office-gobmx/include/svx/bmpmask.hxx
Stephan Bergmann 362d4f0cd4 Explicitly mark overriding destructors as "virtual"
It appears that the C++ standard allows overriding destructors to be marked
"override," but at least some MSVC versions complain about it, so at least make
sure such destructors are explicitly marked "virtual."

Change-Id: I0e1cafa7584fd16ebdce61f569eae2373a71b0a1
2014-04-01 19:22:54 +02:00

181 lines
5.8 KiB
C++

/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/*
* This file is part of the LibreOffice project.
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/.
*
* This file incorporates work covered by the following license notice:
*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed
* with this work for additional information regarding copyright
* ownership. The ASF licenses this file to you under the Apache
* License, Version 2.0 (the "License"); you may not use this file
* except in compliance with the License. You may obtain a copy of
* the License at http://www.apache.org/licenses/LICENSE-2.0 .
*/
#ifndef INCLUDED_SVX_BMPMASK_HXX
#define INCLUDED_SVX_BMPMASK_HXX
#include <sfx2/ctrlitem.hxx>
#include <sfx2/dockwin.hxx>
#include <vcl/toolbox.hxx>
#include <vcl/fixed.hxx>
#include <vcl/group.hxx>
#include <vcl/graph.hxx>
#include <svx/svxdllapi.h>
#include <svx/dlgctrl.hxx>
/*************************************************************************
|*
|* class SvxBmpMaskSelectItem
|*
\************************************************************************/
class SvxBmpMask;
class SvxBmpMaskSelectItem : public SfxControllerItem
{
private:
SvxBmpMask &rBmpMask;
protected:
virtual void StateChanged( sal_uInt16 nSID, SfxItemState eState,
const SfxPoolItem* pState ) SAL_OVERRIDE;
public:
SvxBmpMaskSelectItem( sal_uInt16 nId, SvxBmpMask& rMask,
SfxBindings& rBindings );
};
/*************************************************************************
|*
|* Derivative from SfxChildWindow as 'container' for Float
|*
\************************************************************************/
class SVX_DLLPUBLIC SvxBmpMaskChildWindow : public SfxChildWindow
{
public:
SvxBmpMaskChildWindow( Window*,
sal_uInt16, SfxBindings*,
SfxChildWinInfo* );
SFX_DECL_CHILDWINDOW_WITHID(SvxBmpMaskChildWindow);
};
/*************************************************************************
|*
|* class SvxBmpMask
|*
\************************************************************************/
class MaskData;
class MaskSet;
class ColorWindow;
class SVX_DLLPUBLIC SvxBmpMask : public SfxDockingWindow
{
friend class MaskData;
friend class MaskSet;
Size aLastSize;
ToolBox aTbxPipette;
ColorWindow* pCtlPipette;
PushButton aBtnExec;
FixedLine aGrpQ;
FixedText aFt1;
FixedText aFt2;
FixedText aFt3;
CheckBox aCbx1;
MaskSet* pQSet1;
MetricField aSp1;
ColorLB aLbColor1;
CheckBox aCbx2;
MaskSet* pQSet2;
MetricField aSp2;
ColorLB aLbColor2;
CheckBox aCbx3;
MaskSet* pQSet3;
MetricField aSp3;
ColorLB aLbColor3;
CheckBox aCbx4;
MaskSet* pQSet4;
MetricField aSp4;
ColorLB aLbColor4;
MaskData* pData;
CheckBox aCbxTrans;
ColorLB aLbColorTrans;
XColorListRef pColLst;
Color aPipetteColor;
SvxBmpMaskSelectItem aSelItem;
Image maImgPipette;
virtual bool Close() SAL_OVERRIDE;
#ifdef BMPMASK_PRIVATE
sal_uInt16 InitColorArrays( Color* pSrcCols, Color* pDstCols,
sal_uIntPtr* pTols );
Bitmap ImpMask( const Bitmap& rBitmap );
GDIMetaFile ImpMask( const GDIMetaFile& rMtf );
Animation ImpMask( const Animation& rAnimation );
BitmapEx ImpMaskTransparent( const BitmapEx& rBitmapEx,
const Color& rColor,
const long nTol );
BitmapEx ImpReplaceTransparency( const BitmapEx& rBmpEx,
const Color& rColor );
Animation ImpReplaceTransparency( const Animation& rAnim,
const Color& rColor );
GDIMetaFile ImpReplaceTransparency( const GDIMetaFile& rMtf,
const Color& rColor );
#endif // BMPMASK_PRIVATE
public:
SvxBmpMask( SfxBindings *pBindinx,
SfxChildWindow *pCW,
Window* pParent,
const ResId& rResId );
virtual ~SvxBmpMask();
void SetColor( const Color& rColor );
void PipetteClicked();
bool NeedsColorList() const;
void SetColorList( const XColorListRef &pColorList );
void SetExecState( bool bEnable );
Graphic Mask( const Graphic& rGraphic );
bool IsEyedropping() const;
void onSelect( MaskSet* pSet );
virtual void DataChanged( const DataChangedEvent& rDCEvt ) SAL_OVERRIDE;
void ApplyStyle();
private:
/** Set names for accessible objects. This is necessary for objects
like the source color checkboxes which initially have no name and
for which the description would be read by AT.
*/
SVX_DLLPRIVATE void SetAccessibleNames (void);
};
#endif // INCLUDED_SVX_BMPMASK_HXX
/* vim:set shiftwidth=4 softtabstop=4 expandtab: */