b739bdaba8
to reduce intermediate temporary data creation Change-Id: I3f13b0e02c1fa374e8d70768ae47c7f6da254462 Reviewed-on: https://gerrit.libreoffice.org/c/core/+/126322 Tested-by: Jenkins Reviewed-by: Noel Grandin <noel.grandin@collabora.co.uk>
74 lines
3.2 KiB
C++
74 lines
3.2 KiB
C++
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
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/*
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* This file is part of the LibreOffice project.
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*
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* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/.
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*
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* This file incorporates work covered by the following license notice:
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*
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* Licensed to the Apache Software Foundation (ASF) under one or more
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* contributor license agreements. See the NOTICE file distributed
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* with this work for additional information regarding copyright
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* ownership. The ASF licenses this file to you under the Apache
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* License, Version 2.0 (the "License"); you may not use this file
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* except in compliance with the License. You may obtain a copy of
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* the License at http://www.apache.org/licenses/LICENSE-2.0 .
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*/
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#ifndef INCLUDED_SVX_INC_SDR_CONTACT_VIEWCONTACTOFGRAPHIC_HXX
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#define INCLUDED_SVX_INC_SDR_CONTACT_VIEWCONTACTOFGRAPHIC_HXX
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#include <sdr/contact/viewcontactoftextobj.hxx>
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#include <svx/svdograf.hxx>
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namespace drawinglayer::attribute { class SdrLineFillEffectsTextAttribute; }
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class GraphicAttr;
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namespace sdr::contact
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{
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class ViewContactOfGraphic final : public ViewContactOfTextObj
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{
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private:
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// helpers for constructing various primitive visualisations in various states
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drawinglayer::primitive2d::Primitive2DContainer createVIP2DSForPresObj(
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const basegfx::B2DHomMatrix& rObjectMatrix,
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const drawinglayer::attribute::SdrLineFillEffectsTextAttribute& rAttribute) const;
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drawinglayer::primitive2d::Primitive2DContainer createVIP2DSForDraft(
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const basegfx::B2DHomMatrix& rObjectMatrix,
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const drawinglayer::attribute::SdrLineFillEffectsTextAttribute& rAttribute) const;
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// Create an Object-Specific ViewObjectContact, set ViewContact and
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// ObjectContact. Always needs to return something.
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virtual ViewObjectContact& CreateObjectSpecificViewObjectContact(ObjectContact& rObjectContact) override;
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public:
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// access to SdrObject
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const SdrGrafObj& GetGrafObject() const
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{
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return static_cast<const SdrGrafObj&>(GetSdrObject());
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}
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SdrGrafObj& GetGrafObject()
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{
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return static_cast<SdrGrafObj&>(GetSdrObject());
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}
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// basic constructor, destructor
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explicit ViewContactOfGraphic(SdrGrafObj& rGrafObj);
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virtual ~ViewContactOfGraphic() override;
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// helpers for visualisation state
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bool visualisationUsesPresObj() const;
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bool visualisationUsesDraft() const;
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private:
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// This method is responsible for creating the graphical visualisation data
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// ONLY based on model data
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virtual void createViewIndependentPrimitive2DSequence(drawinglayer::primitive2d::Primitive2DDecompositionVisitor& rVisitor) const override;
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};
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} // end of namespace sdr::contact
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#endif // INCLUDED_SVX_INC_SDR_CONTACT_VIEWCONTACTOFGRAPHIC_HXX
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/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
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