91dd2db17b
The issue of 362d4f0cd4
"Explicitly mark
overriding destructors as 'virtual'" appears to no longer be a problem with
MSVC 2013.
(The little change in the rewriting code of compilerplugins/clang/override.cxx
was necessary to prevent an endless loop when adding "override" to
OOO_DLLPUBLIC_CHARTTOOLS virtual ~CloseableLifeTimeManager();
in chart2/source/inc/LifeTime.hxx, getting stuck in the leading
OOO_DLLPUBLIC_CHARTTOOLS macro. Can't remember what that
isAtEndOfImmediateMacroExpansion thing was originally necessary for, anyway.)
Change-Id: I534c634504d7216b9bb632c2775c04eaf27e927e
70 lines
2.5 KiB
C++
70 lines
2.5 KiB
C++
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
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/*
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* This file is part of the LibreOffice project.
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*
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* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/.
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*
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* This file incorporates work covered by the following license notice:
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*
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* Licensed to the Apache Software Foundation (ASF) under one or more
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* contributor license agreements. See the NOTICE file distributed
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* with this work for additional information regarding copyright
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* ownership. The ASF licenses this file to you under the Apache
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* License, Version 2.0 (the "License"); you may not use this file
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* except in compliance with the License. You may obtain a copy of
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* the License at http://www.apache.org/licenses/LICENSE-2.0 .
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*/
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#ifndef INCLUDED_SVX_INC_POLYGN3D_HXX
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#define INCLUDED_SVX_INC_POLYGN3D_HXX
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#include <svx/obj3d.hxx>
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#include <svx/svxdllapi.h>
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class SVX_DLLPUBLIC E3dPolygonObj : public E3dCompoundObject
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{
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private:
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// parameters
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basegfx::B3DPolyPolygon aPolyPoly3D;
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basegfx::B3DPolyPolygon aPolyNormals3D;
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basegfx::B2DPolyPolygon aPolyTexture2D;
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bool bLineOnly;
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SVX_DLLPRIVATE void CreateDefaultNormals();
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SVX_DLLPRIVATE void CreateDefaultTexture();
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protected:
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virtual sdr::contact::ViewContact* CreateObjectSpecificViewContact() override;
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public:
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void SetPolyPolygon3D(const basegfx::B3DPolyPolygon& rNewPolyPoly3D);
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void SetPolyNormals3D(const basegfx::B3DPolyPolygon& rNewPolyPoly3D);
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void SetPolyTexture2D(const basegfx::B2DPolyPolygon& rNewPolyPoly2D);
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E3dPolygonObj(
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E3dDefaultAttributes& rDefault,
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const basegfx::B3DPolyPolygon& rPolyPoly3D);
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E3dPolygonObj();
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virtual ~E3dPolygonObj() override;
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const basegfx::B3DPolyPolygon& GetPolyPolygon3D() const { return aPolyPoly3D; }
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const basegfx::B3DPolyPolygon& GetPolyNormals3D() const { return aPolyNormals3D; }
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const basegfx::B2DPolyPolygon& GetPolyTexture2D() const { return aPolyTexture2D; }
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virtual sal_uInt16 GetObjIdentifier() const override;
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virtual SdrObject* DoConvertToPolyObj(bool bBezier, bool bAddText) const override;
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virtual E3dPolygonObj* Clone() const override;
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// LineOnly?
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bool GetLineOnly() const { return bLineOnly; }
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void SetLineOnly(bool bNew);
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};
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#endif // INCLUDED_SVX_INC_POLYGN3D_HXX
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/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
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