office-gobmx/sd/source/ui/framework/factories/FullScreenPane.hxx
2010-10-28 15:50:10 +01:00

108 lines
3.7 KiB
C++

/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
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#ifndef SD_FRAMEWORK_FULL_SCREEN_PANE_HXX
#define SD_FRAMEWORK_FULL_SCREEN_PANE_HXX
#include "FrameWindowPane.hxx"
#include <com/sun/star/frame/XLayoutManager.hpp>
#include <com/sun/star/uno/XComponentContext.hpp>
#include <vcl/vclevent.hxx>
#include <boost/scoped_ptr.hpp>
namespace css = ::com::sun::star;
class WorkWindow;
namespace sd { class ViewShellBase; }
namespace sd { namespace framework {
/** The full screen pane creates a pane that covers the complete application
window, i.e. that hides menu bar, tool bars, status bars.
*/
class FullScreenPane
: public FrameWindowPane
{
public:
/** Create a new full screen pane.
@param rxComponentContext
Used for creating a new canvas.
@param rxPaneId
The resource id of the new pane.
@param pViewShellWindow
The top-level parent of this window is used to obtain title and
icon for the new top-level window.
*/
FullScreenPane (
const css::uno::Reference<css::uno::XComponentContext>& rxComponentContext,
const css::uno::Reference<css::drawing::framework::XResourceId>& rxPaneId,
const ::Window* pViewShellWindow);
virtual ~FullScreenPane (void) throw();
virtual void SAL_CALL disposing (void);
//----- XPane -------------------------------------------------------------
virtual sal_Bool SAL_CALL isVisible (void)
throw (cssu::RuntimeException);
virtual void SAL_CALL setVisible (sal_Bool bIsVisible)
throw (cssu::RuntimeException);
virtual cssu::Reference<css::accessibility::XAccessible> SAL_CALL getAccessible (void)
throw (cssu::RuntimeException);
virtual void SAL_CALL setAccessible (
const cssu::Reference<css::accessibility::XAccessible>& rxAccessible)
throw (cssu::RuntimeException);
//-------------------------------------------------------------------------
DECL_LINK(WindowEventHandler, VclWindowEvent*);
protected:
virtual ::com::sun::star::uno::Reference<com::sun::star::rendering::XCanvas>
CreateCanvas (void)
throw (::com::sun::star::uno::RuntimeException);
private:
css::uno::Reference<css::uno::XComponentContext> mxComponentContext;
::boost::scoped_ptr<WorkWindow> mpWorkWindow;
void ExtractArguments (
const css::uno::Reference<css::drawing::framework::XResourceId>& rxPaneId,
sal_Int32& rnScreenNumberReturnValue);
};
} } // end of namespace sd::framework
#endif
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