office-gobmx/include/basebmp/colormisc.hxx
Bjoern Michaelsen b9337e22ce execute move of global headers
see https://gerrit.libreoffice.org/#/c/3367/
and Change-Id: I00c96fa77d04b33a6f8c8cd3490dfcd9bdc9e84a for details

Change-Id: I199a75bc4042af20817265d5ef85b1134a96ff5a
2013-04-23 22:20:31 +02:00

185 lines
6.1 KiB
C++

/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/*
* This file is part of the LibreOffice project.
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/.
*
* This file incorporates work covered by the following license notice:
*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed
* with this work for additional information regarding copyright
* ownership. The ASF licenses this file to you under the Apache
* License, Version 2.0 (the "License"); you may not use this file
* except in compliance with the License. You may obtain a copy of
* the License at http://www.apache.org/licenses/LICENSE-2.0 .
*/
#ifndef INCLUDED_BASEBMP_COLORMISC_HXX
#define INCLUDED_BASEBMP_COLORMISC_HXX
#include <osl/diagnose.h>
#include <basebmp/color.hxx>
#include <basebmp/colortraits.hxx>
#include <basebmp/accessortraits.hxx>
#include <vigra/mathutil.hxx>
// Contents of this header moved out of color.hxx, as it is not useful
// for the general public (drags in vigra and other template
// functionality, that shouldn't be necessary for the ordinary client
// of BitmapDevice etc.)
namespace basebmp
{
template< bool polarity > struct ColorBitmaskOutputMaskFunctor;
template<> struct ColorBitmaskOutputMaskFunctor<true> : MaskFunctorBase<Color,sal_uInt8>
{
Color operator()( Color v1, sal_uInt8 m, Color v2 ) const
{
OSL_ASSERT(m<=1);
return Color(v1.toInt32()*(sal_uInt8)(1-m) + v2.toInt32()*m);
}
};
template<> struct ColorBitmaskOutputMaskFunctor<false> : MaskFunctorBase<Color,sal_uInt8>
{
Color operator()( Color v1, sal_uInt8 m, Color v2 ) const
{
OSL_ASSERT(m<=1);
return Color(v1.toInt32()*m + v2.toInt32()*(sal_uInt8)(1-m));
}
};
/// Specialized output mask functor for Color value type
template<bool polarity> struct outputMaskFunctorSelector< Color, sal_uInt8, polarity, FastMask >
{
typedef ColorBitmaskOutputMaskFunctor<polarity> type;
};
template< bool polarity > struct ColorBlendFunctor8
: public TernaryFunctorBase<sal_uInt8,Color,Color,Color>
{
Color operator()( sal_uInt8 alpha,
Color v1,
Color v2 ) const
{
alpha = polarity ? alpha : 255 - alpha;
const sal_uInt8 v1_red( v1.getRed() );
const sal_uInt8 v1_green( v1.getGreen() );
const sal_uInt8 v1_blue( v1.getBlue() );
// using '>> 8' instead of '/ 0x100' is ill-advised (shifted
// value might be negative). Better rely on decent optimizer
// here...
return Color(((((sal_Int32)v2.getRed() - v1_red)*alpha) / 0x100) + v1_red,
((((sal_Int32)v2.getGreen() - v1_green)*alpha) / 0x100) + v1_green,
((((sal_Int32)v2.getBlue() - v1_blue)*alpha) / 0x100) + v1_blue);
}
};
template< bool polarity > struct ColorBlendFunctor32
: public TernaryFunctorBase<Color,Color,Color,Color>
{
Color operator()( Color input,
Color v1,
Color v2 ) const
{
sal_uInt8 alpha = input.getGreyscale();
alpha = polarity ? alpha : 255 - alpha;
const sal_uInt8 v1_red( v1.getRed() );
const sal_uInt8 v1_green( v1.getGreen() );
const sal_uInt8 v1_blue( v1.getBlue() );
// using '>> 8' instead of '/ 0x100' is ill-advised (shifted
// value might be negative). Better rely on decent optimizer
// here...
return Color(((((sal_Int32)v2.getRed() - v1_red)*alpha) / 0x100) + v1_red,
((((sal_Int32)v2.getGreen() - v1_green)*alpha) / 0x100) + v1_green,
((((sal_Int32)v2.getBlue() - v1_blue)*alpha) / 0x100) + v1_blue);
}
};
//-----------------------------------------------------------------------------
template<> struct ColorTraits< Color >
{
/// @return number of color channels
static int numChannels() { return 3; }
/// Type of a color component (i.e. the type of an individual channel)
typedef sal_uInt8 component_type;
/// Metafunction to select blend functor from color and alpha type
template< typename AlphaType, bool polarity > struct blend_functor;
/// Calculate normalized distance between color c1 and c2
static inline double distance( const Color& c1,
const Color& c2 )
{
return (c1 - c2).magnitude();
}
static inline component_type toGreyscale( const Color& c )
{
return c.getGreyscale();
}
static inline Color fromGreyscale( component_type c )
{
return Color(c,c,c);
}
};
/// The version for plain 8 bit alpha
template<bool polarity> struct ColorTraits< Color >::blend_functor< sal_uInt8, polarity >
{
typedef ColorBlendFunctor8<polarity> type;
};
/// The version taking grey value of a Color
template<bool polarity> struct ColorTraits< Color >::blend_functor< Color, polarity >
{
typedef ColorBlendFunctor32<polarity> type;
};
} // namespace basebmp
namespace vigra
{
template<>
struct NumericTraits<basebmp::Color>
{
typedef basebmp::Color Type;
typedef basebmp::Color Promote;
typedef basebmp::Color RealPromote;
typedef std::complex<basebmp::Color> ComplexPromote;
typedef sal_uInt8 ValueType;
typedef VigraTrueType isIntegral;
typedef VigraFalseType isScalar;
typedef VigraTrueType isSigned;
typedef VigraTrueType isOrdered;
typedef VigraFalseType isComplex;
static Type zero() { return Type(); }
static Type one() { return Type(0x01010101); }
static Type nonZero() { return Type(0x01010101); }
static Promote toPromote(const Type& v) { return v; }
static RealPromote toRealPromote(const Type& v) { return v; }
static Type fromPromote(const Promote& v) { return v; }
static Type fromRealPromote(const RealPromote& v) { return v; }
};
} // namespace vigra
#endif /* INCLUDED_BASEBMP_COLORMISC_HXX */
/* vim:set shiftwidth=4 softtabstop=4 expandtab: */