b9042fad7c
Change-Id: I6c145e984c885c7e06caa1c27bfb354ea49ad9ce
151 lines
5 KiB
C++
151 lines
5 KiB
C++
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
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/*
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* This file is part of the LibreOffice project.
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*
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* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/.
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*
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* This file incorporates work covered by the following license notice:
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*
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* Licensed to the Apache Software Foundation (ASF) under one or more
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* contributor license agreements. See the NOTICE file distributed
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* with this work for additional information regarding copyright
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* ownership. The ASF licenses this file to you under the Apache
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* License, Version 2.0 (the "License"); you may not use this file
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* except in compliance with the License. You may obtain a copy of
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* the License at http://www.apache.org/licenses/LICENSE-2.0 .
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*/
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#ifndef _SGFBRAM_HXX
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#define _SGFBRAM_HXX
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#include <tools/solar.h>
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#define SgfBitImag0 1 /* Bitmap */
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#define SgfBitImag1 4 /* Bitmap */
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#define SgfBitImag2 5 /* Bitmap */
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#define SgfBitImgMo 6 /* Monochrome Bitmap */
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#define SgfSimpVect 2 /* Einfaches Vectorformat */
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#define SgfPostScrp 3 /* Postscript file */
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#define SgfStarDraw 7 /* StarDraw SGV-Datei */
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#define SgfDontKnow 255 /* Unbekannt oder kein SGF/SGV */
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// Konstanten f<>r SgfHeader.SwGrCol
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#define SgfBlckWhit 1 /* Schwarz/Wei?Bild Ä¿ SimpVector, */
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#define SgfGrayscal 2 /* Bild mit Graustufen ?StarDraw und */
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#define Sgf16Colors 3 /* Farbbild (16 Farben) ÄÙ Bit Image */
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#define SgfVectFarb 4 /* Farben f<>r Linien verwenden Ä¿ */
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#define SgfVectGray 5 /* Graustufen f<>r Linien verwenden ?Nur f<>r */
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#define SgfVectWdth 6 /* Strichst„rken f<>r Linien verwenden ÄÙ SimpVector */
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#define SgfHeaderSize 42
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class SgfHeader
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{
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public:
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sal_uInt16 Magic;
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sal_uInt16 Version;
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sal_uInt16 Typ;
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sal_uInt16 Xsize;
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sal_uInt16 Ysize;
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sal_Int16 Xoffs;
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sal_Int16 Yoffs;
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sal_uInt16 Planes; // Layer
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sal_uInt16 SwGrCol;
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char Autor[10];
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char Programm[10];
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sal_uInt16 OfsLo,OfsHi; // DWord-Allignment ist notwendig (38 mod 4 =2) !
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sal_uInt32 GetOffset();
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friend SvStream& operator>>(SvStream& rIStream, SgfHeader& rHead);
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sal_Bool ChkMagic();
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};
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#define SgfEntrySize 22
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class SgfEntry
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{
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public:
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sal_uInt16 Typ;
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sal_uInt16 iFrei;
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sal_uInt16 lFreiLo,lFreiHi;
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char cFrei[10];
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sal_uInt16 OfsLo,OfsHi; // DWord-Allignment ist notwendig (18 mod 4 =2) !
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sal_uInt32 GetOffset();
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friend SvStream& operator>>(SvStream& rIStream, SgfEntry& rEntr);
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};
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#define SgfVectorSize 10
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class SgfVector
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{
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public:
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sal_uInt16 Flag;
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sal_Int16 x;
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sal_Int16 y;
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sal_uInt16 OfsLo,OfsHi; // DWord-Allignment ist notwendig (6 mod 4 =2) !
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friend SvStream& operator>>(SvStream& rIStream, SgfVector& rEntr);
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};
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extern long SgfVectXofs;
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extern long SgfVectYofs;
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extern long SgfVectXmul;
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extern long SgfVectYmul;
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extern long SgfVectXdiv;
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extern long SgfVectYdiv;
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extern sal_Bool SgfVectScal;
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////////////////////////////////////////////////////////////////////////////////////////////////////
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// Windows BMP /////////////////////////////////////////////////////////////////////////////////////
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////////////////////////////////////////////////////////////////////////////////////////////////////
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#define BmpFileHeaderSize 14
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class BmpFileHeader
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{
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public:
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sal_uInt16 Typ; // = "BM"
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sal_uInt16 SizeLo,SizeHi; // Filesize in Bytes
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sal_uInt16 Reserve1; // Reserviert
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sal_uInt16 Reserve2; // Reserviert
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sal_uInt16 OfsLo,OfsHi; // Offset?
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void SetSize(sal_uInt32 Size);
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void SetOfs(sal_uInt32 Size);
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sal_uInt32 GetOfs();
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friend SvStream& operator<<(SvStream& rOStream, BmpFileHeader& rHead);
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};
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#define BmpInfoHeaderSize 40
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class BmpInfoHeader
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{
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public:
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sal_uInt32 Size; // GrӇe des BmpInfoHeaders
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sal_Int32 Width; // Breite in Pixel
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sal_Int32 Hight; // H”he in Pixel
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sal_uInt16 Planes; // Anzahl der Planes (immer 1)
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sal_uInt16 PixBits; // Anzahl der Bit je Pixel (1,4,8,oder 24)
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sal_uInt32 Compress; // Datenkompression
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sal_uInt32 ImgSize; // GrӇe der Images in Bytes. Ohne Kompression ist auch 0 erlaubt.
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sal_Int32 xDpmm; // Dot per Meter (0 ist erlaubt)
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sal_Int32 yDpmm; // Dot per Meter (0 ist erlaubt)
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sal_uInt32 ColUsed; // Anzahl der verwendeten Farben (0=alle)
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sal_uInt32 ColMust; // Anzahl der wichtigen Farben (0=alle)
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friend SvStream& operator<<(SvStream& rOStream, BmpInfoHeader& rHead);
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};
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#define RGBQuadSize 4
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class RGBQuad {
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private:
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sal_uInt8 Red;
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sal_uInt8 Grn;
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sal_uInt8 Blu;
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sal_uInt8 Fil;
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public:
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RGBQuad(sal_uInt8 R, sal_uInt8 G, sal_uInt8 B) { Red=R; Grn=G; Blu=B; Fil=0; }
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};
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#endif //_SGFBRAM_HXX
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/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
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