office-gobmx/canvas/source/null/null_spritehelper.hxx
Sebastian Spaeth 4905a19032 Add vim/emacs modelines to all source files
Fixes #fdo30794
Based on bin/add-modelines script (originally posted in mail
1286706307.1871.1399280959@webmail.messagingengine.com)

Signed-off-by: Sebastian Spaeth <Sebastian@SSpaeth.de>
2010-10-14 17:02:15 +02:00

108 lines
3.6 KiB
C++

/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
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#ifndef _NULLCANVAS_SPRITEHELPER_HXX
#define _NULLCANVAS_SPRITEHELPER_HXX
#include <com/sun/star/rendering/XCustomSprite.hpp>
#include <canvas/base/canvascustomspritehelper.hxx>
#include <basegfx/point/b2dpoint.hxx>
#include <basegfx/vector/b2isize.hxx>
#include <basegfx/matrix/b2dhommatrix.hxx>
#include "null_spritecanvas.hxx"
namespace nullcanvas
{
/* Definition of SpriteHelper class */
/** Helper class for canvas sprites.
This class implements all sprite-related functionality, like
that available on the XSprite interface.
*/
class SpriteHelper : public ::canvas::CanvasCustomSpriteHelper
{
public:
/** Create sprite helper
*/
SpriteHelper();
// make CanvasCustomSpriteHelper::init visible for name lookup
using ::canvas::CanvasCustomSpriteHelper::init;
/** Late-init the sprite helper
@param rSpriteSize
Size of the sprite
@param rSpriteCanvas
Sprite canvas this sprite is part of. Object stores
ref-counted reference to it, thus, don't forget to pass on
disposing()!
@param rDevice
DX device to use
@param rSpriteSurface
The surface of the sprite (not the DX texture, but the
persistent target of content rendering)
@param bShowSpriteBounds
When true, little debug bound rects for sprites are shown
*/
void init( const ::com::sun::star::geometry::RealSize2D& rSpriteSize,
const SpriteCanvasRef& rSpriteCanvas );
void disposing();
/** Repaint sprite content via hardware to associated sprite
canvas
@param io_bSurfaceDirty
Input/output parameter, whether the sprite content is
dirty or not. If texture was updated, set to false
*/
void redraw( bool& io_bSurfaceDirty ) const;
private:
virtual ::basegfx::B2DPolyPolygon polyPolygonFromXPolyPolygon2D(
::com::sun::star::uno::Reference< ::com::sun::star::rendering::XPolyPolygon2D >& xPoly ) const;
SpriteCanvasRef mpSpriteCanvas;
mutable bool mbTextureDirty; // when true, texture needs update
};
}
#endif /* _NULLCANVAS_SPRITEHELPER_HXX */
/* vim:set shiftwidth=4 softtabstop=4 expandtab: */