9c90c5e474
Change-Id: Ia8192e03feda9e8ae70e29d8dc98d995f015f9ce Reviewed-on: https://gerrit.libreoffice.org/85135 Tested-by: Jenkins Reviewed-by: Noel Grandin <noel.grandin@collabora.co.uk>
84 lines
3.4 KiB
C++
84 lines
3.4 KiB
C++
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
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/*
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* This file is part of the LibreOffice project.
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*
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* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/.
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*
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* This file incorporates work covered by the following license notice:
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*
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* Licensed to the Apache Software Foundation (ASF) under one or more
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* contributor license agreements. See the NOTICE file distributed
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* with this work for additional information regarding copyright
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* ownership. The ASF licenses this file to you under the Apache
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* License, Version 2.0 (the "License"); you may not use this file
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* except in compliance with the License. You may obtain a copy of
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* the License at http://www.apache.org/licenses/LICENSE-2.0 .
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*/
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#ifndef INCLUDED_SVX_SDR_OVERLAY_OVERLAYANIMATEDBITMAPEX_HXX
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#define INCLUDED_SVX_SDR_OVERLAY_OVERLAYANIMATEDBITMAPEX_HXX
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#include <svx/sdr/overlay/overlayobject.hxx>
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#include <vcl/bitmapex.hxx>
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namespace sdr
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{
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namespace overlay
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{
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class SVX_DLLPUBLIC OverlayAnimatedBitmapEx final : public OverlayObjectWithBasePosition
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{
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// the Bitmaps
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BitmapEx const maBitmapEx1;
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BitmapEx const maBitmapEx2;
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// position of the basePosition inside the Bitmaps, in pixels
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sal_uInt16 const mnCenterX1;
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sal_uInt16 const mnCenterY1;
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sal_uInt16 const mnCenterX2;
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sal_uInt16 const mnCenterY2;
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// #i53216# added CursorBlinkTime (in ms)
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sal_uInt32 const mnBlinkTime;
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// optional shear and rotation
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double const mfShearX;
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double const mfRotation;
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// Flag to remember which state to draw. Inited with false (0)
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bool mbOverlayState : 1;
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// geometry creation for OverlayObject
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virtual drawinglayer::primitive2d::Primitive2DContainer createOverlayObjectPrimitive2DSequence() override;
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public:
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OverlayAnimatedBitmapEx(
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const basegfx::B2DPoint& rBasePos,
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const BitmapEx& rBitmapEx1,
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const BitmapEx& rBitmapEx2,
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sal_uInt64 nBlinkTime,
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sal_uInt16 nCenX1 = 0,
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sal_uInt16 nCenY1 = 0,
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sal_uInt16 nCenX2 = 0,
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sal_uInt16 nCenY2 = 0,
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double fShearX = 0.0,
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double fRotation = 0.0);
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virtual ~OverlayAnimatedBitmapEx() override;
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// execute event from base class sdr::animation::Event. Default
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// implementation does nothing and does not create a new event.
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virtual void Trigger(sal_uInt32 nTime) override;
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// get shearX and rotation
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double getShearX() const { return mfShearX; }
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double getRotation() const { return mfRotation; }
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};
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} // end of namespace overlay
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} // end of namespace sdr
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#endif // INCLUDED_SVX_SDR_OVERLAY_OVERLAYANIMATEDBITMAPEX_HXX
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/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
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