolate for state
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basegfx::B2DVector aScale(basegfx::interpolate(maScaleA, maScaleB, fState));
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basegfx::B2DVector aTranslate(basegfx::interpolate(maTranslateA, maTranslateB, fState));
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const double fRotate(((mfRotateB - mfRotateA) * fState) + mfRotateA);
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const double fShearX(((mfShearXB - mfShearXA) * fState) + mfShearXA);
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// build matrix for state
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basegfx::B2DHomMatrix aMergedTransform;
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aMergedTransform.scale(aScale.getX(), aScale.getY());
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aMergedTransform.shearX(fShearX);
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aMergedTransform.rotate(fRotate);
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aMergedTransform.translate(aTranslate.getX(), aTranslate.getY());
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// create new transform primitive reference, return new sequence
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const Primitive2DReference xRef(new TransformPrimitive2D(aMergedTransform, getChildren()));
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return Primitive2DSequence(&xRef, 1L);
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}
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void AnimatedInterpolatePrimitive2D::implDecompose()
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{
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maStart.decompose(maScaleA, maTranslateA, mfRotateA, mfShearXA);
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maStop.decompose(maScaleB, maTranslateB, mfRotateB, mfShearXB);
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mbDecomposed = true;
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}
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AnimatedInterpolatePrimitive2D::AnimatedInterpolatePrimitive2D(
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const animation::AnimationEntry& rAnimationEntry,
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const Primitive2DSequence& rChildren,
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const basegfx::B2DHomMatrix& rStart,
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const basegfx::B2DHomMatrix& rStop,
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bool bIsTextAnimation)
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: AnimatedSwitchPrimitive2D(rAnimationEntry, rChildren, bIsTextAnimation),
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maStart(rStart),
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maStop(rStop),
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mbDecomposed(false)
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{
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}
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sal_uInt32 AnimatedInterpolatePrimitive2D::getPrimitiveID() const
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{
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return Create2DPrimitiveID('2','A','I','n');
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}
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} // end of namespace primitive2d
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} // end of namespace drawinglayer
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//////////////////////////////////////////////////////////////////////////////
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// eof
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