175 lines
6.3 KiB
C++
175 lines
6.3 KiB
C++
/*************************************************************************
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*
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* OpenOffice.org - a multi-platform office productivity suite
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*
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* $RCSfile: fillhatchprimitive2d.cxx,v $
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*
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* $Revision: 1.1 $
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*
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* last change: $Author: aw $ $Date: 2006-10-19 10:35:02 $
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*
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* The Contents of this file are made available subject to
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* the terms of GNU Lesser General Public License Version 2.1.
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*
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*
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* GNU Lesser General Public License Version 2.1
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* =============================================
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* Copyright 2005 by Sun Microsystems, Inc.
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* 901 San Antonio Road, Palo Alto, CA 94303, USA
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License version 2.1, as published by the Free Software Foundation.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston,
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* MA 02111-1307 USA
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*
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************************************************************************/
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#ifndef INCLUDED_DRAWINGLAYER_PRIMITIVE2D_FILLHATCHPRIMITIVE2D_HXX
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#include <drawinglayer/primitive2d/fillhatchprimitive2d.hxx>
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#endif
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#ifndef INCLUDED_DRAWINGLAYER_TEXTURE_TEXTURE_HXX
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#include <drawinglayer/texture/texture.hxx>
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#endif
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#ifndef INCLUDED_DRAWINGLAYER_PRIMITIVE2D_POLYPOLYGONPRIMITIVE2D_HXX
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#include <drawinglayer/primitive2d/polypolygonprimitive2d.hxx>
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#endif
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#ifndef _BGFX_POLYGON_B2DPOLYGONTOOLS_HXX
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#include <basegfx/polygon/b2dpolygontools.hxx>
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#endif
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#ifndef _BGFX_POLYGON_B2DPOLYGON_HXX
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#include <basegfx/polygon/b2dpolygon.hxx>
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#endif
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#ifndef _BGFX_TOOLS_CANVASTOOLS_HXX
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#include <basegfx/tools/canvastools.hxx>
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#endif
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#ifndef INCLUDED_DRAWINGLAYER_PRIMITIVE2D_POLYGONPRIMITIVE2D_HXX
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#include <drawinglayer/primitive2d/polygonprimitive2d.hxx>
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#endif
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//////////////////////////////////////////////////////////////////////////////
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using namespace com::sun::star;
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//////////////////////////////////////////////////////////////////////////////
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namespace drawinglayer
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{
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namespace primitive2d
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{
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Primitive2DSequence FillHatchPrimitive2D::createLocalDecomposition(const geometry::ViewInformation2D& /*rViewInformation*/) const
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{
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// create hatch
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const basegfx::BColor aHatchColor(maFillHatch.getColor());
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const double fAngle(-maFillHatch.getAngle());
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::std::vector< basegfx::B2DHomMatrix > aMatrices;
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// get hatch transformations
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switch(maFillHatch.getStyle())
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{
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case attribute::HATCHSTYLE_TRIPLE:
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{
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// rotated 45 degrees
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texture::GeoTexSvxHatch aHatch(getObjectRange(), maFillHatch.getDistance(), fAngle + F_PI4);
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aHatch.appendTransformations(aMatrices);
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}
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case attribute::HATCHSTYLE_DOUBLE:
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{
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// rotated 90 degrees
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texture::GeoTexSvxHatch aHatch(getObjectRange(), maFillHatch.getDistance(), fAngle + F_PI2);
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aHatch.appendTransformations(aMatrices);
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}
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case attribute::HATCHSTYLE_SINGLE:
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{
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// angle as given
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texture::GeoTexSvxHatch aHatch(getObjectRange(), maFillHatch.getDistance(), fAngle);
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aHatch.appendTransformations(aMatrices);
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}
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}
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// prepare return value
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const bool bFillBackground(maFillHatch.isFillBackground());
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Primitive2DSequence aRetval(bFillBackground ? aMatrices.size() + 1L : aMatrices.size());
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// evtl. create filled background
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if(bFillBackground)
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{
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// create primitive for background
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const Primitive2DReference xRef(new PolyPolygonColorPrimitive2D(basegfx::B2DPolyPolygon(basegfx::tools::createPolygonFromRect(getObjectRange())), maBColor));
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aRetval[0L] = xRef;
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}
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// create primitives
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const basegfx::B2DPoint aStart(0.0, 0.0);
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const basegfx::B2DPoint aEnd(1.0, 0.0);
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for(sal_uInt32 a(0L); a < aMatrices.size(); a++)
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{
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const basegfx::B2DHomMatrix& rMatrix = aMatrices[a];
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basegfx::B2DPolygon aNewLine;
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aNewLine.append(rMatrix * aStart);
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aNewLine.append(rMatrix * aEnd);
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// create hairline
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const Primitive2DReference xRef(new PolygonHairlinePrimitive2D(aNewLine, aHatchColor));
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aRetval[bFillBackground ? (a + 1L) : a] = xRef;
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}
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return aRetval;
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}
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FillHatchPrimitive2D::FillHatchPrimitive2D(
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const basegfx::B2DRange& rObjectRange,
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const basegfx::BColor& rBColor,
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const attribute::FillHatchAttribute& rFillHatch)
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: BasePrimitive2D(),
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maObjectRange(rObjectRange),
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maFillHatch(rFillHatch),
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maBColor(rBColor)
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{
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}
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bool FillHatchPrimitive2D::operator==(const BasePrimitive2D& rPrimitive) const
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{
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if(BasePrimitive2D::operator==(rPrimitive))
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{
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const FillHatchPrimitive2D& rCompare = (FillHatchPrimitive2D&)rPrimitive;
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return (getObjectRange() == rCompare.getObjectRange()
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&& maFillHatch == rCompare.maFillHatch
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&& maBColor == rCompare.maBColor);
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}
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return false;
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}
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basegfx::B2DRange FillHatchPrimitive2D::getB2DRange(const geometry::ViewInformation2D& /*rViewInformation*/) const
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{
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// return ObjectRange
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return getObjectRange();
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}
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sal_uInt32 FillHatchPrimitive2D::getPrimitiveID() const
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{
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return Create2DPrimitiveID('2','F','H','a');
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}
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} // end of namespace primitive2d
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} // end of namespace drawinglayer
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//////////////////////////////////////////////////////////////////////////////
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// eof
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