office-gobmx/include/vcl/sysdata.hxx
Thomas Arnhold d0df04f299 fixincludeguards.sh: include/vcl
Change-Id: Iaea4396f60aeade5303bf83a4504ad62f161b83c
2013-10-23 23:22:29 +02:00

264 lines
7.5 KiB
C++

/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/*
* This file is part of the LibreOffice project.
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/.
*
* This file incorporates work covered by the following license notice:
*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed
* with this work for additional information regarding copyright
* ownership. The ASF licenses this file to you under the Apache
* License, Version 2.0 (the "License"); you may not use this file
* except in compliance with the License. You may obtain a copy of
* the License at http://www.apache.org/licenses/LICENSE-2.0 .
*/
#ifndef INCLUDED_VCL_SYSDATA_HXX
#define INCLUDED_VCL_SYSDATA_HXX
#include <vector>
#include <cstddef>
#ifdef MACOSX
// predeclare the native classes to avoid header/include problems
typedef struct CGContext *CGContextRef;
typedef struct CGLayer *CGLayerRef;
#ifdef ENABLE_CORETEXT
typedef const struct __CTFont * CTFontRef;
#endif
#ifdef __OBJC__
@class NSView;
#else
class NSView;
#endif
#endif
#ifdef IOS
typedef const struct __CTFont * CTFontRef;
typedef struct CGContext *CGContextRef;
#endif
#if defined( WNT )
#ifdef _MSC_VER
#pragma warning(push)
#pragma warning(disable:4201)
#endif
#include <windef.h>
#ifdef _MSC_VER
#pragma warning(pop)
#endif
#endif
// -----------------
// - SystemEnvData -
// -----------------
struct SystemEnvData
{
unsigned long nSize; // size in bytes of this structure
#if defined( WNT )
HWND hWnd; // the window hwnd
#elif defined( MACOSX )
NSView* pView; // the cocoa (NSView *) implementing this object
#elif defined( ANDROID )
// Nothing
#elif defined( IOS )
// Nothing
#elif defined( UNX )
void* pDisplay; // the relevant display connection
long aWindow; // the window of the object
void* pSalFrame; // contains a salframe, if object has one
void* pWidget; // the corresponding widget
void* pVisual; // the visual in use
int nScreen; // the current screen of the window
int nDepth; // depth of said visual
long aColormap; // the colormap being used
void* pAppContext; // the application context in use
long aShellWindow; // the window of the frame's shell
void* pShellWidget; // the frame's shell widget
#endif
};
// --------------------
// - SystemParentData -
// --------------------
struct SystemParentData
{
unsigned long nSize; // size in bytes of this structure
#if defined( WNT )
HWND hWnd; // the window hwnd
#elif defined( MACOSX )
NSView* pView; // the cocoa (NSView *) implementing this object
#elif defined( ANDROID )
// Nothing
#elif defined( IOS )
// Nothing
#elif defined( UNX )
long aWindow; // the window of the object
bool bXEmbedSupport:1; // decides whether the object in question
// should support the XEmbed protocol
#endif
};
// --------------------
// - SystemMenuData -
// --------------------
struct SystemMenuData
{
unsigned long nSize; // size in bytes of this structure
#if defined( WNT )
HMENU hMenu; // the menu handle of the menu bar
#elif defined( MACOSX )
// Nothing
#elif defined( ANDROID )
// Nothing
#elif defined( IOS )
// Nothing
#elif defined( UNX )
long aMenu; // ???
#endif
};
// --------------------
// - SystemGraphicsData -
// --------------------
struct SystemGraphicsData
{
unsigned long nSize; // size in bytes of this structure
#if defined( WNT )
HDC hDC; // handle to a device context
#elif defined( MACOSX )
CGContextRef rCGContext; // CoreGraphics graphic context
#elif defined( ANDROID )
// Nothing
#elif defined( IOS )
// Nothing
#elif defined( UNX )
void* pDisplay; // the relevant display connection
long hDrawable; // a drawable
void* pVisual; // the visual in use
int nScreen; // the current screen of the drawable
int nDepth; // depth of said visual
long aColormap; // the colormap being used
void* pXRenderFormat; // render format for drawable
#endif
SystemGraphicsData()
: nSize( sizeof( SystemGraphicsData ) )
#if defined( WNT )
, hDC( 0 )
#elif defined( MACOSX )
// Nothing
#elif defined( ANDROID )
// Nothing
#elif defined( IOS )
// Nothing
#elif defined( UNX )
, pDisplay( NULL )
, hDrawable( 0 )
, pVisual( NULL )
, nScreen( 0 )
, nDepth( 0 )
, aColormap( 0 )
, pXRenderFormat( NULL )
#endif
{ }
};
// --------------------
// - SystemWindowData -
// --------------------
struct SystemWindowData
{
unsigned long nSize; // size in bytes of this structure
#if defined( WNT ) // meaningless on Windows
#elif defined( MACOSX ) // meaningless on Mac OS X
// Nothing
#elif defined( ANDROID )
// Nothing
#elif defined( IOS )
// Nothing
#elif defined( UNX )
void* pVisual; // the visual to be used
#endif
};
// --------------------
// - SystemGlyphData -
// --------------------
struct SystemGlyphData
{
unsigned long index;
double x;
double y;
int fallbacklevel;
};
// --------------------
// - SystemFontData -
// --------------------
struct SystemFontData
{
unsigned long nSize; // size in bytes of this structure
#if defined( WNT )
HFONT hFont; // native font object
#elif defined( MACOSX )
#ifndef ENABLE_CORETEXT
void* aATSUFontID; // native font object
#endif
#elif defined( UNX )
void* nFontId; // native font id
int nFontFlags; // native font flags
#endif
bool bFakeBold; // Does this font need faking the bold style
bool bFakeItalic; // Does this font need faking the italic style
bool bAntialias; // Should this font be antialiased
bool bVerticalCharacterType; // Is the font using vertical character type
SystemFontData()
: nSize( sizeof( SystemFontData ) )
#if defined( WNT )
, hFont( 0 )
#elif defined( MACOSX )
#ifndef ENABLE_CORETEXT
, aATSUFontID( NULL )
#endif
#elif defined( UNX )
, nFontId( NULL )
, nFontFlags( 0 )
#endif
, bFakeBold( false )
, bFakeItalic( false )
, bAntialias( true )
, bVerticalCharacterType( false )
{
}
};
// --------------------
// - SystemTextLayoutData -
// --------------------
typedef std::vector<SystemGlyphData> SystemGlyphDataVector;
struct SystemTextLayoutData
{
unsigned long nSize; // size in bytes of this structure
SystemGlyphDataVector rGlyphData; // glyph data
int orientation; // Text orientation
};
#endif // INCLUDED_VCL_SYSDATA_HXX
/* vim:set shiftwidth=4 softtabstop=4 expandtab: */