office-gobmx/include/sfx2/sidebar/TabBar.hxx
Mike Kaganski 116b9d6ddf Avoid conversions between OUString and OString in VCL
Standardize on OUString, which is the main internal string class.
Convert from/to OUString only when communicating with respective
external APIs.

Removes about 200 conversions from the code.

Change-Id: I96ecee7c6fd271bb76639220e96d69d2964bed26
Reviewed-on: https://gerrit.libreoffice.org/c/core/+/149930
Tested-by: Jenkins
Reviewed-by: Mike Kaganski <mike.kaganski@collabora.com>
2023-04-02 18:46:47 +02:00

138 lines
4.7 KiB
C++

/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/*
* This file is part of the LibreOffice project.
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/.
*
* This file incorporates work covered by the following license notice:
*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed
* with this work for additional information regarding copyright
* ownership. The ASF licenses this file to you under the Apache
* License, Version 2.0 (the "License"); you may not use this file
* except in compliance with the License. You may obtain a copy of
* the License at http://www.apache.org/licenses/LICENSE-2.0 .
*/
#pragma once
#include <sfx2/sidebar/ResourceManager.hxx>
#include <vcl/InterimItemWindow.hxx>
#include <functional>
namespace com::sun::star::frame { class XFrame; }
namespace svt { class AcceleratorExecute; }
namespace weld { class Toolbar; }
namespace sfx2::sidebar {
class FocusManager;
class SidebarController;
/** The tab bar is the container for the individual tabs.
*/
class TabBar final : public InterimItemWindow
{
friend class TabBarUIObject;
public:
/** DeckMenuData has entries for display name, and a flag:
- isCurrentDeck for the deck selection data
- isEnabled for the show/hide menu
*/
class DeckMenuData
{
public:
OUString msDisplayName;
bool mbIsCurrentDeck;
bool mbIsActive;
bool mbIsEnabled;
};
typedef ::std::function<void (
weld::Menu& rMainMenu, weld::Menu& rSubMenu,
const ::std::vector<DeckMenuData>& rMenuData)> PopupMenuProvider;
TabBar (
vcl::Window* pParentWindow,
const css::uno::Reference<css::frame::XFrame>& rxFrame,
::std::function<void (const OUString& rsDeckId)> aDeckActivationFunctor,
PopupMenuProvider aPopupMenuProvider,
SidebarController* rParentSidebarController);
weld::Container* GetContainer() { return m_xContainer.get(); }
virtual ~TabBar() override;
virtual void dispose() override;
virtual void DataChanged (const DataChangedEvent& rDataChangedEvent) override;
virtual bool EventNotify (NotifyEvent& rEvent) override;
static sal_Int32 GetDefaultWidth();
void SetDecks (
const ResourceManager::DeckContextDescriptorContainer& rDecks);
void HighlightDeck (std::u16string_view rsDeckId);
void RemoveDeckHighlight ();
OUString const & GetDeckIdForIndex (const sal_Int32 nIndex) const;
void ToggleHideFlag (const sal_Int32 nIndex);
void RestoreHideFlags();
void UpdateFocusManager (FocusManager& rFocusManager);
/// Enables/Disables the menu button. Used by LoKit.
void EnableMenuButton(const bool bEnable);
virtual FactoryFunction GetUITestFactory() const override;
private:
css::uno::Reference<css::frame::XFrame> mxFrame;
// This unusual auxiliary builder is because without a toplevel GtkWindow
// gtk will warn on loading a .ui with an accelerator defined, so use a
// temporary toplevel to suppress that and move the contents after load
std::unique_ptr<weld::Builder> mxAuxBuilder;
std::unique_ptr<weld::Box> mxTempToplevel;
std::unique_ptr<weld::Widget> mxContents;
std::unique_ptr<weld::MenuButton> mxMenuButton;
std::unique_ptr<weld::Menu> mxMainMenu;
std::unique_ptr<weld::Menu> mxSubMenu;
std::unique_ptr<weld::Widget> mxMeasureBox;
class Item
{
private:
TabBar& mrTabBar;
std::unique_ptr<weld::Builder> mxBuilder;
public:
Item(TabBar& rTabBar);
~Item();
DECL_LINK(HandleClick, const OUString&, void);
std::unique_ptr<weld::Toolbar> mxButton;
OUString msDeckId;
::std::function<void (const OUString& rsDeckId)> maDeckActivationFunctor;
bool mbIsHidden;
bool mbIsHiddenByDefault;
};
typedef ::std::vector<std::unique_ptr<Item>> ItemContainer;
ItemContainer maItems;
const ::std::function<void (const OUString& rsDeckId)> maDeckActivationFunctor;
PopupMenuProvider maPopupMenuProvider;
void CreateTabItem(weld::Toolbar& rButton, const DeckDescriptor& rDeckDescriptor);
css::uno::Reference<css::graphic::XGraphic> GetItemImage(const DeckDescriptor& rDeskDescriptor) const;
void UpdateButtonIcons();
DECL_LINK(OnToolboxClicked, weld::Toggleable&, void);
SidebarController* pParentSidebarController;
std::unique_ptr<svt::AcceleratorExecute> mpAccel;
};
} // end of namespace sfx2::sidebar
/* vim:set shiftwidth=4 softtabstop=4 expandtab: */