789a737ac9
There are some CrashReports in 7.6 which have
DeleteItemOnIdle on the stack, but there is nothing
reproducable. So I took a look...
I first thought it's a MCGR regression, due to classes
on the stack. But the Item involved is just random, can
happen with any Item.
Then I thought it may have to do with ITEM refactorings,
but it happens with DeleteItemOnIdle involved, so also
not the case. I already saw DeleteItemOnIdle when doing
these and qualified as 'hack' in the way. already
It is only on Windows and DeleteItemOnIdle is involved.
This again (took a deeper look now) is an old hack to
keep an SfxPoolItem 'alive' for some 'time'. For that,
it triggers an async reschedule which then deletes the
Item when being called. If the Item will be used after
that is pure coincidence - seems to work in most cases.
It seems as if for Windows the timing slightly changed
for some scenarios, so a reschedule is too early. This
can happen with this hack anytime.
DeleteItemOnIdle is used in scenarios where SfxPoolItem*
is e.g. returned, but is *not* anchored, so e.g. not
member of an SfxItemSet. Or in short: Lifetime is not
safe.
DeleteItemOnIdle exists since 1st import, but was
changed to AsyncEvent ca. 4 months ago (see
57145acf9e
), so that may
have caused it. It is possible that these errors happen
on Windows since then. Before something more complicated
was used to delete it late, but surely also not really
safe.
Due to ITEM refactor I have the knowledge/tooling to
solve this. It will not be a 1-5 lines fix, but it is
a hack and in the way for further ITEM refactor anyways.
What we have nowadays is a SfxPoolItemHolder -> it's
like an SfxItemSet for a single Item. It safely holds/
controls the lifetime of an SfxPoolItem. It is already
used in quite some places. It helps to solve many hacks,
also the ones putting Items directly to the Pool - due
to there never was an alternative for that. In principle
the ItemPool/ItemSet/Item paradigm was never complete
without SfxPoolItemHolder.
Thus I started to fix that (and remove that hack for
good, sooo many changes over the years, sigh), but as
said is not straightforward. Will have to change
retvals of involved stuff to SfxPoolItemHolder - it's
just two pointers and designed to be copied (one is a
Pool, needed to cleanup when destructing).
CopyConstruct/destroy just counts the RefCnt up/down,
so cheap.
1st version compiling, let's check on gerrit...
Corrected one error in QueryState for securitypage, also
added some security features/asserts.
Change-Id: Ida49fd35ca88ead84b11d93e18b978cb9e395090
Reviewed-on: https://gerrit.libreoffice.org/c/core/+/161083
Tested-by: Jenkins
Reviewed-by: Armin Le Grand <Armin.Le.Grand@me.com>
588 lines
22 KiB
C++
588 lines
22 KiB
C++
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
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/*
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* This file is part of the LibreOffice project.
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*
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* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/.
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*
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* This file incorporates work covered by the following license notice:
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*
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* Licensed to the Apache Software Foundation (ASF) under one or more
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* contributor license agreements. See the NOTICE file distributed
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* with this work for additional information regarding copyright
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* ownership. The ASF licenses this file to you under the Apache
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* License, Version 2.0 (the "License"); you may not use this file
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* except in compliance with the License. You may obtain a copy of
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* the License at http://www.apache.org/licenses/LICENSE-2.0 .
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*/
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#ifndef INCLUDED_SFX2_SHELL_HXX
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#define INCLUDED_SFX2_SHELL_HXX
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#include <memory>
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#include <rtl/ustring.hxx>
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#include <sal/config.h>
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#include <sal/types.h>
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#include <svl/typedwhich.hxx>
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#include <sfx2/dllapi.h>
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#include <svl/SfxBroadcaster.hxx>
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#include <o3tl/typed_flags_set.hxx>
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#include <o3tl/strong_int.hxx>
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#include <optional>
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namespace com::sun::star::embed { struct VerbDescriptor; }
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namespace com::sun::star::uno { template <class E> class Sequence; }
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class SfxItemPool;
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class SfxPoolItem;
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class SfxRequest;
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class SfxItemSet;
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class SfxInterface;
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class SfxViewShell;
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class SfxObjectShell;
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class SfxShell;
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struct SfxShell_Impl;
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class SfxDispatcher;
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class SfxViewFrame;
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class SfxSlot;
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class SfxRepeatTarget;
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class SfxBindings;
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class SfxModule;
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class SfxUndoManager;
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class SfxPoolItemHolder;
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/**
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Id for <SfxInterface>s, gives a quasi-static access to the interface
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through an array to <SfxApplication>.
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*/
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typedef o3tl::strong_int<sal_uInt16, struct SfxInterfaceIdTag> SfxInterfaceId;
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constexpr auto SFX_INTERFACE_NONE = SfxInterfaceId(0);
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constexpr auto SFX_INTERFACE_SFXAPP = SfxInterfaceId(1);
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constexpr auto SFX_INTERFACE_SFXDOCSH = SfxInterfaceId(2);
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constexpr auto SFX_INTERFACE_SFXVIEWSH = SfxInterfaceId(3);
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constexpr auto SFX_INTERFACE_SFXVIEWFRM = SfxInterfaceId(4);
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constexpr auto SFX_INTERFACE_SFXMODULE = SfxInterfaceId(5);
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constexpr auto SFX_INTERFACE_SC_START = SfxInterfaceId(150);
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constexpr auto SFX_INTERFACE_SD_START = SfxInterfaceId(200);
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constexpr auto SFX_INTERFACE_SW_START = SfxInterfaceId(250);
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constexpr auto SFX_INTERFACE_SMA_START = SfxInterfaceId(340);
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constexpr auto SFX_INTERFACE_IDE_START = SfxInterfaceId(400);
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constexpr auto SFX_INTERFACE_IDE_END = SfxInterfaceId(409);
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enum class SfxShellFeature
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{
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NONE = 0x0000,
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// Writer only, class SwView
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SwChildWindowLabel = 0x0001,
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// Basic only, class Shell
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BasicShowBrowser = 0x0004,
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// Forms only, class FmFormShell
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FormShowDatabaseBar = 0x0008,
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FormShowField = 0x0010,
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FormShowProperties = 0x0020,
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FormShowExplorer = 0x0040,
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FormShowFilterBar = 0x0080,
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FormShowFilterNavigator = 0x0100,
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FormShowTextControlBar = 0x0200,
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FormTBControls = 0x0400,
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FormTBDesign = 0x1000,
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FormShowDataNavigator = 0x2000,
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// masks to make sure modules don't use flags from another
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SwMask = 0x0001,
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BasicMask = 0x0004,
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FormMask = 0x3ff8
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};
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namespace o3tl
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{
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template<> struct typed_flags<SfxShellFeature> : is_typed_flags<SfxShellFeature, 0x37fd> {};
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}
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/* Flags that are being used in the slot definitions for the disable-features */
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enum class SfxDisableFlags {
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NONE,
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SwOnProtectedCursor = 0x0001,
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SwOnMailboxEditor = 0x0002,
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};
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namespace o3tl {
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template<> struct typed_flags<SfxDisableFlags> : is_typed_flags<SfxDisableFlags, 0x0003> {};
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}
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typedef void (*SfxExecFunc)(SfxShell *, SfxRequest &rReq);
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typedef void (*SfxStateFunc)(SfxShell *, SfxItemSet &rSet);
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/**
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The class SfxShell is the base class for all classes, which provide
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the functionality of the form <Slot>s.
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Each instance has a reference to an interface description, which is
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obtainable through <SfxShell::GetInterface()const>. This interface
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provides the connection to specific methods and contains some other
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descriptive data for controllers like menus and toolboxes, but also
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for the various APIs. The main part of the interface description is in
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the form of a <Type-Library>, which is generated from an IDL-file by
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the <SVIDL-Compiler>. For each SfxShell Subclass-File there is one
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such IDL-file to write.
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*/
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class SFX2_DLLPUBLIC SfxShell: public SfxBroadcaster
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{
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friend class SfxObjectItem;
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std::unique_ptr< SfxShell_Impl > pImpl;
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SfxItemPool* pPool;
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SfxUndoManager* pUndoMgr;
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private:
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SfxShell( const SfxShell & ) = delete;
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SfxShell& operator = ( const SfxShell & ) = delete;
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protected:
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/**
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The constructor of the SfxShell class initializes only simple types,
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the corresponding SbxObject is only created on-demand. Therefore,
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the application of a SfxShell instance is very cheap.
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*/
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SfxShell();
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/**
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The constructor of the SfxShell class initializes only simple types,
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the corresponding SbxObject is only created on-demand. Therefore,
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the application of a SfxShell instance is very cheap.
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*/
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SfxShell( SfxViewShell *pViewSh );
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void SetViewShell_Impl( SfxViewShell* pView );
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SAL_DLLPRIVATE void Invalidate_Impl( SfxBindings& rBindings, sal_uInt16 nId );
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static void HandleOpenXmlFilterSettings(SfxRequest &);
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public:
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/**
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The connection to a possible corresponding SbxObject is dissolved.
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The SbxObject may continue to exist, but can not any longer perform
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any functions and can not provide any properties.
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*/
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virtual ~SfxShell() override;
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/**
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With this virtual method, which is automatically overridden by each subclass
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with its own slots through the macro <SFX_DECL_INTERFACE>, one can access
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each of the <SfxInterface> instance belonging to the subclass.
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The class SfxShell itself has no own SfxInterface (no slots), therefore a
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NULL-pointer is returned.
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*/
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virtual SfxInterface* GetInterface() const;
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static SfxInterface* GetStaticInterface() { return nullptr; }
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/**
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Sets the name of the Shell object. With this name, the SfxShell instance
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of BASIC can be expressed.
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*/
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void SetName( const OUString &rName );
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/**
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Returns the name of the Shell object. With this name, the SfxShell instance
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of BASIC can be expressed.
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*/
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const OUString& GetName() const;
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/**
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Returns the SfxViewShell in which they are located in the subshells.
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Otherwise, and if not specified by the App developer, this method
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returns NULL.
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*/
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SfxViewShell* GetViewShell() const;
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static void EmptyExecStub(SfxShell *pShell, SfxRequest &);
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static void EmptyStateStub(SfxShell *pShell, SfxItemSet &);
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/**
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This method returns the status of the slot with the specified slot ID
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on the specified interface.
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If the slot is disabled or in this SfxShell (and their parent shells) are
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not known, a Null-pointer is returned.
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If the slot does not have a Status, a SfxVoidItem is returned.
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The status is set directly in this Set when pStateSet != 0 , so that
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overridden Slots of the <SfxShell> Subclasses and also in the Status
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method of the base implementation can be called.
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[Example]
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In a derived class of SfxViewShell the SID_PRINTDOCDIRECT will be
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intercepted. Under certain circumstances a query should appear before
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you print, and the request will be aborted if necessary.
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Also in the IDL of this subclass of the above slot is entered. The status
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method will contain in outline:
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void SubViewShell::PrintState( SfxItemSet &rState )
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{
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if ( rState.GetItemState( SID_PRINTDOCDIRECT ) != SfxItemState::UNKNOWN )
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GetSlotState( SID_PRINTDOCDIRECT, SfxViewShell::GetInterface(),
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&rState );
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...
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}
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[Cross-reference]
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<SfxShell::ExecuteSlot(SfxRequest&)>
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*/
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SfxPoolItemHolder GetSlotState( sal_uInt16 nSlotId, const SfxInterface *pIF = nullptr, SfxItemSet *pStateSet = nullptr );
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/**
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This method allows you to forward a <SfxRequest> to the specified
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base <SfxShell>.
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[Example]
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In a derived class of SfxViewShell the SID_PRINTDOCDIRECT will be
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intercepted. Under certain circumstances a query should appear before
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you print, and the request will be aborted if necessary.
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Also in the IDL of this subclass of the above slot is entered. The status
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method will contain in outline:
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void SubViewShell::Exec( SfxRequest &rReq )
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{
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if ( rReq.GetSlot() == SID_PRINTDOCDIRECT )
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{
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'dialog'
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if ( 'condition' )
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ExecuteSlot( rReq, SfxViewShell::GetInterface() );
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}
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}
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It usually takes no rReq.Done() to be called as that is already completed
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in implementation of the SfxViewShell, for instance it has been canceled.
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[Cross-reference]
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<SfxShell::GetSlotState(sal_uInt16,const SfxInterface*,SfxItemSet*)>
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*/
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const SfxPoolItemHolder& ExecuteSlot( SfxRequest &rReq, const SfxInterface *pIF = nullptr );
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/**
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Asynchronous ExecuteSlot for the RELOAD
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*/
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void ExecuteSlot( SfxRequest &rReq, bool bAsync );
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inline SfxItemPool& GetPool() const;
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inline void SetPool( SfxItemPool *pNewPool ) ;
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/**
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Each Subclass of SfxShell can have a <SfxUndoManager>. This can be set in
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the derived class with <SfxShell:SetUndoManager()>.
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The class SfxShell itself does not have a SfxUndoManager, a NULL-pointer
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is therefore returned.
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*/
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virtual SfxUndoManager* GetUndoManager();
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/**
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Sets a <SfxUndoManager> for this <SfxShell> Instance. For the undo
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is only the undo-manager used for SfxShell at the top of the stack of each
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<SfxDispatcher>.
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On the given <SfxUndoManager> is automatically the current
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Max-Undo-Action-Count setting set from the options.
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'pNewUndoMgr' must exist until the Destructor of SfxShell instance is called
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or until the next 'SetUndoManager()'.
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*/
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void SetUndoManager( SfxUndoManager *pNewUndoMgr );
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/**
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Returns a pointer to the <SfxRepeatTarget> instance that is used in
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SID_REPEAT as repeat target when it is addressed from the <SfxUndoManager>
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supplied by this SfxShell. The return value can be NULL.
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[Note]
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A derivation of <SfxShell> or one of its subclasses of <SfxRepeatTarget>
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is not recommended, as compiler errors are provoked.
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(due to Call-to-Pointer-to-Member-Function to the subclass).
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*/
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SfxRepeatTarget* GetRepeatTarget() const;
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/**
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Sets the <SfxRepeatTarget> instance that is used in SID_REPEAT as
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RepeatTarget, when the current supplied by this <SfxUndoManager> is
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addressed. By 'pTarget==0' the SID_REPEAT is disabled for this SfxShell.
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The instance '*pTarget' must live as long as it is registered.
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[Note]
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A derivation of <SfxShell> or one of its subclasses of <SfxRepeatTarget>
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is not recommended, as compiler errors are provoked.
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(due to Call-to-Pointer-to-Member-Function to the subclass).
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*/
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void SetRepeatTarget( SfxRepeatTarget *pTarget );
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/**
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With this method can the slots of the subclasses be invalidated through the
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slot Id or alternatively through the Which ID. Slot IDs, which are
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inherited by the subclass are also invalidated.
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[Cross-reference]
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<SfxBindings::Invalidate(sal_uInt16)>
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<SfxBindings::InvalidateAll(sal_Bool)>
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*/
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virtual void Invalidate(sal_uInt16 nId = 0);
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virtual bool IsDesignMode() const { return false; };
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bool IsActive() const;
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/**
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Virtual method that is called when enabling the SfxShell instance,
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in order to give the Subclasses the opportunity to respond to the
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to the enabling.
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[Cross-reference]
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StarView SystemWindow::Activate(bool)
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*/
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virtual void Activate(bool bMDI);
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/**
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Virtual method that is called when disabling the SfxShell instance,
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to give the Subclasses the opportunity to respond to the disabling.
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[Cross-reference]
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StarView SystemWindow::Deactivate(bool)
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*/
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virtual void Deactivate(bool bMDI);
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/**
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This method returns a pointer to the <SfxDispatcher>, when the SfxShell
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is currently <UI-active> or a NULL-pointer if it is not UI-active.
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The returned pointer is only valid in the immediate context of the method
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call.
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*/
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SfxDispatcher* GetDispatcher() const;
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/**
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This method returns a pointer to the <SfxViewFrame> to which this SfxShell
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instance is associated or in which they currently is <UI-active>.
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A NULL pointer is returned if this SfxShell instance is not UI-active at
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the moment and also no SfxViewFrame is permanently assigned.
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The returned pointer is only valid in the immediate context of the method
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call.
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[Note]
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Only instances of a subclass of SfxApplication and SfxObjectShell
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should here provide a NULL-pointer. Otherwise, there is an error in the
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application program (wrong constructor was called from SfxShell).
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[Cross-reference]
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<SfxViewShell::GetViewFrame()const>
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*/
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SfxViewFrame* GetFrame() const;
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virtual bool HasUIFeature(SfxShellFeature nFeature) const;
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void UIFeatureChanged();
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// Items
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/**
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With this method any objects of <SfxPoolItemu> subclasses can be accessed.
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This exchange method is needed if, for example special <SfxToolBoxControl>
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subclasses need access to certain data such as the <SfxObjectShell>.
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The returned instance belongs to the particular SfxShell and may be
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used only in the immediate context of the method call.
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[Cross-reference]
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<SfxShell::PutItem(const SfxPoolItem&)>
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<SfxShell::RemoveItem(sal_uInt16)>
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*/
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const SfxPoolItem* GetItem( sal_uInt16 nSlotId ) const;
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template<class T> const T* GetItem( TypedWhichId<T> nWhich ) const
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{
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return static_cast<const T*>(GetItem(sal_uInt16(nWhich)));
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}
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/**
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With this method, any objects of subclasses of <SfxPoolItem> can be made
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available. This exchange technology is needed if, for example, special
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<SfxToolBoxControl> Subclasses need access to certain data such as the
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<SfxObjectShell>
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If a SfxPoolItem exists with the same slot ID, it is deleted automatically.
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[Cross-reference]
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<SfxShell::RemoveItem(sal_uInt16)>
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<SfxShell::GetItem(sal_uInt16)>
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*/
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void PutItem( const SfxPoolItem& rItem );
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// TODO/CLEANUP: still needed?!
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void SetVerbs(const css::uno::Sequence < css::embed::VerbDescriptor >& aVerbs);
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const css::uno::Sequence < css::embed::VerbDescriptor >& GetVerbs() const;
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void VerbExec (SfxRequest&);
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static void VerbState (SfxItemSet&);
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SAL_DLLPRIVATE const SfxSlot* GetVerbSlot_Impl(sal_uInt16 nId) const;
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virtual SfxObjectShell* GetObjectShell();
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void SetDisableFlags( SfxDisableFlags nFlags );
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SfxDisableFlags GetDisableFlags() const;
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virtual std::optional<SfxItemSet> CreateItemSet( sal_uInt16 nId );
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virtual void ApplyItemSet( sal_uInt16 nId, const SfxItemSet& rSet );
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/** Set the name of the sidebar context that is broadcast on calls
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to Activation().
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*/
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void SetContextName (const OUString& rsContextName);
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/** Broadcast a sidebar context change.
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This method is typically called from Activate() or
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Deactivate().
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@param bIsActivated
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When <TRUE/> then broadcast the context name that was
|
|
defined with an earlier call to SetContextName().
|
|
When <FALSE/> then broadcast the 'default' context.
|
|
*/
|
|
void BroadcastContextForActivation (const bool bIsActivated);
|
|
|
|
/** Enabled or disable the context broadcaster. Returns the old state.
|
|
*/
|
|
bool SetContextBroadcasterEnabled (const bool bIsEnabled);
|
|
|
|
/**
|
|
|
|
This method determines by calling the status function whether 'rSlot'
|
|
can be executed currently.
|
|
*/
|
|
SAL_DLLPRIVATE bool CanExecuteSlot_Impl( const SfxSlot &rSlot );
|
|
|
|
/**
|
|
|
|
This method determines whether we need to execute without checking
|
|
the disabled state of the slot. This is used for dynamic conditions
|
|
while you can use SfxSlotMode::FASTCALL for a specific slotid in general.
|
|
*/
|
|
virtual bool IsConditionalFastCall( const SfxRequest &rReq );
|
|
|
|
/**
|
|
|
|
This method controls the activation of SfxShell instance. First, by calling
|
|
the virtual method <SfxShell::Activate(sal_Bool)> which gives the subclass the
|
|
opportunity to respond to the event.
|
|
|
|
When bMDI == TRUE, the associated SbxObject is being 'armed', so that
|
|
unqualified methods of the object (without the name of the object)
|
|
from BASIC are found.
|
|
*/
|
|
SAL_DLLPRIVATE void DoActivate_Impl( SfxViewFrame *pFrame, bool bMDI);
|
|
|
|
/**
|
|
|
|
This method controls the deactivation of the SfxShell instance. When
|
|
bMDI == TRUE the SbxObject is first set to a status that only qualified
|
|
BASIC methods can be called.
|
|
|
|
Then the subclass gets the opportunity in every case to respond to the
|
|
event by calling the virtual method <SfxShell::Deactivate(sal_Bool)>.
|
|
*/
|
|
SAL_DLLPRIVATE void DoDeactivate_Impl( SfxViewFrame const *pFrame, bool bMDI);
|
|
};
|
|
|
|
/**
|
|
Each Subclass of SfxShell must reference a pool. This is partly set by
|
|
SFx's own set of subclasses (eg <SfxViewShell>). In particular however
|
|
this must be set directly from one derived SfxShell class and ny
|
|
derivatives of SfxObjectShell.
|
|
|
|
The SfxShell class itself does not have any SfxItemPool, therefore a
|
|
null-pointer is returned.
|
|
*/
|
|
SfxItemPool& SfxShell::GetPool() const
|
|
{
|
|
assert(pPool && "no pool");
|
|
return *pPool;
|
|
}
|
|
|
|
/**
|
|
With this method, the subclasses register their special <SfxItemPool>
|
|
in the SfxShell. Each SfxShell instance must have access to a SfxItemPool.
|
|
Usually this is the SfxItemPool of the SfxDocumentShell. The SfxShell
|
|
subclass does not take ownership of the orphaned pool. Before it is
|
|
deleted it has to be deregistered with SetPool(0).
|
|
*/
|
|
inline void SfxShell::SetPool
|
|
(
|
|
SfxItemPool* pNewPool // Pointer to the new Pool or null
|
|
)
|
|
{
|
|
pPool = pNewPool;
|
|
}
|
|
|
|
#define SFX_DECL_INTERFACE(nId) \
|
|
static SfxInterface* s_pInterface; \
|
|
static SfxInterface* GetStaticInterface(); \
|
|
static SfxInterfaceId GetInterfaceId() {return nId;} \
|
|
static void RegisterInterface(const SfxModule* pMod=nullptr); \
|
|
virtual SfxInterface* GetInterface() const override;
|
|
|
|
#define SFX_TMPL_INTERFACE(Class,SuperClass,Abstract) \
|
|
\
|
|
SfxInterface* Class::s_pInterface = nullptr; \
|
|
SfxInterface* Class::GetStaticInterface() \
|
|
{ \
|
|
if ( !s_pInterface ) \
|
|
{ \
|
|
s_pInterface = \
|
|
new SfxInterface( \
|
|
#Class, Abstract, GetInterfaceId(), \
|
|
SuperClass::GetStaticInterface(), \
|
|
a##Class##Slots_Impl[0], \
|
|
sal_uInt16(sizeof(a##Class##Slots_Impl) / sizeof(SfxSlot) ) ); \
|
|
InitInterface_Impl(); \
|
|
} \
|
|
return s_pInterface; \
|
|
} \
|
|
\
|
|
SfxInterface* Class::GetInterface() const \
|
|
{ \
|
|
return GetStaticInterface(); \
|
|
} \
|
|
\
|
|
void Class::RegisterInterface(const SfxModule* pMod) \
|
|
{ \
|
|
GetStaticInterface()->Register(pMod); \
|
|
}
|
|
|
|
#define SFX_IMPL_INTERFACE(Class,SuperClass) \
|
|
SFX_TMPL_INTERFACE(Class,SuperClass,false) \
|
|
|
|
#define SFX_IMPL_SUPERCLASS_INTERFACE(Class,SuperClass) \
|
|
SFX_TMPL_INTERFACE(Class,SuperClass,true) \
|
|
|
|
enum class SfxVisibilityFlags {
|
|
Invisible = 0x0000, // Never visible
|
|
Viewer = 0x0040,
|
|
ReadonlyDoc = 0x0400,
|
|
Standard = 0x1000,
|
|
FullScreen = 0x2000,
|
|
Client = 0x4000,
|
|
Server = 0x8000,
|
|
};
|
|
namespace o3tl {
|
|
template<> struct typed_flags<SfxVisibilityFlags> : is_typed_flags<SfxVisibilityFlags, 0xf440> {};
|
|
}
|
|
#endif
|
|
|
|
/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
|