office-gobmx/include/vcl/dockwin.hxx
Caolán McNamara 4ce1ff56bb fix DockingManager::EndPopupMode related build failure
undefined reference to `DockingManager::StartPopupMode(vcl::Window const*, tools::Rectangle const&, FloatWinPopupFlags)´
sc/source/ui/cctrl/checklistmenu.o: In function `ScCheckListMenuControl::handleMenuTimeout(ScCheckListMenuControl::SubMenuItemData const*)´:
sc/source/ui/cctrl/checklistmenu.cxx:239: undefined reference to `DockingManager::EndPopupMode(vcl::Window const*)´
sc/source/ui/cctrl/checklistmenu.cxx:225: undefined reference to `DockingManager::EndPopupMode(vcl::Window const*)´

Change-Id: Ic665ab4e38b3886a13874d5e4c429e2a99836eef
Reviewed-on: https://gerrit.libreoffice.org/c/core/+/96319
Tested-by: Caolán McNamara <caolanm@redhat.com>
Reviewed-by: Caolán McNamara <caolanm@redhat.com>
2020-06-15 11:56:03 +02:00

386 lines
14 KiB
C++

/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/*
* This file is part of the LibreOffice project.
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/.
*
* This file incorporates work covered by the following license notice:
*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed
* with this work for additional information regarding copyright
* ownership. The ASF licenses this file to you under the Apache
* License, Version 2.0 (the "License"); you may not use this file
* except in compliance with the License. You may obtain a copy of
* the License at http://www.apache.org/licenses/LICENSE-2.0 .
*/
#ifndef INCLUDED_VCL_DOCKWIN_HXX
#define INCLUDED_VCL_DOCKWIN_HXX
#include <config_options.h>
#include <vcl/dllapi.h>
#include <o3tl/deleter.hxx>
#include <vcl/builder.hxx>
#include <vcl/floatwin.hxx>
#include <memory>
#include <vector>
// data to be sent with docking events
struct DockingData
{
Point maMousePos; // in
tools::Rectangle maTrackRect; // in/out
bool mbFloating; // out
DockingData( const Point& rPt, const tools::Rectangle& rRect, bool b) :
maMousePos( rPt ), maTrackRect( rRect ), mbFloating( b )
{};
};
struct EndDockingData
{
tools::Rectangle maWindowRect; // in
bool mbFloating; // in
bool mbCancelled; // in
EndDockingData( const tools::Rectangle& rRect, bool b, bool bCancelled ) :
maWindowRect( rRect ), mbFloating( b ), mbCancelled( bCancelled )
{};
};
struct EndPopupModeData
{
Point maFloatingPos; // in
bool mbTearoff; // in
EndPopupModeData( const Point& rPos, bool bTearoff ) :
maFloatingPos( rPos ), mbTearoff( bTearoff )
{};
};
/** ImplDockingWindowWrapper
*
* ImplDockingWindowWrapper obsoletes the DockingWindow class.
* It is better because it can make a "normal window" dockable.
* All DockingWindows should be converted the new class.
*/
class ImplDockingWindowWrapper final
{
friend class ::vcl::Window;
friend class DockingManager;
friend class DockingWindow;
private:
// the original 'Docking'window
VclPtr<vcl::Window> mpDockingWindow;
// the original DockingWindow members
VclPtr<FloatingWindow> mpFloatWin;
VclPtr<vcl::Window> mpOldBorderWin;
VclPtr<vcl::Window> mpParent;
Link<FloatingWindow*,void> maPopupModeEndHdl;
Point maFloatPos;
Point maDockPos;
Point maMouseOff;
Size maRollUpOutSize;
Size maMinOutSize;
Size maMaxOutSize;
tools::Rectangle maDragArea;
long mnTrackX;
long mnTrackY;
long mnTrackWidth;
long mnTrackHeight;
sal_Int32 mnDockLeft;
sal_Int32 mnDockTop;
sal_Int32 mnDockRight;
sal_Int32 mnDockBottom;
WinBits mnFloatBits;
bool mbDockCanceled:1,
mbDocking:1,
mbLastFloatMode:1,
mbRollUp:1,
mbDockBtn:1,
mbHideBtn:1,
mbStartDockingEnabled:1,
mbLocked:1;
DECL_LINK( PopupModeEnd, FloatingWindow*, void );
void ImplEnableStartDocking() { mbStartDockingEnabled = true; }
bool ImplStartDockingEnabled() const { return mbStartDockingEnabled; }
void ImplPreparePopupMode();
public:
ImplDockingWindowWrapper( const vcl::Window *pWindow );
~ImplDockingWindowWrapper();
vcl::Window* GetWindow() { return mpDockingWindow; }
void ImplStartDocking( const Point& rPos );
// those methods actually call the corresponding handlers
void StartDocking( const Point& rPos, tools::Rectangle const & rRect );
bool Docking( const Point& rPos, tools::Rectangle& rRect );
void EndDocking( const tools::Rectangle& rRect, bool bFloatMode );
bool PrepareToggleFloatingMode();
void ToggleFloatingMode();
void SetDragArea( const tools::Rectangle& rRect );
const tools::Rectangle& GetDragArea() const { return maDragArea;}
void Lock();
void Unlock();
bool IsLocked() const { return mbLocked;}
void StartPopupMode( const tools::Rectangle& rRect, FloatWinPopupFlags nPopupModeFlags );
void StartPopupMode( ToolBox* pParentToolBox, FloatWinPopupFlags nPopupModeFlags );
bool IsInPopupMode() const;
void SetPopupModeEndHdl( const Link<FloatingWindow*,void>& rLink ) { maPopupModeEndHdl = rLink; }
void TitleButtonClick( TitleButton nButton );
void Resizing( Size& rSize );
void Tracking( const TrackingEvent& rTEvt );
void ShowTitleButton( TitleButton nButton, bool bVisible );
void SetMinOutputSizePixel( const Size& rSize );
void SetMaxOutputSizePixel( const Size& rSize );
bool IsDocking() const { return mbDocking; }
bool IsDockingCanceled() const { return mbDockCanceled; }
void SetFloatingMode( bool bFloatMode );
bool IsFloatingMode() const;
FloatingWindow* GetFloatingWindow() const { return mpFloatWin; }
void SetFloatStyle( WinBits nWinStyle );
WinBits GetFloatStyle() const { return mnFloatBits;}
void setPosSizePixel( long nX, long nY,
long nWidth, long nHeight,
PosSizeFlags nFlags );
Point GetPosPixel() const;
Size GetSizePixel() const;
};
class VCL_DLLPUBLIC DockingManager
{
std::vector<std::unique_ptr<ImplDockingWindowWrapper, o3tl::default_delete<ImplDockingWindowWrapper>>> mvDockingWindows;
public:
DockingManager();
~DockingManager();
DockingManager& operator=( DockingManager const & ) = delete; // MSVC2015 workaround
DockingManager( DockingManager const & ) = delete; // MSVC2015 workaround
void AddWindow( const vcl::Window *pWin );
void RemoveWindow( const vcl::Window *pWin );
ImplDockingWindowWrapper* GetDockingWindowWrapper( const vcl::Window *pWin );
bool IsDockable( const vcl::Window *pWin );
bool IsFloating( const vcl::Window *pWin );
void SetFloatingMode( const vcl::Window *pWin, bool bFloating );
void Lock( const vcl::Window *pWin );
void Unlock( const vcl::Window *pWin );
bool IsLocked( const vcl::Window *pWin );
void StartPopupMode( const vcl::Window *pWin, const tools::Rectangle& rRect, FloatWinPopupFlags nPopupModeFlags );
void StartPopupMode( ToolBox *pParentToolBox, const vcl::Window *pWin );
void StartPopupMode( ToolBox *pParentToolBox, const vcl::Window *pWin, FloatWinPopupFlags nPopupModeFlags );
void SetPopupModeEndHdl( const vcl::Window *pWindow, const Link<FloatingWindow*,void>& rLink );
bool IsInPopupMode( const vcl::Window *pWin );
void EndPopupMode( const vcl::Window *pWin );
// required because those methods are not virtual in Window (!!!) and must
// be available from the toolkit
void SetPosSizePixel( vcl::Window const *pWin, long nX, long nY,
long nWidth, long nHeight,
PosSizeFlags nFlags );
tools::Rectangle GetPosSizePixel( const vcl::Window *pWin );
};
class VCL_DLLPUBLIC DockingWindow
: public vcl::Window
, public VclBuilderContainer
{
class SAL_DLLPRIVATE ImplData;
private:
VclPtr<FloatingWindow> mpFloatWin;
VclPtr<vcl::Window> mpOldBorderWin;
std::unique_ptr<ImplData> mpImplData;
Point maFloatPos;
Point maDockPos;
Point maMouseOff;
Size maRollUpOutSize;
Size maMinOutSize;
long mnTrackX;
long mnTrackY;
long mnTrackWidth;
long mnTrackHeight;
sal_Int32 mnDockLeft;
sal_Int32 mnDockTop;
sal_Int32 mnDockRight;
sal_Int32 mnDockBottom;
WinBits mnFloatBits;
Idle maLayoutIdle;
bool mbDockCanceled:1,
mbDockable:1,
mbDocking:1,
mbDragFull:1,
mbLastFloatMode:1,
mbStartFloat:1,
mbRollUp:1,
mbDockBtn:1,
mbHideBtn:1,
mbIsCalculatingInitialLayoutSize:1;
protected:
bool mbIsDeferredInit;
VclPtr<vcl::Window> mpDialogParent;
private:
SAL_DLLPRIVATE void ImplInitDockingWindowData();
SAL_DLLPRIVATE void setPosSizeOnContainee();
DECL_DLLPRIVATE_LINK( ImplHandleLayoutTimerHdl, Timer*, void );
DockingWindow (const DockingWindow &) = delete;
DockingWindow & operator= (const DockingWindow &) = delete;
protected:
SAL_DLLPRIVATE void SetIdleDebugName( const char *pDebugName );
using Window::ImplInit;
SAL_DLLPRIVATE void ImplInit( vcl::Window* pParent, WinBits nStyle );
SAL_DLLPRIVATE void ImplInitSettings();
SAL_DLLPRIVATE void DoInitialLayout();
void loadUI(vcl::Window* pParent, const OString& rID, const OUString& rUIXMLDescription,
const css::uno::Reference<css::frame::XFrame> &rFrame);
public:
bool isLayoutEnabled() const;
void setOptimalLayoutSize();
//FIXME: is it okay to make this public?
void ImplStartDocking( const Point& rPos );
SAL_DLLPRIVATE bool isDeferredInit() const { return mbIsDeferredInit; }
virtual void doDeferredInit(WinBits nBits);
protected:
DockingWindow( WindowType nType );
public:
DockingWindow(vcl::Window* pParent, WinBits nStyle);
DockingWindow(vcl::Window* pParent, const OString& rID, const OUString& rUIXMLDescription,
const css::uno::Reference<css::frame::XFrame> &rFrame = css::uno::Reference<css::frame::XFrame>());
virtual ~DockingWindow() override;
virtual void dispose() override;
virtual void StartDocking();
virtual bool Docking( const Point& rPos, tools::Rectangle& rRect );
virtual void EndDocking( const tools::Rectangle& rRect, bool bFloatMode );
virtual bool PrepareToggleFloatingMode();
virtual void ToggleFloatingMode();
virtual void Resizing( Size& rSize );
virtual bool Close();
virtual void Tracking( const TrackingEvent& rTEvt ) override;
virtual bool EventNotify( NotifyEvent& rNEvt ) override;
virtual void StateChanged( StateChangedType nType ) override;
virtual void DataChanged( const DataChangedEvent& rDCEvt ) override;
void RollDown();
bool IsRollUp() const;
void SetMinOutputSizePixel( const Size& rSize );
const Size& GetMinOutputSizePixel() const;
void SetMaxOutputSizePixel( const Size& rSize );
bool IsDocking() const { return mbDocking; }
bool IsDockable() const { return mbDockable; }
bool IsDockingCanceled() const { return mbDockCanceled; }
void SetFloatingMode( bool bFloatMode );
bool IsFloatingMode() const;
FloatingWindow* GetFloatingWindow() const { return mpFloatWin; }
void SetFloatingPos( const Point& rNewPos );
Point GetFloatingPos() const;
void SetFloatStyle( WinBits nWinStyle );
WinBits GetFloatStyle() const;
virtual void setPosSizePixel( long nX, long nY,
long nWidth, long nHeight,
PosSizeFlags nFlags = PosSizeFlags::All ) override;
using Window::SetPosSizePixel;
Point GetPosPixel() const override;
Size GetSizePixel() const override;
void SetOutputSizePixel( const Size& rNewSize ) override;
Size GetOutputSizePixel() const;
virtual void SetText( const OUString& rStr ) override;
virtual OUString GetText() const override;
virtual Size GetOptimalSize() const override;
virtual void queue_resize(StateChangedType eReason = StateChangedType::Layout) override;
};
inline void DockingWindow::RollDown()
{
if ( mpFloatWin )
mpFloatWin->RollDown();
mbRollUp = false;
}
inline bool DockingWindow::IsRollUp() const
{
if ( mpFloatWin )
return mpFloatWin->IsRollUp();
return mbRollUp;
}
inline void DockingWindow::SetMinOutputSizePixel( const Size& rSize )
{
if ( mpFloatWin )
mpFloatWin->SetMinOutputSizePixel( rSize );
maMinOutSize = rSize;
}
inline const Size& DockingWindow::GetMinOutputSizePixel() const
{
if ( mpFloatWin )
return mpFloatWin->GetMinOutputSizePixel();
return maMinOutSize;
}
inline void DockingWindow::SetFloatingPos( const Point& rNewPos )
{
if ( mpFloatWin )
mpFloatWin->SetPosPixel( rNewPos );
else
maFloatPos = rNewPos;
}
inline void DockingWindow::SetIdleDebugName( const char *pDebugName )
{
maLayoutIdle.SetDebugName( pDebugName );
}
#endif // INCLUDED_VCL_DOCKWIN_HXX
/* vim:set shiftwidth=4 softtabstop=4 expandtab: */