4ed70b89aa
Change-Id: I21e538b8e9c7a5f0fb233019efac37a3555e3c93 Reviewed-on: https://gerrit.libreoffice.org/40438 Tested-by: Jenkins <ci@libreoffice.org> Reviewed-by: Noel Grandin <noel.grandin@collabora.co.uk>
106 lines
4.2 KiB
C++
106 lines
4.2 KiB
C++
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
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/*
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* This file is part of the LibreOffice project.
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*
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* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/.
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*
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* This file incorporates work covered by the following license notice:
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*
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* Licensed to the Apache Software Foundation (ASF) under one or more
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* contributor license agreements. See the NOTICE file distributed
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* with this work for additional information regarding copyright
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* ownership. The ASF licenses this file to you under the Apache
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* License, Version 2.0 (the "License"); you may not use this file
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* except in compliance with the License. You may obtain a copy of
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* the License at http://www.apache.org/licenses/LICENSE-2.0 .
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*/
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#ifndef INCLUDED_SVX_DEFLT3D_HXX
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#define INCLUDED_SVX_DEFLT3D_HXX
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#include <basegfx/point/b3dpoint.hxx>
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#include <basegfx/vector/b3dvector.hxx>
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#include <svx/svxdllapi.h>
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#include <tools/color.hxx>
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enum class CubeFaces;
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/*************************************************************************
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|*
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|* Class for managing the 3D default attributes
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|*
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\************************************************************************/
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class SAL_WARN_UNUSED SVX_DLLPUBLIC E3dDefaultAttributes
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{
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private:
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// Compound object
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Color aDefaultAmbientColor;
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// Cube object
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basegfx::B3DPoint aDefaultCubePos;
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basegfx::B3DVector aDefaultCubeSize;
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bool bDefaultCubePosIsCenter;
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// Sphere object
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basegfx::B3DPoint aDefaultSphereCenter;
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basegfx::B3DVector aDefaultSphereSize;
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// Lathe object
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bool bDefaultLatheSmoothed;
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bool bDefaultLatheSmoothFrontBack;
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bool bDefaultLatheCharacterMode;
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bool bDefaultLatheCloseFront;
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bool bDefaultLatheCloseBack;
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// Extrude object
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bool bDefaultExtrudeSmoothed;
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bool bDefaultExtrudeSmoothFrontBack;
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bool bDefaultExtrudeCharacterMode;
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bool bDefaultExtrudeCloseFront;
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bool bDefaultExtrudeCloseBack;
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public:
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// Constructor
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E3dDefaultAttributes();
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// Reset to defaults
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void Reset();
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// Getter/Setter for default values of all 3D objects
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// Compound object
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const Color& GetDefaultAmbientColor() { return aDefaultAmbientColor; }
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// Cube object
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const basegfx::B3DPoint& GetDefaultCubePos() { return aDefaultCubePos; }
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const basegfx::B3DVector& GetDefaultCubeSize() { return aDefaultCubeSize; }
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bool GetDefaultCubePosIsCenter() const { return bDefaultCubePosIsCenter; }
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// Sphere object
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const basegfx::B3DPoint& GetDefaultSphereCenter() { return aDefaultSphereCenter; }
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const basegfx::B3DVector& GetDefaultSphereSize() { return aDefaultSphereSize; }
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// Lathe object
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bool GetDefaultLatheSmoothed() const { return bDefaultLatheSmoothed; }
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bool GetDefaultLatheSmoothFrontBack() const { return bDefaultLatheSmoothFrontBack; }
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bool GetDefaultLatheCharacterMode() const { return bDefaultLatheCharacterMode; }
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void SetDefaultLatheCharacterMode(const bool bNew) { bDefaultLatheCharacterMode = bNew; }
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bool GetDefaultLatheCloseFront() const { return bDefaultLatheCloseFront; }
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bool GetDefaultLatheCloseBack() const { return bDefaultLatheCloseBack; }
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// Extrude object
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bool GetDefaultExtrudeSmoothed() const { return bDefaultExtrudeSmoothed; }
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bool GetDefaultExtrudeSmoothFrontBack() const { return bDefaultExtrudeSmoothFrontBack; }
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bool GetDefaultExtrudeCharacterMode() const { return bDefaultExtrudeCharacterMode; }
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void SetDefaultExtrudeCharacterMode(const bool bNew) { bDefaultExtrudeCharacterMode = bNew; }
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bool GetDefaultExtrudeCloseFront() const { return bDefaultExtrudeCloseFront; }
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void SetDefaultExtrudeCloseFront(const bool bNew) { bDefaultExtrudeCloseFront = bNew; }
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bool GetDefaultExtrudeCloseBack() const { return bDefaultExtrudeCloseBack; }
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void SetDefaultExtrudeCloseBack(const bool bNew) { bDefaultExtrudeCloseBack = bNew; }
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};
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#endif // INCLUDED_SVX_DEFLT3D_HXX
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/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
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