office-gobmx/slideshow
Armin Le Grand 57387eb30d tdf#96083 slide transitions wrong with appearing shapes
When using appearing animations on shapes, some of the slide transitions
incorrectly don't show these shapes. Same for disappearing shapes - both
states are wrong during slide transition time. Fix slide bitmap
generator to take final slide states into account.

Change-Id: Iea0e576009a109c7f44a7a6498b0ee5b2c4791c5
Reviewed-on: https://gerrit.libreoffice.org/20199
Tested-by: Jenkins <ci@libreoffice.org>
Reviewed-by: Thorsten Behrens <Thorsten.Behrens@CIB.de>
2015-12-03 12:28:20 +00:00
..
inc/pch Fast PCH generator and optimized PCH files 2015-11-15 20:31:35 +00:00
opengl slideshow: Add back lighting in the SimpleTransition shaders 2015-11-23 23:06:39 +01:00
qa
source tdf#96083 slide transitions wrong with appearing shapes 2015-12-03 12:28:20 +00:00
test use uno::Reference::set method instead of assignment 2015-11-05 09:59:30 +02:00
util
CppunitTest_slideshow.mk
Executable_demoshow.mk
Library_OGLTrans.mk slideshow: Move Operation to its own translation unit 2015-11-23 23:06:38 +01:00
Library_slideshow.mk Bin mesa_headers completely 2015-11-12 07:10:30 +02:00
Makefile
manifest.txt
Module_slideshow.mk
Package_opengl.mk slideshow: Reimplement reflections in shaders, and port Rochade and TurnAround 2015-11-20 21:48:58 +01:00
README

The Impress slideshow engine

== 3D transitions ==

The 3D transitions are slideshow transition engine using OpenGL and
are located in slideshow/source/engine/OGLTrans/. They were initially
written by GSOC student Shane.M.Mathews. Radek has later polished the
code a bit, added few new 3D transitions, added infrastructure for
vertex and fragment shaders. Wrote few transitions with fragment shader
too.