office-gobmx/slideshow
Caolán McNamara 2f86601db1 always define GLM_FORCE_CTOR_INIT when using glm
Change-Id: I2a4ed756c6d18937d2c720243652df7a2d629959
Reviewed-on: https://gerrit.libreoffice.org/c/core/+/88121
Tested-by: Jenkins
Reviewed-by: Caolán McNamara <caolanm@redhat.com>
2020-02-06 21:04:40 +01:00
..
inc/pch make update_pch also consider files in <module>/src/**/inc 2020-02-01 20:12:21 +01:00
opengl
qa
source Revert "upgrade to latest glm" 2020-02-06 09:53:29 +01:00
test loplugin:makeshared in slideshow 2020-01-25 07:06:10 +01:00
util
CppunitTest_slideshow.mk make Library_slideshow explicitly link svl 2020-01-18 14:56:25 +01:00
IwyuFilter_slideshow.yaml
Library_OGLTrans.mk always define GLM_FORCE_CTOR_INIT when using glm 2020-02-06 21:04:40 +01:00
Library_slideshow.mk make Library_slideshow explicitly link svl 2020-01-18 14:56:25 +01:00
Makefile
manifest.txt
Module_slideshow.mk
Package_opengl.mk
README

The Impress slideshow engine

== 3D transitions ==

The 3D transitions are slideshow transition engine using OpenGL and
are located in slideshow/source/engine/OGLTrans/. They were initially
written by GSOC student Shane.M.Mathews. Radek has later polished the
code a bit, added few new 3D transitions, added infrastructure for
vertex and fragment shaders. Wrote few transitions with fragment shader
too.