office-gobmx/include/svx/svddrgmt.hxx
Thomas Arnhold 8157db9c0b reduce ascii noise
Change-Id: I8fdaf2af22dcdd20706d1200bbc1d258e717f414
2013-06-29 13:11:44 +02:00

304 lines
12 KiB
C++

/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/*
* This file is part of the LibreOffice project.
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/.
*
* This file incorporates work covered by the following license notice:
*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed
* with this work for additional information regarding copyright
* ownership. The ASF licenses this file to you under the Apache
* License, Version 2.0 (the "License"); you may not use this file
* except in compliance with the License. You may obtain a copy of
* the License at http://www.apache.org/licenses/LICENSE-2.0 .
*/
#ifndef _SVDDRGMT_HXX
#define _SVDDRGMT_HXX
#include <svx/svddrgv.hxx>
#include "svx/svxdllapi.h"
#include <svx/sdr/contact/objectcontact.hxx>
class SdrDragView;
class SdrDragStat;
class SVX_DLLPUBLIC SdrDragEntry
{
private:
// bitfield
unsigned mbAddToTransparent : 1;
protected:
// access for derived classes
void setAddToTransparent(bool bNew) { mbAddToTransparent = bNew; }
public:
SdrDragEntry();
virtual ~SdrDragEntry();
virtual drawinglayer::primitive2d::Primitive2DSequence createPrimitive2DSequenceInCurrentState(SdrDragMethod& rDragMethod) = 0;
// data read access
bool getAddToTransparent() const { return mbAddToTransparent; }
};
//////////////////////////////////////////////////////////////////////////////
class SVX_DLLPUBLIC SdrDragEntryPolyPolygon : public SdrDragEntry
{
private:
basegfx::B2DPolyPolygon maOriginalPolyPolygon;
public:
SdrDragEntryPolyPolygon(const basegfx::B2DPolyPolygon& rOriginalPolyPolygon);
virtual ~SdrDragEntryPolyPolygon();
virtual drawinglayer::primitive2d::Primitive2DSequence createPrimitive2DSequenceInCurrentState(SdrDragMethod& rDragMethod);
};
//////////////////////////////////////////////////////////////////////////////
class SdrDragEntrySdrObject : public SdrDragEntry
{
private:
const SdrObject& maOriginal;
SdrObject* mpClone;
sdr::contact::ObjectContact& mrObjectContact;
bool mbModify;
public:
SdrDragEntrySdrObject(const SdrObject& rOriginal, sdr::contact::ObjectContact& rObjectContact, bool bModify);
virtual ~SdrDragEntrySdrObject();
// #i54102# Split createPrimitive2DSequenceInCurrentState in prepareCurrentState and processing,
// added accessors to original and clone
void prepareCurrentState(SdrDragMethod& rDragMethod);
const SdrObject& getOriginal() const { return maOriginal; }
SdrObject* getClone() { return mpClone; }
virtual drawinglayer::primitive2d::Primitive2DSequence createPrimitive2DSequenceInCurrentState(SdrDragMethod& rDragMethod);
};
//////////////////////////////////////////////////////////////////////////////
class SdrDragEntryPrimitive2DSequence : public SdrDragEntry
{
private:
drawinglayer::primitive2d::Primitive2DSequence maPrimitive2DSequence;
public:
SdrDragEntryPrimitive2DSequence(
const drawinglayer::primitive2d::Primitive2DSequence& rSequence,
bool bAddToTransparent);
virtual ~SdrDragEntryPrimitive2DSequence();
virtual drawinglayer::primitive2d::Primitive2DSequence createPrimitive2DSequenceInCurrentState(SdrDragMethod& rDragMethod);
};
//////////////////////////////////////////////////////////////////////////////
class SdrDragEntryPointGlueDrag : public SdrDragEntry
{
private:
std::vector< basegfx::B2DPoint > maPositions;
bool mbIsPointDrag;
public:
SdrDragEntryPointGlueDrag(const std::vector< basegfx::B2DPoint >& rPositions, bool bIsPointDrag);
virtual ~SdrDragEntryPointGlueDrag();
virtual drawinglayer::primitive2d::Primitive2DSequence createPrimitive2DSequenceInCurrentState(SdrDragMethod& rDragMethod);
};
//////////////////////////////////////////////////////////////////////////////
class SVX_DLLPUBLIC SdrDragMethod
{
private:
std::vector< SdrDragEntry* > maSdrDragEntries;
sdr::overlay::OverlayObjectList maOverlayObjectList;
SdrDragView& mrSdrDragView;
// bitfield
unsigned mbMoveOnly : 1;
unsigned mbSolidDraggingActive : 1;
protected:
// access for derivated classes to maSdrDragEntries
void clearSdrDragEntries();
void addSdrDragEntry(SdrDragEntry* pNew);
virtual void createSdrDragEntries();
virtual void createSdrDragEntryForSdrObject(const SdrObject& rOriginal, sdr::contact::ObjectContact& rObjectContact, bool bModify);
// access for derivated classes to maOverlayObjectList
void clearOverlayObjectList() { maOverlayObjectList.clear(); }
void addToOverlayObjectList(sdr::overlay::OverlayObject& rNew) { maOverlayObjectList.append(rNew); }
basegfx::B2DRange getB2DRangeFromOverlayObjectList() const { return maOverlayObjectList.getBaseRange(); }
// access for derivated classes to mrSdrDragView
SdrDragView& getSdrDragView() { return mrSdrDragView; }
const SdrDragView& getSdrDragView() const { return mrSdrDragView; }
// access for derivated classes for bools
void setMoveOnly(bool bNew) { mbMoveOnly = bNew; }
void setSolidDraggingActive(bool bNew) { mbSolidDraggingActive = bNew; }
// internal helpers for creation of standard drag entries
void createSdrDragEntries_SolidDrag();
void createSdrDragEntries_PolygonDrag();
void createSdrDragEntries_PointDrag();
void createSdrDragEntries_GlueDrag();
// old call forwarders to the SdrDragView
void ImpTakeDescriptionStr(sal_uInt16 nStrCacheID, String& rStr, sal_uInt16 nVal=0) const;
SdrHdl* GetDragHdl() const { return getSdrDragView().pDragHdl; }
SdrHdlKind GetDragHdlKind() const { return getSdrDragView().eDragHdl; }
SdrDragStat& DragStat() { return getSdrDragView().aDragStat; }
const SdrDragStat& DragStat() const { return getSdrDragView().aDragStat; }
Point& Ref1() const { return mrSdrDragView.aRef1; }
Point& Ref2() const { return mrSdrDragView.aRef2; }
const SdrHdlList& GetHdlList() const { return getSdrDragView().aHdl; }
void AddUndo(SdrUndoAction* pUndo) { getSdrDragView().AddUndo(pUndo); }
bool IsDragLimit() { return getSdrDragView().bDragLimit; }
const Rectangle& GetDragLimitRect() { return getSdrDragView().aDragLimit; }
const SdrMarkList& GetMarkedObjectList() { return getSdrDragView().GetMarkedObjectList(); }
Point GetSnapPos(const Point& rPt) const { return getSdrDragView().GetSnapPos(rPt,getSdrDragView().pMarkedPV); }
sal_uInt16 SnapPos(Point& rPt) const { return getSdrDragView().SnapPos(rPt,getSdrDragView().pMarkedPV); }
inline const Rectangle& GetMarkedRect() const;
SdrPageView* GetDragPV() const;
SdrObject* GetDragObj() const;
OutputDevice* GetDragWin() const { return getSdrDragView().pDragWin; }
bool IsDraggingPoints() const { return getSdrDragView().IsDraggingPoints(); }
bool IsDraggingGluePoints() const { return getSdrDragView().IsDraggingGluePoints(); }
bool DoAddConnectorOverlays();
drawinglayer::primitive2d::Primitive2DSequence AddConnectorOverlays();
public:
TYPEINFO();
void resetSdrDragEntries();
basegfx::B2DRange getCurrentRange() const;
// #i58950# also moved constructor implementation to cxx
SdrDragMethod(SdrDragView& rNewView);
// #i58950# virtual destructor was missing
virtual ~SdrDragMethod();
void Show();
void Hide();
virtual void TakeSdrDragComment(String& rStr) const=0;
virtual bool BeginSdrDrag()=0;
virtual void MoveSdrDrag(const Point& rPnt)=0;
virtual bool EndSdrDrag(bool bCopy)=0;
virtual void CancelSdrDrag();
virtual Pointer GetSdrDragPointer() const=0;
virtual void CreateOverlayGeometry(sdr::overlay::OverlayManager& rOverlayManager);
void destroyOverlayGeometry();
virtual basegfx::B2DHomMatrix getCurrentTransformation();
virtual void applyCurrentTransformationToSdrObject(SdrObject& rTarget);
virtual void applyCurrentTransformationToPolyPolygon(basegfx::B2DPolyPolygon& rTarget);
// data read access
bool getMoveOnly() const { return mbMoveOnly; }
bool getSolidDraggingActive() const { return mbSolidDraggingActive; }
};
inline const Rectangle& SdrDragMethod::GetMarkedRect() const
{
return getSdrDragView().eDragHdl==HDL_POLY ? getSdrDragView().GetMarkedPointsRect() :
getSdrDragView().eDragHdl==HDL_GLUE ? getSdrDragView().GetMarkedGluePointsRect() :
getSdrDragView().GetMarkedObjRect();
}
////////////////////////////////////////////////////////////////////////////////////////////////////
// SdrDragMove
class SVX_DLLPUBLIC SdrDragMove : public SdrDragMethod
{
private:
long nBestXSnap;
long nBestYSnap;
bool bXSnapped;
bool bYSnapped;
void ImpCheckSnap(const Point& rPt);
protected:
virtual void createSdrDragEntryForSdrObject(const SdrObject& rOriginal, sdr::contact::ObjectContact& rObjectContact, bool bModify);
public:
TYPEINFO();
SdrDragMove(SdrDragView& rNewView);
virtual void TakeSdrDragComment(String& rStr) const;
virtual bool BeginSdrDrag();
virtual void MoveSdrDrag(const Point& rPnt);
virtual bool EndSdrDrag(bool bCopy);
virtual Pointer GetSdrDragPointer() const;
virtual basegfx::B2DHomMatrix getCurrentTransformation();
virtual void applyCurrentTransformationToSdrObject(SdrObject& rTarget);
};
////////////////////////////////////////////////////////////////////////////////////////////////////
// SdrDragResize
class SVX_DLLPUBLIC SdrDragResize : public SdrDragMethod
{
protected:
Fraction aXFact;
Fraction aYFact;
public:
TYPEINFO();
SdrDragResize(SdrDragView& rNewView);
virtual void TakeSdrDragComment(String& rStr) const;
virtual bool BeginSdrDrag();
virtual void MoveSdrDrag(const Point& rPnt);
virtual bool EndSdrDrag(bool bCopy);
virtual Pointer GetSdrDragPointer() const;
virtual basegfx::B2DHomMatrix getCurrentTransformation();
virtual void applyCurrentTransformationToSdrObject(SdrObject& rTarget);
};
////////////////////////////////////////////////////////////////////////////////////////////////////
// SdrDragObjOwn
class SVX_DLLPUBLIC SdrDragObjOwn : public SdrDragMethod
{
private:
// SdrDragObjOwn always works on a clone since it has no transformation
// mechanism to modify wireframe visualisations, but uses the
// SdrObject::applySpecialDrag() method to change a clone of the
// SdrObject
SdrObject* mpClone;
protected:
virtual void createSdrDragEntries();
public:
TYPEINFO();
SdrDragObjOwn(SdrDragView& rNewView);
virtual ~SdrDragObjOwn();
virtual void TakeSdrDragComment(String& rStr) const;
virtual bool BeginSdrDrag();
virtual void MoveSdrDrag(const Point& rPnt);
virtual bool EndSdrDrag(bool bCopy);
virtual Pointer GetSdrDragPointer() const;
};
#endif //_SVDDRGMT_HXX
/* vim:set shiftwidth=4 softtabstop=4 expandtab: */