office-gobmx/include/animations/animationnodehelper.hxx
Szymon Kłos 4ffd7c1456 slideshow: fix initVisible value
be sure we don't overwrite the real "visibility"
value when other property is read

Signed-off-by: Szymon Kłos <szymon.klos@collabora.com>
Change-Id: Ied2285e8183665b5b48d10d74e1cc052cf8edcbe
Reviewed-on: https://gerrit.libreoffice.org/c/core/+/173110
Tested-by: Jenkins CollaboraOffice <jenkinscollaboraoffice@gmail.com>
Reviewed-by: Tomaž Vajngerl <quikee@gmail.com>
Reviewed-on: https://gerrit.libreoffice.org/c/core/+/177235
2024-11-25 10:36:31 +01:00

113 lines
4.1 KiB
C++

/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/*
* This file is part of the LibreOffice project.
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/.
*
* This file incorporates work covered by the following license notice:
*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed
* with this work for additional information regarding copyright
* ownership. The ASF licenses this file to you under the Apache
* License, Version 2.0 (the "License"); you may not use this file
* except in compliance with the License. You may obtain a copy of
* the License at http://www.apache.org/licenses/LICENSE-2.0 .
*/
#pragma once
#include <com/sun/star/uno/Any.hxx>
#include <com/sun/star/uno/Reference.hxx>
#include <com/sun/star/animations/XAnimate.hpp>
#include <com/sun/star/animations/XAnimationNode.hpp>
#include <com/sun/star/container/XEnumerationAccess.hpp>
#include <com/sun/star/container/XEnumeration.hpp>
#include <vector>
/* Declaration and definition of AnimationNode helper */
namespace anim
{
// TODO(Q1): this could possibly be implemented with a somewhat
// more lightweight template, by having the actual worker receive
// only a function pointer, and a thin templated wrapper around
// that which converts member functions into that.
/** pushes the given node to the given vector and recursively calls itself for each child node.
*/
inline void create_deep_vector( const css::uno::Reference< css::animations::XAnimationNode >& xNode,
std::vector< css::uno::Reference< css::animations::XAnimationNode > >& rVector )
{
rVector.push_back( xNode );
try
{
// get an XEnumerationAccess to the children
css::uno::Reference< css::container::XEnumerationAccess >
xEnumerationAccess( xNode, css::uno::UNO_QUERY );
if( xEnumerationAccess.is() )
{
css::uno::Reference< css::container::XEnumeration >
xEnumeration = xEnumerationAccess->createEnumeration();
if( xEnumeration.is() )
{
while( xEnumeration->hasMoreElements() )
{
css::uno::Reference< css::animations::XAnimationNode >
xChildNode( xEnumeration->nextElement(),
css::uno::UNO_QUERY_THROW );
create_deep_vector( xChildNode, rVector );
}
}
}
}
catch( css::uno::Exception& )
{
}
}
inline bool getVisibilityProperty(
const css::uno::Reference< css::animations::XAnimate >& xAnimateNode, bool& bReturn)
{
if( xAnimateNode->getAttributeName().equalsIgnoreAsciiCase("visibility") )
{
bool bVisible( false );
css::uno::Any aAny( xAnimateNode->getTo() );
// try to extract bool value
if( !(aAny >>= bVisible) )
{
// try to extract string
OUString aString;
if( aAny >>= aString )
{
// we also take the strings "true" and "false",
// as well as "on" and "off" here
if( aString.equalsIgnoreAsciiCase("true") ||
aString.equalsIgnoreAsciiCase("on") )
{
bVisible = true;
}
if( aString.equalsIgnoreAsciiCase("false") ||
aString.equalsIgnoreAsciiCase("off") )
{
bVisible = false;
}
}
}
bReturn = bVisible;
return true;
}
return false;
}
}
/* vim:set shiftwidth=4 softtabstop=4 expandtab: */