office-gobmx/sd/source/ui/toolpanel/ControlContainerDescriptor.hxx

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4.3 KiB
C++

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#ifndef SD_TASKPANE_CONTROL_CONTAINER_DESCRIPTOR_HXX
#define SD_TASKPANE_CONTROL_CONTAINER_DESCRIPTOR_HXX
#include "taskpane/ILayoutableWindow.hxx"
#include "taskpane/TitleBar.hxx"
#include <tools/string.hxx>
#include <tools/gen.hxx>
#ifndef SD_WINDOW_HXX
#include <vcl/window.hxx>
#endif
#include <memory>
class Window;
namespace sd { namespace toolpanel {
class ControlContainer;
/** Collection of information the describes entries of the tool
panel. A descriptor owns the control it is associated with.
*/
class ControlContainerDescriptor
: public ::Window,
public virtual ILayoutableWindow
{
public:
/** Create a new descriptor for the given control.
@param rContainer
The container to inform about selection (caused by mouse
clicks or keyboard.)
@param pParent
The parent window of the new descriptor.
@param pControl
The control that is shown when being in the expanded
state.
@param rTitle
String that is shown as title in the title area above the
control.
@param eType
Type of the title bar. This specifies how the title bar
will be formated. For more information see TitleBar.
*/
ControlContainerDescriptor (
ControlContainer& rContainer,
::Window* pParent,
::std::auto_ptr<ILayoutableWindow> pControl,
const String& rTitle,
TitleBar::TitleBarType eType);
virtual ~ControlContainerDescriptor (void);
virtual Size GetPreferredSize (void);
virtual int GetPreferredWidth (int nHeight);
virtual int GetPreferredHeight (int nWidth);
virtual bool IsResizable (void);
virtual ::Window* GetWindow (void);
virtual void Resize (void);
virtual void GetFocus (void);
virtual void LoseFocus (void);
virtual void MouseButtonUp (const MouseEvent& rMouseEvent);
virtual void KeyInput (const KeyEvent& rEvent);
void Select (bool bExpansionState);
// const Rectangle& GetTitleBarBox (void) const;
Window* GetControl (void) const;
const String& GetTitle (void) const;
void Expand (bool bExpanded = true);
void Collapse (void);
bool IsExpanded (void) const;
/** Ownership of the given data remains with the caller. The data
is thus not destroyed when the destructor of this class is
called.
*/
void SetUserData (void* pUserData);
void* GetUserData (void) const;
bool IsVisible (void) const;
void SetVisible (bool bVisible);
using Window::GetWindow;
using sd::toolpanel::ILayoutableWindow::GetPreferredWidth;
using sd::toolpanel::ILayoutableWindow::GetPreferredHeight;
private:
ControlContainer& mrContainer;
::std::auto_ptr<TitleBar> mpTitleBar;
::std::auto_ptr<ILayoutableWindow> mpControl;
String msTitle;
bool mbExpanded;
bool mbVisible;
void* mpUserData;
bool mnVisible;
/// Do not use! Assignment operator is not supported.
const ControlContainerDescriptor& operator= (
const ControlContainerDescriptor& aDescriptor);
void UpdateStates (void);
DECL_LINK(WindowEventListener, VclSimpleEvent*);
};
} } // end of namespace ::sd::toolpanel
#endif