b36963c0a6
Change-Id: I2ea407acd763ef2d7dae2d3b8f32525523ac8274
1894 lines
66 KiB
C++
1894 lines
66 KiB
C++
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
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/*
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* This file is part of the LibreOffice project.
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*
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* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/.
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*/
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#include <math.h>
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#include <rtl/math.hxx>
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#include <comphelper/processfactory.hxx>
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#include <comphelper/random.hxx>
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#include <cppuhelper/bootstrap.hxx>
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#include <com/sun/star/lang/XMultiServiceFactory.hpp>
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#include <com/sun/star/lang/XInitialization.hpp>
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#include <com/sun/star/registry/XSimpleRegistry.hpp>
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#include <com/sun/star/ucb/UniversalContentBroker.hpp>
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#include <osl/time.h>
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#include <vcl/vclmain.hxx>
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#include <vcl/layout.hxx>
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#include <salhelper/thread.hxx>
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#include <tools/urlobj.hxx>
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#include <tools/stream.hxx>
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#include <vcl/svapp.hxx>
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#include <vcl/pngread.hxx>
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#include <vcl/wrkwin.hxx>
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#include <vcl/virdev.hxx>
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#include <vcl/graphicfilter.hxx>
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#include <vcl/button.hxx>
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#include <vcl/toolbox.hxx>
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#include <vcl/pngwrite.hxx>
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#include <vcl/floatwin.hxx>
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#include <vcl/salbtype.hxx>
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#include <vcl/bmpacc.hxx>
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#include <vcl/help.hxx>
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#include <vcl/menu.hxx>
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#include <basegfx/numeric/ftools.hxx>
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#include <basegfx/matrix/b2dhommatrix.hxx>
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#include <vcldemo-debug.hxx>
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#include <opengl/zone.hxx>
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// internal headers for OpenGLTests class.
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#include "salgdi.hxx"
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#include "salframe.hxx"
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#include "openglgdiimpl.hxx"
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#include "opengl/texture.hxx"
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#include "opengl/framebuffer.hxx"
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#include <vcl/opengl/OpenGLHelper.hxx>
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#include <rtl/math.hxx>
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#define FIXME_SELF_INTERSECTING_WORKING 0
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#define FIXME_BOUNCE_BUTTON 0
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#define THUMB_REPEAT_FACTOR 10
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using namespace com::sun::star;
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namespace {
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double getTimeNow()
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{
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TimeValue aValue;
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osl_getSystemTime(&aValue);
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return (double)aValue.Seconds * 1000 +
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(double)aValue.Nanosec / (1000*1000);
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}
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}
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using namespace css;
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enum RenderStyle {
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RENDER_THUMB, // small view <n> to a page
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RENDER_EXPANDED, // expanded view of this renderer
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};
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class DemoRenderer
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{
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Bitmap maIntroBW;
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BitmapEx maIntro;
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int mnSegmentsX;
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int mnSegmentsY;
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struct RenderContext {
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RenderStyle meStyle;
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bool mbVDev;
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DemoRenderer *mpDemoRenderer;
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Size maSize;
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};
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struct RegionRenderer {
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public:
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RegionRenderer() :
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sumTime(0),
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countTime(0)
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{ }
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virtual ~RegionRenderer() {}
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virtual OUString getName() = 0;
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virtual sal_uInt16 getAccelerator() = 0;
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virtual void RenderRegion(OutputDevice &rDev, Rectangle r,
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const RenderContext &rCtx) = 0;
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// repeating count for profiling (to exceed the poor time resolution on Windows)
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virtual sal_uInt16 getTestRepeatCount() = 0;
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#define RENDER_DETAILS(name,key,repeat) \
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virtual OUString getName() override \
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{ return OUString(SAL_STRINGIFY(name)); } \
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virtual sal_uInt16 getAccelerator() override \
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{ return key; } \
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virtual sal_uInt16 getTestRepeatCount() override \
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{ return repeat; }
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double sumTime;
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int countTime;
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};
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std::vector< RegionRenderer * > maRenderers;
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sal_Int32 mnSelectedRenderer;
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sal_Int32 iterCount;
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void InitRenderers();
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public:
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DemoRenderer() : mnSegmentsX(0)
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, mnSegmentsY(0)
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, mnSelectedRenderer(-1)
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, iterCount(0)
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#if FIXME_BOUNCE_BUTTON
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, mpButton(NULL)
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, mpButtonWin(NULL)
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, mnBounceX(1)
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, mnBounceY(1)
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#endif
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{
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if (!Application::LoadBrandBitmap("intro", maIntro))
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Application::Abort("Failed to load intro image");
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maIntroBW = maIntro.GetBitmap();
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maIntroBW.Filter(BMP_FILTER_EMBOSS_GREY);
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InitRenderers();
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mnSegmentsX = rtl::math::round(sqrt(maRenderers.size()), 0,
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rtl_math_RoundingMode_Up);
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mnSegmentsY = rtl::math::round(sqrt(maRenderers.size()), 0,
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rtl_math_RoundingMode_Down);
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mnSegmentsY = floor(sqrt(maRenderers.size()));
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}
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OUString getRendererList();
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double getAndResetBenchmark(RenderStyle style);
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void selectRenderer(const OUString &rName);
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int selectNextRenderer();
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void setIterCount(sal_Int32 iterCount);
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sal_Int32 getIterCount();
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void addTime(int i, double t);
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Size maSize;
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void SetSizePixel(const Size &rSize) { maSize = rSize; }
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Size GetSizePixel() const { return maSize; }
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// more of a 'Window' concept - push upwards ?
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#if FIXME_BOUNCE_BUTTON
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// Bouncing windows on click ...
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PushButton *mpButton;
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FloatingWindow *mpButtonWin;
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AutoTimer maBounce;
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int mnBounceX, mnBounceY;
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DECL_LINK(BounceTimerCb, void *);
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#endif
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bool MouseButtonDown(const MouseEvent& rMEvt);
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void KeyInput(const KeyEvent& rKEvt);
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static std::vector<Rectangle> partition(const RenderContext &rCtx, int nX, int nY)
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{
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return partition(rCtx.maSize, nX, nY);
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}
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static std::vector<Rectangle> partition(Size aSize, int nX, int nY)
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{
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Rectangle r;
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std::vector<Rectangle> aRegions;
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// Make small cleared area for these guys
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long nBorderSize = aSize.Width() / 32;
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long nBoxWidth = (aSize.Width() - nBorderSize*(nX+1)) / nX;
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long nBoxHeight = (aSize.Height() - nBorderSize*(nY+1)) / nY;
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for (int y = 0; y < nY; y++)
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{
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for (int x = 0; x < nX; x++)
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{
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r.SetPos(Point(nBorderSize + (nBorderSize + nBoxWidth) * x,
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nBorderSize + (nBorderSize + nBoxHeight) * y));
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r.SetSize(Size(nBoxWidth, nBoxHeight));
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aRegions.push_back(r);
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}
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}
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return aRegions;
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}
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static void clearRects(OutputDevice &rDev, std::vector<Rectangle> &rRects)
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{
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for (size_t i = 0; i < rRects.size(); i++)
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{
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// knock up a nice little border
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rDev.SetLineColor(COL_GRAY);
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rDev.SetFillColor(COL_LIGHTGRAY);
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if (i % 2)
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{
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int nBorderSize = rRects[i].GetWidth() / 5;
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rDev.DrawRect(rRects[i], nBorderSize, nBorderSize);
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}
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else
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rDev.DrawRect(rRects[i]);
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}
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}
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static void drawBackground(OutputDevice &rDev, const Rectangle& r)
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{
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rDev.Erase();
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Gradient aGradient;
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aGradient.SetStartColor(COL_BLUE);
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aGradient.SetEndColor(COL_GREEN);
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aGradient.SetStyle(GradientStyle_LINEAR);
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rDev.DrawGradient(r, aGradient);
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}
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struct DrawLines : public RegionRenderer
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{
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RENDER_DETAILS(lines,KEY_L,100)
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virtual void RenderRegion(OutputDevice &rDev, Rectangle r,
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const RenderContext &rCtx) override
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{
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if (rCtx.meStyle == RENDER_EXPANDED)
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{
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AntialiasingFlags nOldAA = rDev.GetAntialiasing();
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rDev.SetAntialiasing(AntialiasingFlags::EnableB2dDraw);
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std::vector<Rectangle> aRegions(DemoRenderer::partition(rCtx, 4, 4));
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DemoRenderer::clearRects(rDev, aRegions);
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#if 0 // FIXME: get this through to the backend ...
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double nTransparency[] = {
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1.0, 1.0, 1.0, 1.0,
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0.8, 0.8, 0.8, 0.8,
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0.5, 0.5, 0.5, 0.5,
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0.1, 0.1, 0.1, 0.1
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};
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#endif
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drawing::LineCap eLineCaps[] = {
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drawing::LineCap_BUTT, drawing::LineCap_ROUND, drawing::LineCap_SQUARE, drawing::LineCap_BUTT,
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drawing::LineCap_BUTT, drawing::LineCap_ROUND, drawing::LineCap_SQUARE, drawing::LineCap_BUTT,
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drawing::LineCap_BUTT, drawing::LineCap_ROUND, drawing::LineCap_SQUARE, drawing::LineCap_BUTT,
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drawing::LineCap_BUTT, drawing::LineCap_ROUND, drawing::LineCap_SQUARE, drawing::LineCap_BUTT
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};
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::basegfx::B2DLineJoin eJoins[] = {
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basegfx::B2DLineJoin::NONE, basegfx::B2DLineJoin::Middle, basegfx::B2DLineJoin::Bevel, basegfx::B2DLineJoin::Miter,
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basegfx::B2DLineJoin::Round, basegfx::B2DLineJoin::NONE, basegfx::B2DLineJoin::Middle, basegfx::B2DLineJoin::Bevel,
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basegfx::B2DLineJoin::Miter, basegfx::B2DLineJoin::Round, basegfx::B2DLineJoin::NONE, basegfx::B2DLineJoin::Middle,
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basegfx::B2DLineJoin::Bevel, basegfx::B2DLineJoin::Miter, basegfx::B2DLineJoin::Round, basegfx::B2DLineJoin::NONE
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};
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double aLineWidths[] = {
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10.0, 15.0, 20.0, 10.0,
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10.0, 15.0, 20.0, 10.0,
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10.0, 15.0, 20.0, 10.0,
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0.1, 1.0, 10.0, 50.0
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};
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for (size_t i = 0; i < aRegions.size(); i++)
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{
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// Half of them not-anti-aliased ..
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if (i >= aRegions.size()/2)
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rDev.SetAntialiasing(nOldAA);
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static const struct {
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double nX, nY;
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} aPoints[] = {
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{ 0.2, 0.2 }, { 0.8, 0.3 }, { 0.7, 0.8 }
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};
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rDev.SetLineColor(Color(COL_BLACK));
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basegfx::B2DPolygon aPoly;
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Rectangle aSub(aRegions[i]);
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for (size_t j = 0; j < SAL_N_ELEMENTS(aPoints); j++)
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{
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aPoly.append(basegfx::B2DPoint(aSub.Left() + aSub.GetWidth() * aPoints[j].nX,
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aSub.Top() + aSub.GetHeight() * aPoints[j].nY));
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}
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rDev.DrawPolyLine(aPoly, aLineWidths[i], eJoins[i], eLineCaps[i]);
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}
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}
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else
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{
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rDev.SetFillColor(Color(COL_LIGHTRED));
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rDev.SetLineColor(Color(COL_BLACK));
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rDev.DrawRect(r);
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for(long i=0; i<r.GetHeight(); i+=15)
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rDev.DrawLine(Point(r.Left(), r.Top()+i), Point(r.Right(), r.Bottom()-i));
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for(long i=0; i<r.GetWidth(); i+=15)
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rDev.DrawLine(Point(r.Left()+i, r.Bottom()), Point(r.Right()-i, r.Top()));
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// Should draw a white-line across the middle
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Color aLastPixel(COL_WHITE);
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Point aCenter((r.Left() + r.Right())/2 - 4,
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(r.Top() + r.Bottom())/2 - 4);
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for(int i=0; i<8; i++)
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{
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rDev.DrawPixel(aCenter, aLastPixel);
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aLastPixel = rDev.GetPixel(aCenter);
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aCenter.Move(1,1);
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}
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}
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}
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};
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struct DrawText : public RegionRenderer
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{
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RENDER_DETAILS(text,KEY_T,1)
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virtual void RenderRegion(OutputDevice &rDev, Rectangle r,
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const RenderContext &rCtx) override
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{
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if (rCtx.meStyle == RENDER_EXPANDED)
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{
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std::vector<Rectangle> aRegions(DemoRenderer::partition(rCtx, 4, 2));
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DemoRenderer::clearRects(rDev, aRegions);
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bool bClip=true, bArabicText=true, bRotate=true;
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int nRegions=0;
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for (int nClipRow=0; nClipRow < 2; nClipRow++)
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{
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if (!bArabicText)
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bArabicText=true;
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for (int nArabicRow=0; nArabicRow < 2; nArabicRow++)
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{
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if (!bRotate)
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bRotate=true;
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for (int nRotateRow=0; nRotateRow < 2; nRotateRow++)
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{
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drawText( rDev, aRegions[nRegions], bClip, bArabicText, bRotate );
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nRegions++;
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bRotate=false;
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}
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bArabicText=false;
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}
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bClip=false;
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}
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}
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else
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{
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drawText(rDev, r, false, false, false);
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}
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}
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static void drawText (OutputDevice &rDev, Rectangle r, bool bClip, bool bArabicText, bool bRotate)
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{
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rDev.SetClipRegion( vcl::Region(r) );
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OUString aLatinText("Click any rect to zoom!!!!");
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const unsigned char pTextUTF8[] = {
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0xd9, 0x88, 0xd8, 0xa7, 0xd8, 0xad, 0xd9, 0x90,
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0xd8, 0xaf, 0xd9, 0x92, 0x20, 0xd8, 0xa5, 0xd8,
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0xab, 0xd9, 0x8d, 0xd9, 0x86, 0xd9, 0x8a, 0xd9,
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0x86, 0x20, 0xd8, 0xab, 0xd9, 0x84, 0xd8, 0xa7,
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0xd8, 0xab, 0xd8, 0xa9, 0xd9, 0x8c, 0x00
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};
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OUString aArabicText( reinterpret_cast<char const *>(pTextUTF8),
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SAL_N_ELEMENTS( pTextUTF8 ) - 1,
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RTL_TEXTENCODING_UTF8 );
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OUString aText;
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// To have more text displayed one after the other (overlapping, and in different colours), then
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// change this value
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const int nPrintNumCopies=1;
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if (bArabicText)
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aText = aArabicText;
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else
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aText = aLatinText;
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std::vector<OUString> maFontNames;
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sal_uInt32 nCols[] = {
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COL_BLACK, COL_BLUE, COL_GREEN, COL_CYAN, COL_RED, COL_MAGENTA,
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COL_BROWN, COL_GRAY, COL_LIGHTGRAY, COL_LIGHTBLUE, COL_LIGHTGREEN,
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COL_LIGHTCYAN, COL_LIGHTRED, COL_LIGHTMAGENTA, COL_YELLOW, COL_WHITE
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};
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// a few fonts to start with
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const char *pNames[] = {
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"Times", "Liberation Sans", "Arial", "Linux Biolinum G", "Linux Libertine Display G"
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};
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size_t nNumFontNames = SAL_N_ELEMENTS(pNames);
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for (size_t i = 0; i < nNumFontNames; i++)
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maFontNames.push_back(OUString::createFromAscii(pNames[i]));
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if (bClip && !bRotate)
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{
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// only show the first quarter of the text
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Rectangle aRect( r.TopLeft(), Size( r.GetWidth()/2, r.GetHeight()/2 ) );
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rDev.SetClipRegion( vcl::Region( aRect ) );
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}
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for (int i = 1; i < nPrintNumCopies+1; i++)
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{
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int nFontHeight=0, nFontIndex=0, nFontColorIndex=0;
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if (nPrintNumCopies == 1)
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{
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float nFontMagnitude = 0.25f;
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// random font size to avoid buffering
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nFontHeight = 1 + nFontMagnitude * (0.9 + comphelper::rng::uniform_real_distribution(0.0, std::nextafter(0.1, DBL_MAX))) * (r.Bottom() - r.Top());
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nFontIndex=0;
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nFontColorIndex=0;
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}
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else
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{
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// random font size to avoid buffering
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nFontHeight = 1 + i * (0.9 + comphelper::rng::uniform_real_distribution(0.0, std::nextafter(0.1, DBL_MAX))) * (r.Top() - r.Bottom()) / nPrintNumCopies;
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nFontIndex = (i % maFontNames.size());
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nFontColorIndex=(i % maFontNames.size());
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}
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rDev.SetTextColor(Color(nCols[nFontColorIndex]));
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vcl::Font aFont( maFontNames[nFontIndex], Size(0, nFontHeight ));
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if (bRotate)
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{
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Rectangle aFontRect = r;
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int nHeight = r.GetHeight();
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// move the text to the bottom of the bounding rect before rotating
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aFontRect.Top() += nHeight;
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aFontRect.Bottom() += nHeight;
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int nDegrees = 45;
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aFont.SetOrientation(nDegrees * 10);
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rDev.SetFont(aFont);
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rDev.DrawText(aFontRect, aText);
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if (bClip)
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{
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Rectangle aClipRect( Point( r.Left(), r.Top() + ( r.GetHeight()/2 ) ) , Size( r.GetWidth()/2, r.GetHeight()/2 ) );
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rDev.SetClipRegion( vcl::Region( aClipRect ) );
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}
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else
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rDev.SetClipRegion( vcl::Region(r) );
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}
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else
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{
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rDev.SetFont(aFont);
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rDev.DrawText(r, aText);
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}
|
|
}
|
|
|
|
rDev.SetClipRegion();
|
|
}
|
|
};
|
|
|
|
struct DrawCheckered : public RegionRenderer
|
|
{
|
|
RENDER_DETAILS(checks,KEY_C,20)
|
|
virtual void RenderRegion(OutputDevice &rDev, Rectangle r,
|
|
const RenderContext &rCtx) override
|
|
{
|
|
if (rCtx.meStyle == RENDER_EXPANDED)
|
|
{
|
|
std::vector<Rectangle> aRegions(DemoRenderer::partition(rCtx, 2, 2));
|
|
for (size_t i = 0; i < aRegions.size(); i++)
|
|
{
|
|
vcl::Region aRegion;
|
|
Rectangle aSub(aRegions[i]);
|
|
Rectangle aSmaller(aSub);
|
|
aSmaller.Move(10,10);
|
|
aSmaller.setWidth(aSmaller.getWidth()-20);
|
|
aSmaller.setHeight(aSmaller.getHeight()-24);
|
|
switch (i) {
|
|
case 0:
|
|
aRegion = vcl::Region(aSub);
|
|
break;
|
|
case 1:
|
|
aRegion = vcl::Region(aSmaller);
|
|
aRegion.XOr(aSub);
|
|
break;
|
|
case 2:
|
|
{
|
|
tools::Polygon aPoly(aSub);
|
|
aPoly.Rotate(aSub.Center(), 450);
|
|
aPoly.Clip(aSmaller);
|
|
aRegion = vcl::Region(aPoly);
|
|
break;
|
|
}
|
|
case 3:
|
|
{
|
|
tools::PolyPolygon aPolyPoly;
|
|
sal_Int32 nTW = aSub.GetWidth()/6;
|
|
sal_Int32 nTH = aSub.GetHeight()/6;
|
|
Rectangle aTiny(Point(4, 4), Size(nTW*2, nTH*2));
|
|
aPolyPoly.Insert( tools::Polygon(aTiny));
|
|
aTiny.Move(nTW*3, nTH*3);
|
|
aPolyPoly.Insert( tools::Polygon(aTiny));
|
|
aTiny.Move(nTW, nTH);
|
|
aPolyPoly.Insert( tools::Polygon(aTiny));
|
|
|
|
aRegion = vcl::Region(aPolyPoly);
|
|
break;
|
|
}
|
|
} // switch
|
|
rDev.SetClipRegion(aRegion);
|
|
rDev.DrawCheckered(aSub.TopLeft(), aSub.GetSize());
|
|
rDev.SetClipRegion();
|
|
}
|
|
}
|
|
else
|
|
{
|
|
rDev.DrawCheckered(r.TopLeft(), r.GetSize());
|
|
}
|
|
}
|
|
};
|
|
|
|
struct DrawPoly : public RegionRenderer
|
|
{
|
|
RENDER_DETAILS(poly,KEY_P,20)
|
|
DrawCheckered maCheckered;
|
|
virtual void RenderRegion(OutputDevice &rDev, Rectangle r,
|
|
const RenderContext &rCtx) override
|
|
{
|
|
maCheckered.RenderRegion(rDev, r, rCtx);
|
|
|
|
long nDx = r.GetWidth()/20;
|
|
long nDy = r.GetHeight()/20;
|
|
Rectangle aShrunk(r);
|
|
aShrunk.Move(nDx, nDy);
|
|
aShrunk.SetSize(Size(r.GetWidth()-nDx*2,
|
|
r.GetHeight()-nDy*2));
|
|
tools::Polygon aPoly(aShrunk);
|
|
tools::PolyPolygon aPPoly(aPoly);
|
|
rDev.SetLineColor(Color(COL_RED));
|
|
rDev.SetFillColor(Color(COL_RED));
|
|
// This hits the optional 'drawPolyPolygon' code-path
|
|
rDev.DrawTransparent(aPPoly, 64);
|
|
}
|
|
};
|
|
|
|
struct DrawEllipse : public RegionRenderer
|
|
{
|
|
RENDER_DETAILS(ellipse,KEY_E,5000)
|
|
virtual void RenderRegion(OutputDevice &rDev, Rectangle r,
|
|
const RenderContext &) override
|
|
{
|
|
rDev.SetLineColor(Color(COL_RED));
|
|
rDev.SetFillColor(Color(COL_GREEN));
|
|
rDev.DrawEllipse(r);
|
|
}
|
|
};
|
|
|
|
struct DrawGradient : public RegionRenderer
|
|
{
|
|
RENDER_DETAILS(gradient,KEY_G,50)
|
|
virtual void RenderRegion(OutputDevice &rDev, Rectangle r,
|
|
const RenderContext &rCtx) override
|
|
{
|
|
if (rCtx.meStyle == RENDER_EXPANDED)
|
|
{
|
|
std::vector<Rectangle> aRegions(DemoRenderer::partition(rCtx,5, 4));
|
|
sal_uInt32 nStartCols[] = {
|
|
COL_RED, COL_RED, COL_RED, COL_GREEN, COL_GREEN,
|
|
COL_BLUE, COL_BLUE, COL_BLUE, COL_CYAN, COL_CYAN,
|
|
COL_BLACK, COL_LIGHTGRAY, COL_WHITE, COL_BLUE, COL_CYAN,
|
|
COL_WHITE, COL_WHITE, COL_WHITE, COL_BLACK, COL_BLACK
|
|
};
|
|
sal_uInt32 nEndCols[] = {
|
|
COL_WHITE, COL_WHITE, COL_WHITE, COL_BLACK, COL_BLACK,
|
|
COL_RED, COL_RED, COL_RED, COL_GREEN, COL_GREEN,
|
|
COL_GRAY, COL_GRAY, COL_LIGHTGRAY, COL_LIGHTBLUE, COL_LIGHTCYAN,
|
|
COL_BLUE, COL_BLUE, COL_BLUE, COL_CYAN, COL_CYAN
|
|
};
|
|
GradientStyle eStyles[] = {
|
|
GradientStyle_LINEAR, GradientStyle_AXIAL, GradientStyle_RADIAL, GradientStyle_ELLIPTICAL, GradientStyle_SQUARE,
|
|
GradientStyle_RECT, GradientStyle_FORCE_EQUAL_SIZE, GradientStyle_LINEAR, GradientStyle_RADIAL, GradientStyle_LINEAR,
|
|
GradientStyle_LINEAR, GradientStyle_AXIAL, GradientStyle_RADIAL, GradientStyle_ELLIPTICAL, GradientStyle_SQUARE,
|
|
GradientStyle_RECT, GradientStyle_FORCE_EQUAL_SIZE, GradientStyle_LINEAR, GradientStyle_RADIAL, GradientStyle_LINEAR
|
|
};
|
|
sal_uInt16 nAngles[] = {
|
|
0, 0, 0, 0, 0,
|
|
15, 30, 45, 60, 75,
|
|
90, 120, 135, 160, 180,
|
|
0, 0, 0, 0, 0
|
|
};
|
|
sal_uInt16 nBorders[] = {
|
|
0, 0, 0, 0, 0,
|
|
1, 10, 100, 10, 1,
|
|
0, 0, 0, 0, 0,
|
|
1, 10, 20, 10, 1,
|
|
0, 0, 0, 0, 0
|
|
};
|
|
DemoRenderer::clearRects(rDev, aRegions);
|
|
assert(aRegions.size() <= SAL_N_ELEMENTS(nStartCols));
|
|
assert(aRegions.size() <= SAL_N_ELEMENTS(nEndCols));
|
|
assert(aRegions.size() <= SAL_N_ELEMENTS(eStyles));
|
|
assert(aRegions.size() <= SAL_N_ELEMENTS(nAngles));
|
|
assert(aRegions.size() <= SAL_N_ELEMENTS(nBorders));
|
|
for (size_t i = 0; i < aRegions.size(); i++)
|
|
{
|
|
Rectangle aSub = aRegions[i];
|
|
Gradient aGradient;
|
|
aGradient.SetStartColor(Color(nStartCols[i]));
|
|
aGradient.SetEndColor(Color(nEndCols[i]));
|
|
aGradient.SetStyle(eStyles[i]);
|
|
aGradient.SetAngle(nAngles[i]);
|
|
aGradient.SetBorder(nBorders[i]);
|
|
rDev.DrawGradient(aSub, aGradient);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
Gradient aGradient;
|
|
aGradient.SetStartColor(COL_YELLOW);
|
|
aGradient.SetEndColor(COL_RED);
|
|
aGradient.SetStyle(GradientStyle_RECT);
|
|
aGradient.SetBorder(r.GetSize().Width()/20);
|
|
rDev.DrawGradient(r, aGradient);
|
|
}
|
|
}
|
|
};
|
|
|
|
struct DrawBitmap : public RegionRenderer
|
|
{
|
|
RENDER_DETAILS(bitmap,KEY_B,10)
|
|
|
|
// Simulate Page Borders rendering - which ultimately should
|
|
// be done with a shader / gradient
|
|
static void SimulateBorderStretch(OutputDevice &rDev, const Rectangle& r)
|
|
{
|
|
static BitmapEx aPageShadowMask("sw/res/page-shadow-mask.png");
|
|
|
|
BitmapEx aRight(aPageShadowMask);
|
|
sal_Int32 nSlice = (aPageShadowMask.GetSizePixel().Width() - 3) / 4;
|
|
// a width x 1 slice
|
|
aRight.Crop(Rectangle(Point((nSlice * 3) + 3, (nSlice * 2) + 1),
|
|
Size(nSlice, 1)));
|
|
AlphaMask aAlphaMask(aRight.GetBitmap());
|
|
Bitmap aBlockColor = Bitmap(aAlphaMask.GetSizePixel(), 24);
|
|
aBlockColor.Erase(COL_RED);
|
|
BitmapEx aShadowStretch = BitmapEx(aBlockColor, aAlphaMask);
|
|
|
|
Point aRenderPt(r.TopLeft());
|
|
|
|
long aSizes[] = { 200, 100, 200, 100, 50, 5, 2 };
|
|
|
|
// and yes - we really do this in the page border rendering code ...
|
|
for (size_t i = 0; i < SAL_N_ELEMENTS(aSizes); i++)
|
|
{
|
|
aShadowStretch.Scale(Size(aShadowStretch.GetSizePixel().Width(), aSizes[i]),
|
|
BmpScaleFlag::Fast);
|
|
|
|
rDev.DrawBitmapEx(aRenderPt, aShadowStretch);
|
|
aRenderPt.Move(aShadowStretch.GetSizePixel().Width() + 4, 0);
|
|
}
|
|
|
|
AlphaMask aWholeMask(aPageShadowMask.GetBitmap());
|
|
aBlockColor = Bitmap(aPageShadowMask.GetSizePixel(), 24);
|
|
aBlockColor.Erase(COL_GREEN);
|
|
BitmapEx aWhole(aBlockColor, aWholeMask);
|
|
|
|
aRenderPt = Point(r.Center());
|
|
aRenderPt.Move(nSlice+1, 0);
|
|
|
|
// An offset background for alpha rendering
|
|
rDev.SetFillColor(COL_BLUE);
|
|
Rectangle aSurround(r.Center(), Size(aPageShadowMask.GetSizePixel()));
|
|
rDev.DrawRect(aSurround);
|
|
rDev.DrawBitmapEx(aRenderPt, aWhole);
|
|
}
|
|
|
|
virtual void RenderRegion(OutputDevice &rDev, Rectangle r,
|
|
const RenderContext &rCtx) override
|
|
{
|
|
Bitmap aBitmap(rCtx.mpDemoRenderer->maIntroBW);
|
|
aBitmap.Scale(r.GetSize(), BmpScaleFlag::BestQuality);
|
|
rDev.DrawBitmap(r.TopLeft(), aBitmap);
|
|
|
|
SimulateBorderStretch(rDev, r);
|
|
}
|
|
};
|
|
|
|
struct DrawBitmapEx : public RegionRenderer
|
|
{
|
|
RENDER_DETAILS(bitmapex,KEY_X,2)
|
|
DrawCheckered maCheckered;
|
|
virtual void RenderRegion(OutputDevice &rDev, Rectangle r,
|
|
const RenderContext &rCtx) override
|
|
{
|
|
maCheckered.RenderRegion(rDev, r, rCtx);
|
|
|
|
BitmapEx aBitmap(rCtx.mpDemoRenderer->maIntro);
|
|
aBitmap.Scale(r.GetSize(), BmpScaleFlag::BestQuality);
|
|
AlphaMask aSemiTransp(aBitmap.GetSizePixel());
|
|
aSemiTransp.Erase(64);
|
|
rDev.DrawBitmapEx(r.TopLeft(), BitmapEx(aBitmap.GetBitmap(),
|
|
aSemiTransp));
|
|
}
|
|
};
|
|
|
|
struct DrawPolyPolygons : public RegionRenderer
|
|
{
|
|
RENDER_DETAILS(polypoly,KEY_N,100)
|
|
virtual void RenderRegion(OutputDevice &rDev, Rectangle r,
|
|
const RenderContext &) override
|
|
{
|
|
struct {
|
|
double nX, nY;
|
|
} aPoints[] = { { 0.1, 0.1 }, { 0.9, 0.9 },
|
|
#if FIXME_SELF_INTERSECTING_WORKING
|
|
{ 0.9, 0.1 }, { 0.1, 0.9 },
|
|
{ 0.1, 0.1 }
|
|
#else
|
|
{ 0.1, 0.9 }, { 0.5, 0.5 },
|
|
{ 0.9, 0.1 }, { 0.1, 0.1 }
|
|
#endif
|
|
};
|
|
|
|
tools::PolyPolygon aPolyPoly;
|
|
// Render 4x polygons & aggregate into another PolyPolygon
|
|
for (int x = 0; x < 2; x++)
|
|
{
|
|
for (int y = 0; y < 2; y++)
|
|
{
|
|
Rectangle aSubRect(r);
|
|
aSubRect.Move(x * r.GetWidth()/3, y * r.GetHeight()/3);
|
|
aSubRect.SetSize(Size(r.GetWidth()/2, r.GetHeight()/4));
|
|
tools::Polygon aPoly(SAL_N_ELEMENTS(aPoints));
|
|
for (size_t v = 0; v < SAL_N_ELEMENTS(aPoints); v++)
|
|
{
|
|
aPoly.SetPoint(Point(aSubRect.Left() +
|
|
aSubRect.GetWidth() * aPoints[v].nX,
|
|
aSubRect.Top() +
|
|
aSubRect.GetHeight() * aPoints[v].nY),
|
|
v);
|
|
}
|
|
rDev.SetLineColor(Color(COL_YELLOW));
|
|
rDev.SetFillColor(Color(COL_BLACK));
|
|
rDev.DrawPolygon(aPoly);
|
|
|
|
// now move and add to the polypolygon
|
|
aPoly.Move(0, r.GetHeight()/2);
|
|
aPolyPoly.Insert(aPoly);
|
|
}
|
|
}
|
|
rDev.SetLineColor(Color(COL_LIGHTRED));
|
|
rDev.SetFillColor(Color(COL_GREEN));
|
|
rDev.DrawTransparent(aPolyPoly, 50);
|
|
}
|
|
};
|
|
|
|
struct DrawToVirtualDevice : public RegionRenderer
|
|
{
|
|
RENDER_DETAILS(vdev,KEY_V,1)
|
|
enum RenderType {
|
|
RENDER_AS_BITMAP,
|
|
RENDER_AS_OUTDEV,
|
|
RENDER_AS_BITMAPEX,
|
|
RENDER_AS_ALPHA_OUTDEV
|
|
};
|
|
|
|
static void SizeAndRender(OutputDevice &rDev, const Rectangle& r, RenderType eType,
|
|
const RenderContext &rCtx)
|
|
{
|
|
ScopedVclPtr<VirtualDevice> pNested;
|
|
|
|
if ((int)eType < RENDER_AS_BITMAPEX)
|
|
pNested = VclPtr<VirtualDevice>::Create(rDev).get();
|
|
else
|
|
pNested = VclPtr<VirtualDevice>::Create(rDev,0,0).get();
|
|
|
|
pNested->SetOutputSizePixel(r.GetSize());
|
|
Rectangle aWhole(Point(0,0), r.GetSize());
|
|
|
|
// mini me
|
|
rCtx.mpDemoRenderer->drawToDevice(*pNested, r.GetSize(), true);
|
|
|
|
if (eType == RENDER_AS_BITMAP)
|
|
{
|
|
Bitmap aBitmap(pNested->GetBitmap(Point(0,0),aWhole.GetSize()));
|
|
rDev.DrawBitmap(r.TopLeft(), aBitmap);
|
|
}
|
|
else if (eType == RENDER_AS_BITMAPEX)
|
|
{
|
|
BitmapEx aBitmapEx(pNested->GetBitmapEx(Point(0,0),aWhole.GetSize()));
|
|
rDev.DrawBitmapEx(r.TopLeft(), aBitmapEx);
|
|
}
|
|
else if (eType == RENDER_AS_OUTDEV ||
|
|
eType == RENDER_AS_ALPHA_OUTDEV)
|
|
{
|
|
rDev.DrawOutDev(r.TopLeft(), r.GetSize(),
|
|
aWhole.TopLeft(), aWhole.GetSize(),
|
|
*pNested);
|
|
}
|
|
}
|
|
virtual void RenderRegion(OutputDevice &rDev, Rectangle r,
|
|
const RenderContext &rCtx) override
|
|
{
|
|
// avoid infinite recursion
|
|
if (rCtx.mbVDev)
|
|
return;
|
|
|
|
if (rCtx.meStyle == RENDER_EXPANDED)
|
|
{
|
|
std::vector<Rectangle> aRegions(DemoRenderer::partition(rCtx,2, 2));
|
|
DemoRenderer::clearRects(rDev, aRegions);
|
|
|
|
RenderType eRenderTypes[] = { RENDER_AS_BITMAP, RENDER_AS_OUTDEV,
|
|
RENDER_AS_BITMAPEX, RENDER_AS_ALPHA_OUTDEV };
|
|
for (size_t i = 0; i < aRegions.size(); i++)
|
|
SizeAndRender(rDev, aRegions[i], eRenderTypes[i], rCtx);
|
|
}
|
|
else
|
|
SizeAndRender(rDev, r, RENDER_AS_BITMAP, rCtx);
|
|
}
|
|
};
|
|
|
|
struct DrawIcons : public RegionRenderer
|
|
{
|
|
RENDER_DETAILS(icons,KEY_I,1)
|
|
|
|
std::vector<OUString> maIconNames;
|
|
std::vector<BitmapEx> maIcons;
|
|
bool bHasLoadedAll;
|
|
DrawIcons() : bHasLoadedAll(false)
|
|
{
|
|
// a few icons to start with
|
|
const char *pNames[] = {
|
|
"cmd/lc_openurl.png",
|
|
"cmd/lc_newdoc.png",
|
|
"cmd/lc_choosemacro.png",
|
|
"cmd/lc_save.png",
|
|
"cmd/lc_saveas.png",
|
|
"cmd/lc_importdialog.png",
|
|
"cmd/lc_sendmail.png",
|
|
"cmd/lc_editdoc.png",
|
|
"cmd/lc_print.png",
|
|
"cmd/lc_combobox.png",
|
|
"cmd/lc_insertformcombo.png",
|
|
"cmd/lc_printpreview.png",
|
|
"cmd/lc_cut.png",
|
|
"cmd/lc_copy.png",
|
|
"cmd/lc_paste.png",
|
|
"cmd/sc_autopilotmenu.png",
|
|
"cmd/lc_formatpaintbrush.png",
|
|
"cmd/lc_undo.png",
|
|
"cmd/lc_redo.png",
|
|
"cmd/lc_marks.png",
|
|
"cmd/lc_fieldnames.png",
|
|
"cmd/lc_hyperlinkdialog.png",
|
|
};
|
|
for (size_t i = 0; i < SAL_N_ELEMENTS(pNames); i++)
|
|
{
|
|
maIconNames.push_back(OUString::createFromAscii(pNames[i]));
|
|
maIcons.push_back(BitmapEx(maIconNames[i]));
|
|
}
|
|
}
|
|
|
|
void LoadAllImages()
|
|
{
|
|
if (bHasLoadedAll)
|
|
return;
|
|
bHasLoadedAll = true;
|
|
|
|
css::uno::Sequence< OUString > aAllIcons = ImageTree_getAllImageNames();
|
|
for (sal_Int32 i = 0; i < aAllIcons.getLength(); i++)
|
|
{
|
|
maIconNames.push_back(aAllIcons[i]);
|
|
maIcons.push_back(BitmapEx(aAllIcons[i]));
|
|
}
|
|
}
|
|
|
|
void doDrawIcons(OutputDevice &rDev, Rectangle r, bool bExpanded)
|
|
{
|
|
long nMaxH = 0;
|
|
Point p(r.LeftCenter());
|
|
size_t nToRender = maIcons.size();
|
|
|
|
if (!bExpanded && maIcons.size() > 64)
|
|
nToRender = 64;
|
|
for (size_t i = 0; i < nToRender; i++)
|
|
{
|
|
Size aSize(maIcons[i].GetSizePixel());
|
|
// sAL_DEBUG("Draw icon '" << maIconNames[i] << "'");
|
|
|
|
if (!(i % 4))
|
|
rDev.DrawBitmapEx(p, maIcons[i]);
|
|
else
|
|
{
|
|
basegfx::B2DHomMatrix aTransform;
|
|
aTransform.scale(aSize.Width(), aSize.Height());
|
|
switch (i % 4)
|
|
{
|
|
case 2:
|
|
aTransform.shearX((double)((i >> 2) % 8) / 8);
|
|
aTransform.shearY((double)((i >> 4) % 8) / 8);
|
|
break;
|
|
case 3:
|
|
aTransform.translate(-aSize.Width()/2, -aSize.Height()/2);
|
|
aTransform.rotate(i);
|
|
if (i & 0x100)
|
|
{
|
|
aTransform.shearX((double)((i >> 2) % 8) / 8);
|
|
aTransform.shearY((double)((i >> 4) % 8) / 8);
|
|
}
|
|
aTransform.translate(aSize.Width()/2, aSize.Height()/2);
|
|
break;
|
|
default:
|
|
aTransform.translate(-aSize.Width()/2, -aSize.Height()/2);
|
|
aTransform.rotate(2 * F_2PI * i / nToRender);
|
|
aTransform.translate(aSize.Width()/2, aSize.Height()/2);
|
|
break;
|
|
}
|
|
aTransform.translate(p.X(), p.Y());
|
|
rDev.DrawTransformedBitmapEx(aTransform, maIcons[i]);
|
|
}
|
|
|
|
// next position
|
|
p.Move(aSize.Width(), 0);
|
|
if (aSize.Height() > nMaxH)
|
|
nMaxH = aSize.Height();
|
|
if (p.X() >= r.Right()) // wrap to next line
|
|
{
|
|
p = Point(r.Left(), p.Y() + nMaxH);
|
|
nMaxH = 0;
|
|
}
|
|
if (p.Y() >= r.Bottom()) // re-start at middle
|
|
p = r.LeftCenter();
|
|
}
|
|
}
|
|
|
|
static BitmapEx AlphaRecovery(OutputDevice &rDev, Point aPt, BitmapEx &aSrc)
|
|
{
|
|
// Compositing onto 2x colors beyond our control
|
|
ScopedVclPtrInstance< VirtualDevice > aWhite;
|
|
ScopedVclPtrInstance< VirtualDevice > aBlack;
|
|
aWhite->SetOutputSizePixel(aSrc.GetSizePixel());
|
|
aWhite->SetBackground(Wallpaper(COL_WHITE));
|
|
aWhite->Erase();
|
|
aBlack->SetOutputSizePixel(aSrc.GetSizePixel());
|
|
aBlack->SetBackground(Wallpaper(COL_BLACK));
|
|
aBlack->Erase();
|
|
aWhite->DrawBitmapEx(Point(), aSrc);
|
|
aBlack->DrawBitmapEx(Point(), aSrc);
|
|
|
|
// Now recover that alpha...
|
|
Bitmap aWhiteBmp = aWhite->GetBitmap(Point(),aSrc.GetSizePixel());
|
|
Bitmap aBlackBmp = aBlack->GetBitmap(Point(),aSrc.GetSizePixel());
|
|
AlphaMask aMask(aSrc.GetSizePixel());
|
|
Bitmap aRecovered(aSrc.GetSizePixel(), 24);
|
|
{
|
|
AlphaMask::ScopedWriteAccess pMaskAcc(aMask);
|
|
Bitmap::ScopedWriteAccess pRecAcc(aRecovered);
|
|
Bitmap::ScopedReadAccess pAccW(aWhiteBmp); // a * pix + (1-a)
|
|
Bitmap::ScopedReadAccess pAccB(aBlackBmp); // a * pix + 0
|
|
int nSizeX = aSrc.GetSizePixel().Width();
|
|
int nSizeY = aSrc.GetSizePixel().Height();
|
|
for (int y = 0; y < nSizeY; y++)
|
|
{
|
|
for (int x = 0; x < nSizeX; x++)
|
|
{
|
|
BitmapColor aColW = pAccW->GetPixel(y,x);
|
|
BitmapColor aColB = pAccB->GetPixel(y,x);
|
|
long nAR = (long)(aColW.GetRed() - aColB.GetRed()); // (1-a)
|
|
long nAG = (long)(aColW.GetGreen() - aColB.GetGreen()); // (1-a)
|
|
long nAB = (long)(aColW.GetBlue() - aColB.GetBlue()); // (1-a)
|
|
|
|
#define CLAMP(a,b,c) (((a)<=(b))?(b):(((a)>=(c))?(c):(a)))
|
|
|
|
// we get the most precision from the largest delta
|
|
long nInverseAlpha = std::max(nAR, std::max(nAG, nAB)); // (1-a)
|
|
nInverseAlpha = CLAMP(nInverseAlpha, 0, 255);
|
|
long nAlpha = 255 - nInverseAlpha;
|
|
|
|
pMaskAcc->SetPixel(y,x,BitmapColor((sal_Int8)CLAMP(nInverseAlpha,0,255)));
|
|
// now recover the pixels
|
|
long nR = (aColW.GetRed() + aColB.GetRed() - nInverseAlpha) * 128;
|
|
long nG = (aColW.GetGreen() + aColB.GetGreen() - nInverseAlpha) * 128;
|
|
long nB = (aColW.GetBlue() + aColB.GetBlue() - nInverseAlpha) * 128;
|
|
if (nAlpha == 0)
|
|
{ // doesn't matter what's behind transparency
|
|
nR = nG = nB = 0;
|
|
}
|
|
else
|
|
{
|
|
nR /= nAlpha; nG /= nAlpha; nB /= nAlpha;
|
|
}
|
|
pRecAcc->SetPixel(y,x,BitmapColor(
|
|
(sal_uInt8)CLAMP(nR,0,255),
|
|
(sal_uInt8)CLAMP(nG,0,255),
|
|
(sal_uInt8)CLAMP(nB,0,255)));
|
|
#undef CLAMP
|
|
}
|
|
}
|
|
}
|
|
rDev.DrawBitmap(aPt, aWhiteBmp);
|
|
aPt.Move(aSrc.GetSizePixel().Width(), 0);
|
|
rDev.DrawBitmap(aPt, aBlackBmp);
|
|
aPt.Move(aSrc.GetSizePixel().Width(), 0);
|
|
rDev.DrawBitmap(aPt, aRecovered);
|
|
aPt.Move(aSrc.GetSizePixel().Width(), 0);
|
|
rDev.DrawBitmap(aPt, aMask.GetBitmap());
|
|
aPt.Move(aSrc.GetSizePixel().Width(), 0);
|
|
|
|
return BitmapEx(aRecovered, aMask);
|
|
}
|
|
|
|
virtual void RenderRegion(OutputDevice &rDev, Rectangle r,
|
|
const RenderContext &rCtx) override
|
|
{
|
|
if (rCtx.meStyle == RENDER_EXPANDED)
|
|
{
|
|
LoadAllImages();
|
|
|
|
Point aLocation(0,maIcons[0].GetSizePixel().Height() + 8);
|
|
for (size_t i = 0; i < 100; i++)
|
|
{
|
|
BitmapEx aSrc = maIcons[i];
|
|
|
|
// original above
|
|
Point aAbove(aLocation);
|
|
aAbove.Move(0,-aSrc.GetSizePixel().Height() - 4);
|
|
rDev.DrawBitmapEx(aAbove, aSrc);
|
|
aAbove.Move(aSrc.GetSizePixel().Width(),0);
|
|
aAbove.Move(aSrc.GetSizePixel().Width(),0);
|
|
rDev.DrawBitmap(aAbove, aSrc.GetBitmap());
|
|
aAbove.Move(aSrc.GetSizePixel().Width(),0);
|
|
rDev.DrawBitmap(aAbove, aSrc.GetMask());
|
|
|
|
// intermediates middle
|
|
BitmapEx aResult = AlphaRecovery(rDev, aLocation, aSrc);
|
|
|
|
// result below
|
|
Point aBelow(aLocation);
|
|
aBelow.Move(0,aResult.GetSizePixel().Height());
|
|
rDev.DrawBitmapEx(aBelow, aResult);
|
|
|
|
aLocation.Move(aSrc.GetSizePixel().Width()*6,0);
|
|
if (aLocation.X() > r.Right())
|
|
aLocation = Point(0,aLocation.Y()+aSrc.GetSizePixel().Height()*3+4);
|
|
}
|
|
|
|
// now go crazy with random foo
|
|
doDrawIcons(rDev, r, true);
|
|
}
|
|
else
|
|
{
|
|
doDrawIcons(rDev, r, false);
|
|
}
|
|
}
|
|
};
|
|
|
|
struct FetchDrawBitmap : public RegionRenderer
|
|
{
|
|
RENDER_DETAILS(fetchdraw,KEY_F,50)
|
|
virtual void RenderRegion(OutputDevice &rDev, Rectangle r,
|
|
const RenderContext &) override
|
|
{
|
|
Bitmap aBitmap(rDev.GetBitmap(Point(0,0),rDev.GetOutputSizePixel()));
|
|
aBitmap.Scale(r.GetSize(), BmpScaleFlag::BestQuality);
|
|
rDev.DrawBitmap(r.TopLeft(), aBitmap);
|
|
}
|
|
};
|
|
|
|
void drawToDevice(vcl::RenderContext& rDev, Size aSize, bool bVDev)
|
|
{
|
|
RenderContext aCtx;
|
|
double mnStartTime;
|
|
aCtx.mbVDev = bVDev;
|
|
aCtx.mpDemoRenderer = this;
|
|
aCtx.maSize = aSize;
|
|
Rectangle aWholeWin(Point(0,0), rDev.GetOutputSizePixel());
|
|
|
|
drawBackground(rDev, aWholeWin);
|
|
|
|
if (!bVDev /* want everything in the vdev */ &&
|
|
mnSelectedRenderer >= 0)
|
|
{
|
|
aCtx.meStyle = RENDER_EXPANDED;
|
|
RegionRenderer * r = maRenderers[mnSelectedRenderer];
|
|
// profiling?
|
|
if (getIterCount() > 0)
|
|
{
|
|
mnStartTime = getTimeNow();
|
|
for (int i = 0; i < r->getTestRepeatCount(); i++)
|
|
r->RenderRegion(rDev, aWholeWin, aCtx);
|
|
addTime(mnSelectedRenderer, getTimeNow() - mnStartTime);
|
|
} else
|
|
r->RenderRegion(rDev, aWholeWin, aCtx);
|
|
}
|
|
else
|
|
{
|
|
aCtx.meStyle = RENDER_THUMB;
|
|
std::vector<Rectangle> aRegions(partition(aSize, mnSegmentsX, mnSegmentsY));
|
|
DemoRenderer::clearRects(rDev, aRegions);
|
|
for (size_t i = 0; i < maRenderers.size(); i++)
|
|
{
|
|
RegionRenderer * r = maRenderers[i];
|
|
|
|
rDev.SetClipRegion( vcl::Region( aRegions[i] ) );
|
|
|
|
// profiling?
|
|
if (getIterCount() > 0)
|
|
{
|
|
if (!bVDev)
|
|
{
|
|
mnStartTime = getTimeNow();
|
|
for (int j = 0; j < r->getTestRepeatCount() * THUMB_REPEAT_FACTOR; j++)
|
|
r->RenderRegion(rDev, aRegions[i], aCtx);
|
|
addTime(i, (getTimeNow() - mnStartTime) / THUMB_REPEAT_FACTOR);
|
|
} else
|
|
for (int j = 0; j < r->getTestRepeatCount(); j++)
|
|
r->RenderRegion(rDev, aRegions[i], aCtx);
|
|
}
|
|
else
|
|
{
|
|
r->RenderRegion(rDev, aRegions[i], aCtx);
|
|
}
|
|
|
|
rDev.SetClipRegion();
|
|
}
|
|
}
|
|
}
|
|
std::vector<VclPtr<vcl::Window> > maInvalidates;
|
|
void addInvalidate(vcl::Window *pWindow) { maInvalidates.push_back(pWindow); };
|
|
void removeInvalidate(vcl::Window *pWindow)
|
|
{
|
|
for (auto aIt = maInvalidates.begin(); aIt != maInvalidates.end(); ++aIt)
|
|
{
|
|
if (*aIt == pWindow)
|
|
{
|
|
maInvalidates.erase(aIt);
|
|
return;
|
|
}
|
|
}
|
|
}
|
|
void Invalidate()
|
|
{
|
|
for (size_t i = 0; i < maInvalidates.size(); ++i)
|
|
maInvalidates[i]->Invalidate();
|
|
}
|
|
};
|
|
|
|
#if FIXME_BOUNCE_BUTTON
|
|
IMPL_LINK_NOARG(DemoRenderer,BounceTimerCb)
|
|
{
|
|
mpButton->Check(mnBounceX>0);
|
|
mpButton->SetPressed(mnBounceY>0);
|
|
|
|
Point aCur = mpButtonWin->GetPosPixel();
|
|
static const int nMovePix = 10;
|
|
aCur.Move(mnBounceX * nMovePix, mnBounceX * nMovePix);
|
|
Size aWinSize = GetSizePixel();
|
|
if (aCur.X() <= 0 || aCur.X() >= aWinSize.Width())
|
|
mnBounceX *= -1;
|
|
if (aCur.Y() <= 0 || aCur.Y() >= aWinSize.Height())
|
|
mnBounceX *= -1;
|
|
mpButtonWin->SetPosPixel(aCur);
|
|
|
|
// All smoke and mirrors to test sub-region invalidation underneath
|
|
Rectangle aRect(aCur, mpButtonWin->GetSizePixel());
|
|
Invalidate(aRect);
|
|
return 0;
|
|
}
|
|
#endif
|
|
|
|
void DemoRenderer::KeyInput(const KeyEvent &rKEvt)
|
|
{
|
|
sal_uInt16 nCode = rKEvt.GetKeyCode().GetCode();
|
|
|
|
// click to zoom out
|
|
if (mnSelectedRenderer >= 0)
|
|
{
|
|
if (nCode == KEY_ESCAPE || nCode == KEY_BACKSPACE)
|
|
{
|
|
mnSelectedRenderer = -1;
|
|
Invalidate();
|
|
return;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
for (size_t i = 0; i < maRenderers.size(); i++)
|
|
{
|
|
if (nCode == maRenderers[i]->getAccelerator())
|
|
{
|
|
mnSelectedRenderer = i;
|
|
Invalidate();
|
|
return;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
bool DemoRenderer::MouseButtonDown(const MouseEvent& rMEvt)
|
|
{
|
|
// click to zoom out
|
|
if (mnSelectedRenderer >= 0)
|
|
{
|
|
mnSelectedRenderer = -1;
|
|
Invalidate();
|
|
return true;
|
|
}
|
|
|
|
// click on a region to zoom into it
|
|
std::vector<Rectangle> aRegions(partition(GetSizePixel(), mnSegmentsX, mnSegmentsY));
|
|
for (size_t i = 0; i < aRegions.size(); i++)
|
|
{
|
|
if (aRegions[i].IsInside(rMEvt.GetPosPixel()))
|
|
{
|
|
mnSelectedRenderer = i;
|
|
Invalidate();
|
|
return true;
|
|
}
|
|
}
|
|
|
|
#if FIXME_BOUNCE_BUTTON
|
|
// otherwise bounce floating windows
|
|
if (!mpButton)
|
|
{
|
|
mpButtonWin = VclPtr<FloatingWindow>::Create(this);
|
|
mpButton = VclPtr<PushButton>::Create(mpButtonWin);
|
|
mpButton->SetSymbol(SymbolType::HELP);
|
|
mpButton->SetText("PushButton demo");
|
|
mpButton->SetPosSizePixel(Point(0,0), mpButton->GetOptimalSize());
|
|
mpButton->Show();
|
|
mpButtonWin->SetPosSizePixel(Point(0,0), mpButton->GetOptimalSize());
|
|
mpButtonWin->Show();
|
|
mnBounceX = 1; mnBounceX = 1;
|
|
maBounce.SetTimeoutHdl(LINK(this,DemoRenderer,BounceTimerCb));
|
|
maBounce.SetTimeout(55);
|
|
maBounce.Start();
|
|
}
|
|
else
|
|
{
|
|
maBounce.Stop();
|
|
delete mpButtonWin;
|
|
mpButtonWin = NULL;
|
|
mpButton = NULL;
|
|
}
|
|
#endif
|
|
return false;
|
|
}
|
|
|
|
void DemoRenderer::InitRenderers()
|
|
{
|
|
maRenderers.push_back(new DrawLines());
|
|
maRenderers.push_back(new DrawText());
|
|
maRenderers.push_back(new DrawPoly());
|
|
maRenderers.push_back(new DrawEllipse());
|
|
maRenderers.push_back(new DrawCheckered());
|
|
maRenderers.push_back(new DrawBitmapEx());
|
|
maRenderers.push_back(new DrawBitmap());
|
|
maRenderers.push_back(new DrawGradient());
|
|
maRenderers.push_back(new DrawPolyPolygons());
|
|
maRenderers.push_back(new DrawToVirtualDevice());
|
|
maRenderers.push_back(new DrawIcons());
|
|
maRenderers.push_back(new FetchDrawBitmap());
|
|
}
|
|
|
|
OUString DemoRenderer::getRendererList()
|
|
{
|
|
OUStringBuffer aBuf;
|
|
for (size_t i = 0; i < maRenderers.size(); i++)
|
|
{
|
|
aBuf.append(maRenderers[i]->getName());
|
|
aBuf.append(' ');
|
|
}
|
|
return aBuf.makeStringAndClear();
|
|
}
|
|
|
|
double DemoRenderer::getAndResetBenchmark(const RenderStyle style)
|
|
{
|
|
double geomean = 1.0;
|
|
fprintf(stderr, "Rendering: %s, Times (ms):\n", style == RENDER_THUMB ? "THUMB": "EXPANDED");
|
|
for (size_t i = 0; i < maRenderers.size(); i++)
|
|
{
|
|
double avgtime = maRenderers[i]->sumTime / maRenderers[i]->countTime;
|
|
geomean *= avgtime;
|
|
fprintf(stderr, "%s: %f (iteration: %d*%d*%d)\n",
|
|
rtl::OUStringToOString(maRenderers[i]->getName(),
|
|
RTL_TEXTENCODING_UTF8).getStr(), avgtime,
|
|
maRenderers[i]->countTime, maRenderers[i]->getTestRepeatCount(),
|
|
(style == RENDER_THUMB) ? THUMB_REPEAT_FACTOR : 1);
|
|
maRenderers[i]->sumTime = 0;
|
|
maRenderers[i]->countTime = 0;
|
|
}
|
|
geomean = pow(geomean, static_cast<double>(1.0)/maRenderers.size());
|
|
fprintf(stderr, "GEOMEAN_%s: %f\n", style == RENDER_THUMB ? "THUMB": "EXPANDED", geomean);
|
|
return geomean;
|
|
}
|
|
|
|
void DemoRenderer::setIterCount(sal_Int32 i)
|
|
{
|
|
iterCount = i;
|
|
}
|
|
|
|
sal_Int32 DemoRenderer::getIterCount()
|
|
{
|
|
return iterCount;
|
|
}
|
|
|
|
void DemoRenderer::addTime(int i, double t)
|
|
{
|
|
maRenderers[i]->sumTime += t / maRenderers[i]->getTestRepeatCount();
|
|
maRenderers[i]->countTime++;
|
|
}
|
|
|
|
void DemoRenderer::selectRenderer(const OUString &rName )
|
|
{
|
|
for (size_t i = 0; i < maRenderers.size(); i++)
|
|
{
|
|
if (maRenderers[i]->getName() == rName)
|
|
{
|
|
mnSelectedRenderer = i;
|
|
Invalidate();
|
|
return;
|
|
}
|
|
}
|
|
}
|
|
|
|
int DemoRenderer::selectNextRenderer()
|
|
{
|
|
mnSelectedRenderer++;
|
|
if (mnSelectedRenderer == (signed) maRenderers.size())
|
|
mnSelectedRenderer = -1;
|
|
Invalidate();
|
|
return mnSelectedRenderer;
|
|
}
|
|
|
|
class DemoWin : public WorkWindow
|
|
{
|
|
DemoRenderer &mrRenderer;
|
|
bool underTesting;
|
|
bool testThreads;
|
|
|
|
class RenderThread : public salhelper::Thread {
|
|
DemoWin &mrWin;
|
|
TimeValue maDelay;
|
|
public:
|
|
RenderThread(DemoWin &rWin, sal_uInt32 nDelaySecs)
|
|
: Thread("vcldemo render thread")
|
|
, mrWin(rWin)
|
|
{
|
|
maDelay.Seconds = nDelaySecs;
|
|
maDelay.Nanosec = 0;
|
|
launch();
|
|
}
|
|
virtual ~RenderThread()
|
|
{
|
|
join();
|
|
}
|
|
virtual void execute() override
|
|
{
|
|
osl_waitThread(&maDelay);
|
|
|
|
SolarMutexGuard aGuard;
|
|
fprintf (stderr, "render from a different thread\n");
|
|
mrWin.Invalidate();
|
|
}
|
|
};
|
|
rtl::Reference<RenderThread> mxThread;
|
|
|
|
public:
|
|
DemoWin(DemoRenderer &rRenderer, bool bThreads) :
|
|
WorkWindow(NULL, WB_APP | WB_STDWORK),
|
|
mrRenderer(rRenderer),
|
|
testThreads(bThreads)
|
|
{
|
|
mrRenderer.addInvalidate(this);
|
|
underTesting = false;
|
|
}
|
|
virtual ~DemoWin()
|
|
{
|
|
disposeOnce();
|
|
}
|
|
virtual void dispose() override
|
|
{
|
|
mxThread.clear();
|
|
mrRenderer.removeInvalidate(this);
|
|
WorkWindow::dispose();
|
|
}
|
|
virtual void MouseButtonDown(const MouseEvent& rMEvt) override
|
|
{
|
|
mrRenderer.SetSizePixel(GetSizePixel());
|
|
if (!mrRenderer.MouseButtonDown(rMEvt))
|
|
{
|
|
if (testThreads)
|
|
{ // render this window asynchronously in a new thread
|
|
sal_uInt32 nDelaySecs = 0;
|
|
if (rMEvt.GetButtons() & MOUSE_RIGHT)
|
|
nDelaySecs = 5;
|
|
mxThread = new RenderThread(*this, nDelaySecs);
|
|
}
|
|
else
|
|
{ // spawn another window
|
|
VclPtrInstance<DemoWin> pNewWin(mrRenderer, testThreads);
|
|
pNewWin->SetText("Another interactive VCL demo window");
|
|
pNewWin->Show();
|
|
}
|
|
}
|
|
}
|
|
virtual void KeyInput(const KeyEvent& rKEvt) override
|
|
{
|
|
mrRenderer.SetSizePixel(GetSizePixel());
|
|
mrRenderer.KeyInput(rKEvt);
|
|
}
|
|
virtual void Paint(vcl::RenderContext& rRenderContext, const Rectangle& rRect) override
|
|
{
|
|
mrRenderer.SetSizePixel(GetSizePixel());
|
|
fprintf(stderr, "DemoWin::Paint(%ld,%ld,%ld,%ld)\n", rRect.getX(), rRect.getY(), rRect.getWidth(), rRect.getHeight());
|
|
if (mrRenderer.getIterCount() == 0)
|
|
mrRenderer.drawToDevice(rRenderContext, GetSizePixel(), false);
|
|
else
|
|
TestAndQuit(rRenderContext);
|
|
}
|
|
|
|
void TestAndQuit(vcl::RenderContext& rRenderContext)
|
|
{
|
|
if (underTesting)
|
|
return;
|
|
underTesting = true;
|
|
for (sal_Int32 i = 0; i < mrRenderer.getIterCount(); i++)
|
|
{
|
|
while (mrRenderer.selectNextRenderer() > -1)
|
|
{
|
|
mrRenderer.drawToDevice(rRenderContext, GetSizePixel(), false);
|
|
}
|
|
}
|
|
|
|
double expandedGEOMEAN = mrRenderer.getAndResetBenchmark(RENDER_EXPANDED);
|
|
|
|
for (sal_Int32 i = 0; i < mrRenderer.getIterCount(); i++)
|
|
mrRenderer.drawToDevice(rRenderContext, GetSizePixel(), false);
|
|
|
|
double thumbGEOMEAN = mrRenderer.getAndResetBenchmark(RENDER_THUMB);
|
|
|
|
fprintf(stderr, "GEOMEAN_TOTAL: %f\n", pow(thumbGEOMEAN * expandedGEOMEAN, static_cast<double>(0.5)));
|
|
Application::Quit();
|
|
}
|
|
};
|
|
|
|
class DemoWidgets : public WorkWindow
|
|
{
|
|
MenuBar *mpBar;
|
|
PopupMenu *mpPopup;
|
|
|
|
VclPtr<VclBox> mpBox;
|
|
VclPtr<ToolBox> mpToolbox;
|
|
VclPtr<PushButton> mpButton;
|
|
VclPtr<VclHBox> mpHBox;
|
|
VclPtr<CheckBox> mpGLCheck;
|
|
VclPtr<ComboBox> mpGLCombo;
|
|
VclPtr<PushButton> mpGLButton;
|
|
|
|
DECL_LINK_TYPED(GLTestClick, Button*, void);
|
|
|
|
public:
|
|
DemoWidgets() :
|
|
WorkWindow(NULL, WB_APP | WB_STDWORK),
|
|
mpBox(VclPtrInstance<VclVBox>(this, false, 3)),
|
|
mpToolbox(VclPtrInstance<ToolBox>(mpBox.get())),
|
|
mpButton(VclPtrInstance<PushButton>(mpBox.get())),
|
|
mpHBox(VclPtrInstance<VclHBox>(mpBox.get(), true, 3)),
|
|
mpGLCheck(VclPtrInstance<CheckBox>(mpHBox.get())),
|
|
mpGLCombo(VclPtrInstance<ComboBox>(mpHBox.get())),
|
|
mpGLButton(VclPtrInstance<PushButton>(mpHBox.get()))
|
|
{
|
|
SetText("VCL widget demo");
|
|
|
|
Wallpaper aWallpaper(BitmapEx("sfx2/res/startcenter-logo.png"));
|
|
aWallpaper.SetStyle(WallpaperStyle::BottomRight);
|
|
aWallpaper.SetColor(COL_RED);
|
|
|
|
mpBox->SetBackground(aWallpaper);
|
|
mpBox->Show();
|
|
|
|
Help::EnableBalloonHelp();
|
|
mpToolbox->SetHelpText("Help text");
|
|
mpToolbox->InsertItem(0, "Toolbar item");
|
|
mpToolbox->SetQuickHelpText(0, "This is a tooltip popup");
|
|
mpToolbox->InsertSeparator();
|
|
mpToolbox->Show();
|
|
|
|
mpButton->SetText("Click me; go on");
|
|
mpButton->Show();
|
|
|
|
mpGLCheck->SetText("Test in OGL zone");
|
|
mpGLCheck->Show();
|
|
mpGLCombo->InsertEntry("sleep 1 second");
|
|
mpGLCombo->InsertEntry("sleep 3 seconds");
|
|
mpGLCombo->InsertEntry("sleep 7 seconds");
|
|
mpGLCombo->SelectEntryPos(2);
|
|
mpGLCombo->Show();
|
|
mpGLButton->SetText("Execute test");
|
|
mpGLButton->SetClickHdl(LINK(this,DemoWidgets,GLTestClick));
|
|
mpGLButton->Show();
|
|
mpHBox->Show();
|
|
|
|
mpBar = new MenuBar();
|
|
mpBar->InsertItem(0,"File");
|
|
mpPopup = new PopupMenu();
|
|
mpPopup->InsertItem(0,"Item");
|
|
mpBar->SetPopupMenu(0, mpPopup);
|
|
SetMenuBar(mpBar);
|
|
|
|
Show();
|
|
}
|
|
virtual ~DemoWidgets() { disposeOnce(); }
|
|
virtual void dispose() override
|
|
{
|
|
mpGLButton.disposeAndClear();
|
|
mpGLCombo.disposeAndClear();
|
|
mpGLCheck.disposeAndClear();
|
|
mpHBox.disposeAndClear();
|
|
mpToolbox.disposeAndClear();
|
|
mpButton.disposeAndClear();
|
|
mpBox.disposeAndClear();
|
|
delete mpPopup;
|
|
delete mpBar;
|
|
WorkWindow::dispose();
|
|
}
|
|
virtual void Paint(vcl::RenderContext& rRenderContext, const Rectangle&) override
|
|
{
|
|
Rectangle aWholeSize(Point(0, 0),GetOutputSizePixel());
|
|
vcl::Region aClip(aWholeSize);
|
|
Rectangle aExclude(Rectangle(Point(50,50),Size(100,100)));
|
|
aClip.Exclude(aExclude);
|
|
|
|
Wallpaper aWallpaper(COL_GREEN);
|
|
|
|
rRenderContext.Push(PushFlags::CLIPREGION);
|
|
rRenderContext.IntersectClipRegion(aClip);
|
|
rRenderContext.DrawWallpaper(aWholeSize, aWallpaper);
|
|
rRenderContext.Pop();
|
|
|
|
ScopedVclPtrInstance< VirtualDevice > pDev(*this);
|
|
pDev->EnableRTL(IsRTLEnabled());
|
|
pDev->SetOutputSizePixel(aExclude.GetSize());
|
|
|
|
Rectangle aSubRect(aWholeSize);
|
|
aSubRect.Move(-aExclude.Left(), -aExclude.Top());
|
|
pDev->DrawWallpaper(aSubRect, aWallpaper );
|
|
|
|
rRenderContext.DrawOutDev(aExclude.TopLeft(), aExclude.GetSize(),
|
|
Point( 0, 0 ), aExclude.GetSize(), *pDev.get() );
|
|
}
|
|
};
|
|
|
|
class OpenGLZoneTest {
|
|
public:
|
|
static void enter() { OpenGLZone::enter(); }
|
|
static void leave() { OpenGLZone::leave(); }
|
|
};
|
|
|
|
IMPL_LINK_NOARG_TYPED(DemoWidgets, GLTestClick, Button*, void)
|
|
{
|
|
sal_Int32 nSelected = mpGLCombo->GetSelectEntryPos();
|
|
|
|
TimeValue aDelay;
|
|
aDelay.Seconds = 0;
|
|
aDelay.Nanosec = 0;
|
|
switch (nSelected)
|
|
{
|
|
case 0:
|
|
aDelay.Seconds = 1;
|
|
break;
|
|
case 1:
|
|
aDelay.Seconds = 3;
|
|
break;
|
|
case 2:
|
|
aDelay.Seconds = 7;
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
|
|
bool bEnterLeave = mpGLCheck->IsChecked();
|
|
if (bEnterLeave)
|
|
OpenGLZoneTest::enter();
|
|
|
|
osl_waitThread(&aDelay);
|
|
|
|
if (bEnterLeave)
|
|
OpenGLZoneTest::leave();
|
|
}
|
|
|
|
class DemoPopup : public FloatingWindow
|
|
{
|
|
public:
|
|
DemoPopup() : FloatingWindow( NULL, WB_SYSTEMWINDOW|WB_TOOLTIPWIN)
|
|
{
|
|
SetType( WINDOW_HELPTEXTWINDOW );
|
|
|
|
SetOutputSizePixel( Size( 300, 30 ) );
|
|
SetBackground(Wallpaper(COL_YELLOW));
|
|
|
|
Show( true, ShowFlags::NoActivate );
|
|
Update();
|
|
}
|
|
|
|
virtual void Paint(vcl::RenderContext& /*rRenderContext*/, const Rectangle&) override
|
|
{
|
|
// Interestingly in GL mode on Windows, this doesn't render.
|
|
|
|
Size aSize = GetOutputSizePixel();
|
|
Rectangle aTextRect(Point(6, 6), aSize);
|
|
|
|
SetTextColor(COL_BLACK);
|
|
SetTextAlign(ALIGN_TOP);
|
|
DrawText(aTextRect, "This is a standalone help text test",
|
|
DrawTextFlags::MultiLine|DrawTextFlags::WordBreak|
|
|
DrawTextFlags::Left|DrawTextFlags::Top);
|
|
|
|
SetLineColor(COL_BLACK);
|
|
SetFillColor();
|
|
DrawRect( Rectangle( Point(), aSize ) );
|
|
aSize.Width() -= 2;
|
|
aSize.Height() -= 2;
|
|
Color aColor( GetLineColor() );
|
|
SetLineColor( ( COL_GRAY ) );
|
|
DrawRect( Rectangle( Point( 1, 1 ), aSize ) );
|
|
SetLineColor( aColor );
|
|
}
|
|
|
|
virtual void MouseButtonDown( const MouseEvent & ) override
|
|
{
|
|
Application::Quit();
|
|
}
|
|
};
|
|
|
|
class OpenGLTests
|
|
{
|
|
VclPtr<WorkWindow> mxWinA;
|
|
VclPtr<WorkWindow> mxWinB;
|
|
OpenGLSalGraphicsImpl *mpImplA;
|
|
OpenGLSalGraphicsImpl *mpImplB;
|
|
rtl::Reference<OpenGLContext> mpA;
|
|
rtl::Reference<OpenGLContext> mpB;
|
|
|
|
static OpenGLSalGraphicsImpl *getImpl(const VclPtr<OutputDevice> &xOut)
|
|
{
|
|
SalGraphics *pGraphics = xOut->GetGraphics();
|
|
return dynamic_cast<OpenGLSalGraphicsImpl *>(pGraphics->GetImpl());
|
|
}
|
|
public:
|
|
OpenGLTests() :
|
|
mxWinA(VclPtr<WorkWindow>::Create(nullptr, WB_APP | WB_STDWORK)),
|
|
mxWinB(VclPtr<WorkWindow>::Create(nullptr, WB_APP | WB_STDWORK))
|
|
{
|
|
if (!OpenGLHelper::isVCLOpenGLEnabled())
|
|
{
|
|
mpImplA = mpImplB = nullptr;
|
|
fprintf (stderr, "OpenGL is not enabled: try SAL_FORCEGL=1\n");
|
|
return;
|
|
}
|
|
|
|
mpImplA = getImpl(mxWinA);
|
|
mpImplB = getImpl(mxWinB);
|
|
assert (mpImplA && mpImplB);
|
|
mpA = mpImplA->GetOpenGLContext();
|
|
mpB = mpImplB->GetOpenGLContext();
|
|
|
|
assert (mpA.is() && mpB.is());
|
|
assert (mpA != mpB);
|
|
}
|
|
~OpenGLTests()
|
|
{
|
|
mxWinB.disposeAndClear();
|
|
mxWinA.disposeAndClear();
|
|
}
|
|
|
|
void testCurrentFramebuffer()
|
|
{
|
|
fprintf(stderr,"test OpenGLContext's framebuffer association.\n");
|
|
mpA->makeCurrent();
|
|
OpenGLFramebuffer *pBuffer;
|
|
{
|
|
OpenGLTexture aTexture(256,128);
|
|
pBuffer = mpA->AcquireFramebuffer(aTexture);
|
|
}
|
|
assert (pBuffer->IsFree()); (void)pBuffer;
|
|
mpB->makeCurrent();
|
|
assert (mpA->mpCurrentFramebuffer == NULL);
|
|
}
|
|
|
|
void testVirtualDevice()
|
|
{
|
|
fprintf(stderr, "test sharing OpenGLContexts with virtual-devices reference counting\n");
|
|
VclPtrInstance<WorkWindow> xTempWin(nullptr, WB_STDWORK);
|
|
xTempWin->Show();
|
|
// forcibly make this context current by rendering
|
|
xTempWin->DrawPixel(Point(0, 0), COL_RED);
|
|
|
|
// get some other guys to leach off this context
|
|
VclPtrInstance<VirtualDevice> xVDev;
|
|
rtl::Reference<OpenGLContext> pContext = getImpl(xVDev)->GetOpenGLContext();
|
|
VclPtrInstance<VirtualDevice> xVDev2;
|
|
rtl::Reference<OpenGLContext> pContext2 = getImpl(xVDev)->GetOpenGLContext();
|
|
|
|
// sharing the same off-screen context.
|
|
assert(pContext == pContext2);
|
|
assert(pContext == getImpl(xTempWin)->GetOpenGLContext());
|
|
assert(pContext != mpA && pContext != mpB);
|
|
(void)pContext; (void)pContext2;
|
|
|
|
// Kill the parent we free-ride on ...
|
|
xTempWin.disposeAndClear();
|
|
|
|
// This appears to continue working; fun.
|
|
Point aPt(0, 0);
|
|
xVDev->DrawPixel(aPt, COL_GREEN);
|
|
assert(xVDev->GetPixel(aPt) == COL_GREEN);
|
|
xVDev.disposeAndClear();
|
|
|
|
// Switch context to see if we can switch back.
|
|
mxWinA->DrawPixel(aPt, COL_WHITE);
|
|
|
|
// Now try switching back to this guy ...
|
|
xVDev2->DrawPixel(aPt, COL_BLUE);
|
|
assert(xVDev2->GetPixel(aPt) == COL_BLUE);
|
|
xVDev2.disposeAndClear();
|
|
}
|
|
|
|
int execute()
|
|
{
|
|
if (!OpenGLHelper::isVCLOpenGLEnabled())
|
|
return 1;
|
|
|
|
testCurrentFramebuffer();
|
|
testVirtualDevice();
|
|
|
|
return 0;
|
|
}
|
|
};
|
|
|
|
class DemoApp : public Application
|
|
{
|
|
static int showHelp(DemoRenderer &rRenderer)
|
|
{
|
|
fprintf(stderr,"vcldemo - a VCL test app\n");
|
|
fprintf(stderr," --help - print this text\n");
|
|
fprintf(stderr," --show <renderer> - start with a given renderer, options are:\n");
|
|
OUString aRenderers(rRenderer.getRendererList());
|
|
fprintf(stderr," %s\n",
|
|
rtl::OUStringToOString(aRenderers, RTL_TEXTENCODING_UTF8).getStr());
|
|
fprintf(stderr," --test <iterCount> - create benchmark data\n");
|
|
fprintf(stderr," --widgets - launch the widget test.\n");
|
|
fprintf(stderr," --threads - render from multiple threads.\n");
|
|
fprintf(stderr," --gltest - run openGL regression tests.\n");
|
|
fprintf(stderr, "\n");
|
|
return 0;
|
|
}
|
|
|
|
public:
|
|
DemoApp() {}
|
|
|
|
virtual int Main() override
|
|
{
|
|
try
|
|
{
|
|
bool bWidgets = false, bThreads = false;
|
|
bool bPopup = false, bGLTest = false;
|
|
DemoRenderer aRenderer;
|
|
|
|
for (sal_uInt16 i = 0; i < GetCommandLineParamCount(); ++i)
|
|
{
|
|
bool bLast = i == GetCommandLineParamCount() - 1;
|
|
OUString aArg = GetCommandLineParam(i);
|
|
if (aArg == "--help" || aArg == "-h")
|
|
return showHelp(aRenderer);
|
|
if (aArg == "--show")
|
|
{
|
|
if (bLast)
|
|
return showHelp(aRenderer);
|
|
else
|
|
aRenderer.selectRenderer(GetCommandLineParam(++i));
|
|
}
|
|
else if (aArg == "--test")
|
|
{
|
|
if (bLast)
|
|
return showHelp(aRenderer);
|
|
else
|
|
aRenderer.setIterCount(GetCommandLineParam(++i).toInt32());
|
|
}
|
|
else if (aArg == "--widgets")
|
|
bWidgets = true;
|
|
else if (aArg == "--popup")
|
|
bPopup = true;
|
|
else if (aArg == "--gltest")
|
|
bGLTest = true;
|
|
else if (aArg == "--threads")
|
|
bThreads = true;
|
|
else if (aArg.startsWith("--"))
|
|
{
|
|
fprintf(stderr,"Unknown argument '%s'\n",
|
|
rtl::OUStringToOString(aArg, RTL_TEXTENCODING_UTF8).getStr());
|
|
return showHelp(aRenderer);
|
|
}
|
|
}
|
|
|
|
ScopedVclPtrInstance<DemoWin> aMainWin(aRenderer, bThreads);
|
|
VclPtr<DemoWidgets> xWidgets;
|
|
VclPtr<DemoPopup> xPopup;
|
|
|
|
aMainWin->SetText("Interactive VCL demo #1");
|
|
|
|
if (bGLTest)
|
|
{
|
|
OpenGLTests aTests;
|
|
return aTests.execute();
|
|
}
|
|
else if (bWidgets)
|
|
xWidgets = VclPtr< DemoWidgets >::Create ();
|
|
else if (bPopup)
|
|
xPopup = VclPtrInstance< DemoPopup> ();
|
|
else
|
|
aMainWin->Show();
|
|
|
|
Application::Execute();
|
|
|
|
xWidgets.disposeAndClear();
|
|
xPopup.disposeAndClear();
|
|
}
|
|
catch (const css::uno::Exception& e)
|
|
{
|
|
SAL_WARN("vcl.app", "Fatal exception: " << e.Message);
|
|
return 1;
|
|
}
|
|
catch (const std::exception& e)
|
|
{
|
|
SAL_WARN("vcl.app", "Fatal exception: " << e.what());
|
|
return 1;
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
protected:
|
|
uno::Reference<lang::XMultiServiceFactory> xMSF;
|
|
void Init() override
|
|
{
|
|
try
|
|
{
|
|
uno::Reference<uno::XComponentContext> xComponentContext
|
|
= ::cppu::defaultBootstrap_InitialComponentContext();
|
|
xMSF = uno::Reference<lang::XMultiServiceFactory>
|
|
(xComponentContext->getServiceManager(), uno::UNO_QUERY);
|
|
if(!xMSF.is())
|
|
Application::Abort("Bootstrap failure - no service manager");
|
|
|
|
::comphelper::setProcessServiceFactory(xMSF);
|
|
}
|
|
catch (const uno::Exception &e)
|
|
{
|
|
Application::Abort("Bootstrap exception " + e.Message);
|
|
}
|
|
}
|
|
void DeInit() override
|
|
{
|
|
uno::Reference< lang::XComponent >(
|
|
comphelper::getProcessComponentContext(),
|
|
uno::UNO_QUERY_THROW)-> dispose();
|
|
::comphelper::setProcessServiceFactory(NULL);
|
|
}
|
|
};
|
|
|
|
void vclmain::createApplication()
|
|
{
|
|
static DemoApp aApp;
|
|
}
|
|
|
|
/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
|