362d4f0cd4
It appears that the C++ standard allows overriding destructors to be marked "override," but at least some MSVC versions complain about it, so at least make sure such destructors are explicitly marked "virtual." Change-Id: I0e1cafa7584fd16ebdce61f569eae2373a71b0a1
181 lines
5.8 KiB
C++
181 lines
5.8 KiB
C++
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
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/*
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* This file is part of the LibreOffice project.
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*
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* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/.
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*
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* This file incorporates work covered by the following license notice:
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*
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* Licensed to the Apache Software Foundation (ASF) under one or more
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* contributor license agreements. See the NOTICE file distributed
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* with this work for additional information regarding copyright
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* ownership. The ASF licenses this file to you under the Apache
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* License, Version 2.0 (the "License"); you may not use this file
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* except in compliance with the License. You may obtain a copy of
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* the License at http://www.apache.org/licenses/LICENSE-2.0 .
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*/
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#ifndef INCLUDED_SVX_BMPMASK_HXX
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#define INCLUDED_SVX_BMPMASK_HXX
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#include <sfx2/ctrlitem.hxx>
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#include <sfx2/dockwin.hxx>
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#include <vcl/toolbox.hxx>
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#include <vcl/fixed.hxx>
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#include <vcl/group.hxx>
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#include <vcl/graph.hxx>
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#include <svx/svxdllapi.h>
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#include <svx/dlgctrl.hxx>
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/*************************************************************************
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|*
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|* class SvxBmpMaskSelectItem
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|*
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\************************************************************************/
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class SvxBmpMask;
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class SvxBmpMaskSelectItem : public SfxControllerItem
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{
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private:
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SvxBmpMask &rBmpMask;
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protected:
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virtual void StateChanged( sal_uInt16 nSID, SfxItemState eState,
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const SfxPoolItem* pState ) SAL_OVERRIDE;
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public:
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SvxBmpMaskSelectItem( sal_uInt16 nId, SvxBmpMask& rMask,
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SfxBindings& rBindings );
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};
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/*************************************************************************
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|*
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|* Derivative from SfxChildWindow as 'container' for Float
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|*
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\************************************************************************/
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class SVX_DLLPUBLIC SvxBmpMaskChildWindow : public SfxChildWindow
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{
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public:
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SvxBmpMaskChildWindow( Window*,
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sal_uInt16, SfxBindings*,
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SfxChildWinInfo* );
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SFX_DECL_CHILDWINDOW_WITHID(SvxBmpMaskChildWindow);
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};
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/*************************************************************************
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|*
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|* class SvxBmpMask
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|*
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\************************************************************************/
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class MaskData;
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class MaskSet;
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class ColorWindow;
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class SVX_DLLPUBLIC SvxBmpMask : public SfxDockingWindow
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{
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friend class MaskData;
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friend class MaskSet;
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Size aLastSize;
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ToolBox aTbxPipette;
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ColorWindow* pCtlPipette;
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PushButton aBtnExec;
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FixedLine aGrpQ;
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FixedText aFt1;
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FixedText aFt2;
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FixedText aFt3;
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CheckBox aCbx1;
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MaskSet* pQSet1;
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MetricField aSp1;
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ColorLB aLbColor1;
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CheckBox aCbx2;
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MaskSet* pQSet2;
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MetricField aSp2;
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ColorLB aLbColor2;
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CheckBox aCbx3;
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MaskSet* pQSet3;
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MetricField aSp3;
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ColorLB aLbColor3;
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CheckBox aCbx4;
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MaskSet* pQSet4;
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MetricField aSp4;
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ColorLB aLbColor4;
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MaskData* pData;
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CheckBox aCbxTrans;
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ColorLB aLbColorTrans;
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XColorListRef pColLst;
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Color aPipetteColor;
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SvxBmpMaskSelectItem aSelItem;
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Image maImgPipette;
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virtual bool Close() SAL_OVERRIDE;
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#ifdef BMPMASK_PRIVATE
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sal_uInt16 InitColorArrays( Color* pSrcCols, Color* pDstCols,
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sal_uIntPtr* pTols );
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Bitmap ImpMask( const Bitmap& rBitmap );
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GDIMetaFile ImpMask( const GDIMetaFile& rMtf );
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Animation ImpMask( const Animation& rAnimation );
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BitmapEx ImpMaskTransparent( const BitmapEx& rBitmapEx,
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const Color& rColor,
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const long nTol );
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BitmapEx ImpReplaceTransparency( const BitmapEx& rBmpEx,
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const Color& rColor );
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Animation ImpReplaceTransparency( const Animation& rAnim,
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const Color& rColor );
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GDIMetaFile ImpReplaceTransparency( const GDIMetaFile& rMtf,
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const Color& rColor );
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#endif // BMPMASK_PRIVATE
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public:
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SvxBmpMask( SfxBindings *pBindinx,
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SfxChildWindow *pCW,
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Window* pParent,
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const ResId& rResId );
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virtual ~SvxBmpMask();
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void SetColor( const Color& rColor );
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void PipetteClicked();
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bool NeedsColorList() const;
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void SetColorList( const XColorListRef &pColorList );
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void SetExecState( bool bEnable );
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Graphic Mask( const Graphic& rGraphic );
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bool IsEyedropping() const;
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void onSelect( MaskSet* pSet );
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virtual void DataChanged( const DataChangedEvent& rDCEvt ) SAL_OVERRIDE;
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void ApplyStyle();
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private:
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/** Set names for accessible objects. This is necessary for objects
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like the source color checkboxes which initially have no name and
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for which the description would be read by AT.
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*/
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SVX_DLLPRIVATE void SetAccessibleNames (void);
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};
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#endif // INCLUDED_SVX_BMPMASK_HXX
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/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
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