bccf34c19a
Change-Id: I2b482bd323ac510629c5ee31868010b7cd6ce691
717 lines
26 KiB
C++
717 lines
26 KiB
C++
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
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/*************************************************************************
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*
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* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
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*
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* Copyright 2000, 2010 Oracle and/or its affiliates.
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*
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* OpenOffice.org - a multi-platform office productivity suite
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*
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* This file is part of OpenOffice.org.
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*
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* OpenOffice.org is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License version 3
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* only, as published by the Free Software Foundation.
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*
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* OpenOffice.org is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Lesser General Public License version 3 for more details
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* (a copy is included in the LICENSE file that accompanied this code).
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*
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* You should have received a copy of the GNU Lesser General Public License
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* version 3 along with OpenOffice.org. If not, see
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* <http://www.openoffice.org/license.html>
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* for a copy of the LGPLv3 License.
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*
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************************************************************************/
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#include <svtools/wizardmachine.hxx>
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#include <svtools/helpid.hrc>
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#include <tools/debug.hxx>
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#include <tools/diagnose_ex.h>
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#include <vcl/msgbox.hxx>
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#include <svtools/svtresid.hxx>
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#include <svtools/svtools.hrc>
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//.........................................................................
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namespace svt
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{
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//.........................................................................
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//=====================================================================
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//= WizardPageImplData
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//=====================================================================
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struct WizardPageImplData
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{
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WizardPageImplData()
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{
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}
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};
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//=====================================================================
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//= OWizardPage
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//=====================================================================
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OWizardPage::OWizardPage( Window* _pParent, const ResId& _rResId )
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:TabPage( _pParent, _rResId )
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,m_pImpl( new WizardPageImplData )
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{
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}
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//---------------------------------------------------------------------
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OWizardPage::~OWizardPage()
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{
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delete m_pImpl;
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}
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//---------------------------------------------------------------------
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void OWizardPage::initializePage()
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{
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}
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//---------------------------------------------------------------------
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void OWizardPage::ActivatePage()
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{
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TabPage::ActivatePage();
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updateDialogTravelUI();
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}
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//---------------------------------------------------------------------
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void OWizardPage::updateDialogTravelUI()
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{
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OWizardMachine* pWizardMachine = dynamic_cast< OWizardMachine* >( GetParent() );
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if ( pWizardMachine )
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pWizardMachine->updateTravelUI();
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}
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//---------------------------------------------------------------------
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bool OWizardPage::canAdvance() const
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{
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return true;
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}
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//---------------------------------------------------------------------
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sal_Bool OWizardPage::commitPage( WizardTypes::CommitPageReason )
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{
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return sal_True;
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}
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//=====================================================================
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//= WizardMachineImplData
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//=====================================================================
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struct WizardMachineImplData : public WizardTypes
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{
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String sTitleBase; // the base for the title
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::std::stack< WizardState > aStateHistory; // the history of all states (used for implementing "Back")
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WizardState nFirstUnknownPage;
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// the WizardDialog does not allow non-linear transitions (e.g. it's
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// not possible to add pages in a non-linear order), so we need some own maintainance data
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sal_Bool m_bAutoNextButtonState;
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bool m_bTravelingSuspended;
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WizardMachineImplData()
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:nFirstUnknownPage( 0 )
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,m_bAutoNextButtonState( sal_False )
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,m_bTravelingSuspended( false )
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{
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}
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};
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//=====================================================================
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//= OWizardMachine
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//=====================================================================
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//---------------------------------------------------------------------
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OWizardMachine::OWizardMachine(Window* _pParent, const ResId& _rRes, sal_uInt32 _nButtonFlags )
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:WizardDialog( _pParent, _rRes )
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,m_pFinish(NULL)
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,m_pCancel(NULL)
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,m_pNextPage(NULL)
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,m_pPrevPage(NULL)
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,m_pHelp(NULL)
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,m_pImpl( new WizardMachineImplData )
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{
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implConstruct( _nButtonFlags );
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}
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//---------------------------------------------------------------------
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OWizardMachine::OWizardMachine(Window* _pParent, const WinBits i_nStyle, sal_uInt32 _nButtonFlags )
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:WizardDialog( _pParent, i_nStyle )
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,m_pFinish(NULL)
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,m_pCancel(NULL)
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,m_pNextPage(NULL)
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,m_pPrevPage(NULL)
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,m_pHelp(NULL)
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,m_pImpl( new WizardMachineImplData )
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{
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implConstruct( _nButtonFlags );
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}
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//---------------------------------------------------------------------
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void OWizardMachine::implConstruct( const sal_uInt32 _nButtonFlags )
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{
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m_pImpl->sTitleBase = GetText();
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// create the buttons according to the wizard button flags
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// the help button
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if (_nButtonFlags & WZB_HELP)
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{
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m_pHelp= new HelpButton(this, WB_TABSTOP);
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m_pHelp->SetSizePixel( LogicToPixel( Size( 50, 14 ), MAP_APPFONT ) );
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m_pHelp->Show();
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AddButton( m_pHelp, WIZARDDIALOG_BUTTON_STDOFFSET_X);
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}
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// the previous button
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if (_nButtonFlags & WZB_PREVIOUS)
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{
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m_pPrevPage = new PushButton(this, WB_TABSTOP);
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m_pPrevPage->SetHelpId( HID_WIZARD_PREVIOUS );
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m_pPrevPage->SetSizePixel( LogicToPixel( Size( 50, 14 ), MAP_APPFONT ) );
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m_pPrevPage->SetText(SVT_RESSTR(STR_WIZDLG_PREVIOUS));
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m_pPrevPage->Show();
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if (_nButtonFlags & WZB_NEXT)
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AddButton( m_pPrevPage, ( WIZARDDIALOG_BUTTON_SMALLSTDOFFSET_X) ); // half x-offset to the next button
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else
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AddButton( m_pPrevPage, WIZARDDIALOG_BUTTON_STDOFFSET_X );
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SetPrevButton( m_pPrevPage );
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m_pPrevPage->SetClickHdl( LINK( this, OWizardMachine, OnPrevPage ) );
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}
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// the next button
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if (_nButtonFlags & WZB_NEXT)
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{
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m_pNextPage = new PushButton(this, WB_TABSTOP);
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m_pNextPage->SetHelpId( HID_WIZARD_NEXT );
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m_pNextPage->SetSizePixel( LogicToPixel( Size( 50, 14 ), MAP_APPFONT ) );
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m_pNextPage->SetText(String(SVT_RESSTR(STR_WIZDLG_NEXT)));
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m_pNextPage->Show();
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AddButton( m_pNextPage, WIZARDDIALOG_BUTTON_STDOFFSET_X );
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SetNextButton( m_pNextPage );
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m_pNextPage->SetClickHdl( LINK( this, OWizardMachine, OnNextPage ) );
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}
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// the finish button
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if (_nButtonFlags & WZB_FINISH)
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{
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m_pFinish = new OKButton(this, WB_TABSTOP);
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m_pFinish->SetSizePixel( LogicToPixel( Size( 50, 14 ), MAP_APPFONT ) );
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m_pFinish->SetText(SVT_RESSTR(STR_WIZDLG_FINISH));
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m_pFinish->Show();
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AddButton( m_pFinish, WIZARDDIALOG_BUTTON_STDOFFSET_X );
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m_pFinish->SetClickHdl( LINK( this, OWizardMachine, OnFinish ) );
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}
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// the cancel button
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if (_nButtonFlags & WZB_CANCEL)
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{
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m_pCancel = new CancelButton(this, WB_TABSTOP);
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m_pCancel->SetSizePixel( LogicToPixel( Size( 50, 14 ), MAP_APPFONT ) );
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m_pCancel->Show();
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AddButton( m_pCancel, WIZARDDIALOG_BUTTON_STDOFFSET_X );
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}
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}
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//---------------------------------------------------------------------
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OWizardMachine::~OWizardMachine()
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{
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delete m_pFinish;
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delete m_pCancel;
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delete m_pNextPage;
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delete m_pPrevPage;
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delete m_pHelp;
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for (WizardState i=0; i<m_pImpl->nFirstUnknownPage; ++i)
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delete GetPage(i);
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delete m_pImpl;
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}
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//---------------------------------------------------------------------
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void OWizardMachine::implUpdateTitle()
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{
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String sCompleteTitle(m_pImpl->sTitleBase);
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// append the page title
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TabPage* pCurrentPage = GetPage(getCurrentState());
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if ( pCurrentPage && pCurrentPage->GetText().Len() )
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{
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sCompleteTitle += rtl::OUString(" - ");
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sCompleteTitle += pCurrentPage->GetText();
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}
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SetText(sCompleteTitle);
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}
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//---------------------------------------------------------------------
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void OWizardMachine::setTitleBase(const String& _rTitleBase)
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{
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m_pImpl->sTitleBase = _rTitleBase;
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implUpdateTitle();
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}
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//---------------------------------------------------------------------
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TabPage* OWizardMachine::GetOrCreatePage( const WizardState i_nState )
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{
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if ( NULL == GetPage( i_nState ) )
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{
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TabPage* pNewPage = createPage( i_nState );
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DBG_ASSERT( pNewPage, "OWizardMachine::GetOrCreatePage: invalid new page (NULL)!" );
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// fill up the page sequence of our base class (with dummies)
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while ( m_pImpl->nFirstUnknownPage < i_nState )
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{
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AddPage( NULL );
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++m_pImpl->nFirstUnknownPage;
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}
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if ( m_pImpl->nFirstUnknownPage == i_nState )
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{
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// encountered this page number the first time
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AddPage( pNewPage );
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++m_pImpl->nFirstUnknownPage;
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}
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else
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// already had this page - just change it
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SetPage( i_nState, pNewPage );
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}
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return GetPage( i_nState );
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}
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//---------------------------------------------------------------------
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void OWizardMachine::ActivatePage()
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{
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WizardDialog::ActivatePage();
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WizardState nCurrentLevel = GetCurLevel();
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GetOrCreatePage( nCurrentLevel );
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enterState( nCurrentLevel );
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}
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//---------------------------------------------------------------------
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long OWizardMachine::DeactivatePage()
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{
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WizardState nCurrentState = getCurrentState();
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if (!leaveState(nCurrentState) || !WizardDialog::DeactivatePage())
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return sal_False;
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return sal_True;
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}
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//---------------------------------------------------------------------
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void OWizardMachine::defaultButton(sal_uInt32 _nWizardButtonFlags)
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{
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// the new default button
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PushButton* pNewDefButton = NULL;
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if (m_pFinish && (_nWizardButtonFlags & WZB_FINISH))
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pNewDefButton = m_pFinish;
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if (m_pNextPage && (_nWizardButtonFlags & WZB_NEXT))
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pNewDefButton = m_pNextPage;
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if (m_pPrevPage && (_nWizardButtonFlags & WZB_PREVIOUS))
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pNewDefButton = m_pPrevPage;
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if (m_pHelp && (_nWizardButtonFlags & WZB_HELP))
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pNewDefButton = m_pHelp;
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if (m_pCancel && (_nWizardButtonFlags & WZB_CANCEL))
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pNewDefButton = m_pCancel;
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if ( pNewDefButton )
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defaultButton( pNewDefButton );
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else
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implResetDefault( this );
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}
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//---------------------------------------------------------------------
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void OWizardMachine::implResetDefault(Window* _pWindow)
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{
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Window* pChildLoop = _pWindow->GetWindow(WINDOW_FIRSTCHILD);
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while (pChildLoop)
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{
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// does the window participate in the tabbing order?
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if (pChildLoop->GetStyle() & WB_DIALOGCONTROL)
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implResetDefault(pChildLoop);
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// is it a button?
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WindowType eType = pChildLoop->GetType();
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if ( (WINDOW_BUTTON == eType)
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|| (WINDOW_PUSHBUTTON == eType)
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|| (WINDOW_OKBUTTON == eType)
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|| (WINDOW_CANCELBUTTON == eType)
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|| (WINDOW_HELPBUTTON == eType)
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|| (WINDOW_IMAGEBUTTON == eType)
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|| (WINDOW_MENUBUTTON == eType)
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|| (WINDOW_MOREBUTTON == eType)
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)
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{
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pChildLoop->SetStyle(pChildLoop->GetStyle() & ~WB_DEFBUTTON);
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}
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// the next one ...
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pChildLoop = pChildLoop->GetWindow(WINDOW_NEXT);
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}
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}
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//---------------------------------------------------------------------
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void OWizardMachine::defaultButton(PushButton* _pNewDefButton)
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{
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// loop through all (direct and indirect) descendants which participate in our tabbing order, and
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// reset the WB_DEFBUTTON for every window which is a button
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implResetDefault(this);
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// set it's new style
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if (_pNewDefButton)
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_pNewDefButton->SetStyle(_pNewDefButton->GetStyle() | WB_DEFBUTTON);
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}
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//---------------------------------------------------------------------
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void OWizardMachine::enableButtons(sal_uInt32 _nWizardButtonFlags, sal_Bool _bEnable)
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{
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if (m_pFinish && (_nWizardButtonFlags & WZB_FINISH))
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m_pFinish->Enable(_bEnable);
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if (m_pNextPage && (_nWizardButtonFlags & WZB_NEXT))
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m_pNextPage->Enable(_bEnable);
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if (m_pPrevPage && (_nWizardButtonFlags & WZB_PREVIOUS))
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m_pPrevPage->Enable(_bEnable);
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if (m_pHelp && (_nWizardButtonFlags & WZB_HELP))
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m_pHelp->Enable(_bEnable);
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if (m_pCancel && (_nWizardButtonFlags & WZB_CANCEL))
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m_pCancel->Enable(_bEnable);
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}
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//---------------------------------------------------------------------
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void OWizardMachine::enterState(WizardState _nState)
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{
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// tell the page
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IWizardPageController* pController = getPageController( GetPage( _nState ) );
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OSL_ENSURE( pController, "OWizardMachine::enterState: no controller for the given page!" );
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if ( pController )
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pController->initializePage();
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if ( isAutomaticNextButtonStateEnabled() )
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enableButtons( WZB_NEXT, canAdvance() );
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enableButtons( WZB_PREVIOUS, !m_pImpl->aStateHistory.empty() );
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// set the new title - it depends on the current page (i.e. state)
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implUpdateTitle();
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}
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//---------------------------------------------------------------------
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sal_Bool OWizardMachine::leaveState(WizardState)
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{
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// no need to ask the page here.
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// If we reach this point, we already gave the current page the chance to commit it's data,
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// and it was allowed to commit it's data
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return sal_True;
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}
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//---------------------------------------------------------------------
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sal_Bool OWizardMachine::onFinish()
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{
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return Finnish( RET_OK );
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}
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//---------------------------------------------------------------------
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IMPL_LINK_NOARG(OWizardMachine, OnFinish)
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{
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if ( isTravelingSuspended() )
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return 0;
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WizardTravelSuspension aTravelGuard( *this );
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if ( !prepareLeaveCurrentState( eFinish ) )
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{
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return 0L;
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}
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return onFinish() ? 1L : 0L;
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}
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//---------------------------------------------------------------------
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OWizardMachine::WizardState OWizardMachine::determineNextState( WizardState _nCurrentState ) const
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{
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return _nCurrentState + 1;
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}
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//---------------------------------------------------------------------
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sal_Bool OWizardMachine::prepareLeaveCurrentState( CommitPageReason _eReason )
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{
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IWizardPageController* pController = getPageController( GetPage( getCurrentState() ) );
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ENSURE_OR_RETURN( pController != NULL, "OWizardMachine::prepareLeaveCurrentState: no controller for the current page!", sal_True );
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return pController->commitPage( _eReason );
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}
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//---------------------------------------------------------------------
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sal_Bool OWizardMachine::skipBackwardUntil( WizardState _nTargetState )
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{
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// alowed to leave the current page?
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if ( !prepareLeaveCurrentState( eTravelBackward ) )
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return sal_False;
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// don't travel directly on m_pImpl->aStateHistory, in case something goes wrong
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::std::stack< WizardState > aTravelVirtually = m_pImpl->aStateHistory;
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::std::stack< WizardState > aOldStateHistory = m_pImpl->aStateHistory;
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WizardState nCurrentRollbackState = getCurrentState();
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while ( nCurrentRollbackState != _nTargetState )
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{
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DBG_ASSERT( !aTravelVirtually.empty(), "OWizardMachine::skipBackwardUntil: this target state does not exist in the history!" );
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nCurrentRollbackState = aTravelVirtually.top();
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aTravelVirtually.pop();
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}
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m_pImpl->aStateHistory = aTravelVirtually;
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if ( !ShowPage( _nTargetState ) )
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{
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m_pImpl->aStateHistory = aOldStateHistory;
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return sal_False;
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}
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return sal_True;
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}
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//---------------------------------------------------------------------
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sal_Bool OWizardMachine::skipUntil( WizardState _nTargetState )
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{
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WizardState nCurrentState = getCurrentState();
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// alowed to leave the current page?
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if ( !prepareLeaveCurrentState( nCurrentState < _nTargetState ? eTravelForward : eTravelBackward ) )
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return sal_False;
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// don't travel directly on m_pImpl->aStateHistory, in case something goes wrong
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::std::stack< WizardState > aTravelVirtually = m_pImpl->aStateHistory;
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::std::stack< WizardState > aOldStateHistory = m_pImpl->aStateHistory;
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while ( nCurrentState != _nTargetState )
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{
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WizardState nNextState = determineNextState( nCurrentState );
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if ( WZS_INVALID_STATE == nNextState )
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{
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OSL_FAIL( "OWizardMachine::skipUntil: the given target state does not exist!" );
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return sal_False;
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}
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// remember the skipped state in the history
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aTravelVirtually.push( nCurrentState );
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// get the next state
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nCurrentState = nNextState;
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}
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m_pImpl->aStateHistory = aTravelVirtually;
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// show the target page
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if ( !ShowPage( nCurrentState ) )
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{
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// argh! prepareLeaveCurrentPage succeeded, determineNextState succeeded,
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// but ShowPage doesn't? Somebody behaves very strange here ....
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OSL_FAIL( "OWizardMachine::skipUntil: very unpolite ...." );
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m_pImpl->aStateHistory = aOldStateHistory;
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return sal_False;
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}
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return sal_True;
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}
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//---------------------------------------------------------------------
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sal_Bool OWizardMachine::skip(sal_Int32 _nSteps)
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{
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DBG_ASSERT(_nSteps > 0, "OWizardMachine::skip: invalid number of steps!");
|
|
// alowed to leave the current page?
|
|
if ( !prepareLeaveCurrentState( eTravelForward ) )
|
|
return sal_False;
|
|
|
|
WizardState nCurrentState = getCurrentState();
|
|
WizardState nNextState = determineNextState(nCurrentState);
|
|
// loop _nSteps steps
|
|
while (_nSteps-- > 0)
|
|
{
|
|
if (WZS_INVALID_STATE == nNextState)
|
|
return sal_False;
|
|
|
|
// remember the skipped state in the history
|
|
m_pImpl->aStateHistory.push(nCurrentState);
|
|
|
|
// get the next state
|
|
nCurrentState = nNextState;
|
|
nNextState = determineNextState(nCurrentState);
|
|
}
|
|
|
|
// show the (n+1)th page
|
|
if (!ShowPage(nCurrentState))
|
|
{
|
|
// TODO: this leaves us in a state where we have no current page and an inconsistent state history.
|
|
// Perhaps we should rollback the skipping here ....
|
|
OSL_FAIL("OWizardMachine::skip: very unpolite ....");
|
|
// if somebody does a skip and then does not allow to leave ...
|
|
// (can't be a commit error, as we've already committed the current page. So if ShowPage fails here,
|
|
// somebody behaves really strange ...)
|
|
return sal_False;
|
|
}
|
|
|
|
// all fine
|
|
return sal_True;
|
|
}
|
|
|
|
//---------------------------------------------------------------------
|
|
sal_Bool OWizardMachine::travelNext()
|
|
{
|
|
// allowed to leave the current page?
|
|
if ( !prepareLeaveCurrentState( eTravelForward ) )
|
|
return sal_False;
|
|
|
|
// determine the next state to travel to
|
|
WizardState nCurrentState = getCurrentState();
|
|
WizardState nNextState = determineNextState(nCurrentState);
|
|
if (WZS_INVALID_STATE == nNextState)
|
|
return sal_False;
|
|
|
|
// the state history is used by the enterState method
|
|
// all fine
|
|
m_pImpl->aStateHistory.push(nCurrentState);
|
|
if (!ShowPage(nNextState))
|
|
{
|
|
m_pImpl->aStateHistory.pop();
|
|
return sal_False;
|
|
}
|
|
|
|
return sal_True;
|
|
}
|
|
|
|
//---------------------------------------------------------------------
|
|
sal_Bool OWizardMachine::travelPrevious()
|
|
{
|
|
DBG_ASSERT(m_pImpl->aStateHistory.size() > 0, "OWizardMachine::travelPrevious: have no previous page!");
|
|
|
|
// alowed to leave the current page?
|
|
if ( !prepareLeaveCurrentState( eTravelBackward ) )
|
|
return sal_False;
|
|
|
|
// the next state to switch to
|
|
WizardState nPreviousState = m_pImpl->aStateHistory.top();
|
|
|
|
// the state history is used by the enterState method
|
|
m_pImpl->aStateHistory.pop();
|
|
// show this page
|
|
if (!ShowPage(nPreviousState))
|
|
{
|
|
m_pImpl->aStateHistory.push(nPreviousState);
|
|
return sal_False;
|
|
}
|
|
|
|
// all fine
|
|
return sal_True;
|
|
}
|
|
|
|
//---------------------------------------------------------------------
|
|
void OWizardMachine::removePageFromHistory( WizardState nToRemove )
|
|
{
|
|
|
|
::std::stack< WizardState > aTemp;
|
|
while(!m_pImpl->aStateHistory.empty())
|
|
{
|
|
WizardState nPreviousState = m_pImpl->aStateHistory.top();
|
|
m_pImpl->aStateHistory.pop();
|
|
if(nPreviousState != nToRemove)
|
|
aTemp.push( nPreviousState );
|
|
else
|
|
break;
|
|
}
|
|
while(!aTemp.empty())
|
|
{
|
|
m_pImpl->aStateHistory.push( aTemp.top() );
|
|
aTemp.pop();
|
|
}
|
|
}
|
|
|
|
//---------------------------------------------------------------------
|
|
void OWizardMachine::enableAutomaticNextButtonState( bool _bEnable )
|
|
{
|
|
m_pImpl->m_bAutoNextButtonState = _bEnable;
|
|
}
|
|
|
|
//---------------------------------------------------------------------
|
|
bool OWizardMachine::isAutomaticNextButtonStateEnabled() const
|
|
{
|
|
return m_pImpl->m_bAutoNextButtonState;
|
|
}
|
|
|
|
//---------------------------------------------------------------------
|
|
IMPL_LINK_NOARG(OWizardMachine, OnPrevPage)
|
|
{
|
|
if ( isTravelingSuspended() )
|
|
return 0;
|
|
WizardTravelSuspension aTravelGuard( *this );
|
|
sal_Int32 nRet = travelPrevious();
|
|
return nRet;
|
|
}
|
|
|
|
//---------------------------------------------------------------------
|
|
IMPL_LINK_NOARG(OWizardMachine, OnNextPage)
|
|
{
|
|
if ( isTravelingSuspended() )
|
|
return 0;
|
|
WizardTravelSuspension aTravelGuard( *this );
|
|
sal_Int32 nRet = travelNext();
|
|
return nRet;
|
|
}
|
|
|
|
//---------------------------------------------------------------------
|
|
IWizardPageController* OWizardMachine::getPageController( TabPage* _pCurrentPage ) const
|
|
{
|
|
IWizardPageController* pController = dynamic_cast< IWizardPageController* >( _pCurrentPage );
|
|
return pController;
|
|
}
|
|
|
|
//---------------------------------------------------------------------
|
|
void OWizardMachine::getStateHistory( ::std::vector< WizardState >& _out_rHistory )
|
|
{
|
|
::std::stack< WizardState > aHistoryCopy( m_pImpl->aStateHistory );
|
|
while ( !aHistoryCopy.empty() )
|
|
{
|
|
_out_rHistory.push_back( aHistoryCopy.top() );
|
|
aHistoryCopy.pop();
|
|
}
|
|
}
|
|
|
|
//---------------------------------------------------------------------
|
|
bool OWizardMachine::canAdvance() const
|
|
{
|
|
return WZS_INVALID_STATE != determineNextState( getCurrentState() );
|
|
}
|
|
|
|
//---------------------------------------------------------------------
|
|
void OWizardMachine::updateTravelUI()
|
|
{
|
|
const IWizardPageController* pController = getPageController( GetPage( getCurrentState() ) );
|
|
OSL_ENSURE( pController != NULL, "RoadmapWizard::updateTravelUI: no controller for the current page!" );
|
|
|
|
bool bCanAdvance =
|
|
( !pController || pController->canAdvance() ) // the current page allows to advance
|
|
&& canAdvance(); // the dialog as a whole allows to advance
|
|
enableButtons( WZB_NEXT, bCanAdvance );
|
|
}
|
|
|
|
//---------------------------------------------------------------------
|
|
bool OWizardMachine::isTravelingSuspended() const
|
|
{
|
|
return m_pImpl->m_bTravelingSuspended;
|
|
}
|
|
|
|
//---------------------------------------------------------------------
|
|
void OWizardMachine::suspendTraveling( AccessGuard )
|
|
{
|
|
DBG_ASSERT( !m_pImpl->m_bTravelingSuspended, "OWizardMachine::suspendTraveling: already suspended!" );
|
|
m_pImpl->m_bTravelingSuspended = true;
|
|
}
|
|
|
|
//---------------------------------------------------------------------
|
|
void OWizardMachine::resumeTraveling( AccessGuard )
|
|
{
|
|
DBG_ASSERT( m_pImpl->m_bTravelingSuspended, "OWizardMachine::resumeTraveling: nothing to resume!" );
|
|
m_pImpl->m_bTravelingSuspended = false;
|
|
}
|
|
|
|
//.........................................................................
|
|
} // namespace svt
|
|
//.........................................................................
|
|
|
|
/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
|