4ce1ff56bb
undefined reference to `DockingManager::StartPopupMode(vcl::Window const*, tools::Rectangle const&, FloatWinPopupFlags)´ sc/source/ui/cctrl/checklistmenu.o: In function `ScCheckListMenuControl::handleMenuTimeout(ScCheckListMenuControl::SubMenuItemData const*)´: sc/source/ui/cctrl/checklistmenu.cxx:239: undefined reference to `DockingManager::EndPopupMode(vcl::Window const*)´ sc/source/ui/cctrl/checklistmenu.cxx:225: undefined reference to `DockingManager::EndPopupMode(vcl::Window const*)´ Change-Id: Ic665ab4e38b3886a13874d5e4c429e2a99836eef Reviewed-on: https://gerrit.libreoffice.org/c/core/+/96319 Tested-by: Caolán McNamara <caolanm@redhat.com> Reviewed-by: Caolán McNamara <caolanm@redhat.com>
386 lines
14 KiB
C++
386 lines
14 KiB
C++
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
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/*
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* This file is part of the LibreOffice project.
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*
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* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/.
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*
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* This file incorporates work covered by the following license notice:
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*
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* Licensed to the Apache Software Foundation (ASF) under one or more
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* contributor license agreements. See the NOTICE file distributed
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* with this work for additional information regarding copyright
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* ownership. The ASF licenses this file to you under the Apache
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* License, Version 2.0 (the "License"); you may not use this file
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* except in compliance with the License. You may obtain a copy of
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* the License at http://www.apache.org/licenses/LICENSE-2.0 .
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*/
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#ifndef INCLUDED_VCL_DOCKWIN_HXX
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#define INCLUDED_VCL_DOCKWIN_HXX
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#include <config_options.h>
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#include <vcl/dllapi.h>
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#include <o3tl/deleter.hxx>
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#include <vcl/builder.hxx>
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#include <vcl/floatwin.hxx>
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#include <memory>
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#include <vector>
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// data to be sent with docking events
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struct DockingData
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{
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Point maMousePos; // in
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tools::Rectangle maTrackRect; // in/out
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bool mbFloating; // out
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DockingData( const Point& rPt, const tools::Rectangle& rRect, bool b) :
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maMousePos( rPt ), maTrackRect( rRect ), mbFloating( b )
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{};
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};
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struct EndDockingData
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{
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tools::Rectangle maWindowRect; // in
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bool mbFloating; // in
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bool mbCancelled; // in
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EndDockingData( const tools::Rectangle& rRect, bool b, bool bCancelled ) :
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maWindowRect( rRect ), mbFloating( b ), mbCancelled( bCancelled )
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{};
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};
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struct EndPopupModeData
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{
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Point maFloatingPos; // in
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bool mbTearoff; // in
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EndPopupModeData( const Point& rPos, bool bTearoff ) :
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maFloatingPos( rPos ), mbTearoff( bTearoff )
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{};
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};
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/** ImplDockingWindowWrapper
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*
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* ImplDockingWindowWrapper obsoletes the DockingWindow class.
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* It is better because it can make a "normal window" dockable.
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* All DockingWindows should be converted the new class.
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*/
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class ImplDockingWindowWrapper final
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{
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friend class ::vcl::Window;
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friend class DockingManager;
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friend class DockingWindow;
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private:
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// the original 'Docking'window
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VclPtr<vcl::Window> mpDockingWindow;
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// the original DockingWindow members
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VclPtr<FloatingWindow> mpFloatWin;
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VclPtr<vcl::Window> mpOldBorderWin;
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VclPtr<vcl::Window> mpParent;
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Link<FloatingWindow*,void> maPopupModeEndHdl;
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Point maFloatPos;
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Point maDockPos;
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Point maMouseOff;
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Size maRollUpOutSize;
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Size maMinOutSize;
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Size maMaxOutSize;
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tools::Rectangle maDragArea;
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long mnTrackX;
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long mnTrackY;
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long mnTrackWidth;
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long mnTrackHeight;
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sal_Int32 mnDockLeft;
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sal_Int32 mnDockTop;
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sal_Int32 mnDockRight;
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sal_Int32 mnDockBottom;
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WinBits mnFloatBits;
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bool mbDockCanceled:1,
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mbDocking:1,
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mbLastFloatMode:1,
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mbRollUp:1,
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mbDockBtn:1,
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mbHideBtn:1,
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mbStartDockingEnabled:1,
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mbLocked:1;
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DECL_LINK( PopupModeEnd, FloatingWindow*, void );
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void ImplEnableStartDocking() { mbStartDockingEnabled = true; }
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bool ImplStartDockingEnabled() const { return mbStartDockingEnabled; }
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void ImplPreparePopupMode();
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public:
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ImplDockingWindowWrapper( const vcl::Window *pWindow );
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~ImplDockingWindowWrapper();
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vcl::Window* GetWindow() { return mpDockingWindow; }
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void ImplStartDocking( const Point& rPos );
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// those methods actually call the corresponding handlers
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void StartDocking( const Point& rPos, tools::Rectangle const & rRect );
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bool Docking( const Point& rPos, tools::Rectangle& rRect );
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void EndDocking( const tools::Rectangle& rRect, bool bFloatMode );
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bool PrepareToggleFloatingMode();
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void ToggleFloatingMode();
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void SetDragArea( const tools::Rectangle& rRect );
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const tools::Rectangle& GetDragArea() const { return maDragArea;}
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void Lock();
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void Unlock();
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bool IsLocked() const { return mbLocked;}
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void StartPopupMode( const tools::Rectangle& rRect, FloatWinPopupFlags nPopupModeFlags );
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void StartPopupMode( ToolBox* pParentToolBox, FloatWinPopupFlags nPopupModeFlags );
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bool IsInPopupMode() const;
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void SetPopupModeEndHdl( const Link<FloatingWindow*,void>& rLink ) { maPopupModeEndHdl = rLink; }
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void TitleButtonClick( TitleButton nButton );
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void Resizing( Size& rSize );
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void Tracking( const TrackingEvent& rTEvt );
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void ShowTitleButton( TitleButton nButton, bool bVisible );
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void SetMinOutputSizePixel( const Size& rSize );
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void SetMaxOutputSizePixel( const Size& rSize );
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bool IsDocking() const { return mbDocking; }
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bool IsDockingCanceled() const { return mbDockCanceled; }
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void SetFloatingMode( bool bFloatMode );
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bool IsFloatingMode() const;
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FloatingWindow* GetFloatingWindow() const { return mpFloatWin; }
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void SetFloatStyle( WinBits nWinStyle );
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WinBits GetFloatStyle() const { return mnFloatBits;}
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void setPosSizePixel( long nX, long nY,
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long nWidth, long nHeight,
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PosSizeFlags nFlags );
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Point GetPosPixel() const;
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Size GetSizePixel() const;
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};
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class VCL_DLLPUBLIC DockingManager
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{
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std::vector<std::unique_ptr<ImplDockingWindowWrapper, o3tl::default_delete<ImplDockingWindowWrapper>>> mvDockingWindows;
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public:
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DockingManager();
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~DockingManager();
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DockingManager& operator=( DockingManager const & ) = delete; // MSVC2015 workaround
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DockingManager( DockingManager const & ) = delete; // MSVC2015 workaround
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void AddWindow( const vcl::Window *pWin );
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void RemoveWindow( const vcl::Window *pWin );
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ImplDockingWindowWrapper* GetDockingWindowWrapper( const vcl::Window *pWin );
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bool IsDockable( const vcl::Window *pWin );
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bool IsFloating( const vcl::Window *pWin );
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void SetFloatingMode( const vcl::Window *pWin, bool bFloating );
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void Lock( const vcl::Window *pWin );
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void Unlock( const vcl::Window *pWin );
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bool IsLocked( const vcl::Window *pWin );
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void StartPopupMode( const vcl::Window *pWin, const tools::Rectangle& rRect, FloatWinPopupFlags nPopupModeFlags );
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void StartPopupMode( ToolBox *pParentToolBox, const vcl::Window *pWin );
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void StartPopupMode( ToolBox *pParentToolBox, const vcl::Window *pWin, FloatWinPopupFlags nPopupModeFlags );
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void SetPopupModeEndHdl( const vcl::Window *pWindow, const Link<FloatingWindow*,void>& rLink );
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bool IsInPopupMode( const vcl::Window *pWin );
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void EndPopupMode( const vcl::Window *pWin );
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// required because those methods are not virtual in Window (!!!) and must
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// be available from the toolkit
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void SetPosSizePixel( vcl::Window const *pWin, long nX, long nY,
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long nWidth, long nHeight,
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PosSizeFlags nFlags );
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tools::Rectangle GetPosSizePixel( const vcl::Window *pWin );
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};
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class VCL_DLLPUBLIC DockingWindow
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: public vcl::Window
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, public VclBuilderContainer
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{
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class SAL_DLLPRIVATE ImplData;
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private:
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VclPtr<FloatingWindow> mpFloatWin;
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VclPtr<vcl::Window> mpOldBorderWin;
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std::unique_ptr<ImplData> mpImplData;
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Point maFloatPos;
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Point maDockPos;
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Point maMouseOff;
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Size maRollUpOutSize;
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Size maMinOutSize;
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long mnTrackX;
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long mnTrackY;
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long mnTrackWidth;
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long mnTrackHeight;
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sal_Int32 mnDockLeft;
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sal_Int32 mnDockTop;
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sal_Int32 mnDockRight;
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sal_Int32 mnDockBottom;
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WinBits mnFloatBits;
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Idle maLayoutIdle;
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bool mbDockCanceled:1,
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mbDockable:1,
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mbDocking:1,
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mbDragFull:1,
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mbLastFloatMode:1,
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mbStartFloat:1,
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mbRollUp:1,
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mbDockBtn:1,
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mbHideBtn:1,
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mbIsCalculatingInitialLayoutSize:1;
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protected:
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bool mbIsDeferredInit;
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VclPtr<vcl::Window> mpDialogParent;
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private:
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SAL_DLLPRIVATE void ImplInitDockingWindowData();
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SAL_DLLPRIVATE void setPosSizeOnContainee();
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DECL_DLLPRIVATE_LINK( ImplHandleLayoutTimerHdl, Timer*, void );
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DockingWindow (const DockingWindow &) = delete;
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DockingWindow & operator= (const DockingWindow &) = delete;
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protected:
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SAL_DLLPRIVATE void SetIdleDebugName( const char *pDebugName );
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using Window::ImplInit;
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SAL_DLLPRIVATE void ImplInit( vcl::Window* pParent, WinBits nStyle );
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SAL_DLLPRIVATE void ImplInitSettings();
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SAL_DLLPRIVATE void DoInitialLayout();
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void loadUI(vcl::Window* pParent, const OString& rID, const OUString& rUIXMLDescription,
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const css::uno::Reference<css::frame::XFrame> &rFrame);
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public:
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bool isLayoutEnabled() const;
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void setOptimalLayoutSize();
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//FIXME: is it okay to make this public?
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void ImplStartDocking( const Point& rPos );
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SAL_DLLPRIVATE bool isDeferredInit() const { return mbIsDeferredInit; }
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virtual void doDeferredInit(WinBits nBits);
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protected:
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DockingWindow( WindowType nType );
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public:
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DockingWindow(vcl::Window* pParent, WinBits nStyle);
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DockingWindow(vcl::Window* pParent, const OString& rID, const OUString& rUIXMLDescription,
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const css::uno::Reference<css::frame::XFrame> &rFrame = css::uno::Reference<css::frame::XFrame>());
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virtual ~DockingWindow() override;
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virtual void dispose() override;
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virtual void StartDocking();
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virtual bool Docking( const Point& rPos, tools::Rectangle& rRect );
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virtual void EndDocking( const tools::Rectangle& rRect, bool bFloatMode );
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virtual bool PrepareToggleFloatingMode();
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virtual void ToggleFloatingMode();
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virtual void Resizing( Size& rSize );
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virtual bool Close();
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virtual void Tracking( const TrackingEvent& rTEvt ) override;
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virtual bool EventNotify( NotifyEvent& rNEvt ) override;
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virtual void StateChanged( StateChangedType nType ) override;
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virtual void DataChanged( const DataChangedEvent& rDCEvt ) override;
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void RollDown();
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bool IsRollUp() const;
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void SetMinOutputSizePixel( const Size& rSize );
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const Size& GetMinOutputSizePixel() const;
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void SetMaxOutputSizePixel( const Size& rSize );
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bool IsDocking() const { return mbDocking; }
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bool IsDockable() const { return mbDockable; }
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bool IsDockingCanceled() const { return mbDockCanceled; }
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void SetFloatingMode( bool bFloatMode );
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bool IsFloatingMode() const;
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FloatingWindow* GetFloatingWindow() const { return mpFloatWin; }
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void SetFloatingPos( const Point& rNewPos );
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Point GetFloatingPos() const;
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void SetFloatStyle( WinBits nWinStyle );
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WinBits GetFloatStyle() const;
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virtual void setPosSizePixel( long nX, long nY,
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long nWidth, long nHeight,
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PosSizeFlags nFlags = PosSizeFlags::All ) override;
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using Window::SetPosSizePixel;
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Point GetPosPixel() const override;
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Size GetSizePixel() const override;
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void SetOutputSizePixel( const Size& rNewSize ) override;
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Size GetOutputSizePixel() const;
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virtual void SetText( const OUString& rStr ) override;
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virtual OUString GetText() const override;
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virtual Size GetOptimalSize() const override;
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virtual void queue_resize(StateChangedType eReason = StateChangedType::Layout) override;
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};
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inline void DockingWindow::RollDown()
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{
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if ( mpFloatWin )
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mpFloatWin->RollDown();
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mbRollUp = false;
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}
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inline bool DockingWindow::IsRollUp() const
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{
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if ( mpFloatWin )
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return mpFloatWin->IsRollUp();
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return mbRollUp;
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}
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inline void DockingWindow::SetMinOutputSizePixel( const Size& rSize )
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{
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if ( mpFloatWin )
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mpFloatWin->SetMinOutputSizePixel( rSize );
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maMinOutSize = rSize;
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}
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inline const Size& DockingWindow::GetMinOutputSizePixel() const
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{
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if ( mpFloatWin )
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return mpFloatWin->GetMinOutputSizePixel();
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return maMinOutSize;
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}
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inline void DockingWindow::SetFloatingPos( const Point& rNewPos )
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{
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if ( mpFloatWin )
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mpFloatWin->SetPosPixel( rNewPos );
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else
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maFloatPos = rNewPos;
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}
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inline void DockingWindow::SetIdleDebugName( const char *pDebugName )
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{
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maLayoutIdle.SetDebugName( pDebugName );
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}
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#endif // INCLUDED_VCL_DOCKWIN_HXX
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/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
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