68530643d9
2004/11/22 15:19:14 thb 1.2.2.12: #110496# Ensuring similar types for ternary operator 2004/11/17 17:00:30 thb 1.2.2.11: #118514# Canvas module reorg 2004/11/01 22:19:09 thb 1.2.2.10: #10496# Performance optimizations: added profiling traces 2004/10/11 00:00:06 thb 1.2.2.9: #i34997# Added new method XCanvas::drawBitmapModulated(), to facilitate global alpha channel changes when rendering bitmaps 2004/09/27 20:12:31 thb 1.2.2.8: #110496# Fixed problem with CanvasBitmap instances with alpha channel (simply ignored that before) 2004/08/31 17:50:47 thb 1.2.2.7: #110496# Fixed typo in coordinate range check (compared twice with X) 2004/08/03 19:45:36 thb 1.2.2.6: #110496# Changed vcl canvas to use B2DPolygons, and transforming clip polys before setting them 2004/07/20 19:23:56 thb 1.2.2.5: #110496# Removed self-references to various interface implementations, along the lines, factored out common base implementation for all c++ canvases 2004/07/01 16:56:47 thb 1.2.2.4: #110496# Switched to math.h for PI 2004/06/17 10:33:26 thb 1.2.2.3: #110496# Handle huge shrinks correctly for font scaling; added some more debug code 2004/05/27 20:51:24 thb 1.2.2.2: #110496# Added classification code to all TODO/HACK/FIXME comments. There are four categories: - code quality (C) - performance (P) - missing functionality (F) - and missing/incomplete error handling (E) Furthermore, every category has a severity number between 1 and 3 associated, where 1 is lowest and 3 highest severity 2004/04/05 15:57:58 thb 1.2.2.1: Resync with canvas01 changes
569 lines
26 KiB
C++
569 lines
26 KiB
C++
/*************************************************************************
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*
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* $RCSfile: impltools.cxx,v $
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*
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* $Revision: 1.3 $
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*
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* last change: $Author: rt $ $Date: 2004-11-26 17:13:05 $
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*
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* The Contents of this file are made available subject to the terms of
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* either of the following licenses
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*
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* - GNU Lesser General Public License Version 2.1
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* - Sun Industry Standards Source License Version 1.1
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*
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* Sun Microsystems Inc., October, 2000
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*
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* GNU Lesser General Public License Version 2.1
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* =============================================
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* Copyright 2000 by Sun Microsystems, Inc.
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* 901 San Antonio Road, Palo Alto, CA 94303, USA
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License version 2.1, as published by the Free Software Foundation.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston,
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* MA 02111-1307 USA
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*
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*
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* Sun Industry Standards Source License Version 1.1
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* =================================================
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* The contents of this file are subject to the Sun Industry Standards
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* Source License Version 1.1 (the "License"); You may not use this file
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* except in compliance with the License. You may obtain a copy of the
|
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* License at http://www.openoffice.org/license.html.
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*
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* Software provided under this License is provided on an "AS IS" basis,
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* WITHOUT WARRANTY OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING,
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* WITHOUT LIMITATION, WARRANTIES THAT THE SOFTWARE IS FREE OF DEFECTS,
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* MERCHANTABLE, FIT FOR A PARTICULAR PURPOSE, OR NON-INFRINGING.
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* See the License for the specific provisions governing your rights and
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* obligations concerning the Software.
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*
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* The Initial Developer of the Original Code is: Sun Microsystems, Inc.
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*
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* Copyright: 2000 by Sun Microsystems, Inc.
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*
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* All Rights Reserved.
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*
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* Contributor(s): _______________________________________
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*
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*
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************************************************************************/
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#include <canvas/debug.hxx>
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#ifndef _USE_MATH_DEFINES
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#define _USE_MATH_DEFINES // needed by Visual C++ for math constants
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#endif
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#include <math.h> // M_PI definition
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|
|
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#ifndef _RTL_LOGFILE_HXX_
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#include <rtl/logfile.hxx>
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|
#endif
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|
|
|
#ifndef _DRAFTS_COM_SUN_STAR_GEOMETRY_REALSIZE2D_HPP__
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#include <drafts/com/sun/star/geometry/RealSize2D.hpp>
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#endif
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#ifndef _DRAFTS_COM_SUN_STAR_GEOMETRY_REALPOINT2D_HPP__
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#include <drafts/com/sun/star/geometry/RealPoint2D.hpp>
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#endif
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#ifndef _DRAFTS_COM_SUN_STAR_GEOMETRY_REALRECTANGLE2D_HPP__
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#include <drafts/com/sun/star/geometry/RealRectangle2D.hpp>
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#endif
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|
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#ifndef _DRAFTS_COM_SUN_STAR_RENDERING_RENDERSTATE_HPP__
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#include <drafts/com/sun/star/rendering/RenderState.hpp>
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#endif
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|
#ifndef _DRAFTS_COM_SUN_STAR_RENDERING_XCANVAS_HPP__
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#include <drafts/com/sun/star/rendering/XCanvas.hpp>
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#endif
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|
#ifndef _DRAFTS_COM_SUN_STAR_RENDERING_XBITMAP_HPP__
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#include <drafts/com/sun/star/rendering/XBitmap.hpp>
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|
#endif
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|
#ifndef _DRAFTS_COM_SUN_STAR_RENDERING_XPOLYPOLYGON2D_HPP__
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#include <drafts/com/sun/star/rendering/XPolyPolygon2D.hpp>
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#endif
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#ifndef _DRAFTS_COM_SUN_STAR_GEOMETRY_REALBEZIERSEGMENT2D_HPP__
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#include <drafts/com/sun/star/geometry/RealBezierSegment2D.hpp>
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#endif
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#ifndef _DRAFTS_COM_SUN_STAR_RENDERING_XINTEGERBITMAP_HPP__
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#include <drafts/com/sun/star/rendering/XIntegerBitmap.hpp>
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#endif
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#ifndef _SV_SALBTYPE_HXX
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#include <vcl/salbtype.hxx>
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#endif
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#ifndef _SV_BMPACC_HXX
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#include <vcl/bmpacc.hxx>
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#endif
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#ifndef _SV_BITMAPEX_HXX
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#include <vcl/bitmapex.hxx>
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#endif
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#ifndef _SV_METRIC_HXX
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#include <vcl/metric.hxx>
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#endif
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#ifndef _VCL_CANVASTOOLS_HXX
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#include <vcl/canvastools.hxx>
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#endif
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#ifndef _BGFX_POINT_B2DPOINT_HXX
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#include <basegfx/point/b2dpoint.hxx>
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#endif
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#ifndef _BGFX_TUPLE_B2DTUPLE_HXX
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#include <basegfx/tuple/b2dtuple.hxx>
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#endif
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#ifndef _BGFX_RANGE_B2DRECTANGLE_HXX
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#include <basegfx/range/b2drectangle.hxx>
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#endif
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#ifndef _BGFX_MATRIX_B2DHOMMATRIX_HXX
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#include <basegfx/matrix/b2dhommatrix.hxx>
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#endif
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#ifndef _BGFX_TOOLS_CANVASTOOLS_HXX
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#include <basegfx/tools/canvastools.hxx>
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#endif
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#ifndef _BGFX_NUMERIC_FTOOLS_HXX
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#include <basegfx/numeric/ftools.hxx>
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#endif
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#ifndef INCLUDED_RTL_MATH_HXX
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#include <rtl/math.hxx>
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#endif
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#include <canvas/canvastools.hxx>
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#include "impltools.hxx"
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#include "linepolypolygon.hxx"
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#include "canvasbitmap.hxx"
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using namespace ::com::sun::star;
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using namespace ::drafts::com::sun::star;
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namespace vclcanvas
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{
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namespace tools
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{
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::basegfx::B2DPolyPolygon polyPolygonFromXPolyPolygon2D( const uno::Reference< rendering::XPolyPolygon2D >& xPoly )
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{
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uno::Reference< lang::XServiceInfo > xRef( xPoly,
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uno::UNO_QUERY );
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if( xRef.is() &&
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xRef->getImplementationName().equals( ::rtl::OUString(RTL_CONSTASCII_USTRINGPARAM(LINEPOLYPOLYGON_IMPLEMENTATION_NAME))) )
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{
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// TODO(Q1): Maybe use dynamic_cast here
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// TODO(F1): Provide true beziers here!
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return static_cast<LinePolyPolygon*>(xPoly.get())->getPolyPolygon();
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}
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else
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{
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// TODO(F1): extract points from polygon interface
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ENSURE_AND_THROW( false,
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"polyPolygonFromXPolyPolygon2D(): could not extract points" );
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}
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return ::basegfx::B2DPolyPolygon();
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}
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::BitmapEx bitmapExFromXBitmap( const uno::Reference< rendering::XBitmap >& xBitmap )
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{
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uno::Reference< lang::XServiceInfo > xRef( xBitmap,
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uno::UNO_QUERY );
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if( xRef.is() &&
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xRef->getImplementationName().equals( ::rtl::OUString(RTL_CONSTASCII_USTRINGPARAM(CANVASBITMAP_IMPLEMENTATION_NAME))) )
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{
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// TODO(Q1): Maybe use dynamic_cast here
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return static_cast<CanvasBitmap*>(xBitmap.get())->getBitmap();
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}
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else
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{
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// TODO(F1): extract pixel from XBitmap interface
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ENSURE_AND_THROW( false,
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"bitmapExFromXBitmap(): could not extract bitmap" );
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}
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return ::BitmapEx();
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}
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bool setupFontTransform( ::Point& o_rPoint,
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::Font& io_rVCLFont,
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const rendering::ViewState& rViewState,
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const rendering::RenderState& rRenderState,
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::OutputDevice& rOutDev )
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{
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::basegfx::B2DHomMatrix aMatrix;
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::canvas::tools::mergeViewAndRenderTransform(aMatrix,
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rViewState,
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rRenderState);
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::basegfx::B2DTuple aScale;
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::basegfx::B2DTuple aTranslate;
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double nRotate, nShearX;
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aMatrix.decompose( aScale, aTranslate, nRotate, nShearX );
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// query font metric _before_ tampering with width and height
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if( !::rtl::math::approxEqual(aScale.getX(), aScale.getY()) )
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{
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// retrieve true font width
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const int nFontWidth( rOutDev.GetFontMetric( io_rVCLFont ).GetWidth() );
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const int nScaledFontWidth( ::basegfx::fround(nFontWidth * aScale.getX()) );
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if( !nScaledFontWidth )
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{
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// scale is smaller than one pixel - disable text
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// output altogether
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return false;
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}
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io_rVCLFont.SetWidth( nScaledFontWidth );
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}
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if( !::rtl::math::approxEqual(aScale.getY(), 1.0) )
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{
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const int nFontHeight( io_rVCLFont.GetHeight() );
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io_rVCLFont.SetHeight( ::basegfx::fround(nFontHeight * aScale.getY()) );
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}
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io_rVCLFont.SetOrientation( static_cast< short >( ::basegfx::fround(-fmod(nRotate, 2*M_PI)*(1800.0/M_PI)) ) );
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// TODO(F2): Missing functionality in VCL: shearing
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o_rPoint.X() = ::basegfx::fround(aTranslate.getX());
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o_rPoint.Y() = ::basegfx::fround(aTranslate.getY());
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return true;
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}
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// VCL-Canvas related
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//---------------------------------------------------------------------
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::Point mapRealPoint2D( const geometry::RealPoint2D& rPoint,
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const rendering::ViewState& rViewState,
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const rendering::RenderState& rRenderState )
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{
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::basegfx::B2DPoint aPoint( ::basegfx::unotools::b2DPointFromRealPoint2D(rPoint) );
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::basegfx::B2DHomMatrix aMatrix;
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aPoint *= ::canvas::tools::mergeViewAndRenderTransform(aMatrix,
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rViewState,
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rRenderState);
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return ::vcl::unotools::pointFromB2DPoint( aPoint );
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}
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::PolyPolygon mapPolyPolygon( const ::basegfx::B2DPolyPolygon& rPoly,
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const rendering::ViewState& rViewState,
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const rendering::RenderState& rRenderState )
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|
{
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::basegfx::B2DHomMatrix aMatrix;
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::canvas::tools::mergeViewAndRenderTransform(aMatrix,
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rViewState,
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rRenderState);
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::basegfx::B2DPolyPolygon aTemp( rPoly );
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aTemp.transform( aMatrix );
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return ::PolyPolygon( aTemp );
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}
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::BitmapEx transformBitmap( const BitmapEx& rBitmap,
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const rendering::ViewState& rViewState,
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const rendering::RenderState& rRenderState,
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ModulationMode eModulationMode )
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|
{
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RTL_LOGFILE_CONTEXT( aLog, "::vclcanvas::tools::transformBitmap()" );
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RTL_LOGFILE_CONTEXT_TRACE1( aLog, "::vclcanvas::tools::transformBitmap: 0x%X", &rBitmap );
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// calc transformation and size of bitmap to be
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// generated. Note, that the translational components are
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// deleted from the transformation; this can be handled by
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// an offset when painting the bitmap
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::basegfx::B2DHomMatrix aTransform;
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::canvas::tools::mergeViewAndRenderTransform(aTransform,
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rViewState,
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rRenderState);
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aTransform.set(0,2,0.0);
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aTransform.set(1,2,0.0);
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const Size aBmpSize( rBitmap.GetSizePixel() );
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::basegfx::B2DRectangle aDestRect;
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bool bCopyBack( false );
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::canvas::tools::calcTransformedRectBounds( aDestRect,
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::basegfx::B2DRectangle(0,
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0,
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aBmpSize.Width(),
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aBmpSize.Height()),
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aTransform );
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const bool bModulateColors( eModulationMode == MODULATE_WITH_DEVICECOLOR &&
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rRenderState.DeviceColor.getLength() > 2 );
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const double nRedModulation( bModulateColors ? rRenderState.DeviceColor[0] : 1.0 );
|
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const double nGreenModulation( bModulateColors ? rRenderState.DeviceColor[1] : 1.0 );
|
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const double nBlueModulation( bModulateColors ? rRenderState.DeviceColor[2] : 1.0 );
|
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const double nAlphaModulation( bModulateColors && rRenderState.DeviceColor.getLength() > 3 ?
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rRenderState.DeviceColor[3] : 1.0 );
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Bitmap aSrcBitmap( rBitmap.GetBitmap() );
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Bitmap aSrcAlpha;
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|
|
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// differentiate mask and alpha channel (on-off
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// vs. multi-level transparency)
|
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if( rBitmap.IsTransparent() )
|
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{
|
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if( rBitmap.IsAlpha() )
|
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aSrcAlpha = rBitmap.GetAlpha().GetBitmap();
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else
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aSrcAlpha = rBitmap.GetMask();
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}
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ScopedBitmapReadAccess pReadAccess( aSrcBitmap.AcquireReadAccess(),
|
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aSrcBitmap );
|
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ScopedBitmapReadAccess pAlphaReadAccess( rBitmap.IsTransparent() ?
|
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aSrcAlpha.AcquireReadAccess() :
|
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(BitmapReadAccess*)NULL,
|
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aSrcAlpha );
|
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|
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if( pReadAccess.get() == NULL ||
|
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(pAlphaReadAccess.get() == NULL && rBitmap.IsTransparent()) )
|
|
{
|
|
// TODO(E2): Error handling!
|
|
ENSURE_AND_THROW( false,
|
|
"transformBitmap(): could not access source bitmap" );
|
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}
|
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|
|
const Size aDestBmpSize( ::basegfx::fround( aDestRect.getMaxX() ),
|
|
::basegfx::fround( aDestRect.getMaxY() ) );
|
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|
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Bitmap aDstBitmap( aDestBmpSize, aSrcBitmap.GetBitCount(), &pReadAccess->GetPalette() );
|
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Bitmap aDstAlpha( AlphaMask( aDestBmpSize ).GetBitmap() );
|
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|
|
{
|
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// just to be on the safe side: let the
|
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// ScopedAccessors get destructed before
|
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// copy-constructing the resulting bitmap. This will
|
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// rule out the possibility that cached accessor data
|
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// is not yet written back.
|
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ScopedBitmapWriteAccess pWriteAccess( aDstBitmap.AcquireWriteAccess(),
|
|
aDstBitmap );
|
|
ScopedBitmapWriteAccess pAlphaWriteAccess( aDstAlpha.AcquireWriteAccess(),
|
|
aDstAlpha );
|
|
|
|
|
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if( pWriteAccess.get() != NULL &&
|
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pAlphaWriteAccess.get() != NULL &&
|
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aTransform.isInvertible() )
|
|
{
|
|
// we're doing inverse mapping here, i.e. mapping
|
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// points from the destination bitmap back to the
|
|
// source
|
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aTransform.invert();
|
|
|
|
// for the time being, always read as ARGB
|
|
for( int y=0; y<aDestBmpSize.Height(); ++y )
|
|
{
|
|
if( bModulateColors )
|
|
{
|
|
// TODO(P2): Have different branches for
|
|
// alpha-only modulation (color
|
|
// modulations eq. 1.0)
|
|
|
|
// modulate all color channels with given
|
|
// values
|
|
|
|
// differentiate mask and alpha channel (on-off
|
|
// vs. multi-level transparency)
|
|
if( rBitmap.IsTransparent() )
|
|
{
|
|
// Handling alpha and mask just the same...
|
|
for( int x=0; x<aDestBmpSize.Width(); ++x )
|
|
{
|
|
::basegfx::B2DPoint aPoint(x,y);
|
|
aPoint *= aTransform;
|
|
|
|
const int nSrcX( ::basegfx::fround( aPoint.getX() ) );
|
|
const int nSrcY( ::basegfx::fround( aPoint.getY() ) );
|
|
if( nSrcX < 0 || nSrcX >= aBmpSize.Width() ||
|
|
nSrcY < 0 || nSrcY >= aBmpSize.Height() )
|
|
{
|
|
pAlphaWriteAccess->SetPixel( y, x, BitmapColor(255) );
|
|
}
|
|
else
|
|
{
|
|
// modulate alpha with
|
|
// nAlphaModulation. This is a
|
|
// little bit verbose, formula
|
|
// is 255 - (255-pixAlpha)*nAlphaModulation
|
|
// (invert 'alpha' pixel value,
|
|
// to get the standard alpha
|
|
// channel behaviour)
|
|
pAlphaWriteAccess->SetPixel( y, x,
|
|
BitmapColor(
|
|
255U -
|
|
static_cast<BYTE>(
|
|
nAlphaModulation*
|
|
(255U
|
|
- pAlphaReadAccess->GetPixel(
|
|
nSrcY,
|
|
nSrcX ).GetIndex() ) + .5 ) ) );
|
|
|
|
BitmapColor aColor( pReadAccess->GetPixel( nSrcY,
|
|
nSrcX ) );
|
|
|
|
aColor.SetRed(
|
|
static_cast<BYTE>(
|
|
nRedModulation *
|
|
aColor.GetRed() + .5 ));
|
|
aColor.SetGreen(
|
|
static_cast<BYTE>(
|
|
nGreenModulation *
|
|
aColor.GetGreen() + .5 ));
|
|
aColor.SetBlue(
|
|
static_cast<BYTE>(
|
|
nBlueModulation *
|
|
aColor.GetBlue() + .5 ));
|
|
|
|
pWriteAccess->SetPixel( y, x,
|
|
aColor );
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
for( int x=0; x<aDestBmpSize.Width(); ++x )
|
|
{
|
|
::basegfx::B2DPoint aPoint(x,y);
|
|
aPoint *= aTransform;
|
|
|
|
const int nSrcX( ::basegfx::fround( aPoint.getX() ) );
|
|
const int nSrcY( ::basegfx::fround( aPoint.getY() ) );
|
|
if( nSrcX < 0 || nSrcX >= aBmpSize.Width() ||
|
|
nSrcY < 0 || nSrcY >= aBmpSize.Height() )
|
|
{
|
|
pAlphaWriteAccess->SetPixel( y, x, BitmapColor(255) );
|
|
}
|
|
else
|
|
{
|
|
// modulate alpha with
|
|
// nAlphaModulation. This is a
|
|
// little bit verbose, formula
|
|
// is 255 - 255*nAlphaModulation
|
|
// (invert 'alpha' pixel value,
|
|
// to get the standard alpha
|
|
// channel behaviour)
|
|
pAlphaWriteAccess->SetPixel( y, x,
|
|
BitmapColor(
|
|
255U -
|
|
static_cast<BYTE>(
|
|
nAlphaModulation*255.0
|
|
+ .5 ) ) );
|
|
|
|
BitmapColor aColor( pReadAccess->GetPixel( nSrcY,
|
|
nSrcX ) );
|
|
|
|
aColor.SetRed(
|
|
static_cast<BYTE>(
|
|
nRedModulation *
|
|
aColor.GetRed() + .5 ));
|
|
aColor.SetGreen(
|
|
static_cast<BYTE>(
|
|
nGreenModulation *
|
|
aColor.GetGreen() + .5 ));
|
|
aColor.SetBlue(
|
|
static_cast<BYTE>(
|
|
nBlueModulation *
|
|
aColor.GetBlue() + .5 ));
|
|
|
|
pWriteAccess->SetPixel( y, x,
|
|
aColor );
|
|
}
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
// differentiate mask and alpha channel (on-off
|
|
// vs. multi-level transparency)
|
|
if( rBitmap.IsTransparent() )
|
|
{
|
|
// Handling alpha and mask just the same...
|
|
for( int x=0; x<aDestBmpSize.Width(); ++x )
|
|
{
|
|
::basegfx::B2DPoint aPoint(x,y);
|
|
aPoint *= aTransform;
|
|
|
|
const int nSrcX( ::basegfx::fround( aPoint.getX() ) );
|
|
const int nSrcY( ::basegfx::fround( aPoint.getY() ) );
|
|
if( nSrcX < 0 || nSrcX >= aBmpSize.Width() ||
|
|
nSrcY < 0 || nSrcY >= aBmpSize.Height() )
|
|
{
|
|
pAlphaWriteAccess->SetPixel( y, x, BitmapColor(255) );
|
|
}
|
|
else
|
|
{
|
|
pAlphaWriteAccess->SetPixel( y, x,
|
|
pAlphaReadAccess->GetPixel( nSrcY,
|
|
nSrcX ) );
|
|
|
|
pWriteAccess->SetPixel( y, x, pReadAccess->GetPixel( nSrcY,
|
|
nSrcX ) );
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
for( int x=0; x<aDestBmpSize.Width(); ++x )
|
|
{
|
|
::basegfx::B2DPoint aPoint(x,y);
|
|
aPoint *= aTransform;
|
|
|
|
const int nSrcX( ::basegfx::fround( aPoint.getX() ) );
|
|
const int nSrcY( ::basegfx::fround( aPoint.getY() ) );
|
|
if( nSrcX < 0 || nSrcX >= aBmpSize.Width() ||
|
|
nSrcY < 0 || nSrcY >= aBmpSize.Height() )
|
|
{
|
|
pAlphaWriteAccess->SetPixel( y, x, BitmapColor(255) );
|
|
}
|
|
else
|
|
{
|
|
pAlphaWriteAccess->SetPixel( y, x, BitmapColor(0) );
|
|
pWriteAccess->SetPixel( y, x, pReadAccess->GetPixel( nSrcY,
|
|
nSrcX ) );
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
bCopyBack = true;
|
|
}
|
|
else
|
|
{
|
|
// TODO(E2): Error handling!
|
|
ENSURE_AND_THROW( false,
|
|
"transformBitmap(): could not access bitmap" );
|
|
}
|
|
}
|
|
|
|
if( bCopyBack )
|
|
return BitmapEx( aDstBitmap, AlphaMask( aDstAlpha ) );
|
|
else
|
|
return BitmapEx();
|
|
}
|
|
}
|
|
}
|