a808497dbb
as css is already ::com::sun::star Change-Id: I86b43843e4b74f990b6e05dee37184a002072d12
77 lines
2.7 KiB
C++
77 lines
2.7 KiB
C++
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
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/*
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* This file is part of the LibreOffice project.
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*
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* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/.
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*
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* This file incorporates work covered by the following license notice:
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*
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* Licensed to the Apache Software Foundation (ASF) under one or more
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* contributor license agreements. See the NOTICE file distributed
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* with this work for additional information regarding copyright
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* ownership. The ASF licenses this file to you under the Apache
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* License, Version 2.0 (the "License"); you may not use this file
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* except in compliance with the License. You may obtain a copy of
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* the License at http://www.apache.org/licenses/LICENSE-2.0 .
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*/
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#ifndef SDEXT_PRESENTER_PRESENTER_SPRITE_HXX
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#define SDEXT_PRESENTER_PRESENTER_SPRITE_HXX
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#include <com/sun/star/rendering/XCustomSprite.hpp>
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#include <com/sun/star/rendering/XSpriteCanvas.hpp>
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#include <boost/noncopyable.hpp>
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namespace sdext { namespace presenter {
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/** A wrapper around a com::sun::star::rendering::XCustomSprite that allows
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not only setting values like size, location, and transformation but also
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provides read access to them.
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It also handles the showing and hiding of a sprite. This includes not
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to show the sprite when its size is not yet defined (results in a crash)
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and hiding a sprite before disposing it (results in zombie sprites.)
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*/
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class PresenterSprite
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: private ::boost::noncopyable
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{
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public:
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PresenterSprite (void);
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virtual ~PresenterSprite (void);
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/** The given sprite canvas is used as factory to create the sprite that
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is wrapped by objects of this class.
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It is also used to call updateScreen() at (wrapped by the Update() method).
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*/
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void SetFactory (
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const css::uno::Reference<css::rendering::XSpriteCanvas>& rxSpriteFactory);
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css::uno::Reference<css::rendering::XCanvas> GetCanvas (void);
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void Show (void);
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void Hide (void);
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void Resize (const css::geometry::RealSize2D& rSize);
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void MoveTo (const css::geometry::RealPoint2D& rLocation);
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void Update (void);
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private:
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css::uno::Reference<css::rendering::XSpriteCanvas> mxSpriteFactory;
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css::uno::Reference<css::rendering::XCustomSprite> mxSprite;
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css::geometry::RealSize2D maSize;
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css::geometry::RealPoint2D maLocation;
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bool mbIsVisible;
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double mnPriority;
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double mnAlpha;
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void ProvideSprite (void);
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void DisposeSprite (void);
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};
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} }
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#endif
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/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
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