4905a19032
Fixes #fdo30794 Based on bin/add-modelines script (originally posted in mail 1286706307.1871.1399280959@webmail.messagingengine.com) Signed-off-by: Sebastian Spaeth <Sebastian@SSpaeth.de>
108 lines
3.6 KiB
C++
108 lines
3.6 KiB
C++
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
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/*************************************************************************
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*
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* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
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*
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* Copyright 2000, 2010 Oracle and/or its affiliates.
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*
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* OpenOffice.org - a multi-platform office productivity suite
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*
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* This file is part of OpenOffice.org.
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*
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* OpenOffice.org is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License version 3
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* only, as published by the Free Software Foundation.
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*
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* OpenOffice.org is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Lesser General Public License version 3 for more details
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* (a copy is included in the LICENSE file that accompanied this code).
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*
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* You should have received a copy of the GNU Lesser General Public License
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* version 3 along with OpenOffice.org. If not, see
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* <http://www.openoffice.org/license.html>
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* for a copy of the LGPLv3 License.
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*
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************************************************************************/
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#ifndef _NULLCANVAS_SPRITEHELPER_HXX
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#define _NULLCANVAS_SPRITEHELPER_HXX
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#include <com/sun/star/rendering/XCustomSprite.hpp>
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#include <canvas/base/canvascustomspritehelper.hxx>
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#include <basegfx/point/b2dpoint.hxx>
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#include <basegfx/vector/b2isize.hxx>
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#include <basegfx/matrix/b2dhommatrix.hxx>
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#include "null_spritecanvas.hxx"
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namespace nullcanvas
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{
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/* Definition of SpriteHelper class */
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/** Helper class for canvas sprites.
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This class implements all sprite-related functionality, like
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that available on the XSprite interface.
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*/
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class SpriteHelper : public ::canvas::CanvasCustomSpriteHelper
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{
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public:
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/** Create sprite helper
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*/
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SpriteHelper();
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// make CanvasCustomSpriteHelper::init visible for name lookup
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using ::canvas::CanvasCustomSpriteHelper::init;
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/** Late-init the sprite helper
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@param rSpriteSize
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Size of the sprite
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@param rSpriteCanvas
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Sprite canvas this sprite is part of. Object stores
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ref-counted reference to it, thus, don't forget to pass on
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disposing()!
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@param rDevice
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DX device to use
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@param rSpriteSurface
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The surface of the sprite (not the DX texture, but the
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persistent target of content rendering)
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@param bShowSpriteBounds
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When true, little debug bound rects for sprites are shown
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*/
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void init( const ::com::sun::star::geometry::RealSize2D& rSpriteSize,
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const SpriteCanvasRef& rSpriteCanvas );
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void disposing();
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/** Repaint sprite content via hardware to associated sprite
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canvas
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@param io_bSurfaceDirty
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Input/output parameter, whether the sprite content is
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dirty or not. If texture was updated, set to false
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*/
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void redraw( bool& io_bSurfaceDirty ) const;
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private:
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virtual ::basegfx::B2DPolyPolygon polyPolygonFromXPolyPolygon2D(
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::com::sun::star::uno::Reference< ::com::sun::star::rendering::XPolyPolygon2D >& xPoly ) const;
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SpriteCanvasRef mpSpriteCanvas;
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mutable bool mbTextureDirty; // when true, texture needs update
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};
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}
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#endif /* _NULLCANVAS_SPRITEHELPER_HXX */
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/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
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